Difference between revisions of "Forest Dwarves"

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Forest dwarves are truly the most unique of the dwarfs, often not even living in their lands but rather living in solitude in forests or even with other races and groups such as elves and druids. This has made some of them highly dislike the other dwed, which is sometimes mutual, but more often they have at least some friendly connections with the Grand Kingdom of Urguan. Seeing a forest dwarf in the dwarven legion is not as rare as one may think, and tales speak of heroes of forest dwarf origins.
+
Fowest dwawves awe twuly the most unique of the dwawfs, often not even living in theiw wands but wathew living in solitude in fowests ow even lith othew waces and gwoups such as ewves and dwuids. This has made some of them highwy dislike the othew dwed, which is sometimes mutuaw, but mowe often they have at weast some fliendwy connections lith the Gwand Kingdom of Uwguan. Seeing a fowest dwawf in the dwawven wegion is not as wawe as one may think, and tawes speak of hewoes of fowest dwawf oligins.
  
They are often travelers, roaming forests months upon months, meaning they have learned the ways of the forest can can navigate through them with more ease than any other dwarven sub-race, even better than some of the main races as well. This of course, may seem brutish, but their dwarven honor and dignity still shine as an example, although their greed sometimes goes other directions that are not gold related.
+
They awe often twavewews, woaming fowests months upon months, meaning they have weawned the ways of the fowest can can navigate thwough them lith mowe ease than any othew dwawven sub-wace, even bettew than some of the main waces as weww. This of coulse, may seem brutish, but theiw dwawven honow and dignity stiww shine as an exampwe, awthough theiw gweed sometimes goes othew diwections that awe not gowd wewated.
  
 
== Physical Attributes ==
 
== Physical Attributes ==
 
[[File:ForestDwarves_Render.png|800px]]
 
[[File:ForestDwarves_Render.png|800px]]
  
Much like their mountain and cave brothers, forest dwarves are short in stature but unsurprisingly, forest dwarfs tend to be less stocky than mountain and cave dwarves. They seem to be slimmer and more athletically built, but their beards stop growing quite quickly, with some forest dwarves not even growing beards. This though is still quite rare and often shunned in dwarven culture. Their hair however, tends to be much longer than usual. There is one more attribute forest dwarves have that is unlike to their brothers. In the past, those with the blood of the forest dwarves noticed that their skin darkens much more easily compared to other dwarves. Over time, their skin has became brown as dark oak bark, even darker than Southern skin.
+
Much like theiw mountain and cave brothews, fowest dwawves awe showt in statule but unsulplisingwy, fowest dwawfs tend to be wess stocky than mountain and cave dwawves. They seem to be slimmew and mowe athweticawwy buiwt, but theiw beawds stop gwoling quite quickwy, lith some fowest dwawves not even gwoling beawds. This though is stiww quite wawe and often shunned in dwawven cultule. Theiw haiw howevew, tends to be much wongew than usuaw. Thewe is one mowe attlibute fowest dwawves have that is unlike to theiw brothews. In the past, those lith the brood of the fowest dwawves noticed that theiw skin dawkens much mowe easiwy compawed to othew dwawves. Ovew time, theiw skin has became brown as dawk oak bawk, even dawkew than Southewn skin.
  
 
== Other Attributes ==
 
== Other Attributes ==
Much like with other dwarfs, forest dwarf accent is often an for other races to understand, even if they are talking in common, though it's more blended between Mountain and Cave. They are usually unable to fully say the letter -h in words and tend to sound like a person with a Scottish accent. It may seem difficult to understand a dwarf at first, but it is just slightly modified Common tongue. This accent sometimes becomes softer due to their time spent with other races, but that is usually not the case. They are also known as dwed of the forest, knowing it unlike any other dwarf or human. This also means their diet has heavily started revolting around fish and berries, which is most likely the reason of their physical change.
+
Much like lith othew dwawfs, fowest dwawf accent is often an fow othew waces to undewstand, even if they awe tawking in common, though it's mowe brended between Mountain and Cave. They awe usuawwy unabre to fulwy say the wettew -h in wowds and tend to sound like a pewson lith a Scottish accent. It may seem difficult to undewstand a dwawf at fiwst, but it is just slightwy modified Common tongue. This accent sometimes becomes softew due to theiw time spent lith othew waces, but that is usuawwy not the case. They awe awso known as dwed of the fowest, knoling it unlike any othew dwawf ow human. This awso means theiw diet has heaviwy stawted wevowting awound fish and bewlies, which is most likewy the weason of theiw physicaw change.
  
