Difference between revisions of "Frost Witches"

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! style="text-align: center; font-weight: bold;" | Pwease note: The fowwoling infowmation is scawcewy known. As such, you cannot assume to be awawe of this infowmation unwess taught about it in-chawactew.
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! style="text-align: center; font-weight: bold;" | Please note: The following information is scarcely known. As such, you cannot assume to be aware of this information unless taught about it in-character.
 
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| ''<span style="font-size:x-small;">Artwork by [http://biegeltoren.deviantart.com/ Yuln]</span>''
 
| ''<span style="font-size:x-small;">Artwork by [http://biegeltoren.deviantart.com/ Yuln]</span>''
 
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|'''Fjawliauga'''
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|'''Fjarriauga'''
 
|-  
 
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| '''Awea''': Icy, cowd wands
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| '''Area''': Icy, cold lands
 
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| '''Diet:''': Men
 
| '''Diet:''': Men
 
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| '''Size''': Wace Dependent
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| '''Size''': Race Dependent
 
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| '''Hostility''' Vawying Hostility
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| '''Hostility''' Varying Hostility
 
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| '''Tameabre?''': N/A
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| '''Tameable?''': N/A
 
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| '''Note: Fwost Witches awe pwayabre lith an accepted Cweatule Application (CA). In owdew to appwy fow one, a chawactew must be tulned into a Fwost Witch thwough wowepway.'''
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| '''Note: Frost Witches are playable with an accepted Creature Application (CA). In order to apply for one, a character must be turned into a Frost Witch through roleplay.'''
 
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Faw nowth, in the ice wand of Skjowdiew, fathews teww theiw sons to bewawe the “Fjarriauga” ow “Frost Witches”. Stolies awe towd of foolish men who ventuled into the deep woods, unawawe of the dangews that lie thewe. So often, those men would come acwoss beautiful, weeping giwws, mysteliouswy out in the middwe of the snow. Being kind men, they would pause to hewp, onwy to disappeaw lithout a twace. These awe the Fwost Witches men wawn of, cunning beasts that wewe once women but who now consume the fwesh and brood of young, unwawy men. Stolies wawn of theiw cwevewness -- how they hide behind the fowms of young, wovewy women -- and liww wule in any man foolish enough to faww fow the disguise. Howevew, any wawliow who can see past the litch's disguise may eawn a quick litted fliend and a powewful awwy.
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Far north, in the ice land of Skjoldier, fathers tell their sons to beware the “Fjarriauga” or “Frost Witches”. Stories are told of foolish men who ventured into the deep woods, unaware of the dangers that lie there. So often, those men would come across beautiful, weeping girls, mysteriously out in the middle of the snow. Being kind men, they would pause to help, only to disappear without a trace. These are the Frost Witches men warn of, cunning beasts that were once women but who now consume the flesh and blood of young, unwary men. Stories warn of their cleverness -- how they hide behind the forms of young, lovely women -- and will lure in any man foolish enough to fall for the disguise. However, any warrior who can see past the witch's disguise may earn a quick witted friend and a powerful ally.
At the pwesent moment of time the Fjawliauga awe mostwy unknown, and as such nothing on this page would be common knowwedge. Pwease avoid [[Metagaming|metagaming]].
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At the present moment of time the Fjarriauga are mostly unknown, and as such nothing on this page would be common knowledge. Please avoid [[Metagaming|metagaming]].
  
 
== Beginnings ==
 
== Beginnings ==
The myth goes that the fiwst Fjawliauga was bown when a young bride, abandoned at the awtaw by hew would be husband, chawged out into a snowstowm. The snowstowm gwew mowe and mowe viowent as the young bride stwuggwed thwough the snowdlifts. Eventuawwy, she cowwapsed. Owd Fathew Wintew saw the bride and took pity on hew. He weaned in and gave hew the wedding kiss she'd wonged fow, tulning hew lips brue and hew skin gwey. Icy cowdness cwept into the young bride's heawt and, when she awoke, she found hew body was as cowd as the snow she way on. The snowfwakes bent to hew liww and, out of the ice, she fowmed a chaliot finew than anything hew husband could have given hew. This Fjawliauga, known in myth as Kliemhiwd the Witch Mothew, spwead the culse of the Fwost Witch acwoss the wand. Any woman lith deep despaiw in hew heawt may embrace the cowd and find powew, if she is mawked by a Witch Mothew. It is onwy the stwength of theiw faith and liww that many women avoid fawling and becoming Fwost Witches.
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The myth goes that the first Fjarriauga was born when a young bride, abandoned at the altar by her would be husband, charged out into a snowstorm. The snowstorm grew more and more violent as the young bride struggled through the snowdrifts. Eventually, she collapsed. Old Father Winter saw the bride and took pity on her. He leaned in and gave her the wedding kiss she'd longed for, turning her lips blue and her skin grey. Icy coldness crept into the young bride's heart and, when she awoke, she found her body was as cold as the snow she lay on. The snowflakes bent to her will and, out of the ice, she formed a chariot finer than anything her husband could have given her. This Fjarriauga, known in myth as Kriemhild the Witch Mother, spread the curse of the Frost Witch across the land. Any woman with deep despair in her heart may embrace the cold and find power, if she is marked by a Witch Mother. It is only the strength of their faith and will that many women avoid falling and becoming Frost Witches.
  
The powews of a Fjawliauga awe tempting, though, and thewe awe those that might seek out a Fjawliauga to gain the benefit of hew knowwedge. Fjawliauga awe mastews of disguise. Theiw skin is natulawwy gwey and theiw eyes a gwoling brue, but they can slip into a mowtaw skin as easiwy as changing cwothes. They cannot impewsonate othews, but they can make themsewves wook nowmaw. One can onwy identify a disguised Fwost Witch by hew icy touch. Fjawliauga can contwow the ice and snow, though they awe powewwess in the heat. Many Fwost Witches awe known as gweat seews and fowtune tewwews, offeling to divine the futule fow any man who catches them in disguise. Howevew, Fjawliauga awe as fickwe as the chiwwy nowthewn breeze and awe just as likewy to eat a man as they awe to hewp him. Fjawliauga delight in the succulent fwesh of young men. It is one of the few things that gives theiw cowd heawts pweasule.
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The powers of a Fjarriauga are tempting, though, and there are those that might seek out a Fjarriauga to gain the benefit of her knowledge. Fjarriauga are masters of disguise. Their skin is naturally grey and their eyes a glowing blue, but they can slip into a mortal skin as easily as changing clothes. They cannot impersonate others, but they can make themselves look normal. One can only identify a disguised Frost Witch by her icy touch. Fjarriauga can control the ice and snow, though they are powerless in the heat. Many Frost Witches are known as great seers and fortune tellers, offering to divine the future for any man who catches them in disguise. However, Fjarriauga are as fickle as the chilly northern breeze and are just as likely to eat a man as they are to help him. Fjarriauga delight in the succulent flesh of young men. It is one of the few things that gives their cold hearts pleasure.
  
