Difference between revisions of "Frostbeard"

From Lord of the Craft
Jump to: navigation, search
m (uwu'ification)
m (Reverted edits by Brotherbot (talk) to last revision by Brotherbotany)
Line 8: Line 8:
 
[[File:frostbeard.png|250px|center]]
 
[[File:frostbeard.png|250px|center]]
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
|'''Fwostbeawd Cwan Sigiw'''
+
|'''Frostbeard Clan Sigil'''
 
|}
 
|}
 
|-
 
|-
 
|}
 
|}
The '''Fwostbeawd Cwan''' ([[Common]]: ''Frostbeard''; [[Dwarven]]: ''Azwyrtrumm''), is an Ewdew Dwawven Cwan, founded by the son of Uwguan, Kaz'Uwwah. Thwoughout it's wong histowy, the Fwostbeawd cwan has been the most pwogwessive of aww Dwawf cwans, being the most likewy to stand up to tywanny and wethawgism. Aftew weaving Uwguan multipwe times, most notabry duling the Iwonbown weign, the Fwostbeawd cwan weft fow a finaw time in Axios, moving out to the Nowth whewe it estabrished it's own Dwawven Kingdom; the [[Kingdom of Kaz'Ulrah]].
+
The '''Frostbeard Clan''' ([[Common]]: ''Frostbeard''; [[Dwarven]]: ''Azwyrtrumm''), is an Elder Dwarven Clan, founded by the son of Urguan, Kaz'Ulrah. Throughout it's long history, the Frostbeard clan has been the most progressive of all Dwarf clans, being the most likely to stand up to tyranny and lethargism. After leaving Urguan multiple times, most notably during the Ironborn reign, the Frostbeard clan left for a final time in Axios, moving out to the North where it established it's own Dwarven Kingdom; the [[Kingdom of Kaz'Ulrah]].
 
==Etymology==
 
==Etymology==
The name Fwostbeawd comes fwom the fiwst gwoup of dwawves who came down fwom the mountains whewe [[Old Jornheim]] was wocated. Due to living vewy high up in the mountains, theiw beawds had a wot of fwost on them, and as a wesult the othew dwawves named them Fwostbeawds.
+
The name Frostbeard comes from the first group of dwarves who came down from the mountains where [[Old Jornheim]] was located. Due to living very high up in the mountains, their beards had a lot of frost on them, and as a result the other dwarves named them Frostbeards.
 
==History==
 
==History==
Fwostbeawd oligins weach aww the way to the ancient wand of Aegis, but fiwst known data and lineage is connected to Asulon, lith Kaww Fwostbeawd as the cwan fathew at the time.
+
Frostbeard origins reach all the way to the ancient land of Aegis, but first known data and lineage is connected to Asulon, with Karl Frostbeard as the clan father at the time.
 
===Aegis===
 
===Aegis===
The Fwostbeawds wewe a gwoup of Dwawves who lived deep lithin the mountains of Aegis. They wewe not vewy weww known now did they want to be; they admiwed theiw cultule and twaditions and how they lived. Soon, howevew, a gwoup of twavewwews came into theiw viwwage seeking wefuge and shewtew fwom the unfowgiving snow stowm. Genewouswy, the Fwostbeawds opened theiw doows and shewtewed the cowd and hungwy twavewwews, but these twavewwews wewe soon to cause a wot of havoc. The twavewwews thanked them fow theiw genewosity and asked if they could pulchase a house in the viwwage fow theiw goods that they wewe sewling. The Fwostbeawds gave them the house lithout hesitation, but the Dwawves could not have known the twavewwews twue intentions.
+
The Frostbeards were a group of Dwarves who lived deep within the mountains of Aegis. They were not very well known nor did they want to be; they admired their culture and traditions and how they lived. Soon, however, a group of travellers came into their village seeking refuge and shelter from the unforgiving snow storm. Generously, the Frostbeards opened their doors and sheltered the cold and hungry travellers, but these travellers were soon to cause a lot of havoc. The travellers thanked them for their generosity and asked if they could purchase a house in the village for their goods that they were selling. The Frostbeards gave them the house without hesitation, but the Dwarves could not have known the travellers true intentions.
  
Aftew the twavewwews settwed in Jownheim, the townspeopwe swowwy gwew mowe hostiwe towawds each othew. They began to fight ovew plices of food and minewaws, which ultimatewy wed to a lift fowming between the inhabitants. Soon, lithout the knowwedge of the Jaww, the town was to become divided into two sides, one being the Domnu’s and one being the Dechtiwe’s. Both sides wewe evenwy matched and had awound the same numbew of suppowtews, but what it was they suppowted was the question that was nevew asked. Without notice the twavewwews had cowwupted the minds of the innocent civilians of the town of Jownheim, causing a civiw waw to take pwace inside its mighty wawws. It was to be a massacwe that was nevew fowgotten.
+
After the travellers settled in Jornheim, the townspeople slowly grew more hostile towards each other. They began to fight over prices of food and minerals, which ultimately led to a rift forming between the inhabitants. Soon, without the knowledge of the Jarl, the town was to become divided into two sides, one being the Domnu’s and one being the Dechtire’s. Both sides were evenly matched and had around the same number of supporters, but what it was they supported was the question that was never asked. Without notice the travellers had corrupted the minds of the innocent civilians of the town of Jornheim, causing a civil war to take place inside its mighty walls. It was to be a massacre that was never forgotten.
  
The Jaww gwew anxiouswy wowlied of the actions of his peopwe towawds each othew; he dwew his attention towawds his mewcenalies, who wewe to go and westowe owdew lithin the town and bring aww this chaos to a hawt. Howevew, the mewcenalies misintewpweted the owdews of the Jaww and instead caused even mowe havoc by thweatening the civilians lith sevewe consequences fow theiw actions. This onwy fulthew stiwwed the tension, as the Jaww was now being tawgeted by his own peopwe. Meanwhiwe, the twavewwews watched as the town gwew angliew and angliew lith one anothew, and lithout notice the twavewwews slipped away as if they wewe nevew thewe. Finawwy, a meeting was cawwed in the centwe of the town by the Jaww, whewe they wewe to negotiate on tewms the Jaww did not appwove of.
+
The Jarl grew anxiously worried of the actions of his people towards each other; he drew his attention towards his mercenaries, who were to go and restore order within the town and bring all this chaos to a halt. However, the mercenaries misinterpreted the orders of the Jarl and instead caused even more havoc by threatening the civilians with severe consequences for their actions. This only further stirred the tension, as the Jarl was now being targeted by his own people. Meanwhile, the travellers watched as the town grew angrier and angrier with one another, and without notice the travellers slipped away as if they were never there. Finally, a meeting was called in the centre of the town by the Jarl, where they were to negotiate on terms the Jarl did not approve of.
  
The Domnus wanted to be sepawated fwom the Dechtiwe’s and wanted a waww between the town sepawating it in hawf, the Dechtiwe’s, howevew, wanted to take a mowe aggwessive appwoach towawds the situation and said they wanted to buln down aww the Dechtiwe’s houses, but then the Jaww shouted at the top of his wungs, "Silence!" Wesponding, the town quickwy compwehended and gwew quiet. The Jaww then asked his peopwe "Why, Why dae ye want tae fite each otherr! Why!" No one had an answew to that as the cwowd swowwy stawted mumbring and tawking between each othew, but suddenwy, an awwow was fiwed fwom a faw fwung watch towew hitting the Jaww in the heawt. He tumbred down fwom the pwatfowm, then wanding in the middwe of his peopwe. His brood pouled down fwom the back of his head fowming a wuby puddwe in the stweet. The peopwe watched in howwow befowe a woud voice shouted, "The Domnu's did it!" This caused the Domnu’s to take out theiw swowds and stand defensivewy as the Dechtiwe's gathewed awound them shouting "Death!" Whiwe othews agweed, "Aye death tae tha wee bastardsh!" The voices echoed as a dawk shadow stood in the watch towew ovewseeing aww this lith a slight glin on his face. With that, a civiw waw had been stawted.
+
The Domnus wanted to be separated from the Dechtire’s and wanted a wall between the town separating it in half, the Dechtire’s, however, wanted to take a more aggressive approach towards the situation and said they wanted to burn down all the Dechtire’s houses, but then the Jarl shouted at the top of his lungs, "Silence!" Responding, the town quickly comprehended and grew quiet. The Jarl then asked his people "Why, Why dae ye want tae fite each otherr! Why!" No one had an answer to that as the crowd slowly started mumbling and talking between each other, but suddenly, an arrow was fired from a far flung watch tower hitting the Jarl in the heart. He tumbled down from the platform, then landing in the middle of his people. His blood poured down from the back of his head forming a ruby puddle in the street. The people watched in horror before a loud voice shouted, "The Domnu's did it!" This caused the Domnu’s to take out their swords and stand defensively as the Dechtire's gathered around them shouting "Death!" While others agreed, "Aye death tae tha wee bastardsh!" The voices echoed as a dark shadow stood in the watch tower overseeing all this with a slight grin on his face. With that, a civil war had been started.
  
The Domnu's hullied to theiw side of the town whewe they had stayed and awmed themsewves in a defensive mannew. The Dechtiwe's did the same; howevew, they wewe chawging towawds the Domnu's lith evewything they had. Bwood stained the stweets as the Jaww’s body was hidden lithin the Towew of the Dead. The sun swowwy began to lise as the wesult of the Domnu's and Dechtiwe's skiwmish was weveawed. The stone had tulned fwom gwey to wed, and onwy thwee peopwe wewe weft alive fwom the broodshed; howevew, the handful of sulvivows soon weft the empty, brood-stained town behind.
+
The Domnu's hurried to their side of the town where they had stayed and armed themselves in a defensive manner. The Dechtire's did the same; however, they were charging towards the Domnu's with everything they had. Blood stained the streets as the Jarl’s body was hidden within the Tower of the Dead. The sun slowly began to rise as the result of the Domnu's and Dechtire's skirmish was revealed. The stone had turned from grey to red, and only three people were left alive from the bloodshed; however, the handful of survivors soon left the empty, blood-stained town behind.
  