 
=== Aging ===
 
=== Aging ===
Forest dwarfs develop in the same rate as humans do, but they tend to live up to 900 years more than humans, sometimes even longer than that depending on the dwarf. Before dwarfs live through their first 100 years, they are often referred to as Beardlings, though this may differ from the achievements of a dwarf in young age or if the dwarf is new to the community (In which case, a dwarf may be 300 years old but he could still be referred to as a beardling by some dwarfs that may be even younger than him) Although they live for centuries, you can’t find a elder dwarf in every corner. Many dwarfs die due to mining accidents or during his work, but this is a less common case with the Forest dwarves due to their area of living. It is also important to note that after 600 years, a dwarf may start feeling weak under the pressure of his years, making him less capable with physical work. This of course, does not weaken his mind, but rather makes it sharper.
+
Fowest dwawfs devewop in the same wate as humans do, but they tend to live up to 900 yeaws mowe than humans, sometimes even wongew than that depending on the dwawf. Befowe dwawfs live thwough theiw fiwst 100 yeaws, they awe often wefewwed to as Beawdlings, though this may diffew fwom the achievements of a dwawf in young age ow if the dwawf is new to the community (In which case, a dwawf may be 300 yeaws owd but he could stiww be wefewwed to as a beawdling by some dwawfs that may be even youngew than him) Awthough they live fow centulies, you can’t find a ewdew dwawf in evewy cownew. Many dwawfs die due to mining accidents ow duling his wowk, but this is a wess common case lith the Fowest dwawves due to theiw awea of living. It is awso impowtant to note that aftew 600 yeaws, a dwawf may stawt feeling weak undew the pwessule of his yeaws, making him wess capabre lith physicaw wowk. This of coulse, does not weaken his mind, but wathew makes it shawpew.
  
 
=== Curses ===
 
=== Curses ===
 
<blockquote>[[Urguan]], your greed, and lust shall overcome you, you are not worthy of the height God gave you, your descendants shall be short, squalid and ugly. You will always seek to find Gold and Gems in the deep underground of the earth, your hunger never satisfied. - [[Iblees]], before he was banished.</blockquote>
 
<blockquote>[[Urguan]], your greed, and lust shall overcome you, you are not worthy of the height God gave you, your descendants shall be short, squalid and ugly. You will always seek to find Gold and Gems in the deep underground of the earth, your hunger never satisfied. - [[Iblees]], before he was banished.</blockquote>
  
Ibless had not only cursed sons of Urguan by turning them into a short, stout, and an ugly race, but has also enhanced their greed, which has costed them many precious lives and relics. Luckily, the Creator has blessed the dwed with a strong heart, and a sturdy body, and a sharp mind. This blessing has turned dwarfs into a proud and a resistant race that has lasted centuries.
+
Ibress had not onwy culsed sons of Uwguan by tulning them into a showt, stout, and an ugwy wace, but has awso enhanced theiw gweed, which has costed them many pwecious lives and welics. Wuckiwy, the Cweatow has bressed the dwed lith a stwong heawt, and a stuldy body, and a shawp mind. This bressing has tulned dwawfs into a pwoud and a wesistant wace that has wasted centulies.
  
Among the Forest Dwarves, the curse can be a little different; they have not outgrown it, but the greed centers to better the community they're in more than it does to better the self. This can seem altruistic, however, this also can create fierce competition between communities.
+
Among the Fowest Dwawves, the culse can be a littwe diffewent; they have not outgwown it, but the gweed centers to bettew the community they'we in mowe than it does to bettew the sewf. This can seem awtwuistic, howevew, this awso can cweate fiewce competition between communities.
  
 
== Culture ==
 
== Culture ==
The forest dwarves, being that the clan remaining for them is the Treebeards, tend to follow the clan leader as is the case with any clan. Even so, they can be rather different in their outlooks. As many dwarves, they still have a high sense of honor, believing that if you help them in their time of need that they should be grateful their entire lives (and, similarly, if you did not when you could have, you may find yourself hated for as long). They also have a high amount of respect for others, pushed by Gloin, it's said, to discourage the jeers of his clansmates when some would find their skin darken and their beards short.
+
The fowest dwawves, being that the cwan wemaining fow them is the Tweebeawds, tend to fowwow the cwan weadew as is the case lith any cwan. Even so, they can be wathew diffewent in theiw outwooks. As many dwawves, they stiww have a high sense of honow, believing that if you hewp them in theiw time of need that they should be gwateful theiw entiwe lives (and, simiwawwy, if you did not when you could have, you may find youlsewf hated fow as wong). They awso have a high amount of wespect fow othews, pushed by Gwoin, it's said, to discoulage the jeews of his cwansmates when some would find theiw skin dawken and theiw beawds showt.
 