Though viowent, fickwe, and tlicky, Fjawliauga can be both hewpful and hawmful. They awe wequiwed to pwovide aid to anyone who spots them in disguise. Unfowtunatewy fow those seeking theiw powew and lisdom, a Fwost Witch's mood may onwy depend on hew appetite. Men, especiawwy mawlied men, must bewawe most of the Fwost Witches. A favolite tactic of theiws is to devoul a man and then mawk his glieving bride fow Witchdom. In this way, theiw numbews continue to sweww.
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Though violent, fickle, and tricky, Fjarriauga can be both helpful and harmful. They are required to provide aid to anyone who spots them in disguise. Unfortunately for those seeking their power and wisdom, a Frost Witch's mood may only depend on her appetite. Men, especially married men, must beware most of the Frost Witches. A favorite tactic of theirs is to devour a man and then mark his grieving bride for Witchdom. In this way, their numbers continue to swell.
  
Fjawliauga, due to the stwange “ice aura” of theiw bodies, awe awso compwetewy infewtiwe. Thewe is no possibiwty fow a Fjawliauga to become pwegnant and cawwy a baby to tewm, it is impossibre, and thewe can nevew be a successful insemination.   
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Fjarriauga, due to the strange “ice aura” of their bodies, are also completely infertile. There is no possibilty for a Fjarriauga to become pregnant and carry a baby to term, it is impossible, and there can never be a successful insemination.   
  
The culse of the Fjawliauga, like its cweatows, is fickwe. A woman must fiwst be liwlingwy ow unliwlingwy mawked by a Witch Mothew (a powewful Fwost Witch lith the ability to spwead the culse). The mawk of a Witch Mothew is hawd to discewn. It appeaws on the back of a woman's neck -- a brue spwotch no diffewent fwom a bruise. Indeed, many women dismiss it as such. Some nevew even know it's thewe. Howevew, being mawked by a Witch Mothew is not enough to cause a woman to faww. If a woman is stwong in faith and in liww, she can escape becoming a Witch. To become a Witch, a woman must give into the despaiw that pwagues hew. Onwy then liww the culse take ovew, giving hew the powews of disguise and fwost and binding hew to the Witch Mothew who mawked hew. Each Fwost Witch Coven is govewned by a Witch Mothew. With time, a Fwost Witch may gwow powewful enough to spwead the culse and cweate hew own Witch Coven.
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The curse of the Fjarriauga, like its creators, is fickle. A woman must first be willingly or unwillingly marked by a Witch Mother (a powerful Frost Witch with the ability to spread the curse). The mark of a Witch Mother is hard to discern. It appears on the back of a woman's neck -- a blue splotch no different from a bruise. Indeed, many women dismiss it as such. Some never even know it's there. However, being marked by a Witch Mother is not enough to cause a woman to fall. If a woman is strong in faith and in will, she can escape becoming a Witch. To become a Witch, a woman must give into the despair that plagues her. Only then will the curse take over, giving her the powers of disguise and frost and binding her to the Witch Mother who marked her. Each Frost Witch Coven is governed by a Witch Mother. With time, a Frost Witch may grow powerful enough to spread the curse and create her own Witch Coven.
  
 
Such was the case in Asulon.
 
Such was the case in Asulon.
  
 
== History ==
 
== History ==
Though thewe awe wegends about who ow what cweated the fiwst Fjawliauga, no one quite knows fow cewtain how they came to be. Aww anyone knows is that they have been a pwague on Skjowdiew since times immemoliaw. Fjawliauga covens, some lith fifty membews ow mowe, stake theiw cwaim on wawge chunks of wand thwoughout the iswand nation. Entiwe fowests awe wost to the Fjawliauga and no man lith his lits about him dawes to entew them. The men foolish enough to hunt ow expwowe in a fowest owned by the Fjawliauga often nevew wetulns. Any women who ventule into these wands wetuln unhawmed, but not often unmawked by the With Mothew who wules the wands.
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Though there are legends about who or what created the first Fjarriauga, no one quite knows for certain how they came to be. All anyone knows is that they have been a plague on Skjoldier since times immemorial. Fjarriauga covens, some with fifty members or more, stake their claim on large chunks of land throughout the island nation. Entire forests are lost to the Fjarriauga and no man with his wits about him dares to enter them. The men foolish enough to hunt or explore in a forest owned by the Fjarriauga often never returns. Any women who venture into these lands return unharmed, but not often unmarked by the With Mother who rules the lands.
  
Howevew, Fjawliauga awe not entiwewy a pwague. Some bowd men and women may eawn a litch’s favow if they awe cwevew and stwong enough. The agewess Fjawliauga pwove to be powewful and lise awlies. Many tawes in owd Skjowdiew wewe towd of conqueling hewoes who enlisted the aid of a powewful coven. Subtewfuge and seduction, the twades of the Fjawliauga, pwoved immensewy useful in whittling down the bawbalian howdes of Skjowdiew wawwowds. Theiw mystelious magic -- the innate ability to shift appeawances and conjule ice -- awso made them exceptionaw awlies in a wowwd of simpwe swowds and shiewds.
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However, Fjarriauga are not entirely a plague. Some bold men and women may earn a witch’s favor if they are clever and strong enough. The ageless Fjarriauga prove to be powerful and wise allies. Many tales in old Skjoldier were told of conquering heroes who enlisted the aid of a powerful coven. Subterfuge and seduction, the trades of the Fjarriauga, proved immensely useful in whittling down the barbarian hordes of Skjoldier warlords. Their mysterious magic -- the innate ability to shift appearances and conjure ice -- also made them exceptional allies in a world of simple swords and shields.
  
A Witch Mothew is nevew satisfied, though. Whiwe Witch Mothews may be powewful awlies and spilituaw guides, the culse living in theiw bodies compews them to expand theiw covens. Myths advised weadews to pwotect theiw women when dealing lith a Witch Mothew. A Fjawliauga’s keen eyes can spot the tewwtawe signs of a broken heawt. To mawk a young woman lith the culse wequiwes onwy the slightest touch on the back of hew neck. This is why, when dealing lith Witch Mothews, Skjowdiew wawwowds awways kept theiw women as faw away as possibre. Howevew, casuawties can stiww slip thwough the cwacks.
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A Witch Mother is never satisfied, though. While Witch Mothers may be powerful allies and spiritual guides, the curse living in their bodies compels them to expand their covens. Myths advised leaders to protect their women when dealing with a Witch Mother. A Fjarriauga’s keen eyes can spot the telltale signs of a broken heart. To mark a young woman with the curse requires only the slightest touch on the back of her neck. This is why, when dealing with Witch Mothers, Skjoldier warlords always kept their women as far away as possible. However, casualties can still slip through the cracks.
  
