Difference between revisions of "Grand Kingdom of Urguan"
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− | |<span style="font-size:small;"> '''Capital''': || <span style="font-size:small;"> | + | |<span style="font-size:small;"> '''Capital''': || <span style="font-size:small;"> Kal'Kadrelaz |
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|- colspan="2" class="wikitable" style="background:orange; text-align:center; margin-left: 5px;" | |- colspan="2" class="wikitable" style="background:orange; text-align:center; margin-left: 5px;" | ||
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|<span style="font-size:small;"> '''Government''': || <span style="font-size:small;"> Elective Monarchy | |<span style="font-size:small;"> '''Government''': || <span style="font-size:small;"> Elective Monarchy | ||
|- | |- | ||
− | |<span style="font-size:small;"> '''Grand King''': || <span style="font-size:small;"> | + | |<span style="font-size:small;"> '''Grand King''': || <span style="font-size:small;"> Grelu Irgard |
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|- colspan="2" class="wikitable" style="background:orange; text-align:center; margin-left: 5px;" | |- colspan="2" class="wikitable" style="background:orange; text-align:center; margin-left: 5px;" | ||
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|<span style="font-size:tiny;"> '''King's Council:''' | |<span style="font-size:tiny;"> '''King's Council:''' | ||
|- | |- | ||
− | |<span style="font-size:small;"> '''Grand | + | |<span style="font-size:small;"> '''Grand Marshal''': || <span style="font-size:small;"> Thurgrim Silverbraid |
|- | |- | ||
− | |<span style="font-size:small;"> '''Grand | + | |<span style="font-size:small;"> '''Grand Steward''': || <span style="font-size:small;"> Bostone Grimgold |
|- | |- | ||
− | + | |<span style="font-size:small;"> '''High Reckoner''': || <span style="font-size:small;"> Jorvin Starbreaker | |
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− | |||
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− | |<span style="font-size:small;"> '''High | ||
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+ | |<span style="font-size:small;"> '''Yemekar's Pick''': || <span style="font-size:small;"> Ulfar Starbreaker | ||
+ | | | ||
+ | |- | ||
|- colspan="2" class="wikitable" style="background:orange; text-align:center; margin-left: 5px;" | |- colspan="2" class="wikitable" style="background:orange; text-align:center; margin-left: 5px;" | ||
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+ | |<span style="font-size:small;"> '''Religion''': || <span style="font-size:small;">[[Brathmordakin]]</span> <span style="font-size:x-small;"> | ||
+ | | | ||
+ | |- | ||
+ | |- colspan="2" class="wikitable" style="background:orange; text-align:center; margin-left: 5px;" | ||
+ | | | ||
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− | |<span style="font-size:small;">'''Currency''': || <span style="font-size:small;"> [[Minek]] | + | |<span style="font-size:small;">'''Currency''': || <span style="font-size:small;"> [[File:minek2.png|20px]] [[Minek]] |
|- | |- | ||
|- colspan="2" class="wikitable" style="background:orange; text-align:center; margin-left: 5px;" | |- colspan="2" class="wikitable" style="background:orange; text-align:center; margin-left: 5px;" | ||
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==Society== | ==Society== | ||
− | Dwarven Society can be seen as very different from other societies. Dwarves often always settle deep underground, or on the heights of great mountains. They follow a political system of the Grand King having the | + | Dwarven Society can be seen as very different from other societies. Dwarves often always settle deep underground, or on the heights of great mountains. They follow a political system of the Grand King having the utmost power throughout the Kingdom and is advised by their Senate of Hammers. However, this advisory display can also remove the Grand King from power if he is found to be abusing his position, given by the Brathmordakin in the eyes of many dwarves, by 80% of the Senate of Hammers. Outside of politics, however, dwarven society is dominated by males with few females typically being seen. They are so rare in fact; some say they grow beards of their own and hide amongst the ranks of male dwarves. |