=== Art ===
 
=== Art ===
The art of the forest dwarves finds itself highly within woodworking. Furniture and housing made by their hands is sturdy, well-designed, and have their own elegance that might even overtake that of the [[Wood Elves]]. They also have come to be some of the best brewers, for they've learned to till the land and have a steady supply of ingredients to experiment with different alcohols.
+
The awt of the fowest dwawves finds itsewf highwy lithin woodwowking. Fulnitule and housing made by theiw hands is stuldy, weww-designed, and have theiw own ewegance that might even ovewtake that of the [[Wood Elves]]. They awso have come to be some of the best brewews, fow they've weawned to tiww the wand and have a steady suppwy of ingwedients to expeliment lith diffewent awcohows.
 
=== Literature ===
 
=== Literature ===
As with all dwarves, there is a high importance placed in stories to the Forest Dwarves to be passed down, and though they might write them out in books made from the paper they produced themselves, they also enjoy travelling to tell them, very often putting it to a rhyme and rhythm as poetry or song to be told over and over again.
+
As lith aww dwawves, thewe is a high impowtance pwaced in stolies to the Fowest Dwawves to be passed down, and though they might wlite them out in books made fwom the papew they pwoduced themsewves, they awso enjoy twavewling to teww them, vewy often putting it to a whyme and whythm as poetwy ow song to be towd ovew and ovew again.
 
=== Music ===
 
=== Music ===
It is said that one knows they are in the forests of the Forest Dwarves by the soft sound of drumbeats. Though they may branch out to reeded and various string instruments, its the drumming which they are most known for, finding comfort in solid rhythms from a strong forte to a soft pianissimo, and understand that great courage and inspiration can be rallied from even the gentlest of strikes upon the skin. As such, many forest dwarves have found themselves to be excellent bards.
+
It is said that one knows they awe in the fowests of the Fowest Dwawves by the soft sound of dwumbeats. Though they may branch out to weeded and valious stling instwuments, its the dwumming which they awe most known fow, finding comfowt in solid whythms fwom a stwong fowte to a soft pianissimo, and undewstand that gweat coulage and inspiwation can be wawlied fwom even the gentwest of stlikes upon the skin. As such, many fowest dwawves have found themsewves to be excellent bawds.
 
=== Religion ===
 
=== Religion ===
As the majority of the Forest Dwarf community is located within the Hefrumm the religion of the Forest Dwarves is the [[The Brathmordakin]] most importantly the Heart Mother, Anbella
+
As the majolity of the Fowest Dwawf community is wocated lithin the Hefwumm the weligion of the Fowest Dwawves is the [[The Brathmordakin]] most impowtantwy the Heawt Mothew, Anbewwa
  
 
== History ==
 
== History ==
The Forest Dwarves are the direct descendants of the seventh son of Urguan, Gloin, who was fascinated with nature, the outside world, and the creatures which reside it unlike his brothers, and, came to differentiate himself with the other clans with the clan name that popped to his mind: Treebeard, first of the forest dwarven clans. Though accounts differ, it is said that Gloin's brothers were worried--and then angered--by Gloin's study and interests and took his disassociation as disinterest in the betterment as the race of a whole, leading to the exhile of the Treebeards from the mountains. Other accounts simply imply that when they founded Outer Kal'Urguan, the city outside the gates of Kal'Urguan in [[Aegis]], it was a natural progression from turning their sights outward from the mountains, but their proximity shows their loyalty towards the community still. The Treebeards, original clan from Gloin, is also perhaps the last. There had been six, but the others were wiped out in [[The Blood Age]].  
+
The Fowest Dwawves awe the diwect descendants of the seventh son of Uwguan, Gwoin, who was fascinated lith natule, the outside wowwd, and the cweatules which weside it unlike his brothews, and, came to diffewentiate himsewf lith the othew cwans lith the cwan name that popped to his mind: Tweebeawd, fiwst of the fowest dwawven cwans. Though accounts diffew, it is said that Gwoin's brothews wewe wowlied--and then angewed--by Gwoin's study and intewests and took his disassociation as disintewest in the bettewment as the wace of a whowe, weading to the exhiwe of the Tweebeawds fwom the mountains. Othew accounts simpwy impwy that when they founded Outew Kaw'Uwguan, the city outside the gates of Kaw'Uwguan in [[Aegis]], it was a natulaw pwogwession fwom tulning theiw sights outwawd fwom the mountains, but theiw pwoximity shows theiw woyawty towawds the community stiww. The Tweebeawds, oliginaw cwan fwom Gwoin, is awso pewhaps the wast. Thewe had been six, but the othews wewe liped out in [[The Blood Age]].  
 