 
===Asulon===
 
===Asulon===
In the wands of Asulon, the Fwostbeawds pwunged to theiw wowest point in tewms of honow and stwength, and watew on theiw highest point in honow, stwength, and powew. Wight aftew the awlivaw to the sanctuawy of Asulon, many of the Fwostbeawds split apawt. Kaww Fwostbeawd, the cwan fathew at the time, did evewything in his powew to weunite the scattewed Fwostbeawds but to no avaiw. Soon aftew, Kaww the Owcbane vanished, and not a singwe Dwawf knew what had become of him. Yeaws watew, sevewaw Fwostbeawds banded togethew and wetulned to Kalik, weuniting undew the cwan name and lith the weadewship of Cwan Fathew Wiam Fwostbeawd. This was twuly a new ewa fow the Fwostbeawds, fow bettew and fow wowse.
+
In the lands of Asulon, the Frostbeards plunged to their lowest point in terms of honor and strength, and later on their highest point in honor, strength, and power. Right after the arrival to the sanctuary of Asulon, many of the Frostbeards split apart. Karl Frostbeard, the clan father at the time, did everything in his power to reunite the scattered Frostbeards but to no avail. Soon after, Karl the Orcbane vanished, and not a single Dwarf knew what had become of him. Years later, several Frostbeards banded together and returned to Karik, reuniting under the clan name and with the leadership of Clan Father Liam Frostbeard. This was truly a new era for the Frostbeards, for better and for worse.
  
Many yeaws had passed by and the Fwostbeawds, who had ended up taking up wesidence in Awwas, had decided to mend the tensions between the cwan and the Dwawven Nation by wetulning to theiw woots. The Fwostbeawds did not wetuln to the Nation empty handed, howevew, they wetulned lith an entiwe Kingdom in theiw gwasp and gwanted ownewship of it towawds the Nation of Kalik. Duling this time the Fwostbeawds had cweated a mawliage bond lith the Gowdhands, living undew theiw ling in the times in which they stwuggwed. It was awound this time when Gowuk “The Great” Fwostbeawd, son of Kaww “The Orcbane” Fwostbeawd, had wetulned to join the wemaining Fwostbeawds and wead them to gweatew gwowy. That he did, weading them into many battwes and wetulning the Fwostbeawds to theiw fowmew gwowy in tewms of powew and stwength. It was awound this time when the Fwostbeawds took a pwot of wand in the Nation of Kalik, and upon it they buiwt a stwonghowd that liww be spoken of in owd tavewn tawes fow many yeaws to come. The Fwostbeawds had the money, the powew, and the stwength to stop living undew the Gowdhands ling, so they did exactwy that and took up theiw lightful biwth name once mowe, whiwe living undew theiw own twaditions and teachings.
+
Many years had passed by and the Frostbeards, who had ended up taking up residence in Alras, had decided to mend the tensions between the clan and the Dwarven Nation by returning to their roots. The Frostbeards did not return to the Nation empty handed, however, they returned with an entire Kingdom in their grasp and granted ownership of it towards the Nation of Karik. During this time the Frostbeards had created a marriage bond with the Goldhands, living under their wing in the times in which they struggled. It was around this time when Goruk “The Great” Frostbeard, son of Karl “The Orcbane” Frostbeard, had returned to join the remaining Frostbeards and lead them to greater glory. That he did, leading them into many battles and returning the Frostbeards to their former glory in terms of power and strength. It was around this time when the Frostbeards took a plot of land in the Nation of Karik, and upon it they built a stronghold that will be spoken of in old tavern tales for many years to come. The Frostbeards had the money, the power, and the strength to stop living under the Goldhands wing, so they did exactly that and took up their rightful birth name once more, while living under their own traditions and teachings.
  
Yeaws watew, aftew the thwee howds had mended undew one Kings wule once mowe, the Fwostbeawds had lisen to take up counciw positions lithin the Kingdom and westowe the gwowy of the Dwawves. Chief Gowuk the Gweat had become Wowd Mawshaw of the Dwawves, and Gowum Fwostbeawd had become the High Ambassadow of the Dwawves. Gowuk was known as the Dwawf who westowed the Wegion fwom the shawds it was weft in by the pwevious Wowd Mawshaw, Glimwoth Iwongut. The Wegion was westowed to its fowmew gwowy entiwewy, weading the Dwawves into a new ewa of powew, weawth, and evew expanding wand conquewed by the powew of the Wegion aww undew the weadewship of Gowuk. As time passed by, tensions began to lise between Wowd Mawshaw Gowuk and King Hiebe Iwongut. Gowuk and the Fwostbeawds had tensions lith Hiebe and the Iwonguts, tensions that had been contained untiw one day Gowuk and Gowum fulwy attempted to ovewthwow Hiebe; howevew, not in a dishonoulabre way. They lished to go about it whiwe stiww entiwewy fowwoling the Dwawven constitution by using a we-ewection of some sowt. The Fwostbeawds had the fulw backing of the counciw membews, but when it came time to vote the counciw backed away and betwayed the Fwostbeawds twust. Aftewwawds, both Gowum and Gowuk Fwostbeawd stepped down fwom theiw militawy and dipwomatic positions befowe taking a weave fwom the Dwawves fow quite some time.
+
Years later, after the three holds had mended under one Kings rule once more, the Frostbeards had risen to take up council positions within the Kingdom and restore the glory of the Dwarves. Chief Goruk the Great had become Lord Marshal of the Dwarves, and Gorum Frostbeard had become the High Ambassador of the Dwarves. Goruk was known as the Dwarf who restored the Legion from the shards it was left in by the previous Lord Marshal, Grimloth Irongut. The Legion was restored to its former glory entirely, leading the Dwarves into a new era of power, wealth, and ever expanding land conquered by the power of the Legion all under the leadership of Goruk. As time passed by, tensions began to rise between Lord Marshal Goruk and King Hiebe Irongut. Goruk and the Frostbeards had tensions with Hiebe and the Ironguts, tensions that had been contained until one day Goruk and Gorum fully attempted to overthrow Hiebe; however, not in a dishonourable way. They wished to go about it while still entirely following the Dwarven constitution by using a re-election of some sort. The Frostbeards had the full backing of the council members, but when it came time to vote the council backed away and betrayed the Frostbeards trust. Afterwards, both Gorum and Goruk Frostbeard stepped down from their military and diplomatic positions before taking a leave from the Dwarves for quite some time.
  
It is common belief that the Fwostbeawds awe not good mewchants, but they awe on paw lith the Gowdhands, if not bettew at some points. In Aegis, Asulon, Anthos and now Athewa they have been the lichest Dwawven cwan. It is the Fwostbeawd twadition to maintain weawth that has been acquiwed thwough hawd wowk and waboul.
+
It is common belief that the Frostbeards are not good merchants, but they are on par with the Goldhands, if not better at some points. In Aegis, Asulon, Anthos and now Athera they have been the richest Dwarven clan. It is the Frostbeard tradition to maintain wealth that has been acquired through hard work and labour.
  
 
===Anthos===
 
===Anthos===
Many yeaws had passed, and Gowuk the Gweat had vanished in simiwaw fashion to the disappeawance of Kaww the Owcbane. Wiam Fwostbeawd, fowmew Cwan Fathew, wetulned to the Fwostbeawds fow a brief amount of time befowe getting back to his hunt. Upon awlivaw to the new wands, the Fwostbeawds had once again taken positions of autholity lithin the Dwawven Kingdom. This time, howevew, they had no quawwews lith the weigning King. Gowum Fwostbeawd had become one of five Wowds of the Dwawves, diwectwy undew King Omithiew, and Mowuk Fwostbeawd had become the Gwand Mewchant. It was awso awound this time that King Omithiew pwoposed to Moiwuh Fwostbeawd, making hew the futule queen of the Kingdom of Uwguan.
+
Many years had passed, and Goruk the Great had vanished in similar fashion to the disappearance of Karl the Orcbane. Liam Frostbeard, former Clan Father, returned to the Frostbeards for a brief amount of time before getting back to his hunt. Upon arrival to the new lands, the Frostbeards had once again taken positions of authority within the Dwarven Kingdom. This time, however, they had no quarrels with the reigning King. Gorum Frostbeard had become one of five Lords of the Dwarves, directly under King Omithiel, and Moruk Frostbeard had become the Grand Merchant. It was also around this time that King Omithiel proposed to Moiruh Frostbeard, making her the future queen of the Kingdom of Urguan.
  
The Kingdom of Uwguan began to pwospew undew the wule of King Omithiew, and the Fwostbeawds began to pwospew as weww. They had kept to theiw twadition of wemaining and maintaining the titwe of the lichest cwan, but the same could not be said in tewms of powew and stwength. The Fwostbeawds wewe weadewwess, wost, and neaw the blink of a second cowwapse when an unexpected awlivaw happened duling this clisis. It was the second coming of gweat Cwan Wowd Kaww “The Orcbane” Fwostbeawd. A new ewa was to unfowd in the wands of Anthos as it did in the wands of Asulon, an ewa whewe thewe would be no lise and faww fow the Fwostbeawds, thewe would onwy be ascension.
+
The Kingdom of Urguan began to prosper under the rule of King Omithiel, and the Frostbeards began to prosper as well. They had kept to their tradition of remaining and maintaining the title of the richest clan, but the same could not be said in terms of power and strength. The Frostbeards were leaderless, lost, and near the brink of a second collapse when an unexpected arrival happened during this crisis. It was the second coming of great Clan Lord Karl “The Orcbane” Frostbeard. A new era was to unfold in the lands of Anthos as it did in the lands of Asulon, an era where there would be no rise and fall for the Frostbeards, there would only be ascension.
  
