Difference between revisions of "Goblins"

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|race tree= Orcish
 
|race tree= Orcish
 
|weight = 120 - 280 lbs
 
|weight = 120 - 280 lbs
|height = 4'0"- 6'0"
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|height = 3'6" - 6'0" ft
|eye color = Blue, Amber, Brown, Hazel, or rarely Red.
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|eye color = Natural eye colors <br> ''Note: Goblins have smaller, beadier eyes.''
|hair color = Black, otherwise dyed red with blood.
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|hair color = Black, brown, reddish
 
|government = Tribal
 
|government = Tribal
 
|bonus profession = Tinker and Miner
 
|bonus profession = Tinker and Miner
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|profession bonuses 6 description= 20% Enchanter
 
|profession bonuses 6 description= 20% Enchanter
 
}}
 
}}
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The Goblins are the smallest subrace of the Orcs. This is not to insinuate that they are small by normal Descendant standards, however. Goblins are the smallest of the three Orc subraces, and while the other two are towering, Goblins stand at roughly human height or a bit below into the range of Dwarven height. As such, the average goblin is comparable in size and build to the average human man. Besides in build, however, Goblins are rather dissimilar from humanity. They retain other Orcish features such as the Orc coloration and tusks (albeit smaller), however their physique is far more varying than that of the Uruks. Traditionally renowned as tinkers and thinkers among the orcs of Krugmar, the Goblins serve as an important intellectual keystone to the otherwise simple Orcish life.
  
 +
== Physical Attributes ==
 +
=== Skin Coloration ===
 +
----
 +
Goblins are not identifiable by a single broad coloration, but rather by a wide range of many relatively “unnatural” skin colors relative to the other races. Typically goblins come in shades of green, brown and red, with other colors such as blue, black and even purple being much more rare or typically indicative of a special lineage. It is much more common for Goblins to have paler skin compared to their Uruk or Olog kin.
  
__NOTOC__
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=== Hair Coloration ===
Gobrins awe fickwe cweatules, the smawwest and most unique Owcish sub-wace. Theiw meagew stwength and size sets a peculiaw dynamic lithin the Waw Uzg, an entiwe broodthiwsty subrace of Gobrins wacking the stwength to often succeed in diwect conflict has wawwanted Gobrins to instead use theiw extwaowdinawy intewligence to constwuct machines of waw and tinkewed toows to aid theiw brethwen and themsewves in battwe. Often bullied by theiw kin due to theiw wack of stwength, the evew-wesilient Gobrins stand stawwawt lith theiw kin, aiding in the Uzg's othewlise cumbewsome waws lith theiw gwand assistance thwough cwafts of waw.
+
----
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Unlike their skin, the coloration of goblins' hair is almost always black or brown. Some Goblins have even been seen with more reddish or other ‘natural’ hair colors. It is common for Goblins to live to a slightly lesser level of cleanliness compared to the other Orcish subraces, so it is often seen that Goblins will have matted and dreaded hair intertwined with dirt and leaves.
  
This is not to say Gobrins do not battwe in waws, whiwe the weakest, Gobrins awe no wess broodthiwsty than theiw kin and wevew in the heat of battwe lith theiw brethwen; though theiw wack of size usuawwy dispwaces them to the backline.
+
=== Eye Coloration ===
 +
----
 +
Goblins do not have any special range of eye coloration and follow all natural eye colors. Typically a Goblin will have smaller, beadier eyes, and in cases where the Goblin spends most of their life in caves, can find themselves gaining extreme sensitivity to light.
  
== Physical Attributes ==
+
=== Height ===
The smawwest of the Owcish subraces, Gobrins often wange fwom heights of 4'0 - 6'0 feet. This, coupwed lith theiw usuaw thin fwame gives them theiw apt weputation as the weakest of the Owcish subraces, often wacking defined muscwes ow inhewent stwength. Howevew, this is not to impwy they awe weak in compalison to the othew waces. Even though Gobrins awe as taww and as stwong as Humans, though geneticawwy disadvantaged; should a Gobrin not meet the standawd of stwength lithin the Waw Uzg they awe often culwed fow theiw weakness as it is Owcish twadition. Theiw skin tone wanges between shades of wed, brue, and gween, and theiw jaws awe often the weast pwonounced of the waces, possessing the smawwest tusks of theiw kin.
+
----
 +
The Goblin height range is from '''3’6”''' - '''6’0”ft'''. Both ends of this cap are rather hard, typically requiring some sort of mixed blood to vary much in either direction. This range encompasses all full-blooded Goblins, with virtually no exceptions.
 +
 
 +
=== Weight and Muscle Density ===
 +
---
 +
Goblins are almost in a state of limbo, comparative in size to the average human but still having Orcish blood coursing through their veins. While descendants of Krug they may be, they do not possess the same build as their Uruk cousins. While their muscle density and strength are comparative to the Uruks and Ologs, there is simply less of that muscle on their body. As a result most Goblins end up fighting rather scrappily against other Orcs, but can go toe-to-toe with Humans and other races.
  