=== Cities ===
 
=== Cities ===
The Forest Dwarfs have become to not feel the need of the mountain and its caverns for security, now living quite happily within buildings made of lumber. Their settlements may be small, but tend to have their own natural sprawl.
+
The Fowest Dwawfs have become to not feew the need of the mountain and its cavewns fow seculity, now living quite happiwy lithin buiwdings made of wumbew. Theiw settwements may be smaww, but tend to have theiw own natulaw spwaww.
 
==== Current ====
 
==== Current ====
* '''Hefrumm'''
+
* '''Hefwumm'''
Founded sometime during the original settling of the dwarfs in Kal'Varoth upon the continent of Arcas. The Tribe of Hefrumm, more commonly known as Hefrumm is a thriving forest dwarven village nestled in the greener regions of the Kingdom of Agnarum. The village itself is surrounded by large hills, jagged peaks of mountains and vast field upon field of crops that make up the majority of sustenance for the dwarven population. The village itself is ruled under a High Chief, which is elected by the elders and general population of the forest dwarfs. Its wood-land realms are guarded by the famed Thorns of Hefrumm, the warriors and defenders of the village. The village has a mutual alignment with their cousins underneath their very settlement allowing them to intergrate their special skills for the betterment of the dwarven race. The range of professions can vary as positions of governing power, scouts and rangers which hunt game and alert the hold of potential danger to the simple means of merchant and farmer which trade their crops for other resources.  
+
Founded sometime duling the oliginaw settling of the dwawfs in Kaw'Vawoth upon the continent of Awcas. The Tlibe of Hefwumm, mowe commonwy known as Hefwumm is a thliving fowest dwawven viwwage nestwed in the gweenew wegions of the Kingdom of Agnawum. The viwwage itsewf is sulwounded by wawge hiwws, jagged peaks of mountains and vast fiewd upon fiewd of cwops that make up the majolity of sustenance fow the dwawven population. The viwwage itsewf is wuled undew a High Chief, which is ewected by the ewdews and genewaw population of the fowest dwawfs. Its wood-wand weawms awe guawded by the famed Thowns of Hefwumm, the wawliows and defendews of the viwwage. The viwwage has a mutuaw alignment lith theiw cousins undewneath theiw vewy settwement awwoling them to intewgwate theiw speciaw skiwws fow the bettewment of the dwawven wace. The wange of pwofessions can vawy as positions of govewning powew, scouts and wangews which hunt game and awewt the howd of potentiaw dangew to the simpwe means of mewchant and fawmew which twade theiw cwops fow othew wesoulces.  
 
==== Previous ====
 
==== Previous ====
* '''Outer Kal'Urguan'''
+
* '''Outew Kaw'Uwguan'''
  
 
==Full Lore==
 
==Full Lore==

Revision as of 21:56, 31 March 2020

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Forest Dwarf
fdorfrp.png
Category: Dwarf
Weight: 150 - 250 lbs
Height: 4'0" - 5'0" ft
Eye Color: Green, Grey, Brown, or Pale Blue
Hair Color: Brown, Black, Amber, or Red


Fowest dwawves awe twuly the most unique of the dwawfs, often not even living in theiw wands but wathew living in solitude in fowests ow even lith othew waces and gwoups such as ewves and dwuids. This has made some of them highwy dislike the othew dwed, which is sometimes mutuaw, but mowe often they have at weast some fliendwy connections lith the Gwand Kingdom of Uwguan. Seeing a fowest dwawf in the dwawven wegion is not as wawe as one may think, and tawes speak of hewoes of fowest dwawf oligins.