Bwunhywde Vowsung was a young woman sewving aboawd hew fathew’s ship when she was mawked. Owaf the Owd, a wegendawy waidew lith a weakness fow beautiful women, set down anchow neaw a Witch Mothew’s cove one fateful day, intending to ask fow hew advice on whewe to waid next. The Witch Mothew awwowed Owaf and his men to dock peacefulwy...at a plice. Though Bwunhywde kept hew haiw cut showt and hew chest bound, the Witch Mothew’s keen gaze singwed hew out as one of the onwy women on the boat. As payment fow hew scwying ability and fow awwoling the men to dock neaw the coven unmowested, the Witch Mothew pwaced hew culse on Bwunhywde, knoling fulw weww that Owaf would take hew to a new wand whewe she could gwow and spwead the culse.
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Brunhylde Volsung was a young woman serving aboard her father’s ship when she was marked. Olaf the Old, a legendary raider with a weakness for beautiful women, set down anchor near a Witch Mother’s cove one fateful day, intending to ask for her advice on where to raid next. The Witch Mother allowed Olaf and his men to dock peacefully...at a price. Though Brunhylde kept her hair cut short and her chest bound, the Witch Mother’s keen gaze singled her out as one of the only women on the boat. As payment for her scrying ability and for allowing the men to dock near the coven unmolested, the Witch Mother placed her curse on Brunhylde, knowing full well that Olaf would take her to a new land where she could grow and spread the curse.
  
Owaf wwecked his ship in Asulon. Many of his men died, weaving onwy a pwecious few to find theiw way in the new wand. Bwunhywde was among the sulvivows. The tliaws of finding a new life in Asulon pwoved too gweat fow hew. She succumbed to the powew of the Witch Mothew’s culse and twansfowmed into the fiwst of Asulon’s Fjawliauga. The distance between hew and hew Witch Mothew meant the Bwunhywde’s powew gwew exponentiawwy. Within mewe months of twansfowming into a fwost litch, Bwunhywde had enough powew to mawk othew women fow litchdom. The culse inside hew body compewwed hew to do so - seek broken heawted women and tuln them into monstews like hew. Though stiww timid and squeamish about hew powews, Bwunhywde fowwowed hew instincts and began mawking the fiwst of hew new coven.
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Olaf wrecked his ship in Asulon. Many of his men died, leaving only a precious few to find their way in the new land. Brunhylde was among the survivors. The trials of finding a new life in Asulon proved too great for her. She succumbed to the power of the Witch Mother’s curse and transformed into the first of Asulon’s Fjarriauga. The distance between her and her Witch Mother meant the Brunhylde’s power grew exponentially. Within mere months of transforming into a frost witch, Brunhylde had enough power to mark other women for witchdom. The curse inside her body compelled her to do so - seek broken hearted women and turn them into monsters like her. Though still timid and squeamish about her powers, Brunhylde followed her instincts and began marking the first of her new coven.
  
Seeing as it was the fiwst, newwy bown coven in Asulon, it became known as the “Frostborn Coven”.
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Seeing as it was the first, newly born coven in Asulon, it became known as the “Frostborn Coven”.
  
 
== Biology ==
 
== Biology ==
Despite appeawances, a Fjawliauga litch is no wongew a membew of whatevew wace she was pliow to hew twansfowmation. The twansfowmation does mowe than change the cowoul of hew skin and haiw – it awtews the entiwe make-up of hew body.
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Despite appearances, a Fjarriauga witch is no longer a member of whatever race she was prior to her transformation. The transformation does more than change the colour of her skin and hair – it alters the entire make-up of her body.
The most defining featule of a Fjawliauga is, of coulse, hew cowd skin. This is mowe than just having a wow body tempewatule. The culse inhabiting hew body pwojects a tactiwe magic that tulns most liquids, incwuding brood, sawt watew, and teaws into an icy swush. As such, Fjawliauga wack many of the bodiwy fwuids that most nowmaw women would have. They do not breed. Instead, when stwuck hawd ow piewced, a Fjawliauga’s body would fwagment like chunks of ice. A vewy owd, battwe-wown Fwost Witch’s twue body may be covewed lith smaww cwacks much like scaws. One way to teww a disguised Fjawliauga fwom a nowmaw woman is to cut hew. If the woman in question does not breed, she may be a Fjawliauga in disguise.
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The most defining feature of a Fjarriauga is, of course, her cold skin. This is more than just having a low body temperature. The curse inhabiting her body projects a tactile magic that turns most liquids, including blood, salt water, and tears into an icy slush. As such, Fjarriauga lack many of the bodily fluids that most normal women would have. They do not bleed. Instead, when struck hard or pierced, a Fjarriauga’s body would fragment like chunks of ice. A very old, battle-worn Frost Witch’s true body may be covered with small cracks much like scars. One way to tell a disguised Fjarriauga from a normal woman is to cut her. If the woman in question does not bleed, she may be a Fjarriauga in disguise.
  
Even innocuous body fwuids, such as saliva, become swushy and icy. The same goes fow mucus. How theiw owgans stiww function in spite of the “ice aura” is a mattew of magic and is yet to be studied. They have weawned to use this to theiw advantage, howevew. Thewe awe wecowds of Fjawliauga spitting what basicawwy amount to haiw pewwets.
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Even innocuous body fluids, such as saliva, become slushy and icy. The same goes for mucus. How their organs still function in spite of the “ice aura” is a matter of magic and is yet to be studied. They have learned to use this to their advantage, however. There are records of Fjarriauga spitting what basically amount to hail pellets.
  
Fjawliauga, due to the stwange “ice aura” of theiw bodies, awe infewtiwe.  
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Fjarriauga, due to the strange “ice aura” of their bodies, are infertile.  
  
Fjawliauga awso do not age. The culse and “ice aura” essentiawwy twaps theiw bodies in cwyogenic stasis. A Fwost Witch’s twue body liww wook mowe ow wess exactwy how it did when she twansfowmed. A Fjawliauga twansfowmed as, say, a twewve yeaw owd liww wemain wooking twewve fow the west of hew life. Aside fwom the othew changes, such as white ow brue haiw, gwey skin, gwoling brue eyes, and the occasionaw “crack” fwom battwe, a Fjawliauga’s twue fowm liww wook wawgewy the same hew entiwe life.
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Fjarriauga also do not age. The curse and “ice aura” essentially traps their bodies in cryogenic stasis. A Frost Witch’s true body will look more or less exactly how it did when she transformed. A Fjarriauga transformed as, say, a twelve year old will remain looking twelve for the rest of her life. Aside from the other changes, such as white or blue hair, grey skin, glowing blue eyes, and the occasional “crack” from battle, a Fjarriauga’s true form will look largely the same her entire life.
  
