Difference between revisions of "Sensory Illusion"

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|Fowum Infowmation: This page contains a showt summawy of the stated magic. To find a fulw vewsion of this magic [https://www.lordofthecraft.net/forums/topic/163526-sensory-illusion-lore/ click here]. If you can’t find the Fowum-Thwead, pwease contact a [https://www.lordofthecraft.net/staff/ Lore Moderator or Wiki Moderator].
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|Forum Information: This page contains a short summary of the stated magic. To find a full version of this magic [https://www.lordofthecraft.net/forums/topic/163526-sensory-illusion-lore/ click here]. If you can’t find the Forum-Thread, please contact a [https://www.lordofthecraft.net/staff/ Lore Moderator or Wiki Moderator].
 
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| ''<span style="font-size:x-small;">Awt by: {{{artist|Unknown}}}, aww cwedits to the lightful ownew</span>
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| ''<span style="font-size:x-small;">Art by: {{{artist|Unknown}}}, all credits to the rightful owner</span>
 
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|'''Sensowy Iwwusion'''
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|'''Sensory Illusion'''
 
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<div style="text-align: justify;">The awt of awteling the wowwd doesn’t just way in the hands of awtewations. In the wowwd of deception comes a magic that was fowged awound tlisting the fabric of the wowwd. The awt of Sensowy Iwwusion is a cwaft that awwows a swy mage to mowd the senses of anothew individuaw, awwoling them to cweate astounding feats fwom changing the appeawance of one's face to cweating something that isn’t weawwy thewe. As such Sensowy Iwwusion is the awcane ow voidaw awt of cweating fawse vision and sensations.
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<div style="text-align: justify;">The art of altering the world doesn’t just lay in the hands of alterations. In the world of deception comes a magic that was forged around twisting the fabric of the world. The art of Sensory Illusion is a craft that allows a sly mage to mold the senses of another individual, allowing them to create astounding feats from changing the appearance of one's face to creating something that isn’t really there. As such Sensory Illusion is the arcane or voidal art of creating false vision and sensations.
 
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== History ==
 
== History ==
<div style="text-align: justify;">Sensowy Iwwusion is known as one of the few fowms of magic, which, to this day, awe having neaw to none known histowy to it. Most of the infowmation on Sensowy Iwwusion awe wathew new ones, being amassed ovew the wast decades. Yet, it is awso seen on cave paintings and owdew tomes and texts that this magic is faiwwy owd, weaching back to the fiwst weawms that existed. Due to the missing histolicaw infowmation on this magic many students awe twying to weseawch it, wlite books about theiw weseawch and awe awso twying to spwead the magic, eithew to weawn mowe about it ow to become foundews of new subfowms of this magic.</div>
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<div style="text-align: justify;">Sensory Illusion is known as one of the few forms of magic, which, to this day, are having near to none known history to it. Most of the information on Sensory Illusion are rather new ones, being amassed over the last decades. Yet, it is also seen on cave paintings and older tomes and texts that this magic is fairly old, reaching back to the first realms that existed. Due to the missing historical information on this magic many students are trying to research it, write books about their research and are also trying to spread the magic, either to learn more about it or to become founders of new subforms of this magic.</div>
  
 
==Learning Sensory Illusion==
 
==Learning Sensory Illusion==
<div style="text-align: justify;">Due to the simpwe fact that thewe awen’t many infowmation on the magic Sensowy Iwwusion needs to be taught by a teachew. It can’t be weawnt fwom any books ow tomes, since thewe awen’t enough to be abre to do so. As such many students awe seawching fow teachews on theiw own, since even the Mage Guiwd has onwy a few limited teachews which awe abre to teach this fowm of magic.</div>
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<div style="text-align: justify;">Due to the simple fact that there aren’t many information on the magic Sensory Illusion needs to be taught by a teacher. It can’t be learnt from any books or tomes, since there aren’t enough to be able to do so. As such many students are searching for teachers on their own, since even the Mage Guild has only a few limited teachers which are able to teach this form of magic.</div>
  
 
==Abilities==
 
==Abilities==
<div style="text-align: justify;">Sensowy Iwwusion mages awe known to have the knowwedge ovew thwee main abilities, being sepawated into Gwamouls, Figments and Phantasms. Each of those fowms awe known to affect the senses of a pewson, not theiw whowe minds. As such it’s a common misconception to think that Sensowy Iwwusion mages can contwow the whowe mind of a pewson. As such it is impossibre to them to contwow the body of a pewson ow give them  commands, which they would need to fowwow. Instead Sensowy Iwwusion affects the senses diwectwy, causing fawse senses to be twansmitted.</div>
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<div style="text-align: justify;">Sensory Illusion mages are known to have the knowledge over three main abilities, being separated into Glamours, Figments and Phantasms. Each of those forms are known to affect the senses of a person, not their whole minds. As such it’s a common misconception to think that Sensory Illusion mages can control the whole mind of a person. As such it is impossible to them to control the body of a person or give them  commands, which they would need to follow. Instead Sensory Illusion affects the senses directly, causing false senses to be transmitted.</div>
  
 
===Glamours===
 
===Glamours===
<div style="text-align: justify;">Masking an object can be done lith mowe than paint. With the awt of Sensowy Iwwusion, one can mask an object to be just like something ewse. How it wooks, feews, smewws, and so fowth. Masking an object is the weast stwenuous type of Sensowy Iwwusion, onwy wequiling a smaww powtion of mana to fuew the speww. Howevew, the changes must be wealistic and expelienced befowehand, such as slight awtewations to the face to hide owd scaws ow to change a human's eaws to ewven eaws, since those can be seen neawwy evewywhewe on peopwe.</div>
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<div style="text-align: justify;">Masking an object can be done with more than paint. With the art of Sensory Illusion, one can mask an object to be just like something else. How it looks, feels, smells, and so forth. Masking an object is the least strenuous type of Sensory Illusion, only requiring a small portion of mana to fuel the spell. However, the changes must be realistic and experienced beforehand, such as slight alterations to the face to hide old scars or to change a human's ears to elven ears, since those can be seen nearly everywhere on people.</div>
  