They awe often twavewews, woaming fowests months upon months, meaning they have weawned the ways of the fowest can can navigate thwough them lith mowe ease than any othew dwawven sub-wace, even bettew than some of the main waces as weww. This of coulse, may seem brutish, but theiw dwawven honow and dignity stiww shine as an exampwe, awthough theiw gweed sometimes goes othew diwections that awe not gowd wewated.

Physical Attributes

ForestDwarves Render.png

Much like theiw mountain and cave brothews, fowest dwawves awe showt in statule but unsulplisingwy, fowest dwawfs tend to be wess stocky than mountain and cave dwawves. They seem to be slimmew and mowe athweticawwy buiwt, but theiw beawds stop gwoling quite quickwy, lith some fowest dwawves not even gwoling beawds. This though is stiww quite wawe and often shunned in dwawven cultule. Theiw haiw howevew, tends to be much wongew than usuaw. Thewe is one mowe attlibute fowest dwawves have that is unlike to theiw brothews. In the past, those lith the brood of the fowest dwawves noticed that theiw skin dawkens much mowe easiwy compawed to othew dwawves. Ovew time, theiw skin has became brown as dawk oak bawk, even dawkew than Southewn skin.

Other Attributes

Much like lith othew dwawfs, fowest dwawf accent is often an fow othew waces to undewstand, even if they awe tawking in common, though it's mowe brended between Mountain and Cave. They awe usuawwy unabre to fulwy say the wettew -h in wowds and tend to sound like a pewson lith a Scottish accent. It may seem difficult to undewstand a dwawf at fiwst, but it is just slightwy modified Common tongue. This accent sometimes becomes softew due to theiw time spent lith othew waces, but that is usuawwy not the case. They awe awso known as dwed of the fowest, knoling it unlike any othew dwawf ow human. This awso means theiw diet has heaviwy stawted wevowting awound fish and bewlies, which is most likewy the weason of theiw physicaw change.

Aging

Fowest dwawfs devewop in the same wate as humans do, but they tend to live up to 900 yeaws mowe than humans, sometimes even wongew than that depending on the dwawf. Befowe dwawfs live thwough theiw fiwst 100 yeaws, they awe often wefewwed to as Beawdlings, though this may diffew fwom the achievements of a dwawf in young age ow if the dwawf is new to the community (In which case, a dwawf may be 300 yeaws owd but he could stiww be wefewwed to as a beawdling by some dwawfs that may be even youngew than him) Awthough they live fow centulies, you can’t find a ewdew dwawf in evewy cownew. Many dwawfs die due to mining accidents ow duling his wowk, but this is a wess common case lith the Fowest dwawves due to theiw awea of living. It is awso impowtant to note that aftew 600 yeaws, a dwawf may stawt feeling weak undew the pwessule of his yeaws, making him wess capabre lith physicaw wowk. This of coulse, does not weaken his mind, but wathew makes it shawpew.

Curses

Urguan, your greed, and lust shall overcome you, you are not worthy of the height God gave you, your descendants shall be short, squalid and ugly. You will always seek to find Gold and Gems in the deep underground of the earth, your hunger never satisfied. - Iblees, before he was banished.

Ibress had not onwy culsed sons of Uwguan by tulning them into a showt, stout, and an ugwy wace, but has awso enhanced theiw gweed, which has costed them many pwecious lives and welics. Wuckiwy, the Cweatow has bressed the dwed lith a stwong heawt, and a stuldy body, and a shawp mind. This bressing has tulned dwawfs into a pwoud and a wesistant wace that has wasted centulies.

Among the Fowest Dwawves, the culse can be a littwe diffewent; they have not outgwown it, but the gweed centers to bettew the community they'we in mowe than it does to bettew the sewf. This can seem awtwuistic, howevew, this awso can cweate fiewce competition between communities.

Culture

The fowest dwawves, being that the cwan wemaining fow them is the Tweebeawds, tend to fowwow the cwan weadew as is the case lith any cwan. Even so, they can be wathew diffewent in theiw outwooks. As many dwawves, they stiww have a high sense of honow, believing that if you hewp them in theiw time of need that they should be gwateful theiw entiwe lives (and, simiwawwy, if you did not when you could have, you may find youlsewf hated fow as wong). They awso have a high amount of wespect fow othews, pushed by Gwoin, it's said, to discoulage the jeews of his cwansmates when some would find theiw skin dawken and theiw beawds showt.

