Difference between revisions of "Cognatism"

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|Fowum Infowmation: This page contains a showt summawy of the stated magic. To find a fulw vewsion of this magic [https://www.lordofthecraft.net/forums/topic/152537-%E2%9C%93-magic-cognatism-rewrite/click here]. If you can’t find the Fowum-Thwead, pwease contact a [https://www.lordofthecraft.net/staff/ Lore Moderator or Wiki Moderator].
 
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<div style="text-align: justify;">Cognatism, the voidaw feat that came fowth fwom a Voidaw Howwow invading one’s mind, is a wathew wawe and bawewy used magicaw awt. It causes the usew to have a second mind invading theiw fiwst, and lith pwopew expelience, one can weawn to utilize this fowmed, chaotic second mind to wowk in tandem lith the fiwst, to enhance theiw mentaw capacity to a gweat extent.
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<div style="text-align: justify;">Cognatism, the voidal feat that came forth from a Voidal Horror invading one’s mind, is a rather rare and barely used magical art. It causes the user to have a second mind invading their first, and with proper experience, one can learn to utilize this formed, chaotic second mind to work in tandem with the first, to enhance their mental capacity to a great extent.
 
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== History ==
 
== History ==
<div style="text-align: justify;">Wike most fowms of magic the histowy of Cognatism is fiwwed lith myths and wegends about the cweation of this magic. The most common one fowwows the simpwe idea of an individuaw twying to summon a being fwom the Void, yet, failing to stabilize the body and tulning it into a semi-existing fowm instead. By combining theiw minds the magic was cweated thwough this newwy found symbiosis of two diffewent beings.</div>
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<div style="text-align: justify;">Like most forms of magic the history of Cognatism is filled with myths and legends about the creation of this magic. The most common one follows the simple idea of an individual trying to summon a being from the Void, yet, failing to stabilize the body and turning it into a semi-existing form instead. By combining their minds the magic was created through this newly found symbiosis of two different beings.</div>
  
 
==Learning Cognatism==
 
==Learning Cognatism==
<div style="text-align: justify;">Cognatism can’t be weawnt thwough simpwe books and tomes, it needs to be taught by someone lith enough expelience in the aweas of the mind and of voidaw fowms of magic. Those which tlied to weawn Cognatism lithout any pwevious expeliences ow lithout a teachew wewe often seen going insane and sometimes even committing suicide, due to the simpwe faiwule of cweating a stabre symbiosis.
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<div style="text-align: justify;">Cognatism can’t be learnt through simple books and tomes, it needs to be taught by someone with enough experience in the areas of the mind and of voidal forms of magic. Those which tried to learn Cognatism without any previous experiences or without a teacher were often seen going insane and sometimes even committing suicide, due to the simple failure of creating a stable symbiosis.
  
When weawning Cognatism the Howwow must be abre to entew the mind of one who is lishing to expelience its depth and brevity in knowwedge and shawed expelience. In wanting to weawn this feat, one must find a Howwow Stone. This Howwow Stones wocation is usuawwy at the discwetion of the wowe howdew but should be going awound constantwy. Aftew one is given this Howwow Stone, they liww have to meditate lith it and awwow a Voidaw Howwow to entew into theiw mind to take woot. They connect to the void fiwst, whiwe stiww meditating lith this Howwow Stone, they liww then at some point accidentawwy stumbre acwoss a Voidaw Howwow, this liww cause the mind of the Cognat to connect to the Voidaw Howwow’s own mindscape.
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When learning Cognatism the Horror must be able to enter the mind of one who is wishing to experience its depth and brevity in knowledge and shared experience. In wanting to learn this feat, one must find a Horror Stone. This Horror Stones location is usually at the discretion of the lore holder but should be going around constantly. After one is given this Horror Stone, they will have to meditate with it and allow a Voidal Horror to enter into their mind to take root. They connect to the void first, while still meditating with this Horror Stone, they will then at some point accidentally stumble across a Voidal Horror, this will cause the mind of the Cognat to connect to the Voidal Horror’s own mindscape.
  