 
===Figments===
 
===Figments===
<div style="text-align: justify;">Figments awe known as cweations of Sensowy Iwwusion which awen’t masking a simpwe object. The deceivew can fowge figments of what weawwy isn’t thewe, such as  pulling a wabbit out of youl lizawd hat to impwessing someone ow even pwetending they can cast a cewtain type of magic to tlick someone. Aww of these awe pwacticaw uses to this magic. The onwy issue of figments is they’we a bit hawdew to keep wealistic, as they’we not weawwy thewe. This would mean anyone could wawk light thwough that iwwusionawy waww a mage put up, breaking the speww by doing so.</div>
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<div style="text-align: justify;">Figments are known as creations of Sensory Illusion which aren’t masking a simple object. The deceiver can forge figments of what really isn’t there, such as  pulling a rabbit out of your wizard hat to impressing someone or even pretending they can cast a certain type of magic to trick someone. All of these are practical uses to this magic. The only issue of figments is they’re a bit harder to keep realistic, as they’re not really there. This would mean anyone could walk right through that illusionary wall a mage put up, breaking the spell by doing so.</div>
  
 
===Phantasms===
 
===Phantasms===
<div style="text-align: justify;">An Iwwusionist is not onwy limited to fabricating the senses of the weaw wowwd, one can dive deep into the subconscious wowwd of theiw tawget as weww. These awe cawwed Phantasms, which is an awt of fabricating emotions, pictules, and feelings deep lithin the subconscious. Such could confuse some at fiwst, as it’s not fowcing the pewson they tawget to suddenwy feew a way, but wathew it’s giving a stwong suggestion. It’s like pwacing the fabricated feeling into the watews of theiw subconscious fow theiw conscious to fish up. As such Sensowy Iwwusion isn’t the same as Mentaw Magic, which is fowcing those emotions to break fowth ow which awe causing a pewson to act compwetewy diffewent than befowe. Instead the speww acts like a seed, which can eithew gwow ow lithew away.</div>
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<div style="text-align: justify;">An Illusionist is not only limited to fabricating the senses of the real world, one can dive deep into the subconscious world of their target as well. These are called Phantasms, which is an art of fabricating emotions, pictures, and feelings deep within the subconscious. Such could confuse some at first, as it’s not forcing the person they target to suddenly feel a way, but rather it’s giving a strong suggestion. It’s like placing the fabricated feeling into the waters of their subconscious for their conscious to fish up. As such Sensory Illusion isn’t the same as Mental Magic, which is forcing those emotions to break forth or which are causing a person to act completely different than before. Instead the spell acts like a seed, which can either grow or wither away.</div>
  
 
==Redlines of Sensory Illusion==
 
==Redlines of Sensory Illusion==
Sensowy Iwwusion has sevewaw wedlines of what a mage can do and what a mage can’t do. As such those wedlines should be fowwowed at any time and breaking them can wesult in a wemovaw of youl magic pewmissions.
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Sensory Illusion has several redlines of what a mage can do and what a mage can’t do. As such those redlines should be followed at any time and breaking them can result in a removal of your magic permissions.
  
*The iwwusion must make sense to the subconscious, ewse it liww shattew. Fow exampwe, if someone makes an iwwusion of a cookie and someone goes to bite into it but it doesn’t have any taste to it, ow feeling to it as they ate it, the subconscious liww wealize this doesn’t exist and the speww shattews.
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*The illusion must make sense to the subconscious, else it will shatter. For example, if someone makes an illusion of a cookie and someone goes to bite into it but it doesn’t have any taste to it, or feeling to it as they ate it, the subconscious will realize this doesn’t exist and the spell shatters.
*An iwwusionist liww awways know that theiw own speww is an iwwusion and liww nevew be abre to cast anything that tlicks theiw own mind. Fow exampwe, an iwwusionist would not be abre to ease theiw own pain thwough iwwusions.
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*An illusionist will always know that their own spell is an illusion and will never be able to cast anything that tricks their own mind. For example, an illusionist would not be able to ease their own pain through illusions.
*A mage cannot cast an iwwusion that they have nevew expelienced themsewves.
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*A mage cannot cast an illusion that they have never experienced themselves.
*A mage can’t cast iwwusions out of theiw line of sight.
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*A mage can’t cast illusions out of their line of sight.
  
 
===Redlines of Glamours===
 
===Redlines of Glamours===
*The smawwew the Gwamoul, the easiew it is to pewfowm and the mowe pewfect a mage can make it appeaw. The wawgew it is, the mowe stwain the castew liww have and the mowe impewfections liww show. Impewfections take on the appeawance of distowtions and flickews lithin the iwwusion. These fowming liww cause doubt to anyone seeing them, most likewy shatteling them fow any iwwusions that awe awweady bowdeling on the unwealistic.
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*The smaller the Glamour, the easier it is to perform and the more perfect a mage can make it appear. The larger it is, the more strain the caster will have and the more imperfections will show. Imperfections take on the appearance of distortions and flickers within the illusion. These forming will cause doubt to anyone seeing them, most likely shattering them for any illusions that are already bordering on the unrealistic.
*With that, fulw masking gwamouls (fulw body iwwusions) must awways have slight impewfections, which liww gwow as the whatevew is gwamouled moves about. Ewwatic movements such as swowd fighting ow wunning awound liww cause the impewfections to be bratantwy noticeabre.
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*With that, full masking glamours (full body illusions) must always have slight imperfections, which will grow as the whatever is glamoured moves about. Erratic movements such as sword fighting or running around will cause the imperfections to be blatantly noticeable.
*Gwamouls onwy mask, meaning it has to go ovew an object that awweady exists.
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*Glamours only mask, meaning it has to go over an object that already exists.
  
 
===Redlines of Figments===
 
===Redlines of Figments===
*The smawwew the figment, the easiew it is to pewfowm and the mowe pewfect it can be. The wawgew it is, the mowe stwain the castew liww have and the mowe impewfections liww show.
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*The smaller the figment, the easier it is to perform and the more perfect it can be. The larger it is, the more strain the caster will have and the more imperfections will show.
*Figments awe not weaw objects, meaning someone can wawk thwough one, sling a brade thwough one, so fowth. At fiwst the iwwusion liww be diswupted untiw the subconscious wealizes it's fake and shattews that pawticulaw iwwusion (which usuawwy happens aftew).
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*Figments are not real objects, meaning someone can walk through one, swing a blade through one, so forth. At first the illusion will be disrupted until the subconscious realizes it's fake and shatters that particular illusion (which usually happens after).
*A mage can use figments to pwoject diwectwy to an individuaw's senses lithout having to be visibre. Such as pwojecting a voice fow onwy them to heaw, a sudden brinding light brocking theiw vision, ow numbing theiw pain. Howevew, sudden figments, such as a brinding light that comes out of nowhewe, is bowdeling unwealistic and can cause the iwwusion to fade. These sowts of iwwusions must have some kind of basis that gwounds them in weality fow them to be effective on a pewson.  Such as causing a wantewn to be brindingwy bright ow having woud expwosion noises come aftew someone thwows a fiwebaww.
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*A mage can use figments to project directly to an individual's senses without having to be visible. Such as projecting a voice for only them to hear, a sudden blinding light blocking their vision, or numbing their pain. However, sudden figments, such as a blinding light that comes out of nowhere, is bordering unrealistic and can cause the illusion to fade. These sorts of illusions must have some kind of basis that grounds them in reality for them to be effective on a person.  Such as causing a lantern to be blindingly bright or having loud explosion noises come after someone throws a fireball.
  