− | Many | + | Many a dwarf in the Grand Kingdom tend to be racist, seeing other races as imperfect due to the teachings of the [[The Brathmordakin|Brathmordakin]], where it is stated that they are the perfect race created by Yemekar, the Creator. Though, non-dwarves can become honorary dwarves through heavy contribution and commitment to the Grand Kingdom of Urguan. |
==Magical Arts== | ==Magical Arts== | ||
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=='''Atlas'''== | =='''Atlas'''== | ||
− | {{Collapse|Despite having been destroyed by the [[Kingdom of Kaz'Ulrah]] during Axios, many dwarves | + | {{Collapse|Despite having been destroyed by the [[Kingdom of Kaz'Ulrah]] during Axios, many dwarves did not like their totalitarian aproach and their willingness to kill dwarves, these dwarves formed the Confederation of Hammers and aimed to truly reunity the dwarves. Others loyal to Urguan's ideals, and therefore flocked to the nations of the [[Confederation of Hammers]] and [[Consulary Republic of Holm]] on the realm of Atlas. Eventually the mountain dwarves of Kal'Bogrin were accepted into the Confederation of Hammers and a reform was made. The Confederation of Hammers alongside Kal'Bogrin would become the [Kingdom of Agnarum]. Meanwhile With Kaz'Ulrah's popularity at an all time low after the transition to Atlas, and their soon defeat at the hands of the Empire of Man, Agnarum soon became the primary dwarven nation, with many of its residents wishing to restore Urguan to its former glory once more, before those that caused its fall from the inside, and before Kaz'Ulrah.}} |
=='''Arcas'''== | =='''Arcas'''== | ||
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Under Utak's reign in 1767, [[The Grand Kingdom of Urguan]] was officially restored.}} | Under Utak's reign in 1767, [[The Grand Kingdom of Urguan]] was officially restored.}} | ||
+ | =='''Almaris'''== | ||
+ | {{Collapse| W.I.P }} | ||
+ | |||
+ | =='''Aevos'''== | ||
+ | {{Collapse| W.I.P }} | ||
}} | }} | ||
− | ='''Settlements'''= | + | ='''Settlements of Urguan, from Aegis to Almaris'''= |
+ | {{Collapse| | ||
==Aegis== | ==Aegis== | ||
* '''[[Kal'Urguan]]''', the capital of the Grand Kingdom of Urguan during Aegis. Fell to the Undead between 1345 to 1350. | * '''[[Kal'Urguan]]''', the capital of the Grand Kingdom of Urguan during Aegis. Fell to the Undead between 1345 to 1350. | ||
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===The Verge=== | ===The Verge=== | ||
− | * '''Tazarak''', the joint dwarven-human-Alrasian colony in the Verge. Tazarak was a giant fortress that stretched across a giant mountain. | + | * '''Tazarak''', the joint dwarven-human-Alrasian colony in the Verge. Tazarak was a giant fortress that stretched across a giant mountain. |
==Asulon== | ==Asulon== | ||
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==Anthos== | ==Anthos== | ||
− | * '''[[Kal'Azgoth]]''', capital of the Grand Kingdom of Urguan during early Anthos. Fell to a massive assault by | + | * '''[[Kal'Azgoth]]''', capital of the Grand Kingdom of Urguan during early Anthos. Fell to a massive assault by Ondnarch's minions. |
* '''Kal'Ithrun''', formerly Storm's Crossing, capital of the Grand Kingdom of Urguan after Kal'Azgoth. | * '''Kal'Ithrun''', formerly Storm's Crossing, capital of the Grand Kingdom of Urguan after Kal'Azgoth. | ||
* '''[[Vaerhaven]]''', a dwarven hold. | * '''[[Vaerhaven]]''', a dwarven hold. | ||
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* '''Kal'Novlar''', a mix-raced port city known for its lively tavern and bustling trade. | * '''Kal'Novlar''', a mix-raced port city known for its lively tavern and bustling trade. | ||
− | == | + | ==Axios== |