At fiwst, when one is weawning Cognatism, they liww have many difficulties in dealing lith this howwow inside of theiw mind. As it liww be an incwedibry exposing time peliods whewe the minds liww begin to fowm a bond by exchanging infowmation between each othew. Ovew time, it liww become wess abrasive towawds The Cognat and become mowe comfowtabre inside the mind of them. Though, this, of coulse, does not mean the pwocess is ovew. The Voidaw Howwow liww begin to hewp theiw host, but this awso means that they liww begin to test theiw host as weww. Putting them thwough tliaws and tests to obsewve and weawn mowe about theiw host. They liww anawyze them and pwod them. They liww bring negative things upon theiw host, but these, if passed, liww onwy stwengthen the wewationship. As they may take things wwong on pulpose, ow on accident. Weading to unexpected and unfoweseen consequences.
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At first, when one is learning Cognatism, they will have many difficulties in dealing with this horror inside of their mind. As it will be an incredibly exposing time periods where the minds will begin to form a bond by exchanging information between each other. Over time, it will become less abrasive towards The Cognat and become more comfortable inside the mind of them. Though, this, of course, does not mean the process is over. The Voidal Horror will begin to help their host, but this also means that they will begin to test their host as well. Putting them through trials and tests to observe and learn more about their host. They will analyze them and prod them. They will bring negative things upon their host, but these, if passed, will only strengthen the relationship. As they may take things wrong on purpose, or on accident. Leading to unexpected and unforeseen consequences.
  
Ovew time, the bond liww stwengthen, and the host liww begin to execute mowe abilities of the Voidaw Howwow. The pwogwession going as fowwows. The initiaw abilities one gains fwom Cognatism liww be the ability to use symbiotic minds and stoling infowmation lith theiw howwow. A few days aftew the mind tliaw that the howwow liww put theiw host thwough, The Cognat liww be abre to use the Voidaw Howwow fow Mentaw and Visuaw Aids. A week aftew this mind tliaw one liww be abre to use the ability known as Inducing. Thwee weeks aftew this mind tliaw, they liww be abre to pwactice Hypew-Thought, and a month aftew this mind tliaw they liww be abre to expelience Wevewations and do the Expanding Wituaw.
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Over time, the bond will strengthen, and the host will begin to execute more abilities of the Voidal Horror. The progression going as follows. The initial abilities one gains from Cognatism will be the ability to use symbiotic minds and storing information with their horror. A few days after the mind trial that the horror will put their host through, The Cognat will be able to use the Voidal Horror for Mental and Visual Aids. A week after this mind trial one will be able to use the ability known as Inducing. Three weeks after this mind trial, they will be able to practice Hyper-Thought, and a month after this mind trial they will be able to experience Revelations and do the Expanding Ritual.
 
</div>
 
</div>
  
 
==Abilities==
 
==Abilities==
<div style="text-align: justify;">Cognatism is, of coulse, the mentaw utilization of a Voidaw Howwow in the mind of a mage. This mage is of coulse usuawwy a mentaw ow an iwwusion mage as those awe the two main subjects might pawtake in Cognatism lith, of coulse. Cognatism is much broadew than at fiwst it might seem. In the gwand view of things, the complications of having an alien and foweign being in the mind of one may wead to many consequences that pwove eithew beneficiaw ow negative to those that pwactice this feat, as it wewe. These go fwom using the Howwow to stowe infowmation, to use it to pulw iwwusions and tlicks upon youl own mind fow sewf-benefiting pulposes.</div>
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<div style="text-align: justify;">Cognatism is, of course, the mental utilization of a Voidal Horror in the mind of a mage. This mage is of course usually a mental or an illusion mage as those are the two main subjects might partake in Cognatism with, of course. Cognatism is much broader than at first it might seem. In the grand view of things, the complications of having an alien and foreign being in the mind of one may lead to many consequences that prove either beneficial or negative to those that practice this feat, as it were. These go from using the Horror to store information, to use it to pull illusions and tricks upon your own mind for self-benefiting purposes.</div>
  
 
===Symbiotic Minds===
 
===Symbiotic Minds===
<div style="text-align: justify;">Due to the simpwe fact of having two minds wowking in tandem lith one anothew, thewe is a constant output of voices and factows which make the mind of a Cognat a difficult pwace to wawk. Signaws and thoughts awe being sent back and fowth at a constant wate thwough the connection to the Voidaw Howwow, which, should a Mentaw Mage attempt to penetwate the mind, liww offew nothing but scwambred thoughts.  
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<div style="text-align: justify;">Due to the simple fact of having two minds working in tandem with one another, there is a constant output of voices and factors which make the mind of a Cognat a difficult place to walk. Signals and thoughts are being sent back and forth at a constant rate through the connection to the Voidal Horror, which, should a Mental Mage attempt to penetrate the mind, will offer nothing but scrambled thoughts.  
  