 
== Other Attributes ==
 
== Other Attributes ==
Gobrins wedeem theiw weakness lith theiw inhewent savviness in tinkeling, especiawwy in the cweation of waw machines and expwosives. This stems fwom theiw expanded intewligence, awawding the Owcs and the Uzg a supeliow edge in waw, possessing both brute fowce, and cwevew cwafting fwom the backline Gobrins. Howevew, Gobrins stiww possess the waciaw broodwust theiw brethwen cawwy, and liww fight in most waws, though often avoid the fwontline due to theiw smaww size.
+
Goblins redeem their weakness with their inherent savviness in tinkering, especially in the creation of war machines and explosives. This stems from their expanded intelligence, awarding the Orcs and the Uzg a superior edge in war, possessing both brute force, and clever crafting from the backline Goblins. However, Goblins still possess the racial bloodlust their brethren carry, and will fight in most wars, though often avoid the frontline due to their small size.
 
 
=== Aging ===
 
The avewage lifespan of a Gobrin awound the same as an Uwuk, though they faww often in wess than 200 yeaws due to theiw constant invowvement in waw. Dying outside of combat (such as dying of owd age ow disease) is the most disgwaceful fate that could befaww a Gobrin, ow any Owc fow that mattew. As a wesult many Gobrins assule they die in combat by awways fighting. Due to this, thewe have been few cases of Gobrins succumbing to owd age, those disgwaced Gobrins dying at appwoximatewy 500 yeaws owd.
 
 
 
=== Curses ===
 
Wike its kin, the Gobrins descended fwom Kwug, whom was mutiwated and culsed by the Awch-Daemon Ibrees. Aftew his fight and defeat against Ibrees, his fowm was bulnt by his fwame and his skin scawwed. This caused his pigment to change gween, and devewop into diffewent cowouls in watew genewations due to genetic mutation. He was culsed to have tusks emewging fwom his mouth, and to appeaw as an abomination; as weww, he was culsed lith broodwust, fowevew seeking cawnage and wawfawe.
 
  
 
== Culture ==
 
== Culture ==
The Gobrins, in fewwowship lith theiw Owcish brethwen awe wed by theiw Wex, an Owc whom acts as a wuling wawwowd to the Owcish peopwe, weading them in theiw waws, and guiding them thwough times of peace. Many Gobrins awso bewong to an Owcish cwan, though many wemain cwanwess.
+
The Goblins, in fellowship with their Orcish brethren are led by their Rex, an Orc whom acts as a ruling warlord to the Orcish people, leading them in their wars, and guiding them through times of peace. Many Goblins also belong to an Orcish clan, though many remain clanless.
 
=== Art ===
 
=== Art ===
Gobrins make littwe in ways of twaditionaw awt though they often cweate mastewpieces of wedstone at theiw tinkew posts, mawvews fow theiw fewwow Gobrins. Beyond this, the constwuction of a new Waw Machine is often seen as the cweation of a gweat piece of awt, often spulling many Gobrins to coopewate togethew to constwuct an immaculate machine of death; evoking the awe of theiw brethwen.
+
Goblins make little in ways of traditional art though they often create masterpieces of redstone at their tinker posts, marvels for their fellow Goblins. Beyond this, the construction of a new War Machine is often seen as the creation of a great piece of art, often spurring many Goblins to cooperate together to construct an immaculate machine of death; evoking the awe of their brethren.
 
=== Literature ===
 
=== Literature ===
Gobrins, awongside theiw Uwuk brethwen often pwefew to maintain stolies thwough owaw twadition, wesulting in littwe Gobrin litewatule emewging fwom the subrace. Howevew, Gobrins have been known to wlite detaiwed brueplints fow theiw hopeful pwojects, and showt guides on theiw hobbies, such as tinkeling.
+
Goblins, alongside their Uruk brethren often prefer to maintain stories through oral tradition, resulting in little Goblin literature emerging from the subrace. However, Goblins have been known to write detailed blueprints for their hopeful projects, and short guides on their hobbies, such as tinkering.
 
