Humans, known collectively as Mankind or Humanity, are a widely dispersed and numerous race within the realm. They can harken their origin to Horen, the famed first King of Man. Humanity has, since inception, expanded rapidly into becoming the largest and most populous empire known to the Descendant races: the Holy Orenian Empire. The strength and organization of the Empire has waxed and waned through the years, and the influence it has had can be traced through the history of mankind. It always returns in some form or another, however, uniting the greater portion of humanity under its namesake. Religion is an important cornerstone to the vast majority of humanity, predominately of the Canonist faith. Given the vast diversity of humanity, however, there are also a variety of paganistic and Qali-dominated religions.
Humanity is a varied group, with much variation in skin color, eye color, hair color, and height. However, there are a couple traits that are universal across the human subraces, due to their universally traced lineage back to Horen himself. Below is the rest of the necessary general information for all humans.
Additionally, Humanity is made up of a variety of so-called ‘subraces,’ but they are not subraces in the sense of how other races have them. Humans only have ‘true races,’ or cultures & culture groups who fit them into three broad categories. These are Heartlanders, Highlanders, Adunians, & Farfolk. Each one is outlined in it’s own post below.
The Heartlanders are a human cultural group, made up almost universally of those humans who reside within cities and urban centers. This includes both the peasantry & the nobility, all those who traditionally reside within the large cities of man. Nobility & social hierarchy of large importance to a great many Heartland cultures. Good examples of traditional Heartland cultures are Salvus, Renatus, Courland, & others. Heartlanders maintain certain physical features & attributes, said features not universal but largely common.
The Highlanders are a human cultural group, made up of pioneers, yeomen, and all those who choose to live in the rougher corners of the world. Generally of a smaller and more spread population than the city dwelling Heartlanders, they lead rougher lives in the wilderness and on warpaths. The variation in their culture is great, made up of a great many nations & groups who maintain a solid nucleus of population separate from the population centers of the Heartlanders. Good examples of Highlander cultures are the Hansetian, Haense, Raevir, & Norland.
Horen’s descendants have spread far and wide, developing many of their own societies and customs. The denominations of Heartlander & Highlander are but a small, centralized fragment of Horen’s children. They are the Farfolk, a broad term for many different cultures & peoples who have diversified greatly from the original ilk of Horen. These Farfolk often have outlying nations or settlements of their own, distant locations only spoken of or written about. Yet, many find their way to the bulk of the Descendant population, their Highlander & Heartlander cousins. Good examples of Farfolk cultures include the Oyashimans, the Qalasheen, the Karamanoğullari, and many, many others. The term Farfolk is a label used by the Heartlanders & Highlanders, to describe any and all foreign human cultures. As such, the scope of the Farfolk is vast.
The Adunians are a racial group who take place amongst Humans who call them brethren. Though distantly related to Elves through the Mali’dun, Adunians are much closer to the human-side of their ancestry. With a highly militaristic history, Adunians often found themselves upon the frontlines of the wars of Oren, striving for preservation and defense of their dwindling kind and culture. Ever since the time of Anthos, Adunians have been spread and further dwindling- a rare sight to see within the modern realms. Due to such, often Adunians are often seen as alien or foreign to their once-close cousins of Horen. Though surviving and making well enough independently, slowly do Adunians find themselves bred out of existence.
Due to their short lifespan, Humans are often very driven in their lives and are known for accomplishing and unimaginable feats. They are pioneers in reality and in their own mind, and are often intelligent beings with the ability to express themselves and output their emotions in more practical means.
The Human lifespan is much different to that of any other race, being a short average tenure of 150 years. The Human Race age normally until they are 18, where it grinds to a slower pace until they reach the age of, on average, 80 where they start to age normally again until death. If a human ages this slow though, their aging will hit them full on upon reaching the age of about 80, being accelerated a lot. This is dependent on each human, however, and whilst one human may look to be in his mid twenties at the age of 70, another may already appear as a decrepit old man. This is also dependent on the lifestyle of the human, and will vary between different cultures. A Highlander farmer who works the grain day in day out will look considerably older than a well fed and hygienic Heartlander in the capital city. Nonetheless, while humans can reach the age of 150 as far as we know, it rarely happens, since past the age of about 70 or 80, a human's health starts to decline more and more, many only being a shell of their past selves at about the age of 100, if they manage to even grow that old.
The variations in coloration are extreme, but almost always desaturated. They are, for all intents and purposes, the realistic colors of humans. Additionally, purples, blues, greens, and other ‘unnatural’ colors are almost unheard of as far as hair. The most common hair colors range between black, brown, blonde. Red & orange hair are, of course, possible. Skin color varies wildly, as does eye color. The specifics for each ‘cultural’ group can be found on their own relevant page.
The Human height range is 4’8” ft - 6'4” ft. This is a hard height range, as in, no human can go above or below it without accurate roleplay of possible physiological issues or body types that real life humans experience. Different human cultures have different ‘soft’ heights, as in the most traditionally found ranges for their group. However, you can be above or below this. They are simply suggestions.
