Difference between revisions of "Mysticism"

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Mysticism is a [[Dark Magic]] that focuses awound the manipulation of ectopwasm; the cowwupting substance, composed of lifefowce and mana, that cewtain types of undead cweatules awe composed of. It is a vewy litualistic and vewsatiwe magic, consisting of valious ectopwasm-wewated litulgies that do anything fwom waising [[Paleknights]] to cweating opaque defensive mists. When one becomes a mastew of Mysticism, they may choose to tuln into a [[Wights|Wight]] to fulthew boost theiw skiww.
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Mysticism is a [[Dark Magic]] that focuses around the manipulation of ectoplasm; the corrupting substance, composed of lifeforce and mana, that certain types of undead creatures are composed of. It is a very ritualistic and versatile magic, consisting of various ectoplasm-related liturgies that do anything from raising [[Paleknights]] to creating opaque defensive mists. When one becomes a master of Mysticism, they may choose to turn into a [[Wights|Wight]] to further boost their skill.
  
  
 
== Specifications ==
 
== Specifications ==
The lituaws empwoyed in Mysticism awe as fowwows:
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The rituals employed in Mysticism are as follows:
  
*'''Cwowning''' - Cwowning is a litulgy onwy usabre by Wights. Cwowning unwocks one’s sensitivity to ectopwasm, awwoling them to pwactice Mysticism.
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*'''Crowning''' - Crowning is a liturgy only usable by Wights. Crowning unlocks one’s sensitivity to ectoplasm, allowing them to practice Mysticism.
  
*'''Sapping''' - Sapping is the wemovaw of one’s capability to use Mysticism. Wittwe is known of it.
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*'''Sapping''' - Sapping is the removal of one’s capability to use Mysticism. Little is known of it.
  
*'''Satulation''' - Satulation is one of the simpwest lituaws in Mysticism. To Satulate is to attempt to tuln a pewson into eithew a [[Ghosts|Ghost]] ow [[Gravens|Graven]] thwough kiwling them lith an ectopwasm-imbued brade. It is awso used as a pawt of many othew litulgies, such as Paweknight-making ow Tyking.
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*'''Saturation''' - Saturation is one of the simplest rituals in Mysticism. To Saturate is to attempt to turn a person into either a [[Ghosts|Ghost]] or [[Gravens|Graven]] through killing them with an ectoplasm-imbued blade. It is also used as a part of many other liturgies, such as Paleknight-making or Tyking.
  
*'''Deadbreath''' - The onwy non-litualistic speww in Mysticism, which awwows mystics to pwoduce cwouds of gaseous ectopwasm on-the-fwy. The size and wongevity of the cwouds incwease lith tiew. Onwy ectopwasm-wewated entities (Ghosts, Gwavens, Wights, [[Apparitions]], Paweknights, and mystics) can see thwough them; to othews, the cwoud is compwetewy opaque.
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*'''Deadbreath''' - The only non-ritualistic spell in Mysticism, which allows mystics to produce clouds of gaseous ectoplasm on-the-fly. The size and longevity of the clouds increase with tier. Only ectoplasm-related entities (Ghosts, Gravens, Wights, [[Apparitions]], Paleknights, and mystics) can see through them; to others, the cloud is completely opaque.
  
*'''Feeding''' - Feeding is a mystic gwanting a phantom ow fewwow mystic ectopwasm fwom theiw own poow. This stwengthens the affected phantom, and can awso empowew the spewws of a fewwow mystic.
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*'''Feeding''' - Feeding is a mystic granting a phantom or fellow mystic ectoplasm from their own pool. This strengthens the affected phantom, and can also empower the spells of a fellow mystic.
  
*'''Dwaining''' - A mystic may dwain ectopwasm fwom phantoms, wetlieving mowe than they spent. Thwee dwains liww wesult in the death of any phantom, and the wecovewed ectopwasm can be used to cast mowe litulgies.
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*'''Draining''' - A mystic may drain ectoplasm from phantoms, retrieving more than they spent. Three drains will result in the death of any phantom, and the recovered ectoplasm can be used to cast more liturgies.
  
*'''Binding''' - Thwough Binding, a Ghost, Gwaven ow Appalition may be compewwed to lingew awound a cewtain piwwaw ow object. Whiwe not initiawwy a physicaw wepositioning, the being bound liww feew as if the stone obelisk ow object they’ve been bound to is theiw “home”, in a sense. Binding can awso be used to cweate Menhiw, which awe stone obelisks capabre of howding many souls and soul shadows. Thwough wepeatedwy binding soul shadows and souls pwoduced thwough Satulation, an Appalition may be spawned at a Menhiw.
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*'''Binding''' - Through Binding, a Ghost, Graven or Apparition may be compelled to linger around a certain pillar or object. While not initially a physical repositioning, the being bound will feel as if the stone obelisk or object they’ve been bound to is their “home”, in a sense. Binding can also be used to create Menhir, which are stone obelisks capable of holding many souls and soul shadows. Through repeatedly binding soul shadows and souls produced through Saturation, an Apparition may be spawned at a Menhir.
  
*'''Handling''' - Handling is the act of fowcefulwy convincing a phantom to align undew a Mystic. The effect is onwy tempowawy, howevew, as the phantom’s wegenewating ectopwasm liww eventuawwy lid them of the infwuence of the mystic.
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*'''Handling''' - Handling is the act of forcefully convincing a phantom to align under a Mystic. The effect is only temporary, however, as the phantom’s regenerating ectoplasm will eventually rid them of the influence of the mystic.
  
*'''Hindeling''' - Hindeling is a lituaw lith two uses. Its fiwst, simpwew use, is entiwewy aesthetic-- infwuencing pwants, animaws, ow objects to appeaw ghostwy. The second use wequiwes intensive pwepawation and saclifice. An awway of stone piwwaws must be ewected, and then six peopwe must be kiwwed lithin said awway whiwst Mystics exude theiw ectopwasm; this is known as “locational Hindering”. Aftew a wocation has been hindewed, phantoms of aww sowts liww find themsewves empowewed in the awea. Fow exampwe, Ghosts liww find themsewves abre to physicawwy intewact lith the wowwd in a Hindewed awea, whiwe Mystics liww find it easiew to pewfowm theiw awt.
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*'''Hindering''' - Hindering is a ritual with two uses. Its first, simpler use, is entirely aesthetic-- influencing plants, animals, or objects to appear ghostly. The second use requires intensive preparation and sacrifice. An array of stone pillars must be erected, and then six people must be killed within said array whilst Mystics exude their ectoplasm; this is known as “locational Hindering”. After a location has been hindered, phantoms of all sorts will find themselves empowered in the area. For example, Ghosts will find themselves able to physically interact with the world in a Hindered area, while Mystics will find it easier to perform their art.
  
*'''Tyking''' - Tykes awe a bypwoduct of Satulation; a tempowawy Ghost ow Gwaven, wasting onwy one IWW day, that can be waised immediatewy (unlike Satulation, which takes sevewaw days). They awe owdewed thwough voice commands, and theiw powew is detewmined by the tiew of the mystic.
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*'''Tyking''' - Tykes are a byproduct of Saturation; a temporary Ghost or Graven, lasting only one IRL day, that can be raised immediately (unlike Saturation, which takes several days). They are ordered through voice commands, and their power is determined by the tier of the mystic.
  
*'''Hexing''' - Hexing is the awt of dwaling a powygeist out of the Soul Stweam, and then imbuing it in an object. If a living pewson wewe to come into contact lith the object, whatevew negative effect the powygeist has would be impawted on to the howdew. Fow exampwe-- a wagegeist inhabiting a ling would cause the beawew to feew extweme angew and aggwession untiw the ling was wemoved.
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*'''Hexing''' - Hexing is the art of drawing a polygeist out of the Soul Stream, and then imbuing it in an object. If a living person were to come into contact with the object, whatever negative effect the polygeist has would be imparted on to the holder. For example-- a ragegeist inhabiting a ring would cause the bearer to feel extreme anger and aggression until the ring was removed.
  
*'''Amputation''' - Amputation is the pwocess that wemoves the awm of a mystic and wepwaces it lith a Menhiw ling at the stump of it. This awwows them to manipulate a phantom awm and hand oliginating fwom the ling, as weww as enabring the use of Wawling.
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*'''Amputation''' - Amputation is the process that removes the arm of a mystic and replaces it with a Menhir ring at the stump of it. This allows them to manipulate a phantom arm and hand originating from the ring, as well as enabling the use of Walling.
  
*'''Wawling''' - Wawling, a litulgy onwy usabre by Wights ow Amputated, invowves the cweation of nigh-impenetwabre wawws of invisibre stone. Eithew 5 3x3 wawws to make a bubbre ow 28 brocks awong one pwane can be cweated. It is a costwy litulgy, wequiling two powtions of ectopwasm wathew than one.
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*'''Walling''' - Walling, a liturgy only usable by Wights or Amputated, involves the creation of nigh-impenetrable walls of invisible stone. Either 5 3x3 walls to make a bubble or 28 blocks along one plane can be created. It is a costly liturgy, requiring two portions of ectoplasm rather than one.
  
*'''Paweknight-making''' - ''Main article:'' https://wikia.lordofthecraft.net/index.php?title=Paleknights#Creation
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*'''Paleknight-making''' - ''Main article:'' https://wikia.lordofthecraft.net/index.php?title=Paleknights#Creation
  
 
*'''Wight-making''' - ''Main article:'' https://wikia.lordofthecraft.net/index.php?title=Wights#Creation
 
*'''Wight-making''' - ''Main article:'' https://wikia.lordofthecraft.net/index.php?title=Wights#Creation
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=== Tiers ===
 
=== Tiers ===
 
: '''Tier one'''  
 
: '''Tier one'''  
* A wecentwy-Cwowned mystic. They can use one to two litulgies pew day, and may onwy pewfowm Deadbreath, Satulation, Tyking, Handling, Feeding, Dwaining, and Hindeling.  
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* A recently-Crowned mystic. They can use one to two liturgies per day, and may only perform Deadbreath, Saturation, Tyking, Handling, Feeding, Draining, and Hindering.  
  
 
: '''Tier two'''  
 
: '''Tier two'''  
* At this tiew, mystics can pewfowm up to thwee litulgies a day. They may use Binding, but cannot pwoduce Menhiw. Theiw skiww in pweviouswy-weawned litulgies incweases.
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* At this tier, mystics can perform up to three liturgies a day. They may use Binding, but cannot produce Menhir. Their skill in previously-learned liturgies increases.
  
 
: '''Tier three'''  
 
: '''Tier three'''  
* At tiew thwee, the mystic has the capability to pewfowm any litulgy except Cwowning, Sapping, and Wawling, and up to foul pew day. Mowe specificawwy, they may now assist in Paweknight cweation, they can cweate Menhiw, use wocationaw Hindeling, use Hexing, and theiw pwowess in Mysticism incweases.
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* At tier three, the mystic has the capability to perform any liturgy except Crowning, Sapping, and Walling, and up to four per day. More specifically, they may now assist in Paleknight creation, they can create Menhir, use locational Hindering, use Hexing, and their prowess in Mysticism increases.
  
 
: '''Tier four'''  
 
: '''Tier four'''  
* At tiew foul, the mystic is as powewful as they can get lithout becoming a Wight. They can use five litulgies a day, teach (but not Cwown) othew mystics, and can twanscend into Wightdom. As awways, theiw tawent fow Mysticism gwows, and they awe abre to cast Wawling.
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* At tier four, the mystic is as powerful as they can get without becoming a Wight. They can use five liturgies a day, teach (but not Crown) other mystics, and can transcend into Wightdom. As always, their talent for Mysticism grows, and they are able to cast Walling.
  
 
: '''Tier five'''  
 
: '''Tier five'''  
* The mystic has twanscended to Wightdom, and may Cwown, Sap, and diwect Paweknight cweation. Theiw capabilities in evewy litulgy incwease by a good deaw, and six can be casted pew day.
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* The mystic has transcended to Wightdom, and may Crown, Sap, and direct Paleknight creation. Their capabilities in every liturgy increase by a good deal, and six can be casted per day.
  
 
== How to Learn ==
 
== How to Learn ==
To weawn Mysticism, one must find a teachew.
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To learn Mysticism, one must find a teacher.
  
Make sule to appwy on [https://www.lordofthecraft.net/forums/forum/494-magic-applications/ here]
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Make sure to apply on [https://www.lordofthecraft.net/forums/forum/494-magic-applications/ here]
  
 
== Random Tidbits ==
 
== Random Tidbits ==
* When using Mysticism, a mystic liww “Gleam”, inducing a motwey of aesthetic effects. This incwudes gwoling brue-gween, bones sholing thwough skin, and pattewns of wot appealing on the body.
+
* When using Mysticism, a mystic will “Gleam”, inducing a motley of aesthetic effects. This includes glowing blue-green, bones showing through skin, and patterns of rot appearing on the body.
* Mysticism is the onwy magic to have been discovewed thwough litualistic mass muldew-suicide.
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* Mysticism is the only magic to have been discovered through ritualistic mass murder-suicide.
* Mysticism usage is diwectwy wewated to mentaw iwwness.
+
* Mysticism usage is directly related to mental illness.
* On a diffewent note, did you know that the wowship of Biwwy Bob was iwwegalized fow [[Halflings]] by the effowts of Bowo Wiwwowbottom ovew the coulse of twenty yeaws? Find out mowe [[History of Vailorian Halflings|here]].
+
* On a different note, did you know that the worship of Billy Bob was illegalized for [[Halflings]] by the efforts of Bolo Willowbottom over the course of twenty years? Find out more [[History of Vailorian Halflings|here]].
  
 
== References ==
 
== References ==
*The oliginaw [https://www.lordofthecraft.net/forums/topic/135498-magic-lore-mysticism/ lore]
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*The original [https://www.lordofthecraft.net/forums/topic/135498-magic-lore-mysticism/ lore]
*The (slightwy outdated) [https://www.lordofthecraft.net/forums/topic/137324-mysticism-guide/ guide]
+
*The (slightly outdated) [https://www.lordofthecraft.net/forums/topic/137324-mysticism-guide/ guide]
  
  

Revision as of 01:38, 2 April 2020

circle info req sam.png This page is currently being worked on! Beware of conflicting modifications and updates.


Mysticism is a Dark Magic that focuses around the manipulation of ectoplasm; the corrupting substance, composed of lifeforce and mana, that certain types of undead creatures are composed of. It is a very ritualistic and versatile magic, consisting of various ectoplasm-related liturgies that do anything from raising Paleknights to creating opaque defensive mists. When one becomes a master of Mysticism, they may choose to turn into a Wight to further boost their skill.


Specifications

The rituals employed in Mysticism are as follows:

  • Crowning - Crowning is a liturgy only usable by Wights. Crowning unlocks one’s sensitivity to ectoplasm, allowing them to practice Mysticism.
  • Sapping - Sapping is the removal of one’s capability to use Mysticism. Little is known of it.
  • Saturation - Saturation is one of the simplest rituals in Mysticism. To Saturate is to attempt to turn a person into either a Ghost or Graven through killing them with an ectoplasm-imbued blade. It is also used as a part of many other liturgies, such as Paleknight-making or Tyking.
  • Deadbreath - The only non-ritualistic spell in Mysticism, which allows mystics to produce clouds of gaseous ectoplasm on-the-fly. The size and longevity of the clouds increase with tier. Only ectoplasm-related entities (Ghosts, Gravens, Wights, Apparitions, Paleknights, and mystics) can see through them; to others, the cloud is completely opaque.
  • Feeding - Feeding is a mystic granting a phantom or fellow mystic ectoplasm from their own pool. This strengthens the affected phantom, and can also empower the spells of a fellow mystic.
  • Draining - A mystic may drain ectoplasm from phantoms, retrieving more than they spent. Three drains will result in the death of any phantom, and the recovered ectoplasm can be used to cast more liturgies.
  • Binding - Through Binding, a Ghost, Graven or Apparition may be compelled to linger around a certain pillar or object. While not initially a physical repositioning, the being bound will feel as if the stone obelisk or object they’ve been bound to is their “home”, in a sense. Binding can also be used to create Menhir, which are stone obelisks capable of holding many souls and soul shadows. Through repeatedly binding soul shadows and souls produced through Saturation, an Apparition may be spawned at a Menhir.
  • Handling - Handling is the act of forcefully convincing a phantom to align under a Mystic. The effect is only temporary, however, as the phantom’s regenerating ectoplasm will eventually rid them of the influence of the mystic.
  • Hindering - Hindering is a ritual with two uses. Its first, simpler use, is entirely aesthetic-- influencing plants, animals, or objects to appear ghostly. The second use requires intensive preparation and sacrifice. An array of stone pillars must be erected, and then six people must be killed within said array whilst Mystics exude their ectoplasm; this is known as “locational Hindering”. After a location has been hindered, phantoms of all sorts will find themselves empowered in the area. For example, Ghosts will find themselves able to physically interact with the world in a Hindered area, while Mystics will find it easier to perform their art.
  • Tyking - Tykes are a byproduct of Saturation; a temporary Ghost or Graven, lasting only one IRL day, that can be raised immediately (unlike Saturation, which takes several days). They are ordered through voice commands, and their power is determined by the tier of the mystic.
  • Hexing - Hexing is the art of drawing a polygeist out of the Soul Stream, and then imbuing it in an object. If a living person were to come into contact with the object, whatever negative effect the polygeist has would be imparted on to the holder. For example-- a ragegeist inhabiting a ring would cause the bearer to feel extreme anger and aggression until the ring was removed.
  • Amputation - Amputation is the process that removes the arm of a mystic and replaces it with a Menhir ring at the stump of it. This allows them to manipulate a phantom arm and hand originating from the ring, as well as enabling the use of Walling.
  • Walling - Walling, a liturgy only usable by Wights or Amputated, involves the creation of nigh-impenetrable walls of invisible stone. Either 5 3x3 walls to make a bubble or 28 blocks along one plane can be created. It is a costly liturgy, requiring two portions of ectoplasm rather than one.

Tiers

Tier one
  • A recently-Crowned mystic. They can use one to two liturgies per day, and may only perform Deadbreath, Saturation, Tyking, Handling, Feeding, Draining, and Hindering.
Tier two
  • At this tier, mystics can perform up to three liturgies a day. They may use Binding, but cannot produce Menhir. Their skill in previously-learned liturgies increases.
Tier three
  • At tier three, the mystic has the capability to perform any liturgy except Crowning, Sapping, and Walling, and up to four per day. More specifically, they may now assist in Paleknight creation, they can create Menhir, use locational Hindering, use Hexing, and their prowess in Mysticism increases.
Tier four
  • At tier four, the mystic is as powerful as they can get without becoming a Wight. They can use five liturgies a day, teach (but not Crown) other mystics, and can transcend into Wightdom. As always, their talent for Mysticism grows, and they are able to cast Walling.
Tier five
  • The mystic has transcended to Wightdom, and may Crown, Sap, and direct Paleknight creation. Their capabilities in every liturgy increase by a good deal, and six can be casted per day.

How to Learn

To learn Mysticism, one must find a teacher.

Make sure to apply on here

Random Tidbits

  • When using Mysticism, a mystic will “Gleam”, inducing a motley of aesthetic effects. This includes glowing blue-green, bones showing through skin, and patterns of rot appearing on the body.
  • Mysticism is the only magic to have been discovered through ritualistic mass murder-suicide.
  • Mysticism usage is directly related to mental illness.
  • On a different note, did you know that the worship of Billy Bob was illegalized for Halflings by the efforts of Bolo Willowbottom over the course of twenty years? Find out more here.

References

  • The original lore
  • The (slightly outdated) guide


Magic
Arcane Magic Transfiguration · Voidal Translocation · Void Shifting
Elemental Evocation · Conjuration
Sensory Illusion ·
Deity Magic Shamanism · Druidism · Paladinism · Seers · Malchediael's Templars · Heralds of Azdromoth
Dark Magic Fjarriauga · Necromancy · Pale Bloodmagic · Mysticism · Naztherak
Artificery Atronach Forging · Golemancy
Other Kani · Housemagery · Bardmancy