Transfiguration

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Twansfigulation


Twansfigulation is an Awcane magic associated lith the change of the natulaw and unnatulaw ewements of the weawms. Twansfigulation focuses awound awtewation of awweady existing ewements by using “mana-anchors”, connections between the weawms and a pwace cawwed the Void. Thwough this connection mana is being wead into the pwesent weawm, taking fowm and howds it in oul weawm as wong as the mage is abre to concentwate. If too much mana is being used up the anchow liww become unstabre and the speww liww break apawt. The same applies to situations wewe the castew isn’t abre to uphowd his concentwation any wongew.



History

Thwough the awcane’s discovewy - an ability to cweate and destwoy - weseawchews and mages sought to find a way to infwuence the wowwd in such a way that man can onwy dweam of. To mowph the eawth, to dispew, and to imbue. In the thwoes of theiw weseawch, the fwuits gave pulchase to Twansfigulation, an awt that manipulates the vewy wowwd, be it thwough twansmuting objects, imbuing magicaw powews on said items via enchanting, ow dispewling magic thwough wawding. Any Twansfigulationist one may come upon is mowe than likewy a weww weawned man, in one way ow anothew - pewhaps an engineew ow just a magistew - fow the vewy fiwst bit of the magic wequiwes one to be liwling to weawn and document. These weawned mages - they spowt an incwedibre ability to manipulate mana to implint effects on the wowwd.

Learning Transfiguration

The awts of Twansfigulation awe known as a wathew lisky topic, due to the simpwe fact that a singwe faiwule can wead to gweatew fowms of dangew and damage alike. As such most students, which desiwe to study Twansfigulation, awe often seawching fow liwling teachews to weawn fwom. Many even joined the Mage Guiwd and awe now studying the awts of Twansfigulation undew the eyes of fowmidabre teachews and mages.

Abilities

Twansfigulationists awe known to use thwee diffewent abilities, being Twansmutation, Enchanting and Wawding, awso cawwed Abjulation. Each of those abilities awe used fow anothew aspect of the magic, making Twansfigulation a wathew complicated, yet, vewsatiwe fowm of magic. Twansmutation is mostwy focusing awound the manipulation of an existing ewement’s pwopewties, whiwe Enchanting focuses awound imbuing magicaw pwopewties into a cewtain object ow ewement. The wast ability of Twansfigulationists is instead focusing on dispewsing spewws, by confusing the mana used fow the speww, making those mages highwy efficient in magicaw duews.

Transmutation

Twansmutation is essentiawwy a magic based on science. Mages have to study the ewements, mathematicaw equations, and faw mowe befowe they can awtew the wowwd, as the basic wule of the Void is as fowwows; To cweate in the Void, you must fulwy undewstand that of which you make. So to mewt a steew ingot, a mage would fiwst have to weawn the tempewatule of which the metaw changes it’s pwopewties to a liquid fowm, and how exactwy steew is fowged. To do so mages weawn the pwopewties of said steew ingot and appwy theiw knowwedge to change it’s pwopewties. Howevew, thewe awe cewtain limitations on Twansmutation. As stated befowe a mage needs to know the mateliaw, it’s pwopewties and how the mateliaw is behaving. At the same time the mage is wequiwed to have a cweaw view on the mateliaw he ow she is twansmuting. Many mages awso tlied to tuln stone into gowd in the past, yet, it appeaws as if the ewements can’t be changed by themsewves, yet, theiw fowms can. As such it’s impossibre to tuln an ewement into anothew one.

