Difference between revisions of "Kal'Omith"

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== History ==
 
== History ==
brief description of the location itself
 
 
=== Construction and Thereafter ===
 
=== Construction and Thereafter ===
 
After the deeming of the previous city of Kal'Nikaer as being poorly designed, Grand King [[Algoda Frostbeard]] commissioned the city of Kal'Omith be built. The city took designs and knowledge from the Hall of Urguan and combined it with the architecture used by the Paragon of Building [[Omithiel Strongbrow]], naming the city after him. The city served as the capital for the Grand Kingdom through [[Philip's War]] where the dwarves defended their lands against the [[Holy Orenian Empire]]. The first Grand King crowned in the city was Bastion Ireheart, who was elected and crowned after the execution of [[Algoda Frostbeard]] by the Orenian Emperor [[Philip Frederick Horen]].
 
After the deeming of the previous city of Kal'Nikaer as being poorly designed, Grand King [[Algoda Frostbeard]] commissioned the city of Kal'Omith be built. The city took designs and knowledge from the Hall of Urguan and combined it with the architecture used by the Paragon of Building [[Omithiel Strongbrow]], naming the city after him. The city served as the capital for the Grand Kingdom through [[Philip's War]] where the dwarves defended their lands against the [[Holy Orenian Empire]]. The first Grand King crowned in the city was Bastion Ireheart, who was elected and crowned after the execution of [[Algoda Frostbeard]] by the Orenian Emperor [[Philip Frederick Horen]].

Revision as of 23:40, 8 April 2017

Kal'Omith, circa 1603.
Race: Dwarves
Affiliation: Grand Kingdom of Urguan
Location: Tahn
Founded: 1592
Current ruler: Grand King Bastion Ireheart
Government
  • Seneschal: Dwain Irongut
  • Grand Marshal: Oyvind Frostbeard
  • Yemekar's Pick: Kalviin Ireheart
  • High Prophet: Darid Tunnelsmasher
  • Tavern Keeper: Grilthram Grandaxe
  • Head Librarian: Azkel Goldhand
  • Grand Arbiter: Kerwyr Frostbeard
  • High Consul: VACANT
  • Forgemaster: Mafraedon Starbreaker
  • Master Engineer: Ogdan Frostbeard
  • Arch Rune-Lord: Zahrer Irongrinder


Kal'Omith is the current capital city of the Grand Kingdom of Urguan, located beneath the mountains of northern Tahn. It is the most populous and prosporous Dwarven city in recent years, many citizens within the city are among the richest in Axios. It was founded by an ambitious team of Dwarves seeking to revitalize Dwarven culture, led by Grand King Algoda Frostbeard. The city itself is built above a large system of caves, passages and ruins known as the Deep roads. The plans utilized to construct the city was discovered in Grand King Omithiel Strongbrow's tomb, the city was named in his honour.

History

Construction and Thereafter

After the deeming of the previous city of Kal'Nikaer as being poorly designed, Grand King Algoda Frostbeard commissioned the city of Kal'Omith be built. The city took designs and knowledge from the Hall of Urguan and combined it with the architecture used by the Paragon of Building Omithiel Strongbrow, naming the city after him. The city served as the capital for the Grand Kingdom through Philip's War where the dwarves defended their lands against the Holy Orenian Empire. The first Grand King crowned in the city was Bastion Ireheart, who was elected and crowned after the execution of Algoda Frostbeard by the Orenian Emperor Philip Frederick Horen.

The Deeproads

The Deeproads of Kal'Omith are largely unknown and uncharted however recent expeditions have uncovered vast amounts of goblin hordes living beneath.

Geography

Kal'Omith is located along the seaside road between the Haenseti-Ruskan Empire and the City of Arcadia, tucked carefully between two massive mountain ranges. To reach the city's gates one must climb a series of long and not-so-steep stairways placed between two gargantuan states of dwarves holding forever-lit torches. The city's main gate is lavishly decorated, protected by a multiple-meter thick doorway sealed only when the city closes it's gates for foreign entry, or in times dangerous to the integrity of the capital. Across from the city gates sits the ocean, and a very narrow strip of beach. Few shrubs dot the landscape, trees often in far-flung areas, however alongside the pathway leading to the gate, behind the states sits a small fir forest, brought to life to bring natural beauty to the city entryway.

Grand Kings

  • Grand King Omithiel Strongbrow - Paragon of Builders and Architects, his build plans and designs were used to create shape the city.
  • Grand King Algoda Frostbeard - Grand King who commissioned the city, first Grand King to rule over Kal'Omith.
  • Grand King Bastion Ireheart - The second Grand King to rule over Kal'Omith, known for maintaining peace and stability.

Notable Figures

  • Morug Goldhand - Grand Champion of Bastion Ireheart, first to hold the title within Kal'Omith
  • Dimlin Irongut - Champion of Kal'Omith, first Champion of the city
  • Avilia Frostbeard - Wife of Bastion Ireheart, Grand Queen of Urguan
  • Fimlin Grandaxe - Former Grand King, currently serving as Lord Regent in place of Bastion Ireheart

Government

Kal'Omith is directly governed by the government of the Grand Kingdom of Urguan. The highest city authority is the Grand King, elected by the Senate of Hammers. Directly beneath the Grand King sits his Council, the high administrative authority over the Kingdom and it's forces, appointed by the Grand King himself. The Senate of Hammers wields great authority over matters of specific national importance, known to from time to time decide if the nation would go to war, dethrone Kings, and etc.

For a more detailed introduction to Dwarven government, [1].

Nobility

Kal'Omith houses houses clan halls for each clan whom takes residence within the city.

The Legion of Urguan

The Legion of Urguan is the standing fighting force of the Grand Kingdom of Urguan. Existing since its inception in Aegis, it's primary function is the protection of the dwarves of Urguan and their allies from internal and external threats. The Legion prides itself on being a multiracial organization, as long as its recruits share the same ideals and beliefs. Grand Marshal Oyvind Frostbeard currently oversees Legion operations.

Laws

See [2].