 
===Redlines of Phantasms===
 
===Redlines of Phantasms===
*Phantasms spewws cannot do what Mentaw Magic can. It's a suggestion of feelings/Ideas, which is diwectwy pwanted into the subconscious. It isn’t fowcing the pewson to anything and the pewson could simpwy ignowe them.
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*Phantasms spells cannot do what Mental Magic can. It's a suggestion of feelings/Ideas, which is directly planted into the subconscious. It isn’t forcing the person to anything and the person could simply ignore them.
*Fulthewmowe, if they don’t make sense ow stawt to feew foweign, they might wealize someone's messing lith theiw head.
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*Furthermore, if they don’t make sense or start to feel foreign, they might realize someone's messing with their head.
*Phantasms cannot suggest anything against the liww of the usew thus mages can’t entiwewy fowce someone to faww in wove lith them.
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*Phantasms cannot suggest anything against the will of the user thus mages can’t entirely force someone to fall in love with them.
  
  
 
== Trivia ==
 
== Trivia ==
*Many Sensowy Iwwusion mages awe known to use theiw magic fow pewfowmances on the stweets, being abre to cweate fantastic shows lith minimaw effowt.
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*Many Sensory Illusion mages are known to use their magic for performances on the streets, being able to create fantastic shows with minimal effort.
*Thewe has been a wegend about an awtifact, which is abre to hide a whowe city behind a giant gwamoul, howevew, no cweaw cwue wewe found if such an awtifact could even exist somewhewe.
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*There has been a legend about an artifact, which is able to hide a whole city behind a giant glamour, however, no clear clue were found if such an artifact could even exist somewhere.
  
 
==Rewrite==
 
==Rewrite==
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The awt of awteling the wowwd doesn’t just way in the hands of awtewations. In the wowwd of deception comes a magic that was fowged awound tlisting the fabric of the wowwd. The awt of Sensowy Iwwusion is a cwaft that awwows a swy mage to mowd the senses of anothew individuaw, awwoling them to cweate astounding feats fwom changing the appeawance of one's face to cweating something that isn’t weawwy thewe. Ow is it? Uses of this magic can vawy lith a simpwe change of something that awweady exists, to fabricating something that doesn’t exist, and to dive deep lithin the subconscious of one's senses and fabricating phantasms. Aww of these fowwow basic wules that awwow us to paint such stolies to the senses of the victim; these stolies must have been expelienced by the castew and they must be wealistic to the subconscious senses. If the fiwst wule is not met the castew cannot paint this iwwusion, and if the second wule is not met the iwwusion liww shattew as soon as the subconscious is awawe of its pwesence.
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The art of altering the world doesn’t just lay in the hands of alterations. In the world of deception comes a magic that was forged around twisting the fabric of the world. The art of Sensory Illusion is a craft that allows a sly mage to mold the senses of another individual, allowing them to create astounding feats from changing the appearance of one's face to creating something that isn’t really there. Or is it? Uses of this magic can vary with a simple change of something that already exists, to fabricating something that doesn’t exist, and to dive deep within the subconscious of one's senses and fabricating phantasms. All of these follow basic rules that allow us to paint such stories to the senses of the victim; these stories must have been experienced by the caster and they must be realistic to the subconscious senses. If the first rule is not met the caster cannot paint this illusion, and if the second rule is not met the illusion will shatter as soon as the subconscious is aware of its presence.
  
 
   
 
   
  
Genewalized Wedlines (Applies to Aww Spewws of Sensowy Iwwusion):
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Generalized Redlines (Applies to All Spells of Sensory Illusion):
  
1) You cannot cast an iwwusion that you have nevew expelienced, and onwy the pawts you HAVE expelienced.(Seen, Fewt, Smewwed, Etc) Aka: No pulpwe 2foot T-wexes
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1) You cannot cast an illusion that you have never experienced, and only the parts you HAVE experienced.(Seen, Felt, Smelled, Etc) Aka: No purple 2foot T-rexes
  
 
   
 
   
  
2) Youl iwwusion must make sense to the SUBCONSCIOUS ow it WIWW shattew. Fow exampwe, if I make an iwwusion of a cookie and someone goes to bite into it but it doesn’t have any taste to it, ow feeling to it as they ate it, the subconscious liww wealize this doesn’t exist and the speww shattews. (THIS DOES NOT MEAN IF YOU AWE TOWD SOMETHING IS AN IWWUSION OW YOU KNOW THEY AWE AN IWWUSIONIST YOU CAN SHATTEW SPEWWS: If it’s wealistic youl subconscious liww awways NEVEW be sule. This is to pwevent powewgaming against Sensowy Iwwusion!). An unwealistic iwwusion, such as cweating a gween alien and having that mawch awound, is not going to compute lith someone’s subconscious and liww cause the iwwusion to shattew.
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2) Your illusion must make sense to the SUBCONSCIOUS or it WILL shatter. For example, if I make an illusion of a cookie and someone goes to bite into it but it doesn’t have any taste to it, or feeling to it as they ate it, the subconscious will realize this doesn’t exist and the spell shatters. (THIS DOES NOT MEAN IF YOU ARE TOLD SOMETHING IS AN ILLUSION OR YOU KNOW THEY ARE AN ILLUSIONIST YOU CAN SHATTER SPELLS: If it’s realistic your subconscious will always NEVER be sure. This is to prevent powergaming against Sensory Illusion!). An unrealistic illusion, such as creating a green alien and having that march around, is not going to compute with someone’s subconscious and will cause the illusion to shatter.
  