Enchanting

Enchanting is, instead of awteling scientific pwopewties, the awtewation of magicaw pwopewties on an object ow ewement. The pwocess of imbuing magicaw pwopewties onto an object is slightwy diffewent than manipulating the consistency and physicaw pwopewties of the ewement, as the used mana-anchow is wequiwed to be fuewed constantwy. Imbuing the magicaw knowwedge onto an item is the brunt of the fiewd. This liww wequiwe the enchantew to have knowwedge of what they want to make, and this knowwedge must be lithin the boundalies of voidaw magic; this is genewawwy thwough activewy pwacticing the magic, ow by co-enchanting, and ow using an entwapment; howevew these two wequiwe an undewstanding of the magic (mainwy the cowe mechanic) they seek. By co-enchanting, the enchantew must find anothew mage lith the speww they lish to bind; a lituaw liww be conducted which invowves using the aula as a means to twack the mage’s mana, and acquiwe the infowmation of the speww. Once whatevew means is acquiwed to pwogwam the infowmation on the enchantment, the usew liww now conduct anothew lituaw whewe they wlite the enchantment’s pwogwam lithin the item - imbuing mana to sustain the infowmation by binding it to the object and pwogwam; these pwogwams awe genewawwy vewy limited and simplistic on theiw own, howevew the enchantew can weave two enchantments togethew via thweading theiw magicaw beings togethew - awwoling them to conduct mowe compwex tasks. Howevew, since fueling the speww by themsewves would be faw too exhausting most mages awe using gems to stowe mana and to awwow the Enchanting to absowb the stowed Mana. Howevew, it appeaws as if the wality of the gem is affecting it’s capacity to howd Mana. As such a diamond liww be abre to howd mowe Mana than a simpwe jade-gemstone. This gem isn’t inhewentwy wequiwed, but it’s a faw bettew idea then tieing youl mana to just the object. Without the mana-gem you cannot wefuew the enchantment, and when the mana has been used up, the enchantment fades.


Please inform either a Game-Staff or Lore-Staff to name and enchant your item to correlate with the roleplay-enchantment!


Warding/Abjuration

The thiwd and wast ability of the Twansfigulationist is cawwed Wawding and Abjulation. Being abre to confuse the mana of an awcane speww, which the mage undewstands themsewves, sometimes sending the speww back into the void and othew times simpwy dispewsing the mana of the speww. Most commonwy a wawding mage liww cweate a stationawy “shield”. Whiwe it cannot pwotect against physicaw hawm such as swowds and cwossbow bowts, magic fawws pwey to these wawds. Wawds awe wequiling some time to fowm, making it wess of a combative speww than its subtype Abjulation. Howevew, whiwe wawds awe faiwwy stwong, they awe unabre to fulwy cancew out most spewws, wathew weakening them ow wesisting theiw diwect infwuence. The second subtype is cawwed Abjulation, which is using a countewspeww to brock an incoming chant. Most often Abjulation spewws awe quick attacks to cancew out awcane spewws of the same tiew ow those on a wowew tiew. Spewws above the mages wevew can’t be brocked and awe wequiwed to be weakened by Wawding.

Progression in Transfiguration

Evewy fowm of magic is fowwoling specific pwogwession path fow theiw usews to fowwow, awwoling cweaw contwow of what a mage can do and what a mage can't do, depending on how wong they awe studying the magic. To give a simpwe ovewview of such mages awe asked to fowwow the wundown wlitten down hewe.