* '''[[Kal'Omith]]''', the capital of the Grand Kingdom of Urguan during Axios. Founded and established by Grand King [[Algoda Frostbeard]] | * '''[[Kal'Omith]]''', the capital of the Grand Kingdom of Urguan during Axios. Founded and established by Grand King [[Algoda Frostbeard]] | ||
* '''[[Kal'Nikaer]]''', the former capital of the Grand Kingdom of Urguan during Axios. | * '''[[Kal'Nikaer]]''', the former capital of the Grand Kingdom of Urguan during Axios. | ||
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* ''' [[Kal'Varoth]]''', the first capital of the Grand Kingdom of Urguan during Arcas. The city was destroyed during a landslide earthquake, leading to the creation of Kal'Evraal. | * ''' [[Kal'Varoth]]''', the first capital of the Grand Kingdom of Urguan during Arcas. The city was destroyed during a landslide earthquake, leading to the creation of Kal'Evraal. | ||
* ''' [[Kal'Evraal]]''', the second capital of the Grand Kingdom of Urguan during Arcas. | * ''' [[Kal'Evraal]]''', the second capital of the Grand Kingdom of Urguan during Arcas. | ||
+ | * ''' [[Kirkja Dol’Kronos]]''', the second village of the forest dwarves of [[Hefrumm]]. Named in honor of Paragon [[Bjor 'Sugartits' Cottonwood]] by Thorin Treebeard. Dol'Kronos translates to village of legend, the sufix of Kirkja was granted to the village by High Preceptor [[Baldin Frostbeard-Grandaxe]]. | ||
==Almaris== | ==Almaris== | ||
* '''[[Kal'Darakaan]]''', the capital of the Grand Kingdom of Urguan during Almaris, the city was believed to have been created by ancient dwarves as a colony from centuries before. Due to such, it was named Darakaan, meaning Ancient Might in the Dwarven language. | * '''[[Kal'Darakaan]]''', the capital of the Grand Kingdom of Urguan during Almaris, the city was believed to have been created by ancient dwarves as a colony from centuries before. Due to such, it was named Darakaan, meaning Ancient Might in the Dwarven language. | ||
+ | * ''' [[Kirkja Dol'Anym]]''', the third village of the forest dwarves of [[Hefrumm]]. . | ||
+ | |||
+ | ===Failor=== | ||
+ | * '''Tal'Grim''', home of the Dwarves during Failor. | ||
+ | |||
+ | ==Aevos== | ||
+ | * ''' [[ Kal'Kadrelaz]]''', the first capital of the Grand Kingdom of Urguan in Aevos. | ||
+ | * ''' [[The Union of Gotrek]]''', the hold established by [[Ulfar Starbreaker]] on the lonely mountain in the north. | ||
+ | }} | ||
=Clans= | =Clans= | ||
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===Starbreaker=== | ===Starbreaker=== | ||
[https://www.lordofthecraft.net/forums/topic/133778-the-starbreaker-clan/|The Starbreaker Clan] is an elder clan. The Starbreakers are a clan of ashen skinned dwarves who are born with great blacksmithing capabilities. Along with being the best smiths in the Grand Kingdom, Starbreakers are responsible for the use of golemancy in the Kingdom - being the ones primarily responsible for the finding of golemancy. Although small in numbers, the Starbreaker clan is quite capable of being more of an influence in the Grand Kingdom based on their vast knowledge of golemancy and blacksmithing in general. | [https://www.lordofthecraft.net/forums/topic/133778-the-starbreaker-clan/|The Starbreaker Clan] is an elder clan. The Starbreakers are a clan of ashen skinned dwarves who are born with great blacksmithing capabilities. Along with being the best smiths in the Grand Kingdom, Starbreakers are responsible for the use of golemancy in the Kingdom - being the ones primarily responsible for the finding of golemancy. Although small in numbers, the Starbreaker clan is quite capable of being more of an influence in the Grand Kingdom based on their vast knowledge of golemancy and blacksmithing in general. | ||
− | |||
− | |||
− | |||
===Irongut=== | ===Irongut=== | ||
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===Doomforged=== | ===Doomforged=== | ||