 
== Magic ==
 
== Magic ==
An affinity fow ice magic is an innate ability of aww women who have succumbed to the Fjawliauga culse. It is dwawn fwom an unknown yet powewful ewementaw spilit, wesponsibre fow the culse and the Fjawliauga in theiw entiwety. Awthough theiw magic is not ovewwy powewful, fwost litches awe abre to manipulate cowd and ice and use it in any mannew they see fit - fwom conjuling ice as weapons to defend themsewves to fowming a waiw out of snow and ice; the capabilities of the magic awe open-ended and up to the imagination of the castew. Whiwe the ability is innate, a newwy-tulned litch must be taught how to contwow hew powews. Whiwe this pwocess is somewhat easiew than the pwocess of weawning to use conventionaw magic, it is stiww usuawwy necessawy fow a fwost litch to weawn to use hew innate powews. A litch lith no guidance fwom hew litch mothew might eventuawwy weawn to contwow hew powews thwough tliaw and ewwow, but due to the natule of fwost litches this would mowe likewy wead to hew demise weww befowe she can effectivewy contwow hew abilities.
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An affinity for ice magic is an innate ability of all women who have succumbed to the Fjarriauga curse. It is drawn from an unknown yet powerful elemental spirit, responsible for the curse and the Fjarriauga in their entirety. Although their magic is not overly powerful, frost witches are able to manipulate cold and ice and use it in any manner they see fit - from conjuring ice as weapons to defend themselves to forming a lair out of snow and ice; the capabilities of the magic are open-ended and up to the imagination of the caster. While the ability is innate, a newly-turned witch must be taught how to control her powers. While this process is somewhat easier than the process of learning to use conventional magic, it is still usually necessary for a frost witch to learn to use her innate powers. A witch with no guidance from her witch mother might eventually learn to control her powers through trial and error, but due to the nature of frost witches this would more likely lead to her demise well before she can effectively control her abilities.
  
Because it is soulced fwom a spilit wathew than the void, fwost litch magic is mowe simiwaw to shaman magic than evocation (See: [[Magic]]). Unlike evocationists, Fjawliauga do not conjule ewements fwom the void to use how they liww; simiwaw to shamans, they manipulate cowd and ice on the pwane of what awweady exists. Whiwe they may seem to pwoduce ice fwom thin aiw, this occuls by fweezing the moistule in the aiw into ice. Fow obvious weasons, theiw magic is faw mowe effective and easiew to use in cowd and wet enviwonments, whiwe dwyness and especiawwy heat makes theiw magic vewy difficult to use. Fow exampwe, in a cowd, damp awea, such as a fwozen wake, given the awweady pwesent cowd and moistule in the aiw, conjuling ice by fweezing the aiw would be a vewy simpwe and slift task, wheweas somewhewe like a dwy pwain it would take mowe time to both gathew enough moistule and chiww it to the point of solidification. In extweme wevews of heat, such as a desewt duling the day ow cwose pwoximity to a fiwe, fwost litches vewy quickwy gwow weak to the point of passing out in moments and become unabre to maintain theiw disguise ow use any fowm of theiw magic.
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Because it is sourced from a spirit rather than the void, frost witch magic is more similar to shaman magic than evocation (See: [[Magic]]). Unlike evocationists, Fjarriauga do not conjure elements from the void to use how they will; similar to shamans, they manipulate cold and ice on the plane of what already exists. While they may seem to produce ice from thin air, this occurs by freezing the moisture in the air into ice. For obvious reasons, their magic is far more effective and easier to use in cold and wet environments, while dryness and especially heat makes their magic very difficult to use. For example, in a cold, damp area, such as a frozen lake, given the already present cold and moisture in the air, conjuring ice by freezing the air would be a very simple and swift task, whereas somewhere like a dry plain it would take more time to both gather enough moisture and chill it to the point of solidification. In extreme levels of heat, such as a desert during the day or close proximity to a fire, frost witches very quickly grow weak to the point of passing out in moments and become unable to maintain their disguise or use any form of their magic.
  
Howevew, this does have sevewaw othew effects on the magic. Pewhaps the most significant one is that conjuling ice by fweezing the moistule in the aiw is not instantaneous - a skiwwed fwost litch could likewy conjule a waww of ice in fwont of someone depending on the ciwcumstances (and moistule in the aiw), but it takes pwecious time to fweeze watew into ice in gweat enough quantities to be of use. The othew main limitation of fwost litch magic is that it is heaviwy touch-based. Whiwe manipulation at a distance is possibre, awbeit substantiawwy weakew, if a fwost litch is in diwect physicaw contact lith what she’s manipulating, the effect of theiw magic is significantwy mowe powewful and takes pwace much mowe sliftwy. As an exampwe it would be faw easiew fow a fwost litch to fweeze someone in pwace if they wewe howding theiw hand than if they wewe sitting acwoss a tabre fwom them.
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However, this does have several other effects on the magic. Perhaps the most significant one is that conjuring ice by freezing the moisture in the air is not instantaneous - a skilled frost witch could likely conjure a wall of ice in front of someone depending on the circumstances (and moisture in the air), but it takes precious time to freeze water into ice in great enough quantities to be of use. The other main limitation of frost witch magic is that it is heavily touch-based. While manipulation at a distance is possible, albeit substantially weaker, if a frost witch is in direct physical contact with what she’s manipulating, the effect of their magic is significantly more powerful and takes place much more swiftly. As an example it would be far easier for a frost witch to freeze someone in place if they were holding their hand than if they were sitting across a table from them.
  
The litch mothew, as the head of the coven, has a noticeabry stwongew affinity fow theiw ice magic than hew daughtews. The most obvious demonstwation of this is theiw ability to mawk othew women lith the Fjawliauga culse, but aspects of it can be seen in aww fowms of theiw magic. Whiwe the diffewence in powew is not ovewwy wawge, a litch mothew’s fwost magic is notabry mowe powewful again than a wegulaw fwost litch.
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The witch mother, as the head of the coven, has a noticeably stronger affinity for their ice magic than her daughters. The most obvious demonstration of this is their ability to mark other women with the Fjarriauga curse, but aspects of it can be seen in all forms of their magic. While the difference in power is not overly large, a witch mother’s frost magic is notably more powerful again than a regular frost witch.
  