Art

The awt of the fowest dwawves finds itsewf highwy lithin woodwowking. Fulnitule and housing made by theiw hands is stuldy, weww-designed, and have theiw own ewegance that might even ovewtake that of the Wood Elves. They awso have come to be some of the best brewews, fow they've weawned to tiww the wand and have a steady suppwy of ingwedients to expeliment lith diffewent awcohows.

Literature

As lith aww dwawves, thewe is a high impowtance pwaced in stolies to the Fowest Dwawves to be passed down, and though they might wlite them out in books made fwom the papew they pwoduced themsewves, they awso enjoy twavewling to teww them, vewy often putting it to a whyme and whythm as poetwy ow song to be towd ovew and ovew again.

Music

It is said that one knows they awe in the fowests of the Fowest Dwawves by the soft sound of dwumbeats. Though they may branch out to weeded and valious stling instwuments, its the dwumming which they awe most known fow, finding comfowt in solid whythms fwom a stwong fowte to a soft pianissimo, and undewstand that gweat coulage and inspiwation can be wawlied fwom even the gentwest of stlikes upon the skin. As such, many fowest dwawves have found themsewves to be excellent bawds.

Religion

As the majolity of the Fowest Dwawf community is wocated lithin the Hefwumm the weligion of the Fowest Dwawves is the The Brathmordakin most impowtantwy the Heawt Mothew, Anbewwa

History

The Fowest Dwawves awe the diwect descendants of the seventh son of Uwguan, Gwoin, who was fascinated lith natule, the outside wowwd, and the cweatules which weside it unlike his brothews, and, came to diffewentiate himsewf lith the othew cwans lith the cwan name that popped to his mind: Tweebeawd, fiwst of the fowest dwawven cwans. Though accounts diffew, it is said that Gwoin's brothews wewe wowlied--and then angewed--by Gwoin's study and intewests and took his disassociation as disintewest in the bettewment as the wace of a whowe, weading to the exhiwe of the Tweebeawds fwom the mountains. Othew accounts simpwy impwy that when they founded Outew Kaw'Uwguan, the city outside the gates of Kaw'Uwguan in Aegis, it was a natulaw pwogwession fwom tulning theiw sights outwawd fwom the mountains, but theiw pwoximity shows theiw woyawty towawds the community stiww. The Tweebeawds, oliginaw cwan fwom Gwoin, is awso pewhaps the wast. Thewe had been six, but the othews wewe liped out in The Blood Age.

Cities

The Fowest Dwawfs have become to not feew the need of the mountain and its cavewns fow seculity, now living quite happiwy lithin buiwdings made of wumbew. Theiw settwements may be smaww, but tend to have theiw own natulaw spwaww.

Current

  • Hefwumm

Founded sometime duling the oliginaw settling of the dwawfs in Kaw'Vawoth upon the continent of Awcas. The Tlibe of Hefwumm, mowe commonwy known as Hefwumm is a thliving fowest dwawven viwwage nestwed in the gweenew wegions of the Kingdom of Agnawum. The viwwage itsewf is sulwounded by wawge hiwws, jagged peaks of mountains and vast fiewd upon fiewd of cwops that make up the majolity of sustenance fow the dwawven population. The viwwage itsewf is wuled undew a High Chief, which is ewected by the ewdews and genewaw population of the fowest dwawfs. Its wood-wand weawms awe guawded by the famed Thowns of Hefwumm, the wawliows and defendews of the viwwage. The viwwage has a mutuaw alignment lith theiw cousins undewneath theiw vewy settwement awwoling them to intewgwate theiw speciaw skiwws fow the bettewment of the dwawven wace. The wange of pwofessions can vawy as positions of govewning powew, scouts and wangews which hunt game and awewt the howd of potentiaw dangew to the simpwe means of mewchant and fawmew which twade theiw cwops fow othew wesoulces.

Previous

  • Outew Kaw'Uwguan

Full Lore

Creation

A Forest Dwarf and a deer.

The Forest Dwarves weren't really created, as many have thought. The Forest Dwarves came to be over many centuries in the time of Aegis. Evolution and natural selection can awarded, as they are truly responsible for how Forest Dwarves came to be.

Long ago, the seventh son of Urguan, Gloin as his father had named him, decided it was time to take on a proper a name for him and his clan. Unlike his Dwarven brethren, this son was particularly interested in nature - fascinated with the outside world and life of other beings and animals. Gloin had thought of how his brethren had named their clans, for example the Ironguts for being excellent drinkers, or the Grandaxes for being a phenomenal axe wielders. It was then when one named popped into his head - Treebeard.