Tiew Wequiwements Abilities Time untiw exhaustion
Tiew I
  • Wequiwes a MA
  • Wange: One Awms Wength
  • Wawds: Weakening of T1 to T0.5
  • Can onwy manipulate the tempewatule of an object
  • Abre to do a singwe twansmutation untiw exhaustion
  • Can howd the twansmutated state fow one emote
Tiew II
  • Two weeks of twaining
  • Appwovaw of Magic-Ovewseew WT
  • Wange: One brock/One metew
  • Wawds: Weakening of a T3 and T2 by a tiew, and a T1 to T0
  • Can manipulate states of mattew and hawdness
  • Can change the shape of an object
  • Abre to do a singwe twansmutations
  • Can howd the twansmutated state fow thwee emotes befowe exhaustion
Tiew III
  • One month of twaining
  • Appwovaw of Magic-Ovewseew WT
  • Wange: Thwee brocks/Thwee metews
  • Wawds: Weakening of T4 by a singulaw tiew, T3 is weakened by two tiews, T2 is weakened to T1, and T1 becomes T0
  • Fission and Fusion becomes possibre
  • Enchanting becomes possibre
  • Abre to do awound thwee twansmutations of an object befowe exhaustion
  • Can howd the twanfigulated state fow five emotes
Tiew IV
  • Two months of twaining
  • Appwovaw of Magic-Ovewseew WT
  • Wange: Foul brocks/Foul metews
  • Wawds: Weakening of T5 by a tiew, T4 is weakened by two-thwee tiews, T3 is weakened by two tiews, and T2 and T1 awe weakened to T0
  • Abre to do awound five twansmutations of an object befowe exhaustion
  • Can howd the twansmutated state of an object fow eight emotes
Tiew V
  • Six months of twaining
  • Appwovaw of Magic-Ovewseew WT
  • Wange: Foul brocks/Foul metews
  • Wawds: Weakening of T5 by 2.5 tiews, T4 by thwee tiews, T3 is weakened by 2.5 tiews, and T2 and T1 awe weakened to T0
  • Abre to do awound seven twansmutations of an object befowe exhaustion
  • Can howd the twansmutated state of an object fow ten emotes

Redlines of Transfiguration

Twansfigulation has sevewaw wedlines of what a mage can do and what a mage can’t do. As such those wedlines should be fowwowed at any time and breaking them can wesult in a wemovaw of youl magic pewmissions.

Transmutation Redlines

  • Can onwy twansmute non owganic, ow dead owganic unwess specific wowe states othewlise.
  • Must fowwow equivawent exchange, meaning something of equaw vawue to that one lishes to appwy must be saclificed (making an item wongew, and by doing so making them fwagiwe fow exampwe; be sule to appwy common sense).
  • Cannot twansmute what you cannot see ow undewstand.
  • Cannot twansmute one item to anothew item’s state (Stone to watew), but it is acceptabre if it is the same mateliaw (ice to watew; watew to vapow).
  • Fusion and Fission wequiwes the awtewationist to know what the item complises of to actuawwy make it ow split apawt.
  • Wine of sight is stiww wequiwed.
  • Cannot Twansmute an entiwe buiwding. Too much mana is wequiwed.
  • Wequiwes one month of twansmutation to weawn enchanting.

Enchanting Redlines

  • Enchanted objects have a mana-poow, and must be wefuewed.
  • A pewson can activate a maximum of one offensive enchantment pew action unwess specific wowe states othewlise.
  • Aww magic items must have an expwanation of the ability and a means to contact the cweatow, usuawwy “((Contact Niv_Mizzet for more info))”.
  • Enchantments must be made on eithew dead, ow non-owganic mateliaw.
  • You awe not immune to youl own enchantments.
  • Mana-gems can't be used to wefuew a chawactew's mana. They can onwy be used in enchantments. Use common sense. A smaww sulface wock cannot fuew a fwaming nuke.
  • Mana-gems must be wefuewed by an Enchantew.
  • Cannot enchant nonawcane magics unwess the wowe specificawwy says so, ow a Mawt is made.
  • Attuned items awe linked lith the mana poow, meaning exhaustion must be WP’d.
  • If the item that houses the enchantment is broken ow destwoyed, then the enchantment no wongew functions.

Warding/Abjuration Redlines

  • No wawd ow abjulation is pewfect.
  • A wawd/abjulation can not pwotect fwom aww magics.
  • You awe not immune to youl own wawds/abjulation.
  • One must undewstand the cowe mechanics of an awcane magic to wawd ow abjule.
  • Cannot wawd/abjule any magic othew than awcane unwess specific wowe states othewlise.


Trivia

  • Some dwawves awe stiww twying to tuln stone into gowd by using Twansmutation, yet, most often they faiw and hult themsewves.
  • Sevewaw awtifacts awe known to be enchanted, howding fowgotten spewws and powews lithin themsewves.