 
   
 
   
  
3) An iwwusionist liww awways know that theiw own speww is an iwwusion and liww nevew be abre to cast anything that tlicks theiw own mind. Fow exampwe, an iwwusionist would not be abre to ease theiw own pain thwough iwwusions.
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3) An illusionist will always know that their own spell is an illusion and will never be able to cast anything that tricks their own mind. For example, an illusionist would not be able to ease their own pain through illusions.
  
 
   
 
   
  
4) Wine-of-sight is wequiwed.
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4) Line-of-sight is required.
  
 
   
 
   
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Masking an object can be done lith mowe than paint. With the awt of sensowy iwwusion, one can mask an object to be just like something ewse. How it wooks, feews, smewws, and so fowth. Masking an object is the weast stwenuous type of sensowy iwwusion, onwy wequiling a smaww powtion of mana to fuew the speww. Gwamouls fowwow the same wules of sensowy iwwusion. The changes must be wealistic and expelienced befowehand. (Been seen, fewt, etc…)Some pwacticaw uses lith gwamouls have awways been changing the appeawance of one's wooks, such as slight awtewations to the face to hide owd scaws ow to change a human's eaws to ewven eaws. Pewhaps you lish to make youl wood swowd wook a bit mowe feawsome? Don’t wowwy! With a touch of iwwusion, one can make it wook just as steew. lith gwamouls, othew feats have been known to be possibre, such as entiwewy shwouding the wook of an individuaw. Say a mawe dawk ewf is gwamouled to wook like a femawe high ewf These feats, howevew, have awways been known to be pwone to fwaws at times But lith mastewy of the magic, one can cweate a neaw pewfect masking lith minow impewfections of someone they lish to impewsonate.
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Masking an object can be done with more than paint. With the art of sensory illusion, one can mask an object to be just like something else. How it looks, feels, smells, and so forth. Masking an object is the least strenuous type of sensory illusion, only requiring a small portion of mana to fuel the spell. Glamours follow the same rules of sensory illusion. The changes must be realistic and experienced beforehand. (Been seen, felt, etc…)Some practical uses with glamours have always been changing the appearance of one's looks, such as slight alterations to the face to hide old scars or to change a human's ears to elven ears. Perhaps you wish to make your wood sword look a bit more fearsome? Don’t worry! With a touch of illusion, one can make it look just as steel. with glamours, other feats have been known to be possible, such as entirely shrouding the look of an individual. Say a male dark elf is glamoured to look like a female high elf These feats, however, have always been known to be prone to flaws at times But with mastery of the magic, one can create a near perfect masking with minor imperfections of someone they wish to impersonate.
  
 
   
 
   
  
Gwamoul Wedlines:
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Glamour Redlines:
  
1) The smawwew the Gwamoul, the easiew it is to pewfowm and the mowe pewfect you can make it. The wawgew it is, the mowe stwain the castew liww have and the mowe impewfections liww show. Awways WP this, ow it is powewgaming. Impewfections take on the appeawance of distowtions and flickews lithin the iwwusion. These fowming liww cause doubt to anyone seeing them, most likewy shatteling them fow any iwwusions that awe awweady bowdeling on the unwealistic. Impewfections liww take pwace acwoss the entiwety of the iwwusion fow brief moments of time, the castew can not contwow when/whewe the impewfections occul. An exampwe of the flickew: https://thumbs.gfycat.com/RapidFlashyKitten-max-1mb.gif
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1) The smaller the Glamour, the easier it is to perform and the more perfect you can make it. The larger it is, the more strain the caster will have and the more imperfections will show. Always RP this, or it is powergaming. Imperfections take on the appearance of distortions and flickers within the illusion. These forming will cause doubt to anyone seeing them, most likely shattering them for any illusions that are already bordering on the unrealistic. Imperfections will take place across the entirety of the illusion for brief moments of time, the caster can not control when/where the imperfections occur. An example of the flicker: https://thumbs.gfycat.com/RapidFlashyKitten-max-1mb.gif
  
 
   
 
   
  
2) With that, fulw masking gwamouls (fulw body iwwusions) must AWWAYS have slight impewfections, which liww gwow as the whatevew is gwamouled moves about. Ewwatic movements such as swowdfighting ow wunning awound liww cause the impewfections to be bratantwy noticeabre. This extends to enchantments as weww. Enchantments have a hawdew time lith this as any touching of the sensowy iwwusioned awea liww cause it to distowt.
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2) With that, full masking glamours (full body illusions) must ALWAYS have slight imperfections, which will grow as the whatever is glamoured moves about. Erratic movements such as swordfighting or running around will cause the imperfections to be blatantly noticeable. This extends to enchantments as well. Enchantments have a harder time with this as any touching of the sensory illusioned area will cause it to distort.
  
 
   
 
   
  
3) Gwamouls onwy mask, meaning it has to go ovew an object that awweady exists,  ow ewse you’we cweating a Figment.
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3) Glamours only mask, meaning it has to go over an object that already exists,  or else you’re creating a Figment.
  
 
   
 
   
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Pewhaps a gwamoul won't cut it, you need something cweated now lithout masking a simpwe object. This is whewe the awt of cwafting figments come in line. The deceivew can fowge figments of what weawwy isn’t thewe. Figments have awmost an endwess amount of uses, fwom pulling a wabbit out of youl lizawd hat to impwessing youl favolite ewfess you’ve been hitting on aww night, ow even pwetending you can cast a cewtain type of magic to tlick someone into thinking you’we some aww powewful mage. Aww of these awe pwacticaw uses to this magic. The onwy issue of figments is they’we a bit hawdew to keep wealistic, as they’we not weawwy thewe. This would mean anyone could wawk light thwough that iwwusionawy waww you put up. With this(thewe have been expeliments befowe) one can stab anothew lith a daggew that isn’t weawwy thewe if they’ve been stabbed himsewf, it's just best to be sule they paint evewy littwe detaiw of this.
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Perhaps a glamour won't cut it, you need something created now without masking a simple object. This is where the art of crafting figments come in line. The deceiver can forge figments of what really isn’t there. Figments have almost an endless amount of uses, from pulling a rabbit out of your wizard hat to impressing your favorite elfess you’ve been hitting on all night, or even pretending you can cast a certain type of magic to trick someone into thinking you’re some all powerful mage. All of these are practical uses to this magic. The only issue of figments is they’re a bit harder to keep realistic, as they’re not really there. This would mean anyone could walk right through that illusionary wall you put up. With this(there have been experiments before) one can stab another with a dagger that isn’t really there if they’ve been stabbed himself, it's just best to be sure they paint every little detail of this.
  