 
===Fringe-Thales===
 
===Fringe-Thales===
Duling this time, the Fwostbeawds dlindwed to naught but a memowy, a memowy of weawth and powew. They came to neaw extinction, taking no pawt in both of the Flinge waws and any waws to come. With the coming of thawes, an owd dwawf, by the name of Whewen sneaked onto the boat weaving the waw town wand of the Flinge and saiwed fow the unknown, he was of stuldy stock, lith jet brack haiw and piewcing brue eyes. In the entiwety of Thawes Whewen was found to be the wast Fwostbeawd and wast of the sons of Kaww. Thwoughout the span of Thawes, he wemade the cwan, into his own brutaw life style of bawbalism and hunting, wemaning uncultuled and swawthy. Hewe he cweated many twaditions stiww pwacticed culwentwy. Whewen wed the cwan to pwospelity, being gweat in numbews and of aww, in women. He mawlied many of his daughtews to othew cwans, doing so meant impwoving the wewations between cwans Gwandaxe, Iweheawt, and Stawbreakew.
+
During this time, the Frostbeards dwindled to naught but a memory, a memory of wealth and power. They came to near extinction, taking no part in both of the Fringe wars and any wars to come. With the coming of thales, an old dwarf, by the name of Rhewen sneaked onto the boat leaving the war torn land of the Fringe and sailed for the unknown, he was of sturdy stock, with jet black hair and piercing blue eyes. In the entirety of Thales Rhewen was found to be the last Frostbeard and last of the sons of Karl. Throughout the span of Thales, he remade the clan, into his own brutal life style of barbarism and hunting, remaning uncultured and swarthy. Here he created many traditions still practiced currently. Rhewen led the clan to prosperity, being great in numbers and of all, in women. He married many of his daughters to other clans, doing so meant improving the relations between clans Grandaxe, Ireheart, and Starbreaker.
  
 
===Athera===
 
===Athera===
Duling the weign of Midgow in Athewa, Whewen disappeawed fow a gweat hunt, whewe he swew a gweat brack beaw, he dons this pewt to this day, but he was not pwesence fow the wemaindew of Midgow's weign, and did not wetuln untiw the end of Gwand King Fimlin Gwandaxe's weign.When Fimlin was king, in the wowwd of Athewa, Vewthaik Fwostbeawd joulneyed to the kingdom, the sowe living known membew of the cwan. He took ovew as Cwan Fathew as thewe was no othew and immediatewy began finding and connecting membews into the lineage. The cwan began to gwow again as membews fwocked to Vewthaik’s weadewship and soon became one of the wawgest. Soon, Vewthaik became wecognized as a capabre weadew and wawliow and aftew many faiwule Gwand Mawshaws, Gwand King Vowstag made Vewthaik the new Gwand Mawshaw. He had weceived a Wegion that did not exist and wecweated it fwom the gwound up. Even though the Gwand Kindom was in tattews and its population smaww, Vewthaik wecweated a competent and owganized militawy that could actuawwy function.
+
During the reign of Midgor in Athera, Rhewen disappeared for a great hunt, where he slew a great black bear, he dons this pelt to this day, but he was not presence for the remainder of Midgor's reign, and did not return until the end of Grand King Fimlin Grandaxe's reign.When Fimlin was king, in the world of Athera, Verthaik Frostbeard journeyed to the kingdom, the sole living known member of the clan. He took over as Clan Father as there was no other and immediately began finding and connecting members into the lineage. The clan began to grow again as members flocked to Verthaik’s leadership and soon became one of the largest. Soon, Verthaik became recognized as a capable leader and warrior and after many failure Grand Marshals, Grand King Vorstag made Verthaik the new Grand Marshal. He had received a Legion that did not exist and recreated it from the ground up. Even though the Grand Kindom was in tatters and its population small, Verthaik recreated a competent and organized military that could actually function.
  
At this time Vewthaik began to entew the politics of the kingdom, as he sought to bring Fwostbeawd back to its gwowy and wemove the cowwuption of the kingdom. He quickwy became Awbitew aftew a few moves and made himsewf a big pwayew in the counciw and wowked to bring his cwan into membewship of it. Howevew, as Vewthaik was too busy lith the waw against the humans, the cave dwawf coalition made a powew move and wemoved Vewthaik as awbitew. As Vewthaik finawwy moved his attention back into his politics, he quickwy was abre to obtain a seat on the counciw fow the Fwostbeawds. He made an awliance among the mountain dwawves and a cweaw division was made as Vewthaik had gained contwow.
+
At this time Verthaik began to enter the politics of the kingdom, as he sought to bring Frostbeard back to its glory and remove the corruption of the kingdom. He quickly became Arbiter after a few moves and made himself a big player in the council and worked to bring his clan into membership of it. However, as Verthaik was too busy with the war against the humans, the cave dwarf coalition made a power move and removed Verthaik as arbiter. As Verthaik finally moved his attention back into his politics, he quickly was able to obtain a seat on the council for the Frostbeards. He made an alliance among the mountain dwarves and a clear division was made as Verthaik had gained control.
  
It was not wong aftew, though, that Vewthaik had enough of the petty politics of the kingdom and took his cwan and weft the kingdom in sewf exiwe.
+
It was not long after, though, that Verthaik had enough of the petty politics of the kingdom and took his clan and left the kingdom in self exile.
  
Eventuawwy, Vulkin wetulned to the kingdom and attempted to wead the cwan back in a faiwed attempt and weft. Aftewwawds, Vewthaik’s gwandfathew, Whewen took ovew the cwan and membews began to swowwy migwate back into the kingdom untiw the Owc-Dwawf waw, whewe Whewen fowmed the Wune Guawd, the guawd fowce of aww sacwed to Dunglimm and the ancestows of Uwguan, pwotectow of cwan and kingdom awtifacts, hewe theiw might was as stwong as it had evew been. Duling the waw, Whewen was kiwwed savagewy by the owcs and made into a hewo and wawwying caww fow the dwawves. The powew behind this even moved Vewthaik into wetulning to the kingdom once mowe, obtaining cwan weadewship again and a cwaiming commandew in the Wegion. But on the battwe of the gwassy fiewds, Whewen chawged down the mountain, wevived and a beawd of white, snow fawling to his weaw, scweaming lith aww plide and honow "Narvak oz Azwyrtrumm!' as he and Verthaik led the Rune guard of Frostbeards to victory on the right flank of the battle, where they came clashing down upon the orc camp and slaughtering all in their midst. After this, enaring the end of Athera, Gorum and Goruk returned to the kingdom, along with many lost members of the clan. Here Verthaik and the sons of Karl plotted to take the throne of Urguan during the next election. At this time, Rhewen, forging away in the Frsotbeard Smithy, created a legendary axe of carbarum, with the smoking handle of a Ghoul bone, this he named "Frostbite", it was the axe he cawlied unto the new wowwd of Vaiwow, whewe the fwostbeawds might continued.
+
Eventually, Vulkin returned to the kingdom and attempted to lead the clan back in a failed attempt and left. Afterwards, Verthaik’s grandfather, Rhewen took over the clan and members began to slowly migrate back into the kingdom until the Orc-Dwarf war, where Rhewen formed the Rune Guard, the guard force of all sacred to Dungrimm and the ancestors of Urguan, protector of clan and kingdom artifacts, here their might was as strong as it had ever been. During the war, Rhewen was killed savagely by the orcs and made into a hero and rallying call for the dwarves. The power behind this even moved Verthaik into returning to the kingdom once more, obtaining clan leadership again and a claiming commander in the Legion. But on the battle of the grassy fields, Rhewen charged down the mountain, revived and a beard of white, snow falling to his rear, screaming with all pride and honor "Narvak oz Azwyrtrumm!' as he and Verthaik led the Rune guard of Frostbeards to victory on the right flank of the battle, where they came clashing down upon the orc camp and slaughtering all in their midst. After this, enaring the end of Athera, Gorum and Goruk returned to the kingdom, along with many lost members of the clan. Here Verthaik and the sons of Karl plotted to take the throne of Urguan during the next election. At this time, Rhewen, forging away in the Frsotbeard Smithy, created a legendary axe of carbarum, with the smoking handle of a Ghoul bone, this he named "Frostbite", it was the axe he carried unto the new world of Vailor, where the frostbeards might continued.
  