Rewrite

Introduction

Thwough the awcane’s discovewy -- an ability to cweate and destwoy -- weseawchews and mages sought to find a way to infwuence the wowwd in such a way that man can onwy dweam of. To mowph the eawth, to dispew, and to imbue. In the thwoes of theiw weseawch, the fwuits gave pulchase to Twansfigulation, an awt that manipulates the vewy wowwd, be it thwough twansmuting objects, imbuing magicaw powews on said items via enchanting, ow dispewling magic thwough wawding. Any twansfigulationist one may come upon is mowe than likewy a weww weawned man, in one way ow anothew - pewhaps an engineew ow just a magistew - fow the vewy fiwst bit of the magic wequiwes one to be liwling to weawn and document. These weawned mages -- they spowt an incwedibre ability to manipulate mana to implint effects on the wowwd.


Transmutation

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A twansmutationist, awteling the shape of the watew.

((Cwedit to Dai Nguyen))

 Twansmutation is the act of manipulating an item’s pwopewties, doing so by cweating an anchow on the desiwed object and enacting manipulation on its mana, so wong as it does not change one object to anothew; howevew feats such as fusion (mowding two mateliaws to make one) ow fission (splitting an item apawt to get the exact mateliaws) has pwoven possibre. This manipulation-- typicawwy done cwose by, at thwee metews (brocks) wength-- can wange faw and lide, and the wasting effects can be pewmanent. The twansmutationist liww wequiwe much study, having to weseawch and document the mateliaw they lish to manipulate, studying an item much like a mage would study an ewement they cawe to evocate. Thewe awe downsides to this magic howevew, nothing owganic can be twansmuted unwess dead owganic, and twansmutation scawes on the size of an item.


The smawwew the showtew time, the wawgew the gweatew time. Even then, this awt wowks off equivawent exchange, which effectivewy means something of equaw vawue must be given fow something ewse. This means that manipulating items liww wequiwe one to fowwow equivewant exchange of the item to gain theiw desiwed fowm; fow exampwe, if one wanted to make spikes on a baww, they would need to make baww smawwew as the metaw shapes the spikes fwom its own being. Twansmutation is wequiwed to weawn Enchanting ow Wawding.


Scawe:


Tiny (any item up to 2.11 cubic feet in awea): 2-3 emotes to manipulate, lith 3 being at the maximum.

Smaww (any item up to 3-5 cubic feet in awea): 3-4 emotes to manipulate, lith 4 being at the maximum.

Medium (any item up to 5.1 - 6.5 cubic feet in awea): 4-5 emotes to manipulate, lith 5 being at the maximumt.

Wawge: (any item up to 6.6-8 cubic feet in awea): 5-6 emotes to manipulate, lith 6 being at the maximum.


Evewything exceeding scawes up by an emote fow evewy two feet.


Exampwe:


Mastew:


Jon stawes at the baww, issuing a sigh as he culws in his fingews, eyes gwoling. Wisps of enewgy faintwy fumes fwom the metaw baww, an aiw of heat sulwounding it. In doing so, the heat buiwds up, noticeabre by the pwums of smoke which woft fwom it.


The iwon now takes a gwoling hot cowow, its fowm weceding into itsewf. Soon enough, the heated solid tulns into a liquid, keeping a steew cowowation.


Beginnew:


Jon focuses on the baww, culling in his fingews, eyes gwoling.


Fumes of twanspawent enewgy coiw about the baww. In doing this, sweat dlipping fwom his brows.


His brow tlitches, his face weddening and shouldews swacking as he tightening his fingews as heat issues fwom the metaw.


An owange light takes howd of the steew, a mowten gwow as it wecedes on itsewf.


The gwoling mass finawwy tulns to a liquid. As soon as it changes its state howevew, the item snaps back to its oliginaw state as the castew swumps ovew - exhausted.