The average weight of a human varies greatly based on height, health, & lifestyle. However, a certain ‘healthy weight’ can be found. For a human at the upper height range of 6’6”, 260lbs is the maximum healthy weight that they may have. Your average athlete or soldier would be more around 250lbs, and even that is for the upper height range. Being around 270lbs or 280lbs would be a mixture of both fat and muscle. Should a shorter human be near this weight, or should a human be beyond this limit and 300lbs plus, this is extra weight in fat and does not contribute to muscle mass or strength.
“Horen, you wish immortality? I will curse you with the opposite, early death for you and your kin. You shall age quickly and die before you experience the fruits of your useless labour.”
Humanity is the shortest lived of all the primary Descendant races. Humans will live a maximum of 150 years, because of the curse of Iblees upon all of Horen’s descendants. They mature, both culturally and physiologically, at the age of 18. Beyond that time, their aging slows as they grow into middle aged adults, older adults, and into true elders. This follows a similar pattern to real life aging, but is stretched over the 150 maximum years a human can live. The different periods of life after maturing, from young adult to very old elder, can be stretched out to fill the bulk of one’s life. This is determined by what part they wish to roleplay the most. For example, an 80 year old human can be a grey haired, but still physically active man. Another human 80 years old can be decrepit and near death. Such is the variation allotted to human aging.
Over the years, the Human Race has come great political and organisational leaps and bounds, most notably in its previous held titles as a conglomerated race. The Old Kingdom of Oren, the first of the Human nations, was the northernmost nation in all of Aegis; however, following the fall of Al’Khazar to the undead, it split into three nations. Oren remained the primary and most popular title for the Human empires to come.
The Human race has officially followed one religion since it’s founding by Horen. Religion is a pivotal part of the Human Kingdoms and Empires throughout history, and is often the tide in great wars which pushes the current in either direction.
- The Church of Canon
Having existed since the Human Kingdoms foundations, the Church of the Canon was initially known as the Temple of the Faith and was formed by King Horen I after he was contacted by the Aenguls and granted the prophecy of his line, and given the Scroll of Virtue. He served as Head of the Faith until his grandson, Owyn Godwinson, came to power after the successful overthrow of his tyrannical and traitorous uncle, Harren the Defiler. Under Owyn, the first head of the Church was officially appointed, however the nascent clergy lacked the presence of an official hierarchy, and for centuries the Church kept faith powerful and prevalent primarily under the Horen dynasty.
Eventually the Horen line grinded to a halt, their last scion abdicating the throne to be replaced by the House of Perea. For years the Church grew redundant and mistreated as three usurper kings passed by, though held unity through the St. High Priest Everard. After the undead onslaught and the fracture of the original Kingdom of Oren, only Renatus continued to adhere to the principles set by the Faith.
In modern times, however, the Church of Canon worships the work of The Creator and the Aenguls and Daemons under the omnipotent and architect of the universe, progenitor of humankind. The Church is currently headed by the High Clement II.
- The Red Faith
The main religion of Norland is referred to as "The Red Faith". It is similar to the Canonist religion in that they both believe in a singular god. Within the Red Faith however, people do not pray directly to the All-Father but rather to a group of deceased Norlanders of note known as "paragons". The Norlandic culture teaches that the All-Father protects them from the Long Dark. The long dark is simultaneously an extremely complicated but extremely simple concept. In essence the Dark is that which the All Father battles against in his Grand Purpose. The Dark being that which occurs at the end of all things and the death of the All Father on high.
Norland has always upheld the Red Faith except during the short reign of king Jevan Ruric. The dismissal of the Red Faith from Norland angered many, even those outside of the nation. Often times a misunderstood religion, it had faded into obscurity long before Jevan's reign, only for the nation to welcome it once more with Arthas Ruric's return. His teachings were vital to the current success of the religion, which has found a new foothold and following.
Current human nations
- Kingdom of Haense
The Kingdom of Hanseti-Ruska, known colloquially as the Kingdom of Haense, is a nation of Highlander majority, with its capital of Karosgrad. Re-founded following the Greyspine Rebellion in Axios, its first new king being Stephen I of Haense, it has been ruled by the House of Barbanov, who trace their lineage from the prophet Siegmund Carrion, and its vassals for nearly a hundred years since. The Kingdom of Haense is known well for its piety and close-knit families.
- Kingdom of Norland
The Kingdom of Norland is an absolute monarchy ruled by a single individual known as the king. Highlanders comprise of the majority of the population of Norland (specifically Norlanders) and the King claims to be 'Protector of the Highlanders'; the current ruling Clan of Norland is Clan Edvardsson. Varhelm is the current capital of the Kingdom of Norland, which is located along the great northern mountains of Almaris. There are two primary Jarldoms which swear fidelity to the King of Norland, Luemont and Elysium. The Red Faith finds its home in the Kingdom of Norland as both the most practiced religion of the region and the official state religion, with the largest Hearth Temple standing next to the great Keep of Varhelm.
- Holy Orenian Empire
The Holy Orenian Empire, or simply known as Oren, or the Empire, is an absolute autocratic monarchy, founded by Godfrey the First. The Empire continuously has claims to large portions of land throughout the many realms it has been on. Currently, The Empire is located on Almaris with its capital city of Providence sitting upon its eastern borders.