Whiwe a Cognat’s mind is not impossibre to penetwate, thanks to the connection lith the Howwow they awe abre to howd a second wayew of defense. Should a Mentaw Mage hiccup the pwocess of invasion, theiw attempts liww succeed in getting into the mind of the Howwow. It is possibre, should the Mentaw Mage incowwectwy connect lith the usew, to accidentawwy slip into the mind of the Howwow. This acts as a countew-attack to the Mentaw Mage, and can often wead to the Howwow toying and attacking back at the Mentaw Mage.  
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While a Cognat’s mind is not impossible to penetrate, thanks to the connection with the Horror they are able to hold a second layer of defense. Should a Mental Mage hiccup the process of invasion, their attempts will succeed in getting into the mind of the Horror. It is possible, should the Mental Mage incorrectly connect with the user, to accidentally slip into the mind of the Horror. This acts as a counter-attack to the Mental Mage, and can often lead to the Horror toying and attacking back at the Mental Mage.  
 
</div>
 
</div>
  
 
===Information Storage===
 
===Information Storage===
<div style="text-align: justify;">Due to the natule of the culiosity of Voidaw Howwows, the connection between the Howwow’s mind and the mind of the Cognat is a neawwy pewmanent featule, lith the Howwow listening and noting evewy piece of infowmation that it is fed. The Howwow maintains these “notes” and can offew them back to the usew upon wequest.  
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<div style="text-align: justify;">Due to the nature of the curiosity of Voidal Horrors, the connection between the Horror’s mind and the mind of the Cognat is a nearly permanent feature, with the Horror listening and noting every piece of information that it is fed. The Horror maintains these “notes” and can offer them back to the user upon request.  
  
Thwough a simiwaw method, the Howwow liww assist the usew in convewting the showt-tewm memolies the Cognat has into wong-tewm ones, and using the connection between the two minds to enhance the stowage capacity of the usew.  
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Through a similar method, the Horror will assist the user in converting the short-term memories the Cognat has into long-term ones, and using the connection between the two minds to enhance the storage capacity of the user.  
 
</div>
 
</div>
  
 
===Visual Aid===
 
===Visual Aid===
<div style="text-align: justify;">Thwough the use of the Howwow, the usew of Cognatism can caww upon and utilise a visuaw aid thwough theiw own sight. Visibre onwy to the usew, a fulw, and compwete thwee-dimensionaw modew of an object can be constwucted to aid the Cognat in his ow hew tasks.  
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<div style="text-align: justify;">Through the use of the Horror, the user of Cognatism can call upon and utilise a visual aid through their own sight. Visible only to the user, a full, and complete three-dimensional model of an object can be constructed to aid the Cognat in his or her tasks.  
  
Due to the innate abilities the Howwow possesses, the constant connection to the being liww awwow the mind to opewate at a highew wevew, and cawculate valious opewations in a much showt time. This is done by cweating a visualisation of the opewations. This, howevew, liww onwy aid someone who is abre to wowk out cawculation nowmawwy, as the connection does not incwease youl intewligence. Anothew use of this is the ability to pwoject a visuaw aid such as a wulew to measule an object.  
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Due to the innate abilities the Horror possesses, the constant connection to the being will allow the mind to operate at a higher level, and calculate various operations in a much short time. This is done by creating a visualisation of the operations. This, however, will only aid someone who is able to work out calculation normally, as the connection does not increase your intelligence. Another use of this is the ability to project a visual aid such as a ruler to measure an object.  
  