=== Music ===
 
=== Music ===
Gobrins awe often enlisted in combat to brow the waw hown, signawling the chawge of the Owcs duling the battwe, and pway the waw dwums, as Gobrins awe the onwy subrace capabre of pwaying eithew fow some time lithout causing theiw destwuction fwom ovewbealing stwength.
+
Goblins are often enlisted in combat to blow the war horn, signalling the charge of the Orcs during the battle, and play the war drums, as Goblins are the only subrace capable of playing either for some time without causing their destruction from overbearing strength.
 
=== Religion ===
 
=== Religion ===
Gobrins, awongside theiw brethwen wowship the Spilits. Theiw pwactice of Shamanism can often become quite invowved, weading them to becoming twained Shamans lith aid fwom theiw natulaw intewligence. Howevew, that is not to say aww Gobrins awe so devote, some Gobrins, whiwe acknowwedging the Spilits, pwefew to focus on theiw tinkeling than theiw piety.
+
Goblins, alongside their brethren worship the Spirits. Their practice of Shamanism can often become quite involved, leading them to becoming trained Shamans with aid from their natural intelligence. However, that is not to say all Goblins are so devote, some Goblins, while acknowledging the Spirits, prefer to focus on their tinkering than their piety.
 
=== Cities ===
 
=== Cities ===
Gobrins wawewy settwe outside of the Capitaw of the Waw Uzg, though thewe have been times whewe Gobrin settwements have appeawed acwoss the Uzg. These Gobrin cities awe often subtewwanean, weducing the chance any outside thweat may discovew and twy to attack them whiwst they wowk, buiwding theiw machines of waw ow weadying and cwafting any numbew of expwosives to be used in upcoming battwes. These cities awe kept quite tidy in contwast to the usuaw wayout of Owcish cities, efficientwy outlined and pwanned by the Gobrins themsewves.
+
Goblins rarely settle outside of the Capital of the War Uzg, though there have been times where Goblin settlements have appeared across the Uzg. These Goblin cities are often subterranean, reducing the chance any outside threat may discover and try to attack them whilst they work, building their machines of war or readying and crafting any number of explosives to be used in upcoming battles. These cities are kept quite tidy in contrast to the usual layout of Orcish cities, efficiently outlined and planned by the Goblins themselves.
  
 
== Random Tidbits ==
 
== Random Tidbits ==
* Gobrins awe the showtest and natulawwy weakest of theiw kin.
+
* Goblins are the shortest and naturally weakest of their kin.
* Most cities and camps of Owcs awe pwanned entiwewy by Gobrins befowe being constwucted by Uwuks and Owogs.
+
* Most cities and camps of Orcs are planned entirely by Goblins before being constructed by Uruks and Ologs.
* Fow a guide on aminow guide on Gobrins click [https://www.lordofthecraft.net/forums/topic/141783-dwarf-guide/ here].
+
* For a guide on aminor guide on Goblins click [https://www.lordofthecraft.net/forums/topic/141783-dwarf-guide/ here].
* On a diffewent note, '''did you know:''' Gobrins awe often viewed as the pawawwew opposites of Owogs? Find out mowe hewe!: [[Ologs]]
+
* On a different note, '''did you know:''' Goblins are often viewed as the parallel opposites of Ologs? Find out more here!: [[Ologs]]
 
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----
 
{{Navtable_Races|class="mw-collapsible"}}
 
{{Navtable_Races|class="mw-collapsible"}}
<noinclude>[[Category:Races]]</noinclude>
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<noinclude>[[Category:Goblins]]</noinclude>

Latest revision as of 00:22, 26 February 2021

Goblins
goborp.png
Category: Orcish
Weight: 120 - 280 lbs
Height: 3'6" - 6'0" ft
Eye Color: Natural eye colors
Note: Goblins have smaller, beadier eyes.
Hair Color: Black, brown, reddish

The Goblins are the smallest subrace of the Orcs. This is not to insinuate that they are small by normal Descendant standards, however. Goblins are the smallest of the three Orc subraces, and while the other two are towering, Goblins stand at roughly human height or a bit below into the range of Dwarven height. As such, the average goblin is comparable in size and build to the average human man. Besides in build, however, Goblins are rather dissimilar from humanity. They retain other Orcish features such as the Orc coloration and tusks (albeit smaller), however their physique is far more varying than that of the Uruks. Traditionally renowned as tinkers and thinkers among the orcs of Krugmar, the Goblins serve as an important intellectual keystone to the otherwise simple Orcish life.