Former human nations
- Kingdom of Ruska
Created by the High-Pontiff Owyn I Ruska existed in Anthos as a Apostolic and Holy Kingdom, stretching from either end of the Empire the vast tracts of land where the birthplace for many of the greatest Raevir monarchs, and served the primary title of Exalted Sigismund Carrion during his rule as Emperor of Oren. In modern days, the title has passed from the Karovic bloodline to various family's who claim the title through distant relatives.
An eastern kingdom that occupied the former Teutonic Order territory in Aegis, the Realm of Hanseti was located in the cold southern mountains in Asulon. The first king was Gaius Marius, and Hanseti occupied Nuremberg, Konigsberg, and several other cities of the Teutonic Order. Samuel Bealcrest ruled as Hochmeister before his death led to the new Hochmeister Mirtok.
Composed of the former Duchy of Karovia and the men of House Vanir, the Kingdom of Akovia was formed in 1483 after the Maric's Rebellion, when Varon Kovachev and Vasili Vanir fled to Karovia with other Carrion Loyalist. Varon Kovachev was soon crowned king, and, after a short tenure, fell into madness. Removed from power by Arik Vanir and Romanen Magnus, the Kingdom was ruled briefly by the privy council, before instating Andrik Vydra as king. Under Vydra's unprecedented leadership, the Kingdom of Akovia went on to win the Schism War, and unified Humanity into the Reformed Kingdom of Oren.
The most popular secondary title for a Oren King, The Kingdom of Kaedrin was formed by Emperor Godfrey the I after the Imperial Conquest of Malinor. It was first held by Peter Chivay, then went down one generation until the Exodus, where the Dwarves gave it to the Adunians. After being beaten in battle, House Carrion usurped the title and used it for the rest of Anthos's history. It was then retaken by none other than Peter Chivay himself during the Fringe, but the title was destroyed later following the Imperium's collapse.
After losing power in Oren the former king Enor Sheffield and Dawn Perea established the Isle of Salvus, located on a small island in Aegis. They wanted to form a peaceful Human nation free of the internal feuding present in the other Human settlements. They then established the Kingdom of Salvus in Asulon after Aegis was destroyed, with the capital of Solace. Salvus and the ruling monarchs lost popularity over time and were eventually went to war against a coalition. Many years later it was given to James Hightower to take care of bring back the old kingdom.
Seventis was a nation established while in Asulon. Several towns around the Cloud Temple Sanctuary joined together to form this new nation. After growing in popularity and increasing rapidly in size a small patch of land east of the Cloud Temple Sanctuary was granted for expansion. For a period of time, Seventis was also home to the Auvergnian culture.
The Kingdom of Courland was founded on the continent of Vailor by Alexander Staunton, initially beginning as a Duchy under Percival Staunton. Following it's destruction in the Riga War, it was reformed by the son of Alexander, Tobias Staunton, after dismantling the Holy Orenian Empire in the Eagle's Rebellion and taking control of a majority of the isles of Tahn and Asul. It adhered to the Lotharic Communion, a branch of the True Faith.
- Kingdom of Santegia
The Kingdom of Santegia is a nation established in the continent of Asul as a result of the Santegian Rebellion. Its capital is Veldin Palace that is a ducal seat of House de Savin. Current reigning monarch is Achilius Horen-de Savin y Esfandiyar.
- Kingdom of Renatus
Created after the Phoenix Revolution with Eze'kiel Tarus as the first Phoenix King. Following the resignation of Tarus Reynard Lycian led the Kingdom of Renatus as regent before Godfrey I of Horen took the throne. The capital was Galahar and Arethor in Asulon. Renatus was established in Athera, the capital Kaer Angren. It soon fell to the Undead forces, whom corrupted the capital city and forced the destruction of Renatus. The Kingdom was revived by a man named Canonius, after the Holy Orenian Empire was overthrown during the waning years of Axios.
- Golden City of Ves
The Republic of Ves, ruled over by an assembly of prominent burghers and aristocrats, is a melting-pot nation, its capital being its namesake. Founded following the dissolution of the Duchy of Adria in the aftermath of the Sacking of Ves. It is famed for its grand festivals and flamboyant culture, and for being the sole current human nation to decide its rulers by vote.
- Kingdom of Curonia
The Kingdom of Curonia is a melting pot nation, and the one with the youngest lineage among the human nations. It declared itself independent following their rebellion from the Empire of Man, and later made peace with the Empire successor state, the Imperium Renatum. Curonia, also known as Curon, is ruled by the House of Devereux.
- Imperium Renatum
The Imperium Renatum was established upon the fragmentation of the Empire of Man in the mid-1710's. The capital of Helena sits within a large reservoir, and it is widely considered the home of the Heartlander people. It was founded by Godfrey III, and became the only living Empire after the collapse of the fledgling Holy Orenian Empire in the War of Two Emperors. It is ruled by the Imperial House of Horen, descendants of the legendary Horen. The Imperium Renatum, and its predecessors the Empire of Man and Kingdom of Renatus, have been famed for centuries for their military prowess and martial culture, and for the prestige of their upper nobility.