− | [ | + | [[Doomforged]] is a commoner clan. If you see a dark skinned dwarf walking around, you found the Doomforged. The Doomforged were created in Aegis after an Ireheart and a Dark Elf went at it - creating quite possibly one of the most influential non-elder clans there has ever been. Doomforged is known for their brilliant blacksmithing capabilities, along with their contributions to blacksmithing. |
+ | |||
+ | ==Hefrumm Clans== | ||
+ | [[Hefrumm]] is a federation of forest dwarf clans and tribes within Urguan. Because of their relation to each other as extended family forest dwarf clans have a higher degree of cooperation and altruism towards each other. Despite their collective greed as forest folk they still divide themselves into clans and tribes to signal their ancestry, culture, or trade as a group within the forest dwarf community. | ||
+ | |||
+ | ===Cottonwoods=== | ||
+ | A venerable clan, with honour and hunting as their primary agendas. They are unparalleled in Hefrumm when it comes to their hunting and tracking skills, even their trials revolve around hunting. Though the Cottonwoods are not just savage brutes, they are also skilled craftsmen, using the creatures their kill to make exquisite crafts. | ||
+ | |||
+ | The Cottonwoods have a long history, with many famous forest dwarfs being cottonwoods, most notably, [[Bjor 'Sugartits' Cottonwood]], Paragon of Anbella, and founder of the Cottonwood Village, which was the precursor to Hefrumm. | ||
+ | |||
+ | ===Blackroots=== | ||
+ | Loyal Spiritualists and lore-keepers, they serve as the religious and cultural leaders of the community, seeking to recollect, preserve and spread knowledge of the millennia-spanning presence of the forest dwarf clans. | ||
+ | |||
+ | Unlike their progenitor clan the Cottonwoods, the Blackroots are also proficient with herbs, which they use for both medical and spiritual purposes. A lot of their trials involve religious ceremonies meant to test the will and mind of the dwarf. | ||
+ | |||
+ | ===Mossborn=== | ||
+ | The youngest clan in community, the Mossborn possess unique crafting techniques and a metallurgical culture seldom seen in forest dwarves. Thus they serve as the smiths and protectors of Hefrumm. Most Mossborn wear armour dyed green through a secret technique only shared amongst the loyal of the clan. | ||
+ | |||
+ | Their history is long and storied, though it has been shrouded by the fog of time. Their trials involve a lot of smithing and using one’s tools to keep the balance of nature in order, in the name of their patron deity Anbella. Much is yet to be uncovered about this new clan. | ||
==Retired Clans== | ==Retired Clans== | ||
+ | |||
+ | ===Goldhand=== | ||
+ | [https://www.lordofthecraft.net/forums/topic/196834-the-goldhand-clan/|The Goldhand Clan] is an elder clan. Often seen boasting their gold by using it as part of their fashion, the Goldhands are the best of the best merchants the Grand Kingdom has to offer. Their knowledge of prices of goods is unparalleled by any other, as this is the only thing they are taught, except with getting even with someone who did not complete their part of a deal. The Clan was irrevocably destroyed after the golden massacre [https://www.lordofthecraft.net/forums/topic/228307-pk-a-golden-massacre/?tab=comments#comment-1993461] when the mad Torsun Goldhand slaughtered Thalgrim Goldhand and Conan Goldhand. | ||
===Hammerfist=== | ===Hammerfist=== | ||
− | [https://www.lordofthecraft.net/forums/topic/134378-the-hammerfist-clan/|The Hammerfist Clan] is a commoner clan. Although newer than the other clans, the Hammerfists have a deep sense of clan loyalty. They are a primarily mountain dwarven clan who accepts mostly any dwarf as kin. Despite being slandered for their newness, the Hammerfists stand strong as a well-populated clan amongst the dwarves of the Grand Kingdom of Urguan. They are a splinter clan of the Ironguts. The clan was | + | [https://www.lordofthecraft.net/forums/topic/134378-the-hammerfist-clan/|The Hammerfist Clan] is a commoner clan. Although newer than the other clans, the Hammerfists have a deep sense of clan loyalty. They are a primarily mountain dwarven clan who accepts mostly any dwarf as kin. Despite being slandered for their newness, the Hammerfists stand strong as a well-populated clan amongst the dwarves of the Grand Kingdom of Urguan. They are a splinter clan of the Ironguts. The clan was disbanded in Vailor. |