 
   
 
   
  
Figment Wedlines:
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Figment Redlines:
  
1) The smawwew the figment, the easiew it is to pewfowm and the mowe pewfect it can be. The wawgew it is, the mowe stwain the castew liww have and the mowe impewfections liww show. Awways WP this, ow it is Powewgaming. Impewfections take on the appeawance of distowtions and flickews lithin the iwwusion. These fowming liww cause doubt to anyone seeing them, most likewy shatteling them fow any iwwusions that awe awweady bowdeling on the unwealistic. Impewfections liww take pwace acwoss the entiwety of the iwwusion fow brief moments of time, the castew can not contwow when/whewe the impewfections occul. An exampwe of the flickew: https://thumbs.gfycat.com/RapidFlashyKitten-max-1mb.gif
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1) The smaller the figment, the easier it is to perform and the more perfect it can be. The larger it is, the more strain the caster will have and the more imperfections will show. Always RP this, or it is Powergaming. Imperfections take on the appearance of distortions and flickers within the illusion. These forming will cause doubt to anyone seeing them, most likely shattering them for any illusions that are already bordering on the unrealistic. Imperfections will take place across the entirety of the illusion for brief moments of time, the caster can not control when/where the imperfections occur. An example of the flicker: https://thumbs.gfycat.com/RapidFlashyKitten-max-1mb.gif
  
 
   
 
   
  
2) Figments awe not thewe, meaning someone can wawk thwough one, sling a brade thwough one, so fowth. At fiwst the iwwusion liww be diswupted untiw the subconscious wealizes it's fake and shattews that pawticulaw iwwusion (which usuawwy happens aftew).  
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2) Figments are not there, meaning someone can walk through one, swing a blade through one, so forth. At first the illusion will be disrupted until the subconscious realizes it's fake and shatters that particular illusion (which usually happens after).  
  
 
   
 
   
  
3) You can use figments to pwoject diwectwy to an individuaw's senses lithout having to be visibre. Such as pwojecting youl voice fow onwy them to heaw, a sudden brinding light brocking theiw vision, ow numbing theiw pain. Howevew, sudden figments, such as a brinding light that comes out of nowhewe, is bowdeling unwealistic and can cause the iwwusion to fade. These sowts of iwwusions must have some kind of basis that gwounds them in weality fow them to be effective on a pewson.  Such as causing a wantewn to be brindingwy bright ow having woud expwosion noises come aftew someone thwows a fiwebaww.
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3) You can use figments to project directly to an individual's senses without having to be visible. Such as projecting your voice for only them to hear, a sudden blinding light blocking their vision, or numbing their pain. However, sudden figments, such as a blinding light that comes out of nowhere, is bordering unrealistic and can cause the illusion to fade. These sorts of illusions must have some kind of basis that grounds them in reality for them to be effective on a person.  Such as causing a lantern to be blindingly bright or having loud explosion noises come after someone throws a fireball.
  
 
   
 
   
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An iwwusionist is not onwy limited to fabricating the senses of the weaw wowwd, one can dive deep into the subconscious wowwd of theiw tawget as weww. These awe cawwed Phantasms, which is an awt of fabricating emotions, pictules, and feelings deep lithin the subconscious. Pwanting a seed, if you would. Such could confuse some at fiwst, as it’s not fowcing the pewson they tawget to suddenwy feew a way, but wathew it’s giving a stwong suggestion. It’s like pwacing the fabricated feeling into the watews of theiw subconscious fow theiw conscious to fish up. Then what’s the diffewence fwom sensowy iwwusions brothew, mentaw magic? Weww, mentaw magic is dewving deep into the memolies and mind of theiw tawget. Sensowy iwwusion can onwy pwace ideas fow the subconscious to possibry gwab onto, A gweat feat that can easiwy be misused in the wwong hands, who says it's wwong if they nevew find out?
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An illusionist is not only limited to fabricating the senses of the real world, one can dive deep into the subconscious world of their target as well. These are called Phantasms, which is an art of fabricating emotions, pictures, and feelings deep within the subconscious. Planting a seed, if you would. Such could confuse some at first, as it’s not forcing the person they target to suddenly feel a way, but rather it’s giving a strong suggestion. It’s like placing the fabricated feeling into the waters of their subconscious for their conscious to fish up. Then what’s the difference from sensory illusions brother, mental magic? Well, mental magic is delving deep into the memories and mind of their target. Sensory illusion can only place ideas for the subconscious to possibly grab onto, A great feat that can easily be misused in the wrong hands, who says it's wrong if they never find out?
  
 
   
 
   
  
Wed lines of Phantasms:
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Red lines of Phantasms:
  
1) Cannot do what mentaw magic can. Thus not seeing emotions ow memolies, no memowy lipes, etc... It's a ONE WAY woad fow SUGGESTING feelings/Ideas into the subconscious
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1) Cannot do what mental magic can. Thus not seeing emotions or memories, no memory wipes, etc... It's a ONE WAY road for SUGGESTING feelings/Ideas into the subconscious
  
 
   
 
   
  
2) Again, these awe onwy SUGGESTIONS. Meaning the pewson can weject them. Fulthewmowe, if they don’t make sense ow stawt to feew foweign, they might wealize someone's messing lith theiw head. (Suddenwy being suggested to feew happy whiwst extwemewy angwy, etc...)
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2) Again, these are only SUGGESTIONS. Meaning the person can reject them. Furthermore, if they don’t make sense or start to feel foreign, they might realize someone's messing with their head. (Suddenly being suggested to feel happy whilst extremely angry, etc...)
  
 
   
 
   
  
3) Fowwows sewvew wules. Cannot suggest anything against the liww of the usew thus you can’t entiwewy fowce someone to faww in wove lith you ow want to suddenwy bed you, etc...
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3) Follows server rules. Cannot suggest anything against the will of the user thus you can’t entirely force someone to fall in love with you or want to suddenly bed you, etc...
  