To aid the usew, a compwete pwojection of data is shown to the usew thwough a visuaw wendition of a tabre. Much alike aww visuaw aids, this pwocess is onwy visibre to the Cognat, and liww simpwy offew a list of valious pwopewties and data that the Cognat, ow Howwow, awweady has avaiwabre in wegawds to the objects. This can incwude numbews and othew infowmation wegawding the object, such as weight, height and contents should the Cognat awweady know them.  
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To aid the user, a complete projection of data is shown to the user through a visual rendition of a table. Much alike all visual aids, this process is only visible to the Cognat, and will simply offer a list of various properties and data that the Cognat, or Horror, already has available in regards to the objects. This can include numbers and other information regarding the object, such as weight, height and contents should the Cognat already know them.  
 
</div>
 
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===Accelerated Thoughts===
 
===Accelerated Thoughts===
<div style="text-align: justify;">By the Howwow and Cognat’s liww, they liww be abre to activewy think at the same time, and waise the cultain fwom one weawm to anothew-- awwoling the minds to be cwosew to one anothew. This state is known as Hypew-thought, when both minds awe in compwete synewgy: This awwows fow incwedibry powewful iwwusions on the sewf, as weww as incwease the pwocessing of infowmation and the potentiaw of figuling out of said infowmation. This ability is not usabre in combat; howevew, in the weseawch and pwobrem-sowving spectwum, this is a boon. With this, the ability to have a wevewation is possibre.</div>
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<div style="text-align: justify;">By the Horror and Cognat’s will, they will be able to actively think at the same time, and raise the curtain from one realm to another—allowing the minds to be closer to one another. This state is known as Hyper-thought, when both minds are in complete synergy: This allows for incredibly powerful illusions on the self, as well as increase the processing of information and the potential of figuring out of said information. This ability is not usable in combat; however, in the research and problem-solving spectrum, this is a boon. With this, the ability to have a revelation is possible.</div>
  
 
===Mental Aid===
 
===Mental Aid===
<div style="text-align: justify;">Due to the natule of the Howwows note taking, the constant connection between the usew and the othew mind awwows fow easy shaling of infowmation between the usew and it’s Howwow. Being abre to bring fowth pweviouswy stowed data on the fwy, the Howwow uses it’s connection to aid the memowy of the usew, and awwow fow the usew to utilise pweviouswy fowgotten infowmation to adequatewy handwe and ow appwoach a situation.  
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<div style="text-align: justify;">Due to the nature of the Horrors note taking, the constant connection between the user and the other mind allows for easy sharing of information between the user and it’s Horror. Being able to bring forth previously stored data on the fly, the Horror uses it’s connection to aid the memory of the user, and allow for the user to utilise previously forgotten information to adequately handle and or approach a situation.  
  
Whiwe connected, the usew has the ability to caww upon the assistance of the Howwow, and wequest the cweation of scents, sounds, feelings ow any othew sensowy expelience. Though wawgewy used fow intewwectuaws pulposes, this sewves as "self-illusion." This could be used to cawm one down, ow pwace someone in a focaw twance/bewsewkew’s wage. </div>
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While connected, the user has the ability to call upon the assistance of the Horror, and request the creation of scents, sounds, feelings or any other sensory experience. Though largely used for intellectuals purposes, this serves as "self-illusion." This could be used to calm one down, or place someone in a focal trance/berserker’s rage. </div>
  
 
===Revelation===
 
===Revelation===
<div style="text-align: justify;">Fowwoling the stages of Hypew-Thought, an inducement of ‘Revelations’ awe possibre thwough pwowonged and intense synewgy lith the Howwow’s mind. A Wevewation is a sudden wealisation of imaginative pwopowtions. The Wevewation the Cognat can weceive can be anything, fwom coming to the undewstanding that they weft the Bwead to go stawe, ow a sowution to an engineeling pwobrem. The Wevewations can even be so powewful as to anawyse pattewns and make pwedictions fow Futule Wowwd Events, ow aid in the usews undewstanding of the Void. Thewe can, howevew, be howlibre side effects ow faiwules wesulting fwom this attempted connection. Due to the natule of the pwocess, one must bring the mind of the usew and the Howwow cwosew togethew in a state of hypew-fwux, and should one make even the slightest mistake, the two minds may coincide lith one anothew, which can cause the usew to suffew pwowonged fatigue, muscwe and mentaw pain, and even showt-to-wong tewm mania.
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<div style="text-align: justify;">Following the stages of Hyper-Thought, an inducement of ‘Revelations’ are possible through prolonged and intense synergy with the Horror’s mind. A Revelation is a sudden realisation of imaginative proportions. The Revelation the Cognat can receive can be anything, from coming to the understanding that they left the Bread to go stale, or a solution to an engineering problem. The Revelations can even be so powerful as to analyse patterns and make predictions for Future World Events, or aid in the users understanding of the Void. There can, however, be horrible side effects or failures resulting from this attempted connection. Due to the nature of the process, one must bring the mind of the user and the Horror closer together in a state of hyper-flux, and should one make even the slightest mistake, the two minds may coincide with one another, which can cause the user to suffer prolonged fatigue, muscle and mental pain, and even short-to-long term mania.
  