===Tunnelsmasher=== | ===Tunnelsmasher=== | ||
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===Treebeard=== | ===Treebeard=== | ||
− | [https://www.lordofthecraft.net/forums/topic/123314-~~-the-treebeard-clan-~~/|The Treebeard Clan] is an elder clan. Treebeards are the one forest dwarf clan within the Grand Kingdom of Urguan. Whilst their founding clan father felt as if he was not welcome in Urguan, modern day Treebeards celebrate their national pride with feasts lasting days. | + | [https://www.lordofthecraft.net/forums/topic/123314-~~-the-treebeard-clan-~~/|The Treebeard Clan] is an elder clan. Treebeards are the one forest dwarf clan within the Grand Kingdom of Urguan by them being part of the tribal federation of the autonomic community of [[Hefrumm]], which lies within the Kingdom. Whilst their founding clan father felt as if he was not welcome in Urguan, modern day Treebeards celebrate their national pride with feasts lasting days. Some Treebeards live underground like most dwarves, but in more grovy locations, such as in a crevice of sorts. Their beards are unkept, with leaves and pine needles scattered inside of it. Similar to the Starbreakers, the Treebeards are quite small but hold much respect in the Grand Kingdom. Their kin is rarely seen in Almaris. |
---- | ---- | ||
<br /> | <br /> | ||
+ | [[Category:Locations]] | ||
[[Category:Modern Nations]] | [[Category:Modern Nations]] | ||
[[Category:Nations]] | [[Category:Nations]] | ||
+ | [[Category:Grand Kingdom of Urguan]] |
Revision as of 13:49, 10 April 2024
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The Grand Kingdom of Urguan is the established government of the dwarves, run by the Grand King of Urguan. It was formed by the Grand King Thorik Grandaxe in the year 1329 in Aegis, bringing about an end to the Second Kingdom of Urguan and the reign of King Gotrek Firemane. The prefix 'Grand' was added to represent the start of a new era for dwarven kind, and to differentiate the nation from the previous Kingdom of Urguan which was viewed by many to have failed in its duties of leadership in recent years. Despite temporarily falling to the rebellion of Kaz'Ulrah, the Grand Kingdom was reformed and has continued its legacy as being the singular nation of the dwarven people.
Contents
Urguani Culture
Society
Dwarven Society can be seen as very different from other societies. Dwarves often always settle deep underground, or on the heights of great mountains. They follow a political system of the Grand King having the utmost power throughout the Kingdom and is advised by their Senate of Hammers. However, this advisory display can also remove the Grand King from power if he is found to be abusing his position, given by the Brathmordakin in the eyes of many dwarves, by 80% of the Senate of Hammers. Outside of politics, however, dwarven society is dominated by males with few females typically being seen. They are so rare in fact; some say they grow beards of their own and hide amongst the ranks of male dwarves.
Many a dwarf in the Grand Kingdom tend to be racist, seeing other races as imperfect due to the teachings of the Brathmordakin, where it is stated that they are the perfect race created by Yemekar, the Creator. Though, non-dwarves can become honorary dwarves through heavy contribution and commitment to the Grand Kingdom of Urguan.
Magical Arts
Some people may think of the dwarves as a magically inept race, though this is quite the opposite. The dwarves have developed and harbored two unique kinds of magic over the course of their creation, golemancy and runesmithing. Throughout the years too, the magical arts of the Void and otherwise have also come to find itself a sturdy part of the Kingdom. The Ironguts, to state one clan, are known for their relation to magic.
