Difference between revisions of "Kal'Omith"

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<center><b>"[[Kal'Omith]], Capital of the [[Grand Kingdom of Urguan]] circa 1608"</b></center>
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Revision as of 12:06, 29 December 2017

kalomith.jpg
"Kal'Omith, when it was capital of the Grand Kingdom of Urguan circa 1608"
Urguan.png
Race: Dwarves
Affiliation: Kingdom of Kaz'Ulrah
Location: Tahn
Founded: 1592
Current ruler: Verthaik II Frostbeard
Government
  • Grand Confidant: N/A
  • Grand Marshal: N/A
  • High Prophet: N/A
  • High Remembrancer: N/A
  • High Consul: N/A
  • Grand Merchant: N/A
  • Arch Rune-Lord: N/A
  • Tavern Keeper: N/A


Kal'Omith is the current capital city of the Grand Kingdom of Urguan, located beneath the mountains of northern Tahn. It is the most populous and prosperous Dwarven city in recent years, many citizens within the city are among the richest in Axios. It was founded by an ambitious team of Dwarves seeking to revitalize Dwarven culture, led by Grand King Algoda Frostbeard. The city itself is built above a large system of caves, passages and ruins known as the Deep roads. The plans utilized to construct the city was discovered in Grand King Omithiel Strongbrow's tomb, the city was named in his honour.

History

Construction and Thereafter

After the deeming of the previous city of Kal'Nikaer as being poorly designed, Grand King Algoda Frostbeard commissioned the city of Kal'Omith be built. The city took designs and knowledge from the Hall of Urguan and combined it with the architecture used by the Paragon of Building Omithiel Strongbrow, naming the city after him. The city served as the capital for the Grand Kingdom through Philip's War where the dwarves defended their lands against the Holy Orenian Empire. The first Grand King crowned in the city was Bastion Ireheart, who was elected and crowned after the execution of Algoda Frostbeard by the Orenian Emperor Philip Frederick Horen.

The Deeproads

The Deeproads of Kal'Omith are largely unknown and uncharted however recent expeditions have uncovered vast amounts of goblin hordes living beneath.

Slaughter of the Senate

After the death of the Dwarven King Bastion Ireheart the Senate of Hammers, representatives of all clans who gather to appoint a Grand King of Urguan, convened to select a new Grand King after Bastion had been buried in the council chambers overlooking the cavernous throne room below. While the Senate was convening a sudden commotion was caused by Kerwyr Frostbeard, the Clan Father of the Frostbeard clan. Kerwyr and the gathered Frostbeards exerted that the old way of selecting a Grand King was outdated and wanted to unite the Kingdom in a new way with strengthened alliances and believed the Senate incapable. The rest of the gathered representatives resisted this until Hogarth Irongut slammed his hammer against Kerwyr's shield, leading to the Slaughter of the Senate that left the Senate of Hammers broken, and the Frostbeards in control of Kal'Omith while the Senate of Hammers retreated to the Grandaxe clan home of Tal’Azmar to begin a bloody Throne War.

Geography

Kal'Omith is located along the seaside road between the Haenseti-Ruskan Empire and the City of Arcadia, tucked carefully between two massive mountain ranges. To reach the city's gates one must climb a series of long and not-so-steep stairways placed between two gargantuan states of dwarves holding forever-lit torches. The city's main gate is lavishly decorated, protected by a multiple-meter thick doorway sealed only when the city closes it's gates for foreign entry, or in times dangerous to the integrity of the capital. Across from the city gates sits the ocean, and a very narrow strip of beach. Few shrubs dot the landscape, trees often in far-flung areas, however alongside the pathway leading to the gate, behind the states sits a small fir forest, brought to life to bring natural beauty to the city entryway.

Grand Kings

  • Grand King Omithiel Strongbrow - Paragon of Builders and Architects, his build plans and designs were used to create shape the city.
  • Grand King Algoda Frostbeard - Grand King who commissioned the city, first Grand King to rule over Kal'Omith.
  • Grand King Bastion Ireheart - The second Grand King to rule over Kal'Omith, known for maintaining peace and stability.
  • Grand King Gror Ireheart - The third Grand King to rule over Kal'Omith, known for crushing the second Frostbeard rebellion and executing it's leader Kerwyr Frostbeard.
  • Grand King Zahrer Irongrinder - The fourth Grand King to rule of Kal'Omith, known for being one of the only Dwarves to be crowned twice as well as unanimously by the Senate of Hammers, later dissolving the senate for a new system of government.
  • Grand King Frerir Irongrinder

Notable Figures

  • Kerwyr Frostbeard - Clan Lord of the Frostbeard Clan, and High Arbiter under Bastion Ireheart. Would conquer the city during the second Frostbeard uprising.
  • Morug Goldhand - Grand Champion of Bastion Ireheart, first to hold the title within Kal'Omith
  • Dimlin Irongut - Champion of Kal'Omith, first Champion of the city
  • Avilia Frostbeard - Wife of Bastion Ireheart, Grand Queen of Urguan
  • Fimlin Grandaxe - Former Grand King and former Lord Reagent of Kal'Omith.
  • Gror Ireheart - Reclaimed the city after Frostbeard forces abandoned it during the second Frostbeard uprising.

Government

Kal'Omith is directly governed by the government of the Grand Kingdom of Urguan. The highest city authority is the Grand King, elected by the Senate of Hammers. Directly beneath the Grand King sits his Council, the high administrative authority over the Kingdom and it's forces, appointed by the Grand King himself. The Senate of Hammers wields great authority over matters of specific national importance, known to from time to time decide if the nation would go to war, dethrone Kings, and etc.

For a more detailed introduction to Dwarven government, [1].

Nobility

Kal'Omith houses houses clan halls for each clan whom takes residence within the city.


The Legion of Urguan

The Legion of Urguan is the standing fighting force of the Grand Kingdom of Urguan. Existing since its inception in Aegis, it's primary function is the protection of the dwarves of Urguan and their allies from internal and external threats. The Legion prides itself on being a multiracial organization, as long as its recruits share the same ideals and beliefs.

Current Grand Marshal: Frerir Irongrinder

Laws

See [2].