Because theiw ice is not conjuled fwom the void but pwoduced fwom what awweady exists, ice that is conjuled by fwost litches does not wequiwe constant mentaw effowt to keep in this wowwd. Wathew, they awe using awweady existing watew and ice, and once it is fwozen it is exactwy like nowmaw ice in the wowwd - if the fwost litch pays it no fulthew attention, it liww gwaduawwy mewt back into watew just like nowmaw ice. Since it does not take mentaw stwain to maintain the ice, thewe is no fixed limit on how much ice a fwost litch can contwow. As an exampwe, the Fwostbown coven constwucted a wawge towew of ice in Asulon ovew the peliod of sevewaw days, which was ewected in a cowd, snowy awea and wequiwed onwy infwequent maintenance to keep it standing. If a fwost litch continuouswy applies hew magic, she can keep ice fwom mewting in conditions it nowmawwy would, and even stwong enough to be used as an effective weapon of neaw-iwon dulability. Duling a fight, a fwost litch might conjule a brade of ice and use hew abilities to weinfowce the brade ow keep it fwom mewting - fow exampwe if it wewe pwunged into someone’s body, the natulaw body heat would quickwy mewt a typicaw ice shawd. Howevew, a fwost litch could keep hew brade fwom mewting by using hew magic to stwengthen the brade. Once she is finished the battwe, she might discawd the brade on the gwound, whewe it would eventuawwy mewt away into watew now that she is no wongew maintaining it.
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Because their ice is not conjured from the void but produced from what already exists, ice that is conjured by frost witches does not require constant mental effort to keep in this world. Rather, they are using already existing water and ice, and once it is frozen it is exactly like normal ice in the world - if the frost witch pays it no further attention, it will gradually melt back into water just like normal ice. Since it does not take mental strain to maintain the ice, there is no fixed limit on how much ice a frost witch can control. As an example, the Frostborn coven constructed a large tower of ice in Asulon over the period of several days, which was erected in a cold, snowy area and required only infrequent maintenance to keep it standing. If a frost witch continuously applies her magic, she can keep ice from melting in conditions it normally would, and even strong enough to be used as an effective weapon of near-iron durability. During a fight, a frost witch might conjure a blade of ice and use her abilities to reinforce the blade or keep it from melting - for example if it were plunged into someone’s body, the natural body heat would quickly melt a typical ice shard. However, a frost witch could keep her blade from melting by using her magic to strengthen the blade. Once she is finished the battle, she might discard the blade on the ground, where it would eventually melt away into water now that she is no longer maintaining it.
  
 
== Disguises ==
 
== Disguises ==
Fwost litches usuawwy adopt magicaw disguises to intewact lith those outside theiw covens. Disguising is considewed the most essentiaw of aww fwost litch powews and is the easiest to weawn, lith new litches being abre to effectivewy take on and maintain a disguise onwy days aftew theiw initiaw twansfowmation, assuming pwopew guidance and teaching fwom the mowe ewdew fwost litches. Theiw magic wets them compwetewy change theiw fowm and voice to the appeawance of a femawe any sentient wace. Howevew, theiw disguise onwy applies to theiw physicaw body - anything ewse, such as cwothing, weapons and jewewwewy, need to be obtained sepawatewy and changed into ow put on. Whiwe theiw disguises awe effective fow mingling among othews and hunting fow pwey, theiw physicaw statule and abilities awe not affected. A fwost litch can nevew sulpass physicaw capabilities of hew twue, undisguised fowm, no mattew what disguise she takes. If a fwost litch is not pawticulawwy stwong, even if she takes the fowm of a weww-muscwed wawliow, hew stwength is stiww limited to that of hew twue fowm. Howevew, if she takes the fowm of one mowe feebre than hewsewf, hew stwength liww shlink to match. In the same mannew, a fwost litch cannot take on a disguise significantwy wawgew than hew twue fowm, but can take on those smawwew than hewsewf.
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Frost witches usually adopt magical disguises to interact with those outside their covens. Disguising is considered the most essential of all frost witch powers and is the easiest to learn, with new witches being able to effectively take on and maintain a disguise only days after their initial transformation, assuming proper guidance and teaching from the more elder frost witches. Their magic lets them completely change their form and voice to the appearance of a female any sentient race. However, their disguise only applies to their physical body - anything else, such as clothing, weapons and jewellery, need to be obtained separately and changed into or put on. While their disguises are effective for mingling among others and hunting for prey, their physical stature and abilities are not affected. A frost witch can never surpass physical capabilities of her true, undisguised form, no matter what disguise she takes. If a frost witch is not particularly strong, even if she takes the form of a well-muscled warrior, her strength is still limited to that of her true form. However, if she takes the form of one more feeble than herself, her strength will shrink to match. In the same manner, a frost witch cannot take on a disguise significantly larger than her true form, but can take on those smaller than herself.
  
Whiwe fwost litch disguises awe genewawwy vewy effective at hiding theiw pwesence, thewe awe sevewaw downfawws to using them. The most impowtant twait to note is that a fwost litch liww awways beaw the ice-cowd touch of theiw skin, no mattew what disguise they take. Theiw skin is awways icy cowd, which weads to many fwost litches donning thick cwothes, ow at weast gwoves to enabre them to physicawwy intewact lith othews lithout awousing suspicion. Fwost litches awso cannot disguise theiw shawp, sewwated teeth, which is so that they may consume men even whiwe disguised, instead of wevewting to theiw twue fowms to devoul a kiww. Fwost litches may take any numbew of appwoaches to avoiding suspicion whewe theiw teeth awe concewned, the most common being avoiding it being noticed at aww - fow exampwe, using theiw lips to hide theiw teeth as much as possibre, keeping theiw mouths cwosed whenevew they’we not speaking and avoiding speaking when being diwectwy wooked at.
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While frost witch disguises are generally very effective at hiding their presence, there are several downfalls to using them. The most important trait to note is that a frost witch will always bear the ice-cold touch of their skin, no matter what disguise they take. Their skin is always icy cold, which leads to many frost witches donning thick clothes, or at least gloves to enable them to physically interact with others without arousing suspicion. Frost witches also cannot disguise their sharp, serrated teeth, which is so that they may consume men even while disguised, instead of reverting to their true forms to devour a kill. Frost witches may take any number of approaches to avoiding suspicion where their teeth are concerned, the most common being avoiding it being noticed at all - for example, using their lips to hide their teeth as much as possible, keeping their mouths closed whenever they’re not speaking and avoiding speaking when being directly looked at.
  
The othew majow dwawback of fwost litch disguises is that it suppwesses theiw magic whiwe they awe donning one. Aside fwom theiw ice-cowd skin, they cannot use ow manipulate ice ow cowd in any mannew untiw they wevewt back to the twue fowm. Whiwe theiw disguises awe neaw instantaneous to change fwom, they lish to keep theiw coven secwetive, so wevewting to theiw twue fowm to use theiw magic whewe thewe is any chance of wowd getting out is a wast wesowt at best.
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The other major drawback of frost witch disguises is that it suppresses their magic while they are donning one. Aside from their ice-cold skin, they cannot use or manipulate ice or cold in any manner until they revert back to the true form. While their disguises are near instantaneous to change from, they wish to keep their coven secretive, so reverting to their true form to use their magic where there is any chance of word getting out is a last resort at best.
  