The History of the Kingdom, from Aegis to Almaris
Aegis
The Verge
Asulon
Elysium and Kalos
Anthos
The Fringe and Thales
Athera
Vailor
Axios
Atlas
Arcas
Almaris
Aevos
|
Settlements of Urguan, from Aegis to Almaris
Aegis
The Verge
Asulon
Anthos
The Fringe
Thales
Athera
Vailor
Axios
Arcas
Almaris
Failor
Aevos
|
Clans
Active Clans
Grandaxe
Grandaxe Clan is an elder clan. The Grandaxes are recognized for their contributions to the mountain dwarf culture and their long line of political dominance. Most tanned skin dwarves with fiery red beards can be categorized as Grandaxes, if not Irehearts. Most Grandaxe Grand Kings tend to rule with an ironfist and have unmatched determinacy.
Ireheart
Ireheart Clan is an elder clan. Known for their barbaric ways of battling, these dwarves specialize in the arts of combat. If you're a weak Ireheart, you are shunned from a young age, sometimes not even being considered an Ireheart. While some dwarves in other clans are known for their bravery, none could ever match the feats of an Ireheart. The Irehearts hold feats of being dragon slayers, banes of the Nether, and purifiers of the Aengul, Wyvrun).
Frostbeard
Frostbeard Clan is an elder clan. The Frostbeards are a clan of mountain dwarves known primarily for their black hair and blue eyes, political prowess, hunting capabilities, and tradition-based culture. To be accepted as a full-blooded Frostbeard, one must kill a Bear and wear its pelt, something seen as a symbol of pride amongst the Clan. Despite multiple rebellions from sects of the Frostbeard Clan, the majority of their members remain fiercely loyal to Urguan.
Starbreaker
Starbreaker Clan is an elder clan. The Starbreakers are a clan of ashen skinned dwarves who are born with great blacksmithing capabilities. Along with being the best smiths in the Grand Kingdom, Starbreakers are responsible for the use of golemancy in the Kingdom - being the ones primarily responsible for the finding of golemancy. Although small in numbers, the Starbreaker clan is quite capable of being more of an influence in the Grand Kingdom based on their vast knowledge of golemancy and blacksmithing in general.
Irongut
Irongut Clan is an elder clan. This clan is most notable for its line of ascended blood and accepted use of magic within the dwarven society. Since their creation in Aegis, the Ironguts had held much influence within the dwarven timeline, presenting their own grand kings multiple times. The Ironguts are also responsible for the creation of the Island Nation of Holm in Asulon - created due to the political disagreements between Grand King Thorik Grandaxe and Clan Father Hiebe Irongut.
Irongrinder
Irongrinder Clan is a commoner clan. The Irongrinders are tough and intelligent dwarves. Many progressing quickly up the ladders of their respective fields. They are skilled in mercantilism, literacy, and combat of course. One of their main skills, however, resides in engineering and redstone. They have brownish-red hair, unusually tall for a dwarf. Their lineage has, unlike most commoner clans, had multiple Grand Kings in the past - Zahrer Irongrinder and Dizzy Irongrinder.
Doomforged
Doomforged is a commoner clan. If you see a dark skinned dwarf walking around, you found the Doomforged. The Doomforged were created in Aegis after an Ireheart and a Dark Elf went at it - creating quite possibly one of the most influential non-elder clans there has ever been. Doomforged is known for their brilliant blacksmithing capabilities, along with their contributions to blacksmithing.
Hefrumm Clans
Hefrumm is a federation of forest dwarf clans and tribes within Urguan. Because of their relation to each other as extended family forest dwarf clans have a higher degree of cooperation and altruism towards each other. Despite their collective greed as forest folk they still divide themselves into clans and tribes to signal their ancestry, culture, or trade as a group within the forest dwarf community.
Cottonwoods
A venerable clan, with honour and hunting as their primary agendas. They are unparalleled in Hefrumm when it comes to their hunting and tracking skills, even their trials revolve around hunting. Though the Cottonwoods are not just savage brutes, they are also skilled craftsmen, using the creatures their kill to make exquisite crafts.
The Cottonwoods have a long history, with many famous forest dwarfs being cottonwoods, most notably, Bjor 'Sugartits' Cottonwood, Paragon of Anbella, and founder of the Cottonwood Village, which was the precursor to Hefrumm.
