Difference between revisions of "Kal'Omith"

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(The Legion of Urguan)
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| '''Founded''': 1592
 
| '''Founded''': 1592
 
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| '''Current ruler''': [[Zahrer Irongrinder]]
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| '''Current ruler''': [[Frerir Irongrinder]]
 
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*'''Seneschal''': Dwain Irongut
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*'''Grand Confidant''': Fili Grandaxe
*'''Grand Marshal''': Oyvind Frostbeard
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*'''Grand Marshal''': Belegar Ireheart
*'''Yemekar's Pick''': Kalviin Ireheart
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*'''High Prophet''': Tharggus Irongut
*'''High Prophet''': Darid Tunnelsmasher
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*'''High Remembrancer''': Lodbairn Emberhorn
*'''Tavern Keeper''': Grilthram Grandaxe
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*'''High Consul''': Aldal Ireheart
*'''Head Librarian''': Azkel Goldhand
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*'''Grand Merchant''':Azaghal Doomforged
*'''Grand Arbiter''': Kerwyr Frostbeard
 
*'''High Consul''': VACANT
 
*'''Forgemaster''': Mafraedon Starbreaker
 
*'''Master Engineer''': Ogdan Frostbeard
 
 
*'''Arch Rune-Lord''': Zahrer Irongrinder
 
*'''Arch Rune-Lord''': Zahrer Irongrinder
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*'''Tavern Keeper''': Ybairn Emberhorn
 
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Kal'Omith is the current capital city of the Grand Kingdom of Urguan, located beneath the mountains of northern Tahn. It is the most populous and prosporous Dwarven city in recent years, many citizens within the city are among the richest in Axios. It was founded by an ambitious team of Dwarves seeking to revitalize Dwarven culture, led by Grand King [[Algoda Frostbeard]]. The city itself is built above a large system of caves, passages and ruins known as the Deep roads. The plans utilized to construct the city was discovered in Grand King [[Omithiel Strongbrow]]'s tomb, the city was named in his honour.
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Kal'Omith is the current capital city of the Grand Kingdom of Urguan, located beneath the mountains of northern Tahn. It is the most populous and prosperous Dwarven city in recent years, many citizens within the city are among the richest in Axios. It was founded by an ambitious team of Dwarves seeking to revitalize Dwarven culture, led by Grand King [[Algoda Frostbeard]]. The city itself is built above a large system of caves, passages and ruins known as the Deep roads. The plans utilized to construct the city was discovered in Grand King [[Omithiel Strongbrow]]'s tomb, the city was named in his honour.
  
 
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Kal'Omith houses houses clan halls for each clan whom takes residence within the city.
 
Kal'Omith houses houses clan halls for each clan whom takes residence within the city.
  
*The [[Frostbeard]] Clan
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*The [[Emberhorn]] Clan
  
 
*The [[Grandaxe]] Clan
 
*The [[Grandaxe]] Clan
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*The [[Irongut]] Clan
 
*The [[Irongut]] Clan
  
*The [[Doomforge]] Clan
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*The [[Doomforged]] Clan
  
 
*The [[Irongrinder]] Clan
 
*The [[Irongrinder]] Clan
  
*The [[Starbreaker]] Clan
 
  
 
==The Legion of Urguan==
 
==The Legion of Urguan==
 
The [[Legion of Urguan]] is the standing fighting force of the Grand Kingdom of Urguan. Existing since its inception in Aegis, it's primary function is the protection of the dwarves of Urguan and their allies from internal and external threats. The Legion prides itself on being a multiracial organization, as long as its recruits share the same ideals and beliefs.  
 
The [[Legion of Urguan]] is the standing fighting force of the Grand Kingdom of Urguan. Existing since its inception in Aegis, it's primary function is the protection of the dwarves of Urguan and their allies from internal and external threats. The Legion prides itself on being a multiracial organization, as long as its recruits share the same ideals and beliefs.  
  
<b> Current Grand Marshal: </b> Frerir Irongrinder
+
<b> Current Grand Marshal: </b> Belegar Ireheart
  
 
== Laws ==
 
== Laws ==

Revision as of 05:24, 24 October 2017

kalomith.jpg
"Kal'Omith, Capital of the Grand Kingdom of Urguan circa 1608"
Urguan.png
Race: Dwarves
Affiliation: Grand Kingdom of Urguan
Location: Tahn
Founded: 1592
Current ruler: Frerir Irongrinder
Government
  • Grand Confidant: Fili Grandaxe
  • Grand Marshal: Belegar Ireheart
  • High Prophet: Tharggus Irongut
  • High Remembrancer: Lodbairn Emberhorn
  • High Consul: Aldal Ireheart
  • Grand Merchant:Azaghal Doomforged
  • Arch Rune-Lord: Zahrer Irongrinder
  • Tavern Keeper: Ybairn Emberhorn


Kal'Omith is the current capital city of the Grand Kingdom of Urguan, located beneath the mountains of northern Tahn. It is the most populous and prosperous Dwarven city in recent years, many citizens within the city are among the richest in Axios. It was founded by an ambitious team of Dwarves seeking to revitalize Dwarven culture, led by Grand King Algoda Frostbeard. The city itself is built above a large system of caves, passages and ruins known as the Deep roads. The plans utilized to construct the city was discovered in Grand King Omithiel Strongbrow's tomb, the city was named in his honour.