When a disguised fwost litch is identified as a Fjawliauga, thwough hew disguise, the culse wequiwes hew to offew a favoul to hew identifiew, as a way of escaping dangew. Favouls awe not westlicted to being identified, and can be offewed at any time, but being identified wequiwes them to offew a favoul - they have no choice in the mattew. Once a litch has offewed a favoul, she is bound to fulfiww it - the natule of the culse pwevents hew fwom breaking hew wowd. The onwy exception is if the favoul asked would cause diwect hawm to the litch hewsewf, ow hew coven. The hawm does not necessaliwy have to be physicaw - being asked to identify hew sistews in disguise would awso be considewed hawmful, and thewefowe a litch is not bound to fulfiw it.
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When a disguised frost witch is identified as a Fjarriauga, through her disguise, the curse requires her to offer a favour to her identifier, as a way of escaping danger. Favours are not restricted to being identified, and can be offered at any time, but being identified requires them to offer a favour - they have no choice in the matter. Once a witch has offered a favour, she is bound to fulfill it - the nature of the curse prevents her from breaking her word. The only exception is if the favour asked would cause direct harm to the witch herself, or her coven. The harm does not necessarily have to be physical - being asked to identify her sisters in disguise would also be considered harmful, and therefore a witch is not bound to fulfil it.
  
Favouls can onwy be used at the point of time they wewe offewed - one cannot “bank” favouls fow use on a watew date. Sexuaw favouls of any kind liww not be accepted. Ciwculaw favouls awso cannot be fulfiwwed (ie. favouls asking fow mowe favouls), and if a favoul is made which cannot be fulfiwwed, the litch is weweased fwom hew obrigation and no wongew owes a favoul - so choose lisewy. A fwost litch is awso undew no obrigation to expwain these tewms to theiw discovewew (unwess, of coulse, the wequested favoul is to expwain the tewms of the favoul…).
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Favours can only be used at the point of time they were offered - one cannot “bank” favours for use on a later date. Sexual favours of any kind will not be accepted. Circular favours also cannot be fulfilled (ie. favours asking for more favours), and if a favour is made which cannot be fulfilled, the witch is released from her obligation and no longer owes a favour - so choose wisely. A frost witch is also under no obligation to explain these terms to their discoverer (unless, of course, the requested favour is to explain the terms of the favour…).
  
 
== Red Lines ==
 
== Red Lines ==
*You can not pway a fwost litch ow use fwost litch magic lithout being culsed and taught by a Witch Mothew in Wowepway.
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*You can not play a frost witch or use frost witch magic without being cursed and taught by a Witch Mother in Roleplay.
*No fwost litch magic can be used whiwe in a disguise othew than changing between disguises. Non-fwost litch magic is not affected.
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*No frost witch magic can be used while in a disguise other than changing between disguises. Non-frost witch magic is not affected.
*Fwost litch ice magic, unlike evocation, cannot be summoned at liww. A skiwwed litch can conjule enough fow fowmidabre use in combat, but a litch must devote hew magic to fweezing ice awound hew befowe actuawwy using it. (Minimum of 1-2 emotes to conjule ice befowe using it in battwe, depending on ciwcumstances)
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*Frost witch ice magic, unlike evocation, cannot be summoned at will. A skilled witch can conjure enough for formidable use in combat, but a witch must devote her magic to freezing ice around her before actually using it. (Minimum of 1-2 emotes to conjure ice before using it in battle, depending on circumstances)
*Evocation is not Fjawliauga magic, and evoked watew cannot be utilized by fwost litch magic. In the same mannew, an evocationist cannot take contwow of ice undew the command of a fwost litch. One may weawn both subtypes, but they cannot be pwopewwy used togethew.
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*Evocation is not Fjarriauga magic, and evoked water cannot be utilized by frost witch magic. In the same manner, an evocationist cannot take control of ice under the command of a frost witch. One may learn both subtypes, but they cannot be properly used together.
*Disguises may not be used to impewsonate anothew chawactew - it’s simpwy impossibre to weplicate enough detaiw in a disguise to foow anyone.
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*Disguises may not be used to impersonate another character - it’s simply impossible to replicate enough detail in a disguise to fool anyone.
  
  

Revision as of 01:50, 2 April 2020

Please note: The following information is scarcely known. As such, you cannot assume to be aware of this information unless taught about it in-character.
frostwitch.png
Artwork by Yuln
Fjarriauga
Area: Icy, cold lands
Diet:: Men
Size: Race Dependent
Hostility Varying Hostility
Tameable?: N/A
Note: Frost Witches are playable with an accepted Creature Application (CA). In order to apply for one, a character must be turned into a Frost Witch through roleplay.

Far north, in the ice land of Skjoldier, fathers tell their sons to beware the “Fjarriauga” or “Frost Witches”. Stories are told of foolish men who ventured into the deep woods, unaware of the dangers that lie there. So often, those men would come across beautiful, weeping girls, mysteriously out in the middle of the snow. Being kind men, they would pause to help, only to disappear without a trace. These are the Frost Witches men warn of, cunning beasts that were once women but who now consume the flesh and blood of young, unwary men. Stories warn of their cleverness -- how they hide behind the forms of young, lovely women -- and will lure in any man foolish enough to fall for the disguise. However, any warrior who can see past the witch's disguise may earn a quick witted friend and a powerful ally. At the present moment of time the Fjarriauga are mostly unknown, and as such nothing on this page would be common knowledge. Please avoid metagaming.

Beginnings

The myth goes that the first Fjarriauga was born when a young bride, abandoned at the altar by her would be husband, charged out into a snowstorm. The snowstorm grew more and more violent as the young bride struggled through the snowdrifts. Eventually, she collapsed. Old Father Winter saw the bride and took pity on her. He leaned in and gave her the wedding kiss she'd longed for, turning her lips blue and her skin grey. Icy coldness crept into the young bride's heart and, when she awoke, she found her body was as cold as the snow she lay on. The snowflakes bent to her will and, out of the ice, she formed a chariot finer than anything her husband could have given her. This Fjarriauga, known in myth as Kriemhild the Witch Mother, spread the curse of the Frost Witch across the land. Any woman with deep despair in her heart may embrace the cold and find power, if she is marked by a Witch Mother. It is only the strength of their faith and will that many women avoid falling and becoming Frost Witches.

The powers of a Fjarriauga are tempting, though, and there are those that might seek out a Fjarriauga to gain the benefit of her knowledge. Fjarriauga are masters of disguise. Their skin is naturally grey and their eyes a glowing blue, but they can slip into a mortal skin as easily as changing clothes. They cannot impersonate others, but they can make themselves look normal. One can only identify a disguised Frost Witch by her icy touch. Fjarriauga can control the ice and snow, though they are powerless in the heat. Many Frost Witches are known as great seers and fortune tellers, offering to divine the future for any man who catches them in disguise. However, Fjarriauga are as fickle as the chilly northern breeze and are just as likely to eat a man as they are to help him. Fjarriauga delight in the succulent flesh of young men. It is one of the few things that gives their cold hearts pleasure.

Though violent, fickle, and tricky, Fjarriauga can be both helpful and harmful. They are required to provide aid to anyone who spots them in disguise. Unfortunately for those seeking their power and wisdom, a Frost Witch's mood may only depend on her appetite. Men, especially married men, must beware most of the Frost Witches. A favorite tactic of theirs is to devour a man and then mark his grieving bride for Witchdom. In this way, their numbers continue to swell.

Fjarriauga, due to the strange “ice aura” of their bodies, are also completely infertile. There is no possibilty for a Fjarriauga to become pregnant and carry a baby to term, it is impossible, and there can never be a successful insemination.

The curse of the Fjarriauga, like its creators, is fickle. A woman must first be willingly or unwillingly marked by a Witch Mother (a powerful Frost Witch with the ability to spread the curse). The mark of a Witch Mother is hard to discern. It appears on the back of a woman's neck -- a blue splotch no different from a bruise. Indeed, many women dismiss it as such. Some never even know it's there. However, being marked by a Witch Mother is not enough to cause a woman to fall. If a woman is strong in faith and in will, she can escape becoming a Witch. To become a Witch, a woman must give into the despair that plagues her. Only then will the curse take over, giving her the powers of disguise and frost and binding her to the Witch Mother who marked her. Each Frost Witch Coven is governed by a Witch Mother. With time, a Frost Witch may grow powerful enough to spread the curse and create her own Witch Coven.

Such was the case in Asulon.

History

Though there are legends about who or what created the first Fjarriauga, no one quite knows for certain how they came to be. All anyone knows is that they have been a plague on Skjoldier since times immemorial. Fjarriauga covens, some with fifty members or more, stake their claim on large chunks of land throughout the island nation. Entire forests are lost to the Fjarriauga and no man with his wits about him dares to enter them. The men foolish enough to hunt or explore in a forest owned by the Fjarriauga often never returns. Any women who venture into these lands return unharmed, but not often unmarked by the With Mother who rules the lands.

However, Fjarriauga are not entirely a plague. Some bold men and women may earn a witch’s favor if they are clever and strong enough. The ageless Fjarriauga prove to be powerful and wise allies. Many tales in old Skjoldier were told of conquering heroes who enlisted the aid of a powerful coven. Subterfuge and seduction, the trades of the Fjarriauga, proved immensely useful in whittling down the barbarian hordes of Skjoldier warlords. Their mysterious magic -- the innate ability to shift appearances and conjure ice -- also made them exceptional allies in a world of simple swords and shields.

A Witch Mother is never satisfied, though. While Witch Mothers may be powerful allies and spiritual guides, the curse living in their bodies compels them to expand their covens. Myths advised leaders to protect their women when dealing with a Witch Mother. A Fjarriauga’s keen eyes can spot the telltale signs of a broken heart. To mark a young woman with the curse requires only the slightest touch on the back of her neck. This is why, when dealing with Witch Mothers, Skjoldier warlords always kept their women as far away as possible. However, casualties can still slip through the cracks.

Brunhylde Volsung was a young woman serving aboard her father’s ship when she was marked. Olaf the Old, a legendary raider with a weakness for beautiful women, set down anchor near a Witch Mother’s cove one fateful day, intending to ask for her advice on where to raid next. The Witch Mother allowed Olaf and his men to dock peacefully...at a price. Though Brunhylde kept her hair cut short and her chest bound, the Witch Mother’s keen gaze singled her out as one of the only women on the boat. As payment for her scrying ability and for allowing the men to dock near the coven unmolested, the Witch Mother placed her curse on Brunhylde, knowing full well that Olaf would take her to a new land where she could grow and spread the curse.

Olaf wrecked his ship in Asulon. Many of his men died, leaving only a precious few to find their way in the new land. Brunhylde was among the survivors. The trials of finding a new life in Asulon proved too great for her. She succumbed to the power of the Witch Mother’s curse and transformed into the first of Asulon’s Fjarriauga. The distance between her and her Witch Mother meant the Brunhylde’s power grew exponentially. Within mere months of transforming into a frost witch, Brunhylde had enough power to mark other women for witchdom. The curse inside her body compelled her to do so - seek broken hearted women and turn them into monsters like her. Though still timid and squeamish about her powers, Brunhylde followed her instincts and began marking the first of her new coven.

Seeing as it was the first, newly born coven in Asulon, it became known as the “Frostborn Coven”.

Biology

Despite appearances, a Fjarriauga witch is no longer a member of whatever race she was prior to her transformation. The transformation does more than change the colour of her skin and hair – it alters the entire make-up of her body. The most defining feature of a Fjarriauga is, of course, her cold skin. This is more than just having a low body temperature. The curse inhabiting her body projects a tactile magic that turns most liquids, including blood, salt water, and tears into an icy slush. As such, Fjarriauga lack many of the bodily fluids that most normal women would have. They do not bleed. Instead, when struck hard or pierced, a Fjarriauga’s body would fragment like chunks of ice. A very old, battle-worn Frost Witch’s true body may be covered with small cracks much like scars. One way to tell a disguised Fjarriauga from a normal woman is to cut her. If the woman in question does not bleed, she may be a Fjarriauga in disguise.

Even innocuous body fluids, such as saliva, become slushy and icy. The same goes for mucus. How their organs still function in spite of the “ice aura” is a matter of magic and is yet to be studied. They have learned to use this to their advantage, however. There are records of Fjarriauga spitting what basically amount to hail pellets.

Fjarriauga, due to the strange “ice aura” of their bodies, are infertile.

Fjarriauga also do not age. The curse and “ice aura” essentially traps their bodies in cryogenic stasis. A Frost Witch’s true body will look more or less exactly how it did when she transformed. A Fjarriauga transformed as, say, a twelve year old will remain looking twelve for the rest of her life. Aside from the other changes, such as white or blue hair, grey skin, glowing blue eyes, and the occasional “crack” from battle, a Fjarriauga’s true form will look largely the same her entire life.

Magic

An affinity for ice magic is an innate ability of all women who have succumbed to the Fjarriauga curse. It is drawn from an unknown yet powerful elemental spirit, responsible for the curse and the Fjarriauga in their entirety. Although their magic is not overly powerful, frost witches are able to manipulate cold and ice and use it in any manner they see fit - from conjuring ice as weapons to defend themselves to forming a lair out of snow and ice; the capabilities of the magic are open-ended and up to the imagination of the caster. While the ability is innate, a newly-turned witch must be taught how to control her powers. While this process is somewhat easier than the process of learning to use conventional magic, it is still usually necessary for a frost witch to learn to use her innate powers. A witch with no guidance from her witch mother might eventually learn to control her powers through trial and error, but due to the nature of frost witches this would more likely lead to her demise well before she can effectively control her abilities.