Blackroots
Loyal Spiritualists and lore-keepers, they serve as the religious and cultural leaders of the community, seeking to recollect, preserve and spread knowledge of the millennia-spanning presence of the forest dwarf clans.
Unlike their progenitor clan the Cottonwoods, the Blackroots are also proficient with herbs, which they use for both medical and spiritual purposes. A lot of their trials involve religious ceremonies meant to test the will and mind of the dwarf.
Mossborn
The youngest clan in community, the Mossborn possess unique crafting techniques and a metallurgical culture seldom seen in forest dwarves. Thus they serve as the smiths and protectors of Hefrumm. Most Mossborn wear armour dyed green through a secret technique only shared amongst the loyal of the clan.
Their history is long and storied, though it has been shrouded by the fog of time. Their trials involve a lot of smithing and using one’s tools to keep the balance of nature in order, in the name of their patron deity Anbella. Much is yet to be uncovered about this new clan.
Retired Clans
Goldhand
Goldhand Clan is an elder clan. Often seen boasting their gold by using it as part of their fashion, the Goldhands are the best of the best merchants the Grand Kingdom has to offer. Their knowledge of prices of goods is unparalleled by any other, as this is the only thing they are taught, except with getting even with someone who did not complete their part of a deal. The Clan was irrevocably destroyed after the golden massacre [1] when the mad Torsun Goldhand slaughtered Thalgrim Goldhand and Conan Goldhand.
Hammerfist
Hammerfist Clan is a commoner clan. Although newer than the other clans, the Hammerfists have a deep sense of clan loyalty. They are a primarily mountain dwarven clan who accepts mostly any dwarf as kin. Despite being slandered for their newness, the Hammerfists stand strong as a well-populated clan amongst the dwarves of the Grand Kingdom of Urguan. They are a splinter clan of the Ironguts. The clan was disbanded in Vailor.
Tunnelsmasher
Tunnelsmasher Clan is a commoner clan. The Tunnelsmashers are a clan of cave dwarf descent, stemming from the Irongut Clan. They are known for their hard work, their clan father especially as he has been Yemekar's Pick of the Grand Kingdom once before. They raise fine miners and builders and build wonderful underground clan halls.
Oathcast
Oathcast Clan is a former commoner clan. They were known for their high level of intelligence and dishonorable acts within the Dwarves. Yet undeniably the Oathcasts have contributed greatly to the art of runesmithing and the dwarven religion of the Brathmordakin. Oathcast followed a strict philosophy of sorts, sometimes going as far as self-exiling themselves from the Grand Kingdom when faced with disagreements with it.
Emberhorn
Emberhorn Clan is a commoner clan. They are a newly arrived clan, arriving in Axios from far-off lands to rejoin their dwedmar bretheren. They are steadfastly loyal to the Grand Kingdom, and are known for their skill at mercantilism, weaving and toy making. They are also, famously, quite adept at taming and riding woolly mountain goats- it is from these animals that they take their symbol, which is a golden ram's head upon a field of verdure.
Stonemace
Stonemace Clan is a commoner clan. The Stonemace clan, which is one of the newest Dwarven clans that are around, are of Mountain Dwarf descent, their roots heading back all the way to the Frostbeard clan from their founder Throri 'Warmheart' Stonemace, formerly Frostbeard. They are known for their up most loyalty to the Grand King and his Kingdom as well as being skilled as miners and blacksmiths.
Treebeard
Treebeard Clan is an elder clan. Treebeards are the one forest dwarf clan within the Grand Kingdom of Urguan by them being part of the tribal federation of the autonomic community of Hefrumm, which lies within the Kingdom. Whilst their founding clan father felt as if he was not welcome in Urguan, modern day Treebeards celebrate their national pride with feasts lasting days. Some Treebeards live underground like most dwarves, but in more grovy locations, such as in a crevice of sorts. Their beards are unkept, with leaves and pine needles scattered inside of it. Similar to the Starbreakers, the Treebeards are quite small but hold much respect in the Grand Kingdom. Their kin is rarely seen in Almaris.