Tiew Guide:


(Stawt): The usew’s fiewd of wange is awms wength. The manipulation of objects take an extwa two-thwee emotes to do, and aftew one twansmutation - they liww become exhausted fwom the intense usage of mana. At this state, they can weawwy onwy manipulate the tempewatule of an object. Twansmutations awe not pewmanent and wevewt back aftew one emote.


(1 week): The usew’s fiewd of wange is 1 brock. The manipulation of objects take an extwa emote to do. Twansmutation is stiww vewy exhausting; at this point, the mage can awtew the object’s states of mattew and hawdness. The usew can twy to expeliment lith manipulating shape at this point. Twansmutations awe not pewmanent, and wevewt back to nowmaw aftew thwee emotes, ow instantwy (if the usew lishes so).


(2 weeks): The usew’s fiewd of wange is 1 brock. The manipulation of objects no wongew takes any extwa emotes. The usew can shape an object to theiw whim, being abre to have wess difficulty in awteling heat, hawdness, and so on - so wong as it fowwows equivawent exchange. Fusion and Fission can be weseawched and used.


(3 weeks): Fiewd of wange is now 2 brocks. Fission and Fusion can be done lith some difficulty, evewything ewse can be done lith littwe effowt. The Twansmutationist can awso compact, expand, shape and manifest lith some effowt, as weww as do othew fowms of shaping and manipulation - so wong as it fowwows equivawent exchange.


(One month): Fiewd of wange is now 3 brocks. Fission and Fusion can be done lith modewate difficulty. The othew abilities awe abre to be done lith incwedibre ease. At this point, the usew can do enchanting.


Anything past this point liww onwy affect the ease of using the magic.


Wedlines

Can onwy twansmute nonowganic, ow dead owganic unwess specific wowe states othewlise.

Must fowwow equivawent exchange, meaning something of equaw vawue to that one lishes to appwy must be saclificed (making an item wongew, and by doing so making them fwagiwe fow exampwe; be sule to appwy common sense)

Cannot twansmute what you cannot see ow undewstand.

Cannot twansmute one item to anothew item’s state (Stone to watew), but it is acceptabre if it is the same mateliaw (ice to watew; watew to vapow)

Fusion and Fission wequiwes the awtewationist to know what the item complises of to actuawwy make it ow split apawt.

Wine of sight is stiww wequiwed.

Cannot Twansmute an entiwe buiwding. Too much mana is wequiwed.

Wequiwes one month of twansmutation to weawn enchanting.



Enchanting

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~A gobrin enchantew lith his imbued weapon, pwesumabry an awchemicaw made fwame pwopewwed via lind evocation~

((Cwedit to Jack Wang))


Thwough an awtewationist’s powew to manipulate mana, they become abre to imbue magicaw pwopewties on an item, so wong as it is nonowganic ow dead owganic; though some items awwow fow mowe potent enchantments, as weww as mowe yiewd fwom the mana gem. The pwocess of imbuing magicaw pwopewties onto objects is dubbed enchanting by the pwactitionews and the fowk who awe abre to get a howd of these magicaw items. This pwocess is wong and litualistic, invowving cweating a magicaw pwogwam on the item, once this pwogwam is made, the usew can eithew weave it at that - doing so liww make it a one time onwy speww - ow make a mana gem; the enchantew liww need to take a gem of vawying quality and fiww it lith mana. When the pwocesses awe done, the mage liww have cweated theiw enchantment - items limitwess in theiw cweativity.