 
===Vailor===
 
===Vailor===
Soon, lith the beginning of Vaiwow, the Gwand King Bawek Iwongut was taken undewseas by the gweat devoulew, this stawting an ewection. In the ewection wan Vewthaik Fwostbeawd, Skippy Iwongut, and Wathwos Oiwbeawd. Aftew many months of voting, the senate chose Skippy Iwongut as theiw king. Outwaged lith the ewection, and the fawse votes wemoved on Vewthaiks side, Vewthaik seceded fwom the kingdom awong lith cwan Bwackfist and Gowdhand and decwawed open webewlion against the kingdom, a move fiwwed lith ovewconfidence and plide, lith this Whewen went into hiding. Aftew many skiwmishes and waids, whewe the Mountains Monawchy wewe thought to be linning the waw, a gweat battwe was had. Fowces fwom aww of the awlies of the Gwand Kingom wewe summoned, and a gweat wegion of dwawves wewe summoned. Thewe pwoud Vewthaik stood, his awmy weady fow a fight, yet they wewe outnumbewed and outmatched, yet to battwe they mawched, the standawd of Dulmiiw among theiw awmy, waised high and pwoud, bealing the hammew of Kazulwah lith a brue and gwey fiewd. The fowces of the Mountain Monawchy and The Gwand Kingdom met on the Battwefiewd and fought. At this battwe the fowces of Vewthaik wewe uttewwy cwushed, Vewthaik, and Vawuk wewe swain in battwe, the standawd of Dulmiiw, pwessed into the gwound by the honowabre plidebeawew. But as the Fwostbeawds, who had sided lith the kingdom wooked upon the battwefiewd aftew the event took pwace, they found that the standawd was missing. The woyaw Fwostbeawds moulned theiw dead, and a gweat pywe was made, bulning aww of theiw fawwen brothews.
+
Soon, with the beginning of Vailor, the Grand King Balek Irongut was taken underseas by the great devourer, this starting an election. In the election ran Verthaik Frostbeard, Skippy Irongut, and Lathros Oilbeard. After many months of voting, the senate chose Skippy Irongut as their king. Outraged with the election, and the false votes removed on Verthaiks side, Verthaik seceded from the kingdom along with clan Blackfist and Goldhand and declared open rebellion against the kingdom, a move filled with overconfidence and pride, with this Rhewen went into hiding. After many skirmishes and raids, where the Mountains Monarchy were thought to be winning the war, a great battle was had. Forces from all of the allies of the Grand Kingom were summoned, and a great legion of dwarves were summoned. There proud Verthaik stood, his army ready for a fight, yet they were outnumbered and outmatched, yet to battle they marched, the standard of Durmiir among their army, raised high and proud, bearing the hammer of Kazulrah with a blue and grey field. The forces of the Mountain Monarchy and The Grand Kingdom met on the Battlefield and fought. At this battle the forces of Verthaik were utterly crushed, Verthaik, and Varuk were slain in battle, the standard of Durmiir, pressed into the ground by the honorable pridebearer. But as the Frostbeards, who had sided with the kingdom looked upon the battlefield after the event took place, they found that the standard was missing. The loyal Frostbeards mourned their dead, and a great pyre was made, burning all of their fallen brothers.
  
Aftew the Fwostbeawd Webewlion, Whewen came again back fwom a hunt, lith this he donned a gweat scaw upon his face, and a gweatew brack pewt upon his bawe back. But lith his wetuln, he found the wegion wetiwed, and the Gwand Mawshaw nowhewe to be found. He was outwaged at the sight! And so he appwoached the Gwand King, Skippy, and demanded the wegion be westowed, and so Skippy gave the owdew. Whewen was pwocwaimed the new Gwand Mawshaw of the Wegion, lith this he cweated many wefowms and autholized many defenses. Whewen wed a battwe against the savage and honowwess owcs, weading beside him was Zahwew Iwonglindew. In the battwe Whewen and his men chawged up the gweat piwwaws of Kwug and Whewen himsewf thwew down the Gweat Owc Wex and swew him. Yet the cwan is in shambres, few wemaining aftew the webewlion. The Fwostbeawds stiww dlindwe and make no majow footplint on the kingdom.
+
After the Frostbeard Rebellion, Rhewen came again back from a hunt, with this he donned a great scar upon his face, and a greater black pelt upon his bare back. But with his return, he found the legion retired, and the Grand Marshal nowhere to be found. He was outraged at the sight! And so he approached the Grand King, Skippy, and demanded the legion be restored, and so Skippy gave the order. Rhewen was proclaimed the new Grand Marshal of the Legion, with this he created many reforms and authorized many defenses. Rhewen led a battle against the savage and honorless orcs, leading beside him was Zahrer Irongrinder. In the battle Rhewen and his men charged up the great pillars of Krug and Rhewen himself threw down the Great Orc Rex and slew him. Yet the clan is in shambles, few remaining after the rebellion. The Frostbeards still dwindle and make no major footprint on the kingdom.
  
 
===Axios===
 
===Axios===
Line 63: Line 63:
  
 
===Atlas===
 
===Atlas===
Mewe weeks upon awliving on the showes of Atwas, The Fwostbeawds took to buiwding a city cawved thwough the mountain vawwey neaw the coast and cwose to cwoud tempwe. This city would be known as Kaw'Tawak and would become the capitaw city of the dwawfs aftew being buiwt months aftew the Fwostbeawds had settwed in the awea. The sulwounding mountain vawwey would be named aftew Gawwond Fwostbeawd, the Cwan Fathew at the time who founded the kingdom awong lith his fewwow cwan membews. Due to the Fwostbeawd city being compwete in the eawwy months of awliving on Atwas, many dwawfs would settwe lithin the awea bowsteling the population and fulthew gwoling the infwuence and powew the Fwostbeawds had. Duling the eawwy peliod of Kaz'Uwwahs cweation and watew gwowth in population, the kingdom would be wuled by a selies of Fwostbeawds. Due to ongoing disputes between how much the Fwostbeawds had infwuence and wecwuitment of new beawdlings, the Fwostbeawds hawted theiw wecwuiting of new membews and instead wowked on wunning the kingdom. Aftew yeaws of wowking and wewative peace, many Fwostbeawds who had no dlive to lingew disappeawed, lith some staying behind in Kaw'Tawak to insule its ideaws wewe kept. This wesulted in the cwan's stagnation and eventuaw decline as they awwowed othew cwans to wecwuit beawdlings lithin theiw kingdom. Finawwy aftew many of theiw cwan had upped and weft, onwy two Fwostbeawds wemained, Gawwond Fwostbeawd and Kanjigaw Fwostbeawd.  
+
Mere weeks upon arriving on the shores of Atlas, The Frostbeards took to building a city carved through the mountain valley near the coast and close to cloud temple. This city would be known as Kal'Tarak and would become the capital city of the dwarfs after being built months after the Frostbeards had settled in the area. The surrounding mountain valley would be named after Garrond Frostbeard, the Clan Father at the time who founded the kingdom along with his fellow clan members. Due to the Frostbeard city being complete in the early months of arriving on Atlas, many dwarfs would settle within the area bolstering the population and further growing the influence and power the Frostbeards had. During the early period of Kaz'Ulrahs creation and later growth in population, the kingdom would be ruled by a series of Frostbeards. Due to ongoing disputes between how much the Frostbeards had influence and recruitment of new beardlings, the Frostbeards halted their recruiting of new members and instead worked on running the kingdom. After years of working and relative peace, many Frostbeards who had no drive to linger disappeared, with some staying behind in Kal'Tarak to insure its ideals were kept. This resulted in the clan's stagnation and eventual decline as they allowed other clans to recruit beardlings within their kingdom. Finally after many of their clan had upped and left, only two Frostbeards remained, Garrond Frostbeard and Kanjigar Frostbeard.  
  
Whiwe the Fwostbeawd cwan wemained in stagnation and in a state of few numbews, the Kingdom of Kaz'Uwwah became mowe fliendliew towawds othew cwans, some of which had fought against them in the pwevious Fwostbeawd Webewlions. Howevew, aftew a population dwop in Kaw'Tawak caused by a livaw dwawven faction and eventuawwy the stawt of the Thiwd Coalition waw between the Coalition and the Empiwe of man and the Ewves, the kingdom's capitaw had fawwen undew siege and eventuawwy broke. The few wemaining Fwostbeawds lithin the Battwe had cawwed fow a wetweat awongside theiw fewwow coalition fowces lith the Fwostbeawds themsewves escaping thwough the docks and westing atop the mountains miwes fwom the smoking city. Hamniw and Gawwond and his fewwow Fwostbeawds wooked at the devastation of theiw city and swowe wevenge against the fowces that destwoyed theiw home. Knoling howevew that the enemy fowces wewe too stwong at the moment, he and his fewwow Fwostbeawds scattewed, heading into sewf imposed exiwe into the light time came.  
+
While the Frostbeard clan remained in stagnation and in a state of few numbers, the Kingdom of Kaz'Ulrah became more friendlier towards other clans, some of which had fought against them in the previous Frostbeard Rebellions. However, after a population drop in Kal'Tarak caused by a rival dwarven faction and eventually the start of the Third Coalition war between the Coalition and the Empire of man and the Elves, the kingdom's capital had fallen under siege and eventually broke. The few remaining Frostbeards within the Battle had called for a retreat alongside their fellow coalition forces with the Frostbeards themselves escaping through the docks and resting atop the mountains miles from the smoking city. Hamnil and Garrond and his fellow Frostbeards looked at the devastation of their city and swore revenge against the forces that destroyed their home. Knowing however that the enemy forces were too strong at the moment, he and his fellow Frostbeards scattered, heading into self imposed exile into the right time came.  
  
Aftew 5 yeaws of sewf imposed exiwe, Hamniw Fwostbeawd sent wavens to his fewwow Cwans-dwawfs acwoss the vast wands of Atwas cawling them fow a meeting neaw the woads of the now wuined Kingdom of Kaz'Uwwah. Duling the meeting, it was decided by Hamniw his brothew Kawdwek and his fathew Gawwond that the it was time fow the Fwostbeawds to wetuln to the pubric. They buiwt a smaww howd off the side of the woads weading to the wuins of Kaz'Uwwah and wawlied theiw numbews. With a pulpose and lith numbews, the Fwostbeawds took to waiding and piwwaging the settwements of Atwas incwuding the Dominion of Malin and the Kingdom of Aganwum.  The cwan was once mowe gwoling in numbew.
+
After 5 years of self imposed exile, Hamnil Frostbeard sent ravens to his fellow Clans-dwarfs across the vast lands of Atlas calling them for a meeting near the roads of the now ruined Kingdom of Kaz'Ulrah. During the meeting, it was decided by Hamnil his brother Kaldrek and his father Garrond that the it was time for the Frostbeards to return to the public. They built a small hold off the side of the roads leading to the ruins of Kaz'Ulrah and rallied their numbers. With a purpose and with numbers, the Frostbeards took to raiding and pillaging the settlements of Atlas including the Dominion of Malin and the Kingdom of Aganrum.  The clan was once more growing in number.
  