 
   
 
   
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T1: The Iwwusionist stawts to study the concept of an iwwusion, they seek out to study smaww things and wecweate them Aww of these liww be fwawed at fiwst as they swowwy stawt to wowk on how to paint the pictule they lish to show. They may stawt doing things such as bulning themsewves, getting a bettew feew fow heat, pain, and so fowth to tuln awound and twy to wecweate them. Cannot do phantasm yet, gwamouls awe fwawed and figments awe hawd to cast/usuawwy fwawed.
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T1: The Illusionist starts to study the concept of an illusion, they seek out to study small things and recreate them All of these will be flawed at first as they slowly start to work on how to paint the picture they wish to show. They may start doing things such as burning themselves, getting a better feel for heat, pain, and so forth to turn around and try to recreate them. Cannot do phantasm yet, glamours are flawed and figments are hard to cast/usually flawed.
  
 
   
 
   
  
T2: Finawwy, lith a task comes accomplishment. Studying diffewent objects and attempting to paint them has given them a bettew skiww in casting figments and gwamouls. It stawts to get much easiew to paint on bettew detaiws and cweate decent iwwusions. They may awso stawt to dewve into the concept of phantasm, though twying to cast them liww usuawwy faiw to wowk. Gwamouls and figments stawt becoming easiew to cast, and they can do biggew ones as weww.
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T2: Finally, with a task comes accomplishment. Studying different objects and attempting to paint them has given them a better skill in casting figments and glamours. It starts to get much easier to paint on better details and create decent illusions. They may also start to delve into the concept of phantasm, though trying to cast them will usually fail to work. Glamours and figments start becoming easier to cast, and they can do bigger ones as well.
  
 
   
 
   
  
T3: Becoming adept in the awt of Iwwusion is quite the feat indeed. Now they have stawted to twuly undewstand the awt of painting gwamouls, fabricating figments, and have now begun to undewstand how to pwopewwy instiww suggestions thwough phantasm. Casting gwamouls have become extwemewy easy lith decent detaiws, figments awe stawting to become wess stwained lith bettew detaiws, and phantasms awe impwoving, they might even be abre to suggest something
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T3: Becoming adept in the art of Illusion is quite the feat indeed. Now they have started to truly understand the art of painting glamours, fabricating figments, and have now begun to understand how to properly instill suggestions through phantasm. Casting glamours have become extremely easy with decent details, figments are starting to become less strained with better details, and phantasms are improving, they might even be able to suggest something
  
 
   
 
   
  
T4: It’s been many yeaws studying the awt, you’ve been in and out many diffewent situations lith iwwusion by now and awe weww twained in the awt. Gwamouls awe no sweat fow someone this twained, being abre to cast gweat detaiw in such. Figments have become extwemewy familiaw, mowding the wowwd awound them is quite the skiww now as they can put an extweme amount of detaiw into theiw iwwusions and phantasms have stawted becoming much easiew to fabricate, suggestions stawting to become mowe infwuencing and easiew fow the tawget to gwasp.
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T4: It’s been many years studying the art, you’ve been in and out many different situations with illusion by now and are well trained in the art. Glamours are no sweat for someone this trained, being able to cast great detail in such. Figments have become extremely familiar, molding the world around them is quite the skill now as they can put an extreme amount of detail into their illusions and phantasms have started becoming much easier to fabricate, suggestions starting to become more influencing and easier for the target to grasp.
  
 
   
 
   
  
T5: A mastew Iwwusionist, capabre of deceiving awmost anyone. You have now weached youl cap in the abilitys of this magic and become as weww vewsed as you could thwough many yeaws of pwactice. Youl gwamouls awe extwemewy detaiwed and awe extwemewy easy to cast, one could even mask themsewves if they lished. Figments have become no sweat, abre to cweate the littwest detaiws in theiw cweations, and phantasms awe at theiw best, awwoling the iwwusionist to suggest gweat detaiwed emotions ow feelings into the subconscious.
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T5: A master Illusionist, capable of deceiving almost anyone. You have now reached your cap in the abilitys of this magic and become as well versed as you could through many years of practice. Your glamours are extremely detailed and are extremely easy to cast, one could even mask themselves if they wished. Figments have become no sweat, able to create the littlest details in their creations, and phantasms are at their best, allowing the illusionist to suggest great detailed emotions or feelings into the subconscious.
  
 
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Revision as of 01:36, 2 April 2020

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Sensory Illusion


The art of altering the world doesn’t just lay in the hands of alterations. In the world of deception comes a magic that was forged around twisting the fabric of the world. The art of Sensory Illusion is a craft that allows a sly mage to mold the senses of another individual, allowing them to create astounding feats from changing the appearance of one's face to creating something that isn’t really there. As such Sensory Illusion is the arcane or voidal art of creating false vision and sensations.



History

Sensory Illusion is known as one of the few forms of magic, which, to this day, are having near to none known history to it. Most of the information on Sensory Illusion are rather new ones, being amassed over the last decades. Yet, it is also seen on cave paintings and older tomes and texts that this magic is fairly old, reaching back to the first realms that existed. Due to the missing historical information on this magic many students are trying to research it, write books about their research and are also trying to spread the magic, either to learn more about it or to become founders of new subforms of this magic.

Learning Sensory Illusion

Due to the simple fact that there aren’t many information on the magic Sensory Illusion needs to be taught by a teacher. It can’t be learnt from any books or tomes, since there aren’t enough to be able to do so. As such many students are searching for teachers on their own, since even the Mage Guild has only a few limited teachers which are able to teach this form of magic.

Abilities

Sensory Illusion mages are known to have the knowledge over three main abilities, being separated into Glamours, Figments and Phantasms. Each of those forms are known to affect the senses of a person, not their whole minds. As such it’s a common misconception to think that Sensory Illusion mages can control the whole mind of a person. As such it is impossible to them to control the body of a person or give them commands, which they would need to follow. Instead Sensory Illusion affects the senses directly, causing false senses to be transmitted.

Glamours

Masking an object can be done with more than paint. With the art of Sensory Illusion, one can mask an object to be just like something else. How it looks, feels, smells, and so forth. Masking an object is the least strenuous type of Sensory Illusion, only requiring a small portion of mana to fuel the spell. However, the changes must be realistic and experienced beforehand, such as slight alterations to the face to hide old scars or to change a human's ears to elven ears, since those can be seen nearly everywhere on people.

Figments

Figments are known as creations of Sensory Illusion which aren’t masking a simple object. The deceiver can forge figments of what really isn’t there, such as pulling a rabbit out of your wizard hat to impressing someone or even pretending they can cast a certain type of magic to trick someone. All of these are practical uses to this magic. The only issue of figments is they’re a bit harder to keep realistic, as they’re not really there. This would mean anyone could walk right through that illusionary wall a mage put up, breaking the spell by doing so.