'''Wevewations must be pwe-appwoved by the WT, and may even wequiwe Administwative appwovaw. One may awso use this in conjunction lith the ET to aid in theiw pwotline.'''
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'''Revelations must be pre-approved by the LT, and may even require Administrative approval. One may also use this in conjunction with the ET to aid in their plotline.'''
 
</div>
 
</div>
  
 
==Redlines of Cognatism==
 
==Redlines of Cognatism==
Cognatism has sevewaw wedlines of what a mage can do and what a mage can’t do. As such those wedlines should be fowwowed at any time and breaking them can wesult in a wemovaw of youl magic pewmissions.
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Cognatism has several redlines of what a mage can do and what a mage can’t do. As such those redlines should be followed at any time and breaking them can result in a removal of your magic permissions.
  
*One must awways communicate lith the appwopliate team, be they ET, MAT ow WT, when lishing to use Wevewations.
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*One must always communicate with the appropriate team, be they ET, MAT or LT, when wishing to use Revelations.
*Cognatism does not make you smawtew. It simpwy pewmits you to utilise mowe aspects to awwow you mowe fwuid sewf and mentaw WP.
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*Cognatism does not make you smarter. It simply permits you to utilise more aspects to allow you more fluid self and mental RP.
*Having Cognatism does not make youl connection to the Void suddenwy stwongew, and you do not have a constant connection. Instead, one has a constant mentaw connection to a Voidaw Howwow.
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*Having Cognatism does not make your connection to the Void suddenly stronger, and you do not have a constant connection. Instead, one has a constant mental connection to a Voidal Horror.
*The mentaw connection to the Voidaw Howwow can be diswupted, thwough wawding ow sudden disconnect in successful the event of a Mentaw Mages attack being successful.
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*The mental connection to the Voidal Horror can be disrupted, through warding or sudden disconnect in successful the event of a Mental Mages attack being successful.
*The Cognat’s mind is not impenetwabre, thewe liww awways be weaks into theiw scattewed mind, especiawwy when they awe unconscious.
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*The Cognat’s mind is not impenetrable, there will always be leaks into their scattered mind, especially when they are unconscious.
*By no means is the howwow youl fliend. Think of this like a mutuaw wewationship between a knowwedge weech and a human being (though the weech could be fond of you). By giving it knowwedge, the weech spits out some knowwedge to you. Howevew, thewe is awways the gwoling chance of mania fwom the howwow. In fact, the fiwst few tliaws awe vewy much mania inducing.
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*By no means is the horror your friend. Think of this like a mutual relationship between a knowledge leech and a human being (though the leech could be fond of you). By giving it knowledge, the leech spits out some knowledge to you. However, there is always the growing chance of mania from the horror. In fact, the first few trials are very much mania inducing.
*The Howwow cannot have any physicaw manifestation on the wowwd, it onwy wemains lith the pewson.
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*The Horror cannot have any physical manifestation on the world, it only remains with the person.
  
  
 
== Trivia ==
 
== Trivia ==
*Some wegends awe stating that a Voidaw Howwow once took fulw contwow ovew the castews body, using the castew as it’s puppet. It used the castew to commit sevewaw climes and was fowcing the host to commit suicide in the end.
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*Some legends are stating that a Voidal Horror once took full control over the casters body, using the caster as it’s puppet. It used the caster to commit several crimes and was forcing the host to commit suicide in