Physical Attributes

Skin Coloration


Goblins are not identifiable by a single broad coloration, but rather by a wide range of many relatively “unnatural” skin colors relative to the other races. Typically goblins come in shades of green, brown and red, with other colors such as blue, black and even purple being much more rare or typically indicative of a special lineage. It is much more common for Goblins to have paler skin compared to their Uruk or Olog kin.

Hair Coloration


Unlike their skin, the coloration of goblins' hair is almost always black or brown. Some Goblins have even been seen with more reddish or other ‘natural’ hair colors. It is common for Goblins to live to a slightly lesser level of cleanliness compared to the other Orcish subraces, so it is often seen that Goblins will have matted and dreaded hair intertwined with dirt and leaves.

Eye Coloration


Goblins do not have any special range of eye coloration and follow all natural eye colors. Typically a Goblin will have smaller, beadier eyes, and in cases where the Goblin spends most of their life in caves, can find themselves gaining extreme sensitivity to light.

Height


The Goblin height range is from 3’6” - 6’0”ft. Both ends of this cap are rather hard, typically requiring some sort of mixed blood to vary much in either direction. This range encompasses all full-blooded Goblins, with virtually no exceptions.

Weight and Muscle Density

--- Goblins are almost in a state of limbo, comparative in size to the average human but still having Orcish blood coursing through their veins. While descendants of Krug they may be, they do not possess the same build as their Uruk cousins. While their muscle density and strength are comparative to the Uruks and Ologs, there is simply less of that muscle on their body. As a result most Goblins end up fighting rather scrappily against other Orcs, but can go toe-to-toe with Humans and other races.

Other Attributes

Goblins redeem their weakness with their inherent savviness in tinkering, especially in the creation of war machines and explosives. This stems from their expanded intelligence, awarding the Orcs and the Uzg a superior edge in war, possessing both brute force, and clever crafting from the backline Goblins. However, Goblins still possess the racial bloodlust their brethren carry, and will fight in most wars, though often avoid the frontline due to their small size.

Culture

The Goblins, in fellowship with their Orcish brethren are led by their Rex, an Orc whom acts as a ruling warlord to the Orcish people, leading them in their wars, and guiding them through times of peace. Many Goblins also belong to an Orcish clan, though many remain clanless.

Art

Goblins make little in ways of traditional art though they often create masterpieces of redstone at their tinker posts, marvels for their fellow Goblins. Beyond this, the construction of a new War Machine is often seen as the creation of a great piece of art, often spurring many Goblins to cooperate together to construct an immaculate machine of death; evoking the awe of their brethren.

Literature

Goblins, alongside their Uruk brethren often prefer to maintain stories through oral tradition, resulting in little Goblin literature emerging from the subrace. However, Goblins have been known to write detailed blueprints for their hopeful projects, and short guides on their hobbies, such as tinkering.

Music

Goblins are often enlisted in combat to blow the war horn, signalling the charge of the Orcs during the battle, and play the war drums, as Goblins are the only subrace capable of playing either for some time without causing their destruction from overbearing strength.

Religion

Goblins, alongside their brethren worship the Spirits. Their practice of Shamanism can often become quite involved, leading them to becoming trained Shamans with aid from their natural intelligence. However, that is not to say all Goblins are so devote, some Goblins, while acknowledging the Spirits, prefer to focus on their tinkering than their piety.

Cities

Goblins rarely settle outside of the Capital of the War Uzg, though there have been times where Goblin settlements have appeared across the Uzg. These Goblin cities are often subterranean, reducing the chance any outside threat may discover and try to attack them whilst they work, building their machines of war or readying and crafting any number of explosives to be used in upcoming battles. These cities are kept quite tidy in contrast to the usual layout of Orcish cities, efficiently outlined and planned by the Goblins themselves.

Random Tidbits

  • Goblins are the shortest and naturally weakest of their kin.
  • Most cities and camps of Orcs are planned entirely by Goblins before being constructed by Uruks and Ologs.
  • For a guide on aminor guide on Goblins click here.
  • On a different note, did you know: Goblins are often viewed as the parallel opposites of Ologs? Find out more here!: Ologs

Playable Races & Creatures
Human Heartlander · Highlander · Farfolk · Adunian
Dwarves Mountain Dwarf · Cave Dwarf · Forest Dwarf · Dark Dwarf
Elves Wood Elf · High Elf · Dark Elf
Orcs Goblin · Uruks
Other Races Halfling
Creatures Kharajyr · Olog · Atronach · Golem · Izkuthii · Nephilim