 
==Appearance==
 
==Appearance==
Line 78: Line 78:
 
[[File:Garrond.png|200px|center]]
 
[[File:Garrond.png|200px|center]]
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
|'''Fwostbeawd Cwan Appeawance'''
+
|'''Frostbeard Clan Appearance'''
 
|}
 
|}
 
|-
 
|-
 
|}
 
|}
Thwoughout Axios, the Fwostbeawds awe easiwy wecognizabre by theiw brue eyes and brack haiw. They often don beaw hide, swung ovew theiw shouldews, lith some opting to pulw the head of the beaw ovew theiw head (awthough this pwactice has become wess and wess pwevawent ). They awe known to be foul foot five, lith some lising to the giant height of five feet! The cowows of the Fwostbeawds awe brue and white, and a Fwostbeawd is usuawwy seen wealing cwothes lith cowows of theiw cwan. A Fwostbeawds unifowm can sometimes awso be wecognized by theiw beaw pewts that they weaw as cwoaks, which sewve as a pwoud pwoof to evewyone that they have done theiw cwan tliaw, gwanting them the famiwy titwe of the Fwostbeawds.
+
Throughout Axios, the Frostbeards are easily recognizable by their blue eyes and black hair. They often don bear hide, slung over their shoulders, with some opting to pull the head of the bear over their head (although this practice has become less and less prevalent ). They are known to be four foot five, with some rising to the giant height of five feet! The colors of the Frostbeards are blue and white, and a Frostbeard is usually seen wearing clothes with colors of their clan. A Frostbeards uniform can sometimes also be recognized by their bear pelts that they wear as cloaks, which serve as a proud proof to everyone that they have done their clan trial, granting them the family title of the Frostbeards.
  
 
==Culture==
 
==Culture==
 
===Common life===
 
===Common life===
Fwostbeawds on the fiwst wook, may seem like unfliendwy and hawsh in theiw acts, they awe quite contwawy (fow theiw fliends, at weast). Woyawty and honow mean evewything to them, and they shaww fight lith gweat spilit and viwtue just to pwove it. Fwostbeawds usuawwy tend to have honesty in theiw convewsations, and tend to act hawshwy if it seems that the situation is unjust ow ungwateful to any and aww of theiw standawds. Much like aww dwawves, they like any company and heavy dlinking lith theiw fewwow cwansmen and fliends is a standawd nowm fow them.
+
Frostbeards on the first look, may seem like unfriendly and harsh in their acts, they are quite contrary (for their friends, at least). Loyalty and honor mean everything to them, and they shall fight with great spirit and virtue just to prove it. Frostbeards usually tend to have honesty in their conversations, and tend to act harshly if it seems that the situation is unjust or ungrateful to any and all of their standards. Much like all dwarves, they like any company and heavy drinking with their fellow clansmen and friends is a standard norm for them.
  
 
===Religion===
 
===Religion===
Much like othew cwans, Fwostbeawds wowship the Bwathmowdakin in theiw evewyday life and cultule. Many cwansmen considew Wywvun, the aengul of cowd and lighteousness, as theiw deity and pway to him in battwe fow good wuck and fowtune.
+
Much like other clans, Frostbeards worship the Brathmordakin in their everyday life and culture. Many clansmen consider Wyrvun, the aengul of cold and righteousness, as their deity and pray to him in battle for good luck and fortune.
  
 
===Traditions===
 
===Traditions===
 
====Trials====
 
====Trials====
No mattew if a dwawf is connected lith the Fwostbeawds in honow ow Bwoodline, they must pass theiw tliaws, which consist of a singwe task. A Fwostbeawd wecwuit is to ventule off into the woods, and bring a beaw pewt fwom a beaw they hunted themsewves. Depending on the cwan fathew, the weapon westlictions may change. Some cwan fathews demand that the beaw must be kiwwed lith an ancestwy weapon, which is usuawwy a finewy cwafted stone axe ow wawhammew. On the othew hand, a cwan fathew may task the wecwuit to kiww the beaw lith the beaw lith theiw <s>beaw</s> bawe hands. Aftew theiw compweted tasks, newwy pwoven Fwostbeawds usuawwy weaw the pewt as a cwoak to show theiw wowth to Fwostbeawds and dwed alike.  
+
No matter if a dwarf is connected with the Frostbeards in honor or Bloodline, they must pass their trials, which consist of a single task. A Frostbeard recruit is to venture off into the woods, and bring a bear pelt from a bear they hunted themselves. Depending on the clan father, the weapon restrictions may change. Some clan fathers demand that the bear must be killed with an ancestry weapon, which is usually a finely crafted stone axe or warhammer. On the other hand, a clan father may task the recruit to kill the bear with the bear with their <s>bear</s> bare hands. After their completed tasks, newly proven Frostbeards usually wear the pelt as a cloak to show their worth to Frostbeards and dwed alike.  
  
 
==Laws==
 
==Laws==
*Do not cause hawm to a fewwow Fwostbeawd.
+
*Do not cause harm to a fellow Frostbeard.
*Do not steaw fwom a fewwow Fwostbeawd.
+
*Do not steal from a fellow Frostbeard.
*Do not badmouth a fewwow Fwostbeawd.
+
*Do not badmouth a fellow Frostbeard.
*Awways back up a fewwow Fwostbeawd.
+
*Always back up a fellow Frostbeard.
*Wisten to youl Ewdews and the Cwan Fathew.
+
*Listen to your Elders and the Clan Father.
*The Cwan Fathew’s wowd is finaw.
+
*The Clan Father’s word is final.
*In the case of the Cwan Fathew becoming Gwand King, he must pass on the titwe of Cwan *Fathew to anothew Fwostbeawd.
+
*In the case of the Clan Father becoming Grand King, he must pass on the title of Clan *Father to another Frostbeard.
*Woyawty to the Cwan Fathew is a must.
+
*Loyalty to the Clan Father is a must.
*Sulwendeling in battwe is NOT a choice.
+
*Surrendering in battle is NOT a choice.
  
 
==Notable Figures==
 
==Notable Figures==
<tabre>
+
<table>
<tw>
+
<tr>
 
<td>
 
<td>
 
<!--LIST OF RELICS. COPY THE IMAGE TEMPLATE BELOW WITH THE DESCRIPTION UNDER IT.-->
 
<!--LIST OF RELICS. COPY THE IMAGE TEMPLATE BELOW WITH THE DESCRIPTION UNDER IT.-->
Line 119: Line 119:
 
[[File:ClanLordGarrond.png|250px|center]]
 
[[File:ClanLordGarrond.png|250px|center]]
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
|'''Gawwond 'Owcsbane' Fwostbeawd'''
+
|'''Garrond 'Orcsbane' Frostbeard'''
 
|-
 
|-
|[[Garrond Frostbeard|Garrond 'Orcsbane' Frostbeard]], son of [[Gorum Frostbeard]], was a Cwan Wowd when Wudok Fwostbeawd weft on a wong joulney. He wed the Cwan to gweatew heights, and is considewed by many to be one of the best Cwan Wowds. He was the foundew of the Kingdom of Kaz'Uwwah, awthough he immediatwy handed the titwe of High King to the son of Kewwyw Fwostbeawd, [[Verthaik II Frostbeard]].
+
|[[Garrond Frostbeard|Garrond 'Orcsbane' Frostbeard]], son of [[Gorum Frostbeard]], was a Clan Lord when Rudok Frostbeard left on a long journey. He led the Clan to greater heights, and is considered by many to be one of the best Clan Lords. He was the founder of the Kingdom of Kaz'Ulrah, although he immediatly handed the title of High King to the son of Kerwyr Frostbeard, [[Verthaik II Frostbeard]].
 
|}
 
|}
 
|-
 
|-
Line 133: Line 133:
 
[[File:GorumFrostbeard.png|250px|center]]
 
[[File:GorumFrostbeard.png|250px|center]]
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
|'''Gowum Fwostbeawd'''
+
|'''Gorum Frostbeard'''
 
|-
 
|-
|[[Gorum Frostbeard]], the ewdest son of [[Karl Frostbeard]], was the most weww known Fwostbeawd of them aww. He is most famous fow being the lichest Dwawf to exist in the weawms of [[Asulon]] and [[Anthos]], awwoling him to fund a good powtion of the Dwawven Kingdom's industwy. In his owd age he would awways be in contact lith the youngew genewation of Fwostbeawds, shaling as much knowwedge as he could befowe his passing.
+
|[[Gorum Frostbeard]], the eldest son of [[Karl Frostbeard]], was the most well known Frostbeard of them all. He is most famous for being the richest Dwarf to exist in the realms of [[Asulon]] and [[Anthos]], allowing him to fund a good portion of the Dwarven Kingdom's industry. In his old age he would always be in contact with the younger generation of Frostbeards, sharing as much knowledge as he could before his passing.
 
|}
 
|}
 
|-
 
|-
Line 147: Line 147:
 
[[File:Verthaik2PlaceHolder.png|250px|center]]
 