History

Construction and Thereafter

After the deeming of the previous city of Kal'Nikaer as being poorly designed, Grand King Algoda Frostbeard commissioned the city of Kal'Omith be built. The city took designs and knowledge from the Hall of Urguan and combined it with the architecture used by the Paragon of Building Omithiel Strongbrow, naming the city after him. The city served as the capital for the Grand Kingdom through Philip's War where the dwarves defended their lands against the Holy Orenian Empire. The first Grand King crowned in the city was Bastion Ireheart, who was elected and crowned after the execution of Algoda Frostbeard by the Orenian Emperor Philip Frederick Horen.

The Deeproads

The Deeproads of Kal'Omith are largely unknown and uncharted however recent expeditions have uncovered vast amounts of goblin hordes living beneath.

Throne War

After the death of the Dwarven King Bastion Ireheart the Senate of Hammers, representatives of all clans who gather to appoint a Grand King of Urguan, convened to select a new Grand King after Bastion had been buried in the council chambers overlooking the cavernous throne room below. While the Senate was convening a sudden commotion was caused by Kerwyr Frostbeard, the Clan Father of the Frostbeard clan. Kerwyr and the gathered Frostbeards exerted that the old way of selecting a Grand King was outdated and wanted to unite the Kingdom in a new way with strengthened alliances and believed the Senate incapable. The rest of the gathered representatives resisted this until armed support arrived for Kerwyr, leading to bloody conflict that left the Senate of Hammers broken, and the Frostbeards in control of Kal'Omith while the Senate of Hammers retreated to the Grandaxe clan home of Tal’Azmar to begin a bloody Throne War.

Geography

Kal'Omith is located along the seaside road between the Haenseti-Ruskan Empire and the City of Arcadia, tucked carefully between two massive mountain ranges. To reach the city's gates one must climb a series of long and not-so-steep stairways placed between two gargantuan states of dwarves holding forever-lit torches. The city's main gate is lavishly decorated, protected by a multiple-meter thick doorway sealed only when the city closes it's gates for foreign entry, or in times dangerous to the integrity of the capital. Across from the city gates sits the ocean, and a very narrow strip of beach. Few shrubs dot the landscape, trees often in far-flung areas, however alongside the pathway leading to the gate, behind the states sits a small fir forest, brought to life to bring natural beauty to the city entryway.

Grand Kings

  • Grand King Omithiel Strongbrow - Paragon of Builders and Architects, his build plans and designs were used to create shape the city.
  • Grand King Algoda Frostbeard - Grand King who commissioned the city, first Grand King to rule over Kal'Omith.
  • Grand King Bastion Ireheart - The second Grand King to rule over Kal'Omith, known for maintaining peace and stability.

Notable Figures

  • Morug Goldhand - Grand Champion of Bastion Ireheart, first to hold the title within Kal'Omith
  • Dimlin Irongut - Champion of Kal'Omith, first Champion of the city
  • Avilia Frostbeard - Wife of Bastion Ireheart, Grand Queen of Urguan
  • Fimlin Grandaxe - Former Grand King, currently serving as Lord Regent in place of Bastion Ireheart

Government

Kal'Omith is directly governed by the government of the Grand Kingdom of Urguan. The highest city authority is the Grand King, elected by the Senate of Hammers. Directly beneath the Grand King sits his Council, the high administrative authority over the Kingdom and it's forces, appointed by the Grand King himself. The Senate of Hammers wields great authority over matters of specific national importance, known to from time to time decide if the nation would go to war, dethrone Kings, and etc.

For a more detailed introduction to Dwarven government, [1].

Nobility

Kal'Omith houses houses clan halls for each clan whom takes residence within the city.


The Legion of Urguan

The Legion of Urguan is the standing fighting force of the Grand Kingdom of Urguan. Existing since its inception in Aegis, it's primary function is the protection of the dwarves of Urguan and their allies from internal and external threats. The Legion prides itself on being a multiracial organization, as long as its recruits share the same ideals and beliefs.

Current Grand Marshal: Belegar Ireheart

Laws

See [2].