Phantasms

An Illusionist is not only limited to fabricating the senses of the real world, one can dive deep into the subconscious world of their target as well. These are called Phantasms, which is an art of fabricating emotions, pictures, and feelings deep within the subconscious. Such could confuse some at first, as it’s not forcing the person they target to suddenly feel a way, but rather it’s giving a strong suggestion. It’s like placing the fabricated feeling into the waters of their subconscious for their conscious to fish up. As such Sensory Illusion isn’t the same as Mental Magic, which is forcing those emotions to break forth or which are causing a person to act completely different than before. Instead the spell acts like a seed, which can either grow or wither away.

Redlines of Sensory Illusion

Sensory Illusion has several redlines of what a mage can do and what a mage can’t do. As such those redlines should be followed at any time and breaking them can result in a removal of your magic permissions.

  • The illusion must make sense to the subconscious, else it will shatter. For example, if someone makes an illusion of a cookie and someone goes to bite into it but it doesn’t have any taste to it, or feeling to it as they ate it, the subconscious will realize this doesn’t exist and the spell shatters.
  • An illusionist will always know that their own spell is an illusion and will never be able to cast anything that tricks their own mind. For example, an illusionist would not be able to ease their own pain through illusions.
  • A mage cannot cast an illusion that they have never experienced themselves.
  • A mage can’t cast illusions out of their line of sight.

Redlines of Glamours

  • The smaller the Glamour, the easier it is to perform and the more perfect a mage can make it appear. The larger it is, the more strain the caster will have and the more imperfections will show. Imperfections take on the appearance of distortions and flickers within the illusion. These forming will cause doubt to anyone seeing them, most likely shattering them for any illusions that are already bordering on the unrealistic.
  • With that, full masking glamours (full body illusions) must always have slight imperfections, which will grow as the whatever is glamoured moves about. Erratic movements such as sword fighting or running around will cause the imperfections to be blatantly noticeable.
  • Glamours only mask, meaning it has to go over an object that already exists.

Redlines of Figments

  • The smaller the figment, the easier it is to perform and the more perfect it can be. The larger it is, the more strain the caster will have and the more imperfections will show.
  • Figments are not real objects, meaning someone can walk through one, swing a blade through one, so forth. At first the illusion will be disrupted until the subconscious realizes it's fake and shatters that particular illusion (which usually happens after).
  • A mage can use figments to project directly to an individual's senses without having to be visible. Such as projecting a voice for only them to hear, a sudden blinding light blocking their vision, or numbing their pain. However, sudden figments, such as a blinding light that comes out of nowhere, is bordering unrealistic and can cause the illusion to fade. These sorts of illusions must have some kind of basis that grounds them in reality for them to be effective on a person. Such as causing a lantern to be blindingly bright or having loud explosion noises come after someone throws a fireball.

Redlines of Phantasms

  • Phantasms spells cannot do what Mental Magic can. It's a suggestion of feelings/Ideas, which is directly planted into the subconscious. It isn’t forcing the person to anything and the person could simply ignore them.
  • Furthermore, if they don’t make sense or start to feel foreign, they might realize someone's messing with their head.
  • Phantasms cannot suggest anything against the will of the user thus mages can’t entirely force someone to fall in love with them.


Trivia

  • Many Sensory Illusion mages are known to use their magic for performances on the streets, being able to create fantastic shows with minimal effort.
  • There has been a legend about an artifact, which is able to hide a whole city behind a giant glamour, however, no clear clue were found if such an artifact could even exist somewhere.

Rewrite

Summary

The art of altering the world doesn’t just lay in the hands of alterations. In the world of deception comes a magic that was forged around twisting the fabric of the world. The art of Sensory Illusion is a craft that allows a sly mage to mold the senses of another individual, allowing them to create astounding feats from changing the appearance of one's face to creating something that isn’t really there. Or is it? Uses of this magic can vary with a simple change of something that already exists, to fabricating something that doesn’t exist, and to dive deep within the subconscious of one's senses and fabricating phantasms. All of these follow basic rules that allow us to paint such stories to the senses of the victim; these stories must have been experienced by the caster and they must be realistic to the subconscious senses. If the first rule is not met the caster cannot paint this illusion, and if the second rule is not met the illusion will shatter as soon as the subconscious is aware of its presence.


Generalized Redlines (Applies to All Spells of Sensory Illusion):

1) You cannot cast an illusion that you have never experienced, and only the parts you HAVE experienced.(Seen, Felt, Smelled, Etc) Aka: No purple 2foot T-rexes


2) Your illusion must make sense to the SUBCONSCIOUS or it WILL shatter. For example, if I make an illusion of a cookie and someone goes to bite into it but it doesn’t have any taste to it, or feeling to it as they ate it, the subconscious will realize this doesn’t exist and the spell shatters. (THIS DOES NOT MEAN IF YOU ARE TOLD SOMETHING IS AN ILLUSION OR YOU KNOW THEY ARE AN ILLUSIONIST YOU CAN SHATTER SPELLS: If it’s realistic your subconscious will always NEVER be sure. This is to prevent powergaming against Sensory Illusion!). An unrealistic illusion, such as creating a green alien and having that march around, is not going to compute with someone’s subconscious and will cause the illusion to shatter.


3) An illusionist will always know that their own spell is an illusion and will never be able to cast anything that tricks their own mind. For example, an illusionist would not be able to ease their own pain through illusions.


4) Line-of-sight is required.


Glamours

Masking an object can be done with more than paint. With the art of sensory illusion, one can mask an object to be just like something else. How it looks, feels, smells, and so forth. Masking an object is the least strenuous type of sensory illusion, only requiring a small portion of mana to fuel the spell. Glamours follow the same rules of sensory illusion. The changes must be realistic and experienced beforehand. (Been seen, felt, etc…)Some practical uses with glamours have always been changing the appearance of one's looks, such as slight alterations to the face to hide old scars or to change a human's ears to elven ears. Perhaps you wish to make your wood sword look a bit more fearsome? Don’t worry! With a touch of illusion, one can make it look just as steel. with glamours, other feats have been known to be possible, such as entirely shrouding the look of an individual. Say a male dark elf is glamoured to look like a female high elf These feats, however, have always been known to be prone to flaws at times But with mastery of the magic, one can create a near perfect masking with minor imperfections of someone they wish to impersonate.


Glamour Redlines:

1) The smaller the Glamour, the easier it is to perform and the more perfect you can make it. The larger it is, the more strain the caster will have and the more imperfections will show. Always RP this, or it is powergaming. Imperfections take on the appearance of distortions and flickers within the illusion. These forming will cause doubt to anyone seeing them, most likely shattering them for any illusions that are already bordering on the unrealistic. Imperfections will take place across the entirety of the illusion for brief moments of time, the caster can not control when/where the imperfections occur. An example of the flicker: https://thumbs.gfycat.com/RapidFlashyKitten-max-1mb.gif


2) With that, full masking glamours (full body illusions) must ALWAYS have slight imperfections, which will grow as the whatever is glamoured moves about. Erratic movements such as swordfighting or running around will cause the imperfections to be blatantly noticeable. This extends to enchantments as well. Enchantments have a harder time with this as any touching of the sensory illusioned area will cause it to distort.


3) Glamours only mask, meaning it has to go over an object that already exists, or else you’re creating a Figment.


Figments

Perhaps a glamour won't cut it, you need something created now without masking a simple object. This is where the art of crafting figments come in line. The deceiver can forge figments of what really isn’t there. Figments have almost an endless amount of uses, from pulling a rabbit out of your wizard hat to impressing your favorite elfess you’ve been hitting on all night, or even pretending you can cast a certain type of magic to trick someone into thinking you’re some all powerful mage. All of these are practical uses to this magic. The only issue of figments is they’re a bit harder to keep realistic, as they’re not really there. This would mean anyone could walk right through that illusionary wall you put up. With this(there have been experiments before) one can stab another with a dagger that isn’t really there if they’ve been stabbed himself, it's just best to be sure they paint every little detail of this.


Figment Redlines:

1) The smaller the figment, the easier it is to perform and the more perfect it can be. The larger it is, the more strain the caster will have and the more imperfections will show. Always RP this, or it is Powergaming. Imperfections take on the appearance of distortions and flickers within the illusion. These forming will cause doubt to anyone seeing them, most likely shattering them for any illusions that are already bordering on the unrealistic. Imperfections will take place across the entirety of the illusion for brief moments of time, the caster can not control when/where the imperfections occur. An example of the flicker: https://thumbs.gfycat.com/RapidFlashyKitten-max-1mb.gif


2) Figments are not there, meaning someone can walk through one, swing a blade through one, so forth. At first the illusion will be disrupted until the subconscious realizes it's fake and shatters that particular illusion (which usually happens after).


3) You can use figments to project directly to an individual's senses without having to be visible. Such as projecting your voice for only them to hear, a sudden blinding light blocking their vision, or numbing their pain. However, sudden figments, such as a blinding light that comes out of nowhere, is bordering unrealistic and can cause the illusion to fade. These sorts of illusions must have some kind of basis that grounds them in reality for them to be effective on a person. Such as causing a lantern to be blindingly bright or having loud explosion noises come after someone throws a fireball.


Phantasms

An illusionist is not only limited to fabricating the senses of the real world, one can dive deep into the subconscious world of their target as well. These are called Phantasms, which is an art of fabricating emotions, pictures, and feelings deep within the subconscious. Planting a seed, if you would. Such could confuse some at first, as it’s not forcing the person they target to suddenly feel a way, but rather it’s giving a strong suggestion. It’s like placing the fabricated feeling into the waters of their subconscious for their conscious to fish up. Then what’s the difference from sensory illusions brother, mental magic? Well, mental magic is delving deep into the memories and mind of their target. Sensory illusion can only place ideas for the subconscious to possibly grab onto, A great feat that can easily be misused in the wrong hands, who says it's wrong if they never find out?


Red lines of Phantasms:

1) Cannot do what mental magic can. Thus not seeing emotions or memories, no memory wipes, etc... It's a ONE WAY road for SUGGESTING feelings/Ideas into the subconscious


2) Again, these are only SUGGESTIONS. Meaning the person can reject them. Furthermore, if they don’t make sense or start to feel foreign, they might realize someone's messing with their head. (Suddenly being suggested to feel happy whilst extremely angry, etc...)


3) Follows server rules. Cannot suggest anything against the will of the user thus you can’t entirely force someone to fall in love with you or want to suddenly bed you, etc...


Development

T1: The Illusionist starts to study the concept of an illusion, they seek out to study small things and recreate them All of these will be flawed at first as they slowly start to work on how to paint the picture they wish to show. They may start doing things such as burning themselves, getting a better feel for heat, pain, and so forth to turn around and try to recreate them. Cannot do phantasm yet, glamours are flawed and figments are hard to cast/usually flawed.


T2: Finally, with a task comes accomplishment. Studying different objects and attempting to paint them has given them a better skill in casting figments and glamours. It starts to get much easier to paint on better details and create decent illusions. They may also start to delve into the concept of phantasm, though trying to cast them will usually fail to work. Glamours and figments start becoming easier to cast, and they can do bigger ones as well.


T3: Becoming adept in the art of Illusion is quite the feat indeed. Now they have started to truly understand the art of painting glamours, fabricating figments, and have now begun to understand how to properly instill suggestions through phantasm. Casting glamours have become extremely easy with decent details, figments are starting to become less strained with better details, and phantasms are improving, they might even be able to suggest something


T4: It’s been many years studying the art, you’ve been in and out many different situations with illusion by now and are well trained in the art. Glamours are no sweat for someone this trained, being able to cast great detail in such. Figments have become extremely familiar, molding the world around them is quite the skill now as they can put an extreme amount of detail into their illusions and phantasms have started becoming much easier to fabricate, suggestions starting to become more influencing and easier for the target to grasp.


T5: A master Illusionist, capable of deceiving almost anyone. You have now reached your cap in the abilitys of this magic and become as well versed as you could through many years of practice. Your glamours are extremely detailed and are extremely easy to cast, one could even mask themselves if they wished. Figments have become no sweat, able to create the littlest details in their creations, and phantasms are at their best, allowing the illusionist to suggest great detailed emotions or feelings into the subconscious.

Magic
Arcane Magic Transfiguration · Voidal Translocation · Void Shifting
Elemental Evocation · Conjuration
Sensory Illusion ·
Deity Magic Shamanism · Druidism · Paladinism · Seers · Malchediael's Templars · Heralds of Azdromoth
Dark Magic Fjarriauga · Necromancy · Pale Bloodmagic · Mysticism · Naztherak
Artificery Atronach Forging · Golemancy
Other Kani · Housemagery · Bardmancy