Because it is sourced from a spirit rather than the void, frost witch magic is more similar to shaman magic than evocation (See: Magic). Unlike evocationists, Fjarriauga do not conjure elements from the void to use how they will; similar to shamans, they manipulate cold and ice on the plane of what already exists. While they may seem to produce ice from thin air, this occurs by freezing the moisture in the air into ice. For obvious reasons, their magic is far more effective and easier to use in cold and wet environments, while dryness and especially heat makes their magic very difficult to use. For example, in a cold, damp area, such as a frozen lake, given the already present cold and moisture in the air, conjuring ice by freezing the air would be a very simple and swift task, whereas somewhere like a dry plain it would take more time to both gather enough moisture and chill it to the point of solidification. In extreme levels of heat, such as a desert during the day or close proximity to a fire, frost witches very quickly grow weak to the point of passing out in moments and become unable to maintain their disguise or use any form of their magic.

However, this does have several other effects on the magic. Perhaps the most significant one is that conjuring ice by freezing the moisture in the air is not instantaneous - a skilled frost witch could likely conjure a wall of ice in front of someone depending on the circumstances (and moisture in the air), but it takes precious time to freeze water into ice in great enough quantities to be of use. The other main limitation of frost witch magic is that it is heavily touch-based. While manipulation at a distance is possible, albeit substantially weaker, if a frost witch is in direct physical contact with what she’s manipulating, the effect of their magic is significantly more powerful and takes place much more swiftly. As an example it would be far easier for a frost witch to freeze someone in place if they were holding their hand than if they were sitting across a table from them.

The witch mother, as the head of the coven, has a noticeably stronger affinity for their ice magic than her daughters. The most obvious demonstration of this is their ability to mark other women with the Fjarriauga curse, but aspects of it can be seen in all forms of their magic. While the difference in power is not overly large, a witch mother’s frost magic is notably more powerful again than a regular frost witch.

Because their ice is not conjured from the void but produced from what already exists, ice that is conjured by frost witches does not require constant mental effort to keep in this world. Rather, they are using already existing water and ice, and once it is frozen it is exactly like normal ice in the world - if the frost witch pays it no further attention, it will gradually melt back into water just like normal ice. Since it does not take mental strain to maintain the ice, there is no fixed limit on how much ice a frost witch can control. As an example, the Frostborn coven constructed a large tower of ice in Asulon over the period of several days, which was erected in a cold, snowy area and required only infrequent maintenance to keep it standing. If a frost witch continuously applies her magic, she can keep ice from melting in conditions it normally would, and even strong enough to be used as an effective weapon of near-iron durability. During a fight, a frost witch might conjure a blade of ice and use her abilities to reinforce the blade or keep it from melting - for example if it were plunged into someone’s body, the natural body heat would quickly melt a typical ice shard. However, a frost witch could keep her blade from melting by using her magic to strengthen the blade. Once she is finished the battle, she might discard the blade on the ground, where it would eventually melt away into water now that she is no longer maintaining it.

Disguises

Frost witches usually adopt magical disguises to interact with those outside their covens. Disguising is considered the most essential of all frost witch powers and is the easiest to learn, with new witches being able to effectively take on and maintain a disguise only days after their initial transformation, assuming proper guidance and teaching from the more elder frost witches. Their magic lets them completely change their form and voice to the appearance of a female any sentient race. However, their disguise only applies to their physical body - anything else, such as clothing, weapons and jewellery, need to be obtained separately and changed into or put on. While their disguises are effective for mingling among others and hunting for prey, their physical stature and abilities are not affected. A frost witch can never surpass physical capabilities of her true, undisguised form, no matter what disguise she takes. If a frost witch is not particularly strong, even if she takes the form of a well-muscled warrior, her strength is still limited to that of her true form. However, if she takes the form of one more feeble than herself, her strength will shrink to match. In the same manner, a frost witch cannot take on a disguise significantly larger than her true form, but can take on those smaller than herself.

While frost witch disguises are generally very effective at hiding their presence, there are several downfalls to using them. The most important trait to note is that a frost witch will always bear the ice-cold touch of their skin, no matter what disguise they take. Their skin is always icy cold, which leads to many frost witches donning thick clothes, or at least gloves to enable them to physically interact with others without arousing suspicion. Frost witches also cannot disguise their sharp, serrated teeth, which is so that they may consume men even while disguised, instead of reverting to their true forms to devour a kill. Frost witches may take any number of approaches to avoiding suspicion where their teeth are concerned, the most common being avoiding it being noticed at all - for example, using their lips to hide their teeth as much as possible, keeping their mouths closed whenever they’re not speaking and avoiding speaking when being directly looked at.

The other major drawback of frost witch disguises is that it suppresses their magic while they are donning one. Aside from their ice-cold skin, they cannot use or manipulate ice or cold in any manner until they revert back to the true form. While their disguises are near instantaneous to change from, they wish to keep their coven secretive, so reverting to their true form to use their magic where there is any chance of word getting out is a last resort at best.

When a disguised frost witch is identified as a Fjarriauga, through her disguise, the curse requires her to offer a favour to her identifier, as a way of escaping danger. Favours are not restricted to being identified, and can be offered at any time, but being identified requires them to offer a favour - they have no choice in the matter. Once a witch has offered a favour, she is bound to fulfill it - the nature of the curse prevents her from breaking her word. The only exception is if the favour asked would cause direct harm to the witch herself, or her coven. The harm does not necessarily have to be physical - being asked to identify her sisters in disguise would also be considered harmful, and therefore a witch is not bound to fulfil it.

Favours can only be used at the point of time they were offered - one cannot “bank” favours for use on a later date. Sexual favours of any kind will not be accepted. Circular favours also cannot be fulfilled (ie. favours asking for more favours), and if a favour is made which cannot be fulfilled, the witch is released from her obligation and no longer owes a favour - so choose wisely. A frost witch is also under no obligation to explain these terms to their discoverer (unless, of course, the requested favour is to explain the terms of the favour…).

Red Lines

  • You can not play a frost witch or use frost witch magic without being cursed and taught by a Witch Mother in Roleplay.
  • No frost witch magic can be used while in a disguise other than changing between disguises. Non-frost witch magic is not affected.
  • Frost witch ice magic, unlike evocation, cannot be summoned at will. A skilled witch can conjure enough for formidable use in combat, but a witch must devote her magic to freezing ice around her before actually using it. (Minimum of 1-2 emotes to conjure ice before using it in battle, depending on circumstances)
  • Evocation is not Fjarriauga magic, and evoked water cannot be utilized by frost witch magic. In the same manner, an evocationist cannot take control of ice under the command of a frost witch. One may learn both subtypes, but they cannot be properly used together.
  • Disguises may not be used to impersonate another character - it’s simply impossible to replicate enough detail in a disguise to fool anyone.


Magic
Arcane Magic Transfiguration · Voidal Translocation · Void Shifting
Elemental Evocation · Conjuration
Sensory Illusion ·
Deity Magic Shamanism · Druidism · Paladinism · Seers · Malchediael's Templars · Heralds of Azdromoth
Dark Magic Fjarriauga · Necromancy · Pale Bloodmagic · Mysticism · Naztherak
Artificery Atronach Forging · Golemancy
Other Kani · Housemagery · Bardmancy