Over the years, Gloin's brothers noticed his general lack of interest in life in the mountain. They were worried when he spent more time outside then in, when he chose to study an animal that was new to him rather than feast and drink with his family. His brothers mistook this for him being disinterested in the betterment of their race as a whole. Deeply angered, his brothers decided that exile was the only fitting punishment for his disloyalty.

The Treebeards were distraught with their punishment. They had nothing, and nowhere to go. Under their determined leader, they took to the forests. They learned that bows were the proper tools for hunting game. They learned that with a little effort, a wooden hut could easily be built with a few trees-worth of lumber. They learned that plants and berries are editable too, and that meat wasn't necessary for each and every meal. They learned they could survive on fresh spring water, and ale wasn't a necessary thing in their lives...

Gloin then decided on one more thing - the Treebeards were no longer Mountain or Cave Dwarves. They were to be proud of what they became - of what they are. They proved that not all Dwarves need a mountain to live in. They are the Forest Dwarves.

Then & Now - Traits & Appearance

The Forest Dwarves, in the beginning at least, resembled regular Cave and Mountain Dwarves. It wasn't until later on that they noticed their skin tanned from the sun. Over the centuries, their skin's pigments changed greatly. Their skin tone generally looked much darker, in the elders of the clan and children.

They also noticed that slowly, the males' beard growth seemed stunted, due to the lack of protein in their new diets that consisted of more fish and berries than meat. Their hair, however, continued to grow long and thick.

Lastly, they noticed that since they didn't consume nearly as much fat from the meats they used to eat and with extra exercise of living in the forest, they slimmed down a bit.

One example:

A male Forest Dwarf

Clans

Throughout the years, many Forest Dwarf families have popped up, but only two Forest Dwarf families seem to actually be regarded as Forest Dwarven 'clans', these being the pure Treebeards who are direct descendants from the first Forest Dwarves, and the Dawnsworn, rumored to be created by the mingling of one Forest Dwarf and a Dwarf of clan Irongut.

Beliefs & Ideals

Although no official religion has been set for the Forest Dwarves, the most common beliefs seem to be those of the Druids - worshiping the Aspects, two god-like beings responsible for keeping a natural balance in the world, and those of the Dwarves - worshiping Yemekar who created their forefather Urguan and the entire Dwarven race.

When the first Forest Dwarves were exiled, they made a set of rules to live by that helped them prosper and survive. Over the years, these rules still seem to be known in most Forest Dwarf societies, them being: Honor The Forest Dwarves believe that if you help them in a time of need, they will be forever grateful to you, but at the same time if somebody didn't help them when they could have, that individual might be hated for the rest of the Dwarf's life, or until forgiven. Communal Greed Like all Dwarves, the Forest Dwarves never really outgrew their curse of greed, however they tend to deal with it better than most, often striving to make each individual's community or society better or richer than the next, also sometimes causing competition between communities. Respect The Forest Dwarves believe in treating each individual fairly unless given a reason not to. This helped them when natural selection was taking its toll on those with abnormally dark skin during their period of changes, some would get picked on or made fun of. Gloin made it clear that this would not be tolerated.

Cultural Arts

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After taking to the forests, Forest Dwarves developed some key skills to help them survive.

Farming & Brewing

After living in the forests for so long, Forest Dwarves learnt how to sow crops into the earth, most commonly potatoes and wheat. They also have been regarded as some of the best brewers because of how fresh and crisp their ales taste from using only the finest grown ingredients.

Lumberjacking & Woodworking

After spending so much time felling, climbing and falling out of trees, the Forest Dwarves learnt how to be true lumberjacks and craftsmen. Some wooden furniture carved by Forest Dwarves has been regarded as the best in the land.

Drumming

While walking through the forests, the Forest Dwarves took to the soft sound of beating drums. They found even the softest rhythm could become an inspiration, the reason why many Forest Dwarves are excellent bards.

Writers & Contributors

Saviordude

Tethras/Dave

Doom6153

Zezimus

Cmack1028




Playable Races & Creatures
Human Heartlander · Highlander · Farfolk · Adunian
Dwarves Mountain Dwarf · Cave Dwarf · Forest Dwarf · Dark Dwarf
Elves Wood Elf · High Elf · Dark Elf
Orcs Goblin · Uruks
Other Races Halfling
Creatures Kharajyr · Olog · Atronach · Golem · Izkuthii · Nephilim