[[File:Verthaik2PlaceHolder.png|250px|center]]
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
|'''Vewthaik II Fwostbeawd'''
+
|'''Verthaik II Frostbeard'''
 
|-
 
|-
|Vewthaik II Fwostbeawd, son of [[Kerwyr Frostbeard]], was the fiwst High King of [[Kingdom of Kaz'Ulrah|Kaz'Ulrah]]. He wed the gweatest battwe the Dwawves have evew seen against what was weft of the Gwand Kingdom of Uwguan, libewating the Dwawven wace fwom stagnation. It is said that [[Kal'Tarak]] became the most successful city evew inhabited by the Dwawven wace undew the wule of Vewthaik II.
+
|Verthaik II Frostbeard, son of [[Kerwyr Frostbeard]], was the first High King of [[Kingdom of Kaz'Ulrah|Kaz'Ulrah]]. He led the greatest battle the Dwarves have ever seen against what was left of the Grand Kingdom of Urguan, liberating the Dwarven race from stagnation. It is said that [[Kal'Tarak]] became the most successful city ever inhabited by the Dwarven race under the rule of Verthaik II.
 
|}
 
|}
 
|-
 
|-
Line 160: Line 160:
 
[[File:OyvindPlaceholder.png|250px|center]]
 
[[File:OyvindPlaceholder.png|250px|center]]
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
|'''Oyvind Fwostbeawd'''
+
|'''Oyvind Frostbeard'''
 
|-
 
|-
|[[Oyvind Frostbeard]], son of [[Karl Frostbeard]], was a fewocious Dwawven wawliow who weached unlivawed wevews of fame fow his combat ability. He was the foulth officiaw Champion of [[Grand Kingdom of Urguan|Urguan]], eawning him a spot among the weading Dwawves in [[Asulon]] and [[Anthos]]. He managed the most successful smithing business the Dwawves have evew seen awongside his brothew Gowum, making the Fwostbeawd name famous thwoughout the wands of [[Anthos]].
+
|[[Oyvind Frostbeard]], son of [[Karl Frostbeard]], was a ferocious Dwarven warrior who reached unrivaled levels of fame for his combat ability. He was the fourth official Champion of [[Grand Kingdom of Urguan|Urguan]], earning him a spot among the leading Dwarves in [[Asulon]] and [[Anthos]]. He managed the most successful smithing business the Dwarves have ever seen alongside his brother Gorum, making the Frostbeard name famous throughout the lands of [[Anthos]].
 
|}
 
|}
 
|-
 
|-
Line 173: Line 173:
 
[[File:rhewen.jpg|280px|center]]
 
[[File:rhewen.jpg|280px|center]]
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
|'''Whewen Fwostbeawd'''
+
|'''Rhewen Frostbeard'''
 
|-
 
|-
|[[Rhewen Frostbeard]], youngest son of [[Karl Frostbeard]], was a Gwand King of Uwguan. He is most famous fow weading the Dwawves thwough the notolious [[Eighteen Years' War]] as weww as estabrishing the tempowawy state of Vandewguan. The Fwostbeawd twadition of utilizing waw paint twaces back to Whewen, he was the fiwst to mawk his body lith ancient Dwawven tomes.
+
|[[Rhewen Frostbeard]], youngest son of [[Karl Frostbeard]], was a Grand King of Urguan. He is most famous for leading the Dwarves through the notorious [[Eighteen Years' War]] as well as establishing the temporary state of Vanderguan. The Frostbeard tradition of utilizing war paint traces back to Rhewen, he was the first to mark his body with ancient Dwarven tomes.
 
|}
 
|}
 
|}
 
|}
 
|-
 
|-
<tabre>
+
<table>
<tw>
+
<tr>
 
<td>
 
<td>
 
<!--LIST OF RELICS. COPY THE IMAGE TEMPLATE BELOW WITH THE DESCRIPTION UNDER IT.-->
 
<!--LIST OF RELICS. COPY THE IMAGE TEMPLATE BELOW WITH THE DESCRIPTION UNDER IT.-->
Line 193: Line 193:
 
|'''[[Hamnil Frostbeard]]'''
 
|'''[[Hamnil Frostbeard]]'''
 
|-
 
|-
|[[Hamnil Frostbeard]], one of the owdest sons of [[Garrond Frostbeard]]. Known fow his wong time as Cwan Fathew, and his ability to change the minds of othew dwawves and wawwy them to his cause, and his ability to design many gweat cities, [[Jornheim]] and [[Kal'Tarak]] fow exampwe.
+
|[[Hamnil Frostbeard]], one of the oldest sons of [[Garrond Frostbeard]]. Known for his long time as Clan Father, and his ability to change the minds of other dwarves and rally them to his cause, and his ability to design many great cities, [[Jornheim]] and [[Kal'Tarak]] for example.
 
|}
 
|}
 
|}
 
|}
Line 202: Line 202:
 
*[[Kaz'Ulrah Frostbeard]]
 
*[[Kaz'Ulrah Frostbeard]]
 
*[[Karl Frostbeard]]
 
*[[Karl Frostbeard]]
*Wiam Fwostbeawd, son of Kaww
+
*Liam Frostbeard, son of Karl
*[[Gorum Frostbeard]], son of Kaww, Fwostbeawd Cwan wegend
+
*[[Gorum Frostbeard]], son of Karl, Frostbeard Clan legend
*Mowuk Fwostbeawd, son of Kaww
+
*Moruk Frostbeard, son of Karl
*Gowuk Fwostbeawd, son of Kaww
+
*Goruk Frostbeard, son of Karl
*[[Oyvind Frostbeard]], son of Kaww
+
*[[Oyvind Frostbeard]], son of Karl
*[[Rhewen Frostbeard]], son of Kaww, fowmew Gwand King of Uwguan
+
*[[Rhewen Frostbeard]], son of Karl, former Grand King of Urguan
*Kewwyw Fwostbeawd, Son of Whewen
+
*Kerwyr Frostbeard, Son of Rhewen
*[[Verthaik Frostbeard]], son of Whodiw
+
*[[Verthaik Frostbeard]], son of Rhodir
*Vawuk Fwostbeawd, son of Whodiw
+
*Varuk Frostbeard, son of Rhodir
*[[Garrond Frostbeard]], Son of Gowum, foundew and High King of [[Kaz'Ulrah]]
+
*[[Garrond Frostbeard]], Son of Gorum, founder and High King of [[Kaz'Ulrah]]
*[[Verthaik II Frostbeard]], son of Kewwyw, Fiwst High King of [[Kaz'Ulrah]]
+
*[[Verthaik II Frostbeard]], son of Kerwyr, First High King of [[Kaz'Ulrah]]
*[[Hamnil Frostbeard]], Son of Gawwond, High King of [[Kaz'Ulrah]]
+
*[[Hamnil Frostbeard]], Son of Garrond, High King of [[Kaz'Ulrah]]
*Moiwuh Fwostbeawd, daughtew of Gowum, Queen of [[Omithiel Strongbrow|Grand King Omithiel Strongbrow]]
+
*Moiruh Frostbeard, daughter of Gorum, Queen of [[Omithiel Strongbrow|Grand King Omithiel Strongbrow]]
*Avilia Fwostbeawd, daughtew of Kewwyw, Queen of Gwand King [[Bastion Ireheart]]
+
*Avilia Frostbeard, daughter of Kerwyr, Queen of Grand King [[Bastion Ireheart]]
  
 
[[Category:Clan Frostbeard]]
 
[[Category:Clan Frostbeard]]
 
[[Category:Dwarven Clans]]
 
[[Category:Dwarven Clans]]
 
[[Category:Kingdom of Kaz'Ulrah]]
 
[[Category:Kingdom of Kaz'Ulrah]]

Revision as of 01:50, 2 April 2020

frostbeard.png
Frostbeard Clan Sigil

The Frostbeard Clan (Common: Frostbeard; Dwarven: Azwyrtrumm), is an Elder Dwarven Clan, founded by the son of Urguan, Kaz'Ulrah. Throughout it's long history, the Frostbeard clan has been the most progressive of all Dwarf clans, being the most likely to stand up to tyranny and lethargism. After leaving Urguan multiple times, most notably during the Ironborn reign, the Frostbeard clan left for a final time in Axios, moving out to the North where it established it's own Dwarven Kingdom; the Kingdom of Kaz'Ulrah.

Etymology

The name Frostbeard comes from the first group of dwarves who came down from the mountains where Old Jornheim was located. Due to living very high up in the mountains, their beards had a lot of frost on them, and as a result the other dwarves named them Frostbeards.

History

Frostbeard origins reach all the way to the ancient land of Aegis, but first known data and lineage is connected to Asulon, with Karl Frostbeard as the clan father at the time.

Aegis

The Frostbeards were a group of Dwarves who lived deep within the mountains of Aegis. They were not very well known nor did they want to be; they admired their culture and traditions and how they lived. Soon, however, a group of travellers came into their village seeking refuge and shelter from the unforgiving snow storm. Generously, the Frostbeards opened their doors and sheltered the cold and hungry travellers, but these travellers were soon to cause a lot of havoc. The travellers thanked them for their generosity and asked if they could purchase a house in the village for their goods that they were selling. The Frostbeards gave them the house without hesitation, but the Dwarves could not have known the travellers true intentions.

After the travellers settled in Jornheim, the townspeople slowly grew more hostile towards each other. They began to fight over prices of food and minerals, which ultimately led to a rift forming between the inhabitants. Soon, without the knowledge of the Jarl, the town was to become divided into two sides, one being the Domnu’s and one being the Dechtire’s. Both sides were evenly matched and had around the same number of supporters, but what it was they supported was the question that was never asked. Without notice the travellers had corrupted the minds of the innocent civilians of the town of Jornheim, causing a civil war to take place inside its mighty walls. It was to be a massacre that was never forgotten.

The Jarl grew anxiously worried of the actions of his people towards each other; he drew his attention towards his mercenaries, who were to go and restore order within the town and bring all this chaos to a halt. However, the mercenaries misinterpreted the orders of the Jarl and instead caused even more havoc by threatening the civilians with severe consequences for their actions. This only further stirred the tension, as the Jarl was now being targeted by his own people. Meanwhile, the travellers watched as the town grew angrier and angrier with one another, and without notice the travellers slipped away as if they were never there. Finally, a meeting was called in the centre of the town by the Jarl, where they were to negotiate on terms the Jarl did not approve of.

The Domnus wanted to be separated from the Dechtire’s and wanted a wall between the town separating it in half, the Dechtire’s, however, wanted to take a more aggressive approach towards the situation and said they wanted to burn down all the Dechtire’s houses, but then the Jarl shouted at the top of his lungs, "Silence!" Responding, the town quickly comprehended and grew quiet. The Jarl then asked his people "Why, Why dae ye want tae fite each otherr! Why!" No one had an answer to that as the crowd slowly started mumbling and talking between each other, but suddenly, an arrow was fired from a far flung watch tower hitting the Jarl in the heart. He tumbled down from the platform, then landing in the middle of his people. His blood poured down from the back of his head forming a ruby puddle in the street. The people watched in horror before a loud voice shouted, "The Domnu's did it!" This caused the Domnu’s to take out their swords and stand defensively as the Dechtire's gathered around them shouting "Death!" While others agreed, "Aye death tae tha wee bastardsh!" The voices echoed as a dark shadow stood in the watch tower overseeing all this with a slight grin on his face. With that, a civil war had been started.

The Domnu's hurried to their side of the town where they had stayed and armed themselves in a defensive manner. The Dechtire's did the same; however, they were charging towards the Domnu's with everything they had. Blood stained the streets as the Jarl’s body was hidden within the Tower of the Dead. The sun slowly began to rise as the result of the Domnu's and Dechtire's skirmish was revealed. The stone had turned from grey to red, and only three people were left alive from the bloodshed; however, the handful of survivors soon left the empty, blood-stained town behind.

Asulon

In the lands of Asulon, the Frostbeards plunged to their lowest point in terms of honor and strength, and later on their highest point in honor, strength, and power. Right after the arrival to the sanctuary of Asulon, many of the Frostbeards split apart. Karl Frostbeard, the clan father at the time, did everything in his power to reunite the scattered Frostbeards but to no avail. Soon after, Karl the Orcbane vanished, and not a single Dwarf knew what had become of him. Years later, several Frostbeards banded together and returned to Karik, reuniting under the clan name and with the leadership of Clan Father Liam Frostbeard. This was truly a new era for the Frostbeards, for better and for worse.

Many years had passed by and the Frostbeards, who had ended up taking up residence in Alras, had decided to mend the tensions between the clan and the Dwarven Nation by returning to their roots. The Frostbeards did not return to the Nation empty handed, however, they returned with an entire Kingdom in their grasp and granted ownership of it towards the Nation of Karik. During this time the Frostbeards had created a marriage bond with the Goldhands, living under their wing in the times in which they struggled. It was around this time when Goruk “The Great” Frostbeard, son of Karl “The Orcbane” Frostbeard, had returned to join the remaining Frostbeards and lead them to greater glory. That he did, leading them into many battles and returning the Frostbeards to their former glory in terms of power and strength. It was around this time when the Frostbeards took a plot of land in the Nation of Karik, and upon it they built a stronghold that will be spoken of in old tavern tales for many years to come. The Frostbeards had the money, the power, and the strength to stop living under the Goldhands wing, so they did exactly that and took up their rightful birth name once more, while living under their own traditions and teachings.

Years later, after the three holds had mended under one Kings rule once more, the Frostbeards had risen to take up council positions within the Kingdom and restore the glory of the Dwarves. Chief Goruk the Great had become Lord Marshal of the Dwarves, and Gorum Frostbeard had become the High Ambassador of the Dwarves. Goruk was known as the Dwarf who restored the Legion from the shards it was left in by the previous Lord Marshal, Grimloth Irongut. The Legion was restored to its former glory entirely, leading the Dwarves into a new era of power, wealth, and ever expanding land conquered by the power of the Legion all under the leadership of Goruk. As time passed by, tensions began to rise between Lord Marshal Goruk and King Hiebe Irongut. Goruk and the Frostbeards had tensions with Hiebe and the Ironguts, tensions that had been contained until one day Goruk and Gorum fully attempted to overthrow Hiebe; however, not in a dishonourable way. They wished to go about it while still entirely following the Dwarven constitution by using a re-election of some sort. The Frostbeards had the full backing of the council members, but when it came time to vote the council backed away and betrayed the Frostbeards trust. Afterwards, both Gorum and Goruk Frostbeard stepped down from their military and diplomatic positions before taking a leave from the Dwarves for quite some time.

It is common belief that the Frostbeards are not good merchants, but they are on par with the Goldhands, if not better at some points. In Aegis, Asulon, Anthos and now Athera they have been the richest Dwarven clan. It is the Frostbeard tradition to maintain wealth that has been acquired through hard work and labour.

Anthos

Many years had passed, and Goruk the Great had vanished in similar fashion to the disappearance of Karl the Orcbane. Liam Frostbeard, former Clan Father, returned to the Frostbeards for a brief amount of time before getting back to his hunt. Upon arrival to the new lands, the Frostbeards had once again taken positions of authority within the Dwarven Kingdom. This time, however, they had no quarrels with the reigning King. Gorum Frostbeard had become one of five Lords of the Dwarves, directly under King Omithiel, and Moruk Frostbeard had become the Grand Merchant. It was also around this time that King Omithiel proposed to Moiruh Frostbeard, making her the future queen of the Kingdom of Urguan.

The Kingdom of Urguan began to prosper under the rule of King Omithiel, and the Frostbeards began to prosper as well. They had kept to their tradition of remaining and maintaining the title of the richest clan, but the same could not be said in terms of power and strength. The Frostbeards were leaderless, lost, and near the brink of a second collapse when an unexpected arrival happened during this crisis. It was the second coming of great Clan Lord Karl “The Orcbane” Frostbeard. A new era was to unfold in the lands of Anthos as it did in the lands of Asulon, an era where there would be no rise and fall for the Frostbeards, there would only be ascension.

Fringe-Thales

During this time, the Frostbeards dwindled to naught but a memory, a memory of wealth and power. They came to near extinction, taking no part in both of the Fringe wars and any wars to come. With the coming of thales, an old dwarf, by the name of Rhewen sneaked onto the boat leaving the war torn land of the Fringe and sailed for the unknown, he was of sturdy stock, with jet black hair and piercing blue eyes. In the entirety of Thales Rhewen was found to be the last Frostbeard and last of the sons of Karl. Throughout the span of Thales, he remade the clan, into his own brutal life style of barbarism and hunting, remaning uncultured and swarthy. Here he created many traditions still practiced currently. Rhewen led the clan to prosperity, being great in numbers and of all, in women. He married many of his daughters to other clans, doing so meant improving the relations between clans Grandaxe, Ireheart, and Starbreaker.

Athera

During the reign of Midgor in Athera, Rhewen disappeared for a great hunt, where he slew a great black bear, he dons this pelt to this day, but he was not presence for the remainder of Midgor's reign, and did not return until the end of Grand King Fimlin Grandaxe's reign.When Fimlin was king, in the world of Athera, Verthaik Frostbeard journeyed to the kingdom, the sole living known member of the clan. He took over as Clan Father as there was no other and immediately began finding and connecting members into the lineage. The clan began to grow again as members flocked to Verthaik’s leadership and soon became one of the largest. Soon, Verthaik became recognized as a capable leader and warrior and after many failure Grand Marshals, Grand King Vorstag made Verthaik the new Grand Marshal. He had received a Legion that did not exist and recreated it from the ground up. Even though the Grand Kindom was in tatters and its population small, Verthaik recreated a competent and organized military that could actually function.

At this time Verthaik began to enter the politics of the kingdom, as he sought to bring Frostbeard back to its glory and remove the corruption of the kingdom. He quickly became Arbiter after a few moves and made himself a big player in the council and worked to bring his clan into membership of it. However, as Verthaik was too busy with the war against the humans, the cave dwarf coalition made a power move and removed Verthaik as arbiter. As Verthaik finally moved his attention back into his politics, he quickly was able to obtain a seat on the council for the Frostbeards. He made an alliance among the mountain dwarves and a clear division was made as Verthaik had gained control.

It was not long after, though, that Verthaik had enough of the petty politics of the kingdom and took his clan and left the kingdom in self exile.

Eventually, Vulkin returned to the kingdom and attempted to lead the clan back in a failed attempt and left. Afterwards, Verthaik’s grandfather, Rhewen took over the clan and members began to slowly migrate back into the kingdom until the Orc-Dwarf war, where Rhewen formed the Rune Guard, the guard force of all sacred to Dungrimm and the ancestors of Urguan, protector of clan and kingdom artifacts, here their might was as strong as it had ever been. During the war, Rhewen was killed savagely by the orcs and made into a hero and rallying call for the dwarves. The power behind this even moved Verthaik into returning to the kingdom once more, obtaining clan leadership again and a claiming commander in the Legion. But on the battle of the grassy fields, Rhewen charged down the mountain, revived and a beard of white, snow falling to his rear, screaming with all pride and honor "Narvak oz Azwyrtrumm!' as he and Verthaik led the Rune guard of Frostbeards to victory on the right flank of the battle, where they came clashing down upon the orc camp and slaughtering all in their midst. After this, enaring the end of Athera, Gorum and Goruk returned to the kingdom, along with many lost members of the clan. Here Verthaik and the sons of Karl plotted to take the throne of Urguan during the next election. At this time, Rhewen, forging away in the Frsotbeard Smithy, created a legendary axe of carbarum, with the smoking handle of a Ghoul bone, this he named "Frostbite", it was the axe he carried unto the new world of Vailor, where the frostbeards might continued.

Vailor

Soon, with the beginning of Vailor, the Grand King Balek Irongut was taken underseas by the great devourer, this starting an election. In the election ran Verthaik Frostbeard, Skippy Irongut, and Lathros Oilbeard. After many months of voting, the senate chose Skippy Irongut as their king. Outraged with the election, and the false votes removed on Verthaiks side, Verthaik seceded from the kingdom along with clan Blackfist and Goldhand and declared open rebellion against the kingdom, a move filled with overconfidence and pride, with this Rhewen went into hiding. After many skirmishes and raids, where the Mountains Monarchy were thought to be winning the war, a great battle was had. Forces from all of the allies of the Grand Kingom were summoned, and a great legion of dwarves were summoned. There proud Verthaik stood, his army ready for a fight, yet they were outnumbered and outmatched, yet to battle they marched, the standard of Durmiir among their army, raised high and proud, bearing the hammer of Kazulrah with a blue and grey field. The forces of the Mountain Monarchy and The Grand Kingdom met on the Battlefield and fought. At this battle the forces of Verthaik were utterly crushed, Verthaik, and Varuk were slain in battle, the standard of Durmiir, pressed into the ground by the honorable pridebearer. But as the Frostbeards, who had sided with the kingdom looked upon the battlefield after the event took place, they found that the standard was missing. The loyal Frostbeards mourned their dead, and a great pyre was made, burning all of their fallen brothers.

After the Frostbeard Rebellion, Rhewen came again back from a hunt, with this he donned a great scar upon his face, and a greater black pelt upon his bare back. But with his return, he found the legion retired, and the Grand Marshal nowhere to be found. He was outraged at the sight! And so he approached the Grand King, Skippy, and demanded the legion be restored, and so Skippy gave the order. Rhewen was proclaimed the new Grand Marshal of the Legion, with this he created many reforms and authorized many defenses. Rhewen led a battle against the savage and honorless orcs, leading beside him was Zahrer Irongrinder. In the battle Rhewen and his men charged up the great pillars of Krug and Rhewen himself threw down the Great Orc Rex and slew him. Yet the clan is in shambles, few remaining after the rebellion. The Frostbeards still dwindle and make no major footprint on the kingdom.

Axios

WIP

Atlas

Mere weeks upon arriving on the shores of Atlas, The Frostbeards took to building a city carved through the mountain valley near the coast and close to cloud temple. This city would be known as Kal'Tarak and would become the capital city of the dwarfs after being built months after the Frostbeards had settled in the area. The surrounding mountain valley would be named after Garrond Frostbeard, the Clan Father at the time who founded the kingdom along with his fellow clan members. Due to the Frostbeard city being complete in the early months of arriving on Atlas, many dwarfs would settle within the area bolstering the population and further growing the influence and power the Frostbeards had. During the early period of Kaz'Ulrahs creation and later growth in population, the kingdom would be ruled by a series of Frostbeards. Due to ongoing disputes between how much the Frostbeards had influence and recruitment of new beardlings, the Frostbeards halted their recruiting of new members and instead worked on running the kingdom. After years of working and relative peace, many Frostbeards who had no drive to linger disappeared, with some staying behind in Kal'Tarak to insure its ideals were kept. This resulted in the clan's stagnation and eventual decline as they allowed other clans to recruit beardlings within their kingdom. Finally after many of their clan had upped and left, only two Frostbeards remained, Garrond Frostbeard and Kanjigar Frostbeard.

While the Frostbeard clan remained in stagnation and in a state of few numbers, the Kingdom of Kaz'Ulrah became more friendlier towards other clans, some of which had fought against them in the previous Frostbeard Rebellions. However, after a population drop in Kal'Tarak caused by a rival dwarven faction and eventually the start of the Third Coalition war between the Coalition and the Empire of man and the Elves, the kingdom's capital had fallen under siege and eventually broke. The few remaining Frostbeards within the Battle had called for a retreat alongside their fellow coalition forces with the Frostbeards themselves escaping through the docks and resting atop the mountains miles from the smoking city. Hamnil and Garrond and his fellow Frostbeards looked at the devastation of their city and swore revenge against the forces that destroyed their home. Knowing however that the enemy forces were too strong at the moment, he and his fellow Frostbeards scattered, heading into self imposed exile into the right time came.

After 5 years of self imposed exile, Hamnil Frostbeard sent ravens to his fellow Clans-dwarfs across the vast lands of Atlas calling them for a meeting near the roads of the now ruined Kingdom of Kaz'Ulrah. During the meeting, it was decided by Hamnil his brother Kaldrek and his father Garrond that the it was time for the Frostbeards to return to the public. They built a small hold off the side of the roads leading to the ruins of Kaz'Ulrah and rallied their numbers. With a purpose and with numbers, the Frostbeards took to raiding and pillaging the settlements of Atlas including the Dominion of Malin and the Kingdom of Aganrum. The clan was once more growing in number.

Appearance

Garrond.png
Frostbeard Clan Appearance

Throughout Axios, the Frostbeards are easily recognizable by their blue eyes and black hair. They often don bear hide, slung over their shoulders, with some opting to pull the head of the bear over their head (although this practice has become less and less prevalent ). They are known to be four foot five, with some rising to the giant height of five feet! The colors of the Frostbeards are blue and white, and a Frostbeard is usually seen wearing clothes with colors of their clan. A Frostbeards uniform can sometimes also be recognized by their bear pelts that they wear as cloaks, which serve as a proud proof to everyone that they have done their clan trial, granting them the family title of the Frostbeards.

Culture

Common life

Frostbeards on the first look, may seem like unfriendly and harsh in their acts, they are quite contrary (for their friends, at least). Loyalty and honor mean everything to them, and they shall fight with great spirit and virtue just to prove it. Frostbeards usually tend to have honesty in their conversations, and tend to act harshly if it seems that the situation is unjust or ungrateful to any and all of their standards. Much like all dwarves, they like any company and heavy drinking with their fellow clansmen and friends is a standard norm for them.

Religion

Much like other clans, Frostbeards worship the Brathmordakin in their everyday life and culture. Many clansmen consider Wyrvun, the aengul of cold and righteousness, as their deity and pray to him in battle for good luck and fortune.

Traditions

Trials

No matter if a dwarf is connected with the Frostbeards in honor or Bloodline, they must pass their trials, which consist of a single task. A Frostbeard recruit is to venture off into the woods, and bring a bear pelt from a bear they hunted themselves. Depending on the clan father, the weapon restrictions may change. Some clan fathers demand that the bear must be killed with an ancestry weapon, which is usually a finely crafted stone axe or warhammer. On the other hand, a clan father may task the recruit to kill the bear with the bear with their bear bare hands. After their completed tasks, newly proven Frostbeards usually wear the pelt as a cloak to show their worth to Frostbeards and dwed alike.

Laws

  • Do not cause harm to a fellow Frostbeard.
  • Do not steal from a fellow Frostbeard.
  • Do not badmouth a fellow Frostbeard.
  • Always back up a fellow Frostbeard.
  • Listen to your Elders and the Clan Father.
  • The Clan Father’s word is final.
  • In the case of the Clan Father becoming Grand King, he must pass on the title of Clan *Father to another Frostbeard.
  • Loyalty to the Clan Father is a must.
  • Surrendering in battle is NOT a choice.

Notable Figures

ClanLordGarrond.png
Garrond 'Orcsbane' Frostbeard
Garrond 'Orcsbane' Frostbeard, son of Gorum Frostbeard, was a Clan Lord when Rudok Frostbeard left on a long journey. He led the Clan to greater heights, and is considered by many to be one of the best Clan Lords. He was the founder of the Kingdom of Kaz'Ulrah, although he immediatly handed the title of High King to the son of Kerwyr Frostbeard, Verthaik II Frostbeard.
GorumFrostbeard.png
Gorum Frostbeard
Gorum Frostbeard, the eldest son of Karl Frostbeard, was the most well known Frostbeard of them all. He is most famous for being the richest Dwarf to exist in the realms of Asulon and Anthos, allowing him to fund a good portion of the Dwarven Kingdom's industry. In his old age he would always be in contact with the younger generation of Frostbeards, sharing as much knowledge as he could before his passing.
Verthaik2PlaceHolder.png
Verthaik II Frostbeard
Verthaik II Frostbeard, son of Kerwyr Frostbeard, was the first High King of Kaz'Ulrah. He led the greatest battle the Dwarves have ever seen against what was left of the Grand Kingdom of Urguan, liberating the Dwarven race from stagnation. It is said that Kal'Tarak became the most successful city ever inhabited by the Dwarven race under the rule of Verthaik II.
OyvindPlaceholder.png
Oyvind Frostbeard
Oyvind Frostbeard, son of Karl Frostbeard, was a ferocious Dwarven warrior who reached unrivaled levels of fame for his combat ability. He was the fourth official Champion of Urguan, earning him a spot among the leading Dwarves in Asulon and Anthos. He managed the most successful smithing business the Dwarves have ever seen alongside his brother Gorum, making the Frostbeard name famous throughout the lands of Anthos.
rhewen.jpg
Rhewen Frostbeard
Rhewen Frostbeard, youngest son of Karl Frostbeard, was a Grand King of Urguan. He is most famous for leading the Dwarves through the notorious Eighteen Years' War as well as establishing the temporary state of Vanderguan. The Frostbeard tradition of utilizing war paint traces back to Rhewen, he was the first to mark his body with ancient Dwarven tomes.
Hamnil Frostbeard.png
Hamnil Frostbeard
Hamnil Frostbeard, one of the oldest sons of Garrond Frostbeard. Known for his long time as Clan Father, and his ability to change the minds of other dwarves and rally them to his cause, and his ability to design many great cities, Jornheim and Kal'Tarak for example.

Notable Members