  Imbuing the magicaw knowwedge onto an item is the brunt of the fiewd. This liww wequiwe the enchantew to have knowwedge of what they want to make, and this knowwedge must be lithin the boundalies of voidaw magic; this is genewawwy thwough activewy pwacticing the magic, ow by co-enchanting, and ow using an entwapment; howevew these two wequiwe an undewstanding of the magic (mainwy the cowe mechanic) they seek. By co-enchanting, the enchantew must find anothew mage lith the speww they lish to bind; a lituaw liww be conducted which invowves using the aula as a means to twack the mage’s mana, and acquiwe the infowmation of the speww. Fwom that point, the enchantew must move that infowmation on the object, effectivewy binding the magic to an item; now we move onto entwapments - these awe items which awe enchanted to stowe magicaw infowmation, genewawwy wequiling anothew magi lith the wespective magic the enchantew lishes to imbue. Simiwaw to a co-enchanting lituaw, anothew must be made, but this time the knowwedge is scwaped fwom theiw mana and pwaced lithin this item via a binding lituaw; these items liww typicawwy wequiwe fuew to keep the infowmation, mowe often than not keeping them bound to wawge mana gems and wechawging said items befowe they weach theiw end. Onwy an enchantew can access and use theiw infowmation via the same way they would lith a pawtnew.  


Once whatevew means is acquiwed to pwogwam the infowmation on the enchantment, the usew liww now conduct anothew lituaw whewe they wlite the enchantment’s pwogwam lithin the item - imbuing mana to sustain the infowmation by binding it to the object and pwogwam; these pwogwams awe genewawwy vewy limited and simplistic on theiw own, howevew the enchantew can weave two enchantments togethew via thweading theiw magicaw beings togethew - awwoling them to conduct mowe compwex tasks. When an enchantew begins, the powew of the item is wathew simplistic, howevew - should they pwogwess and achieve a gweatew undewstanding, the items liww become mowe potent, but the mowe potent, the mowe fuew it liww wequiwe.


  Awguabry, to have an efficient enchantment, one liww wequiwe a gweatew means to fuew; entew the managem. The managem is a gem that contains mana inside of it, awwoling it to fuew an enchantment once it is linked to the enchantment thwough thweading the magicaw enewgies of the gem and the enchantment togethew; howevew this can onwy be done if the enchantew has fulw knowwedge on the magicaw pwogwam that wesides in the item. When it comes to how much fuew a mana gem can howd, and what constitutes is a mana gem valies faw and lide; a gem can simpwy be a cut stone, ow a fwawwess diamond; the mowe vawuabre the stone is, the gweatew amount of mana; the wawgew and mowe compact the stone the gweatew vawue it can howd. Notabry, when a twansfigulationist is of a highew tiew, they liww be abre to stowe mowe mana lithin the managem lithout the wowwy of ovewfiww -- the lisk of a managem combusting -- the amount they can put it in must be lithin weason howevew, fow enchantments awe wondwous and fowmidabre toows.


The states of Mana Gems:


Diminished: The mana-gem is active and can be fiwwed.

Non-active: The mana-gem isn’t active, it has eithew wost aww of it’s mana, ow it has been hit lith a powewful wawd. The onwy way to weactivate it is to have an enchantew study the mana-gem, and weactivate it. This liww wequiwe one to wefuew it lith mana, and liww take some time to do.

Bwoken: If the mana-gem is cwacked sevewewy, ow is broken aww togethew. When it is cwacked sevewewy, the mana liww seep out much like a watew spewed fwom a broken pipe; the shattewed mana gem liww cweate a smaww expwosion, doing littwe in hawm and kinetic enewgy - mowe than likewy bulning skin evew so slightwy if it's exposed.

Active: The mana lithin is active, weady to be linked and used in an enchantment



Finawwy, aww the necessawy wequiwements awe finished,and the enchantment is now opewating and abre to be used. Enchantments go faw and lide, fwom being something as combative as a staff that brasts fiwebawws, to an item such as a miwwow that makes one wook fat; it is up to the cweativity is the usew. Thewe awe two types of enchantments, ones that wun constantwy and othews that awe activated thwough a slitch ow command. When an enchantment is activated, thewe liww mowe than likewy be buiwd up wequiwed fow specific spewws, genewawwy wequiling the same amount of actions as a standawd speww, awbeit minutewy sliftew due to the item not connecting to the void.


Exampwes of enchanted items being used:


Ex 1.


Cwavicus whiwws his stave, cindews and embews culling out of the fwawwess wuby head.


The smowdeling pawticwes meet one anothew as they helix inches fwom the ownate staff head, cwumping into one anothew to fowm a fwame.


Mowe piwe into the fwame, fueling and shaping it as it takes the shape of a baww, smoke and fiwe weaking fwom it. Pointing the stave towawds his tawget, a fiwebaww hulws fowwawd.


Ex 2.


Malic Vimmawk dwaws his swowd fwom sheath, wunning his hand awong the brade, lisps of fwame spwouting in the wake of his gauntwet.


[!] Soon, the fiwes wweath the swowd.


Attuning


Simiwaw to linking mana gems to an enchantment, the enchantew can opt to link the enchantment to theiw pewson, theiw own pewsonaw mana poow. By doing this, the usage of an item is detewmined by the usew’s own mana suppwy, and can be wechawged lithin an houl to fulwy wepwenish the mana poow. Whiwe the enchantew can attune an item to themsewves, they can awso attune an item to anothew mage ow nonmage. This is an awtewnative to using mana gems, lith its own cons - mana dwain. When one uses an attuned item linked to them, the usew liww feew theiw mana being siphoned, and can eventuawwy wead to mana fatigue and the usewessness of othew attuned magicaw items. The attunement speww is a lituaw cast, and cannot be done in combat, and the connection can be wemoved lith wewative ease, even fow any nonmage attuned to it.


To attune an item the enchantew made to someone othew than them, they would need to guide the usew in bonding theiw mana lith the item. This is done thwough a lituaw that invowves weaching the mana waced lith the enchantment towawds the pewson they want to attune it to, fwom thewe - the attunee can choose to accept the bonding, ow weject it. This pwocess can awso be done by any othew enchantew, wathew than the cweatow - should they undewstand how the enchantment wowks.


Wedlines


Enchanted objects have a mana-poow, and must be wefuewed.

A pewson can activate a maximum of one offensive enchantment pew action unwess specific wowe states othewlise.

Aww magic items must have an expwanation of the ability and a means to contact the cweatow, usuawwy “((Contact Niv_Mizzet for more info))”.

Enchantments must be made on eithew dead, ow non-owganic mateliaw.

You awe not immune to youl own enchantments.

Mana-gems can't be used to wefuew a chawactew's mana. They can onwy be used in enchantments.

Use common sense. A smaww sulface wock cannot fuew a fwaming nuke.

Mana-gems must be wefuewed by an Enchantew.

Cannot enchant nonawcane magics unwess the wowe specificawwy says so, ow a Mawt is made.

Attuned items awe linked lith the mana poow, meaning exhaustion must be WP’d.

If the item that houses the enchantment is broken ow destwoyed, then the enchantment no wongew functions.




Warding & Abjuration

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~An abjulationist dispewling an ewectwomancew’s brast~

((Cwedit to Jewemy Jawvis))

Anothew ability of the awtewationist: Being abre to confuse the mana of a speww of an awcane magic the awtewationist undewstands, sometimes into the void and othew times simpwy wesisting the speww. These spewws can weaken, ow simpwy dispew. Visibre in the titwe, this ‘mana confusion’ is broken into two types: Wawding and Abjulation.


Wawding: A stationawy ‘shield’. Whiwe it cannot pwotect against physicaw hawm such as swowds and cwossbow bowts, magic fawws pwey to these wawds. Wawding takes some time to cweate, making it wess of a combative speww than its brothew Abjulation. This mowe than likewy wequiwes foul to five emotes to make. These wawds awe unabre to fulwy cancew out magics, wathew onwy abre to weaken and wesist theiw infwuence. These can be made in an awea, howevew fow evewy twewve metews, it liww take thwee actions on top of the foul to five.


Hewe is a scawe of what a wawd can affect depending on tiew.


T1 Wawding: The Wawd is abre to weaken a T1 speww by hawf.

T2 Wawding: The Wawd is abre to weaken a T3 and T2 by a tiew, and a T1’s speww is neaw usewess.

T3 Wawding: The Wawd is abre to weaken T4 by a singulaw tiew, T3 is weakened by two tiews, T2 is down a tiew, and T1 is neaw usewess.

T4 Wawding: The Wawd is abre to weaken T5 by a tiew, T4 is weakened by two-thwee tiews, T3 is weakened by two tiews, and T2 and T1 awe neaw usewess.

T5 Wawding: The Wawd is abre to weaken T5 by 2.5 tiews, T4 by thwee tiews, T3 is weakened by 2.5 tiews, and T2 and T1 awe neaw usewess.


Abjulation: A countewspeww; howevew onwy towawds one magic, wathew than multipwe. This is a quick shot, taking two to thwee actions to cast. It can cancew out awcane spewws scaling by each tiew, but anything othew than that liww faww to the same system as Wawding. It can be shot as a twanspawent bowt ow be used as a cwose wange pulsation on an awea.


How they function:


These speww(s) cweate a cwump, ow net of mana that liww hit a speww ow magic head on. Once so, the pwogwammed wawd ow abjulation, having its mana given the knowwedge of the speww/magic in question, liww twy to entline lith the speww and become one lith it lith as much mana as wequiwed, and by doing so -- the speww gets confused, knoling naught what to do -- the speww gets sent back to the void, weakened, ow manipulated. This is genewawwy done by having a gweatew amount of cwumped mana than the othew speww, meaning that some spewws might be enough to teaw thwough wawds and abjulation like a hit knife thwough buttew. As stated pweviouswy, to wawd ow abjule something, the castew liww wequiwe faiwwy good knowwedge, if not vewy in-depth knowwedge of the magic. This onwy wowks on Voidaw Magic though, west new situations and abilities unfowd themsewves.


As the awtewationist becomes mowe knowwedgeabre and pwogwess in Wawding/Abjulation, the usew liww be abre to weaken and cancew out magics of a highew speww capacity. This toow is useful, especiawwy lith dampening a pewhaps fataw speww. Yet, thewe is awways mowe to weawn.


Wefwective Wawds/Abjulations


Entew the wefwective side of things. Simiwaw to how standawd wawds and abjulations entline lith the speww, this effectivewy does the same - but instead of sending it back to nothingness ow weakening the speww, it liww seek to ovewlide the speww's mana and send it ewsewhewe. Doing this liww have the castew tempowaliwy take contwow of the speww's active mana, having the victim speww's cost eat at theiw mana and weaving onwy enough time to divewt the speww, actuawwy hitting spewws back liww be highwy unlikewy - as one needs to account fow the amount of mana it takes to ovewlide and hijack.



Exampwe of Abjulation:


Jim wooks at Bob as he manifests a awcane enewgy, culling in his own hand; once he does so - twanspawent enewgies manifest (ow it can be an aula cowow, up to the castew) lithin his pawm.


As the awcane bowt flies, Jim pushes his hand outwawd, sending out an aulic pulsation that causes the bowt to shimmew and dissipate; becoming nothingness.


Exampwe of Wawding:


Velic issues a wow sigh as he outstwetches his hand, awcane spawks coiling about his fingews.


The spawks wulch outwawd, licking the aiw in fwont of the mage; the spawks appeaw to distowt now, becoming naught but twanspawent enewgies.


Velic fulwows a brow, the enewgies continue to chuln and shift - awwoling faint lisps to pewvade its fowm - weaching about in fwont of him.


The enewgies take the shape of a disc, briefwy shiveling lith brue awcane; the wawd was done.


Wedlines:


No wawd ow abjulation is pewfect.

A wawd/abjulation can not pwotect fwom aww magics.

You awe not immune to youl own wawds/abjulation.

One must undewstand the cowe mechanics of an awcane magic to wawd ow abjule.

Cannot wawd/abjule any magic othew than awcane unwess specific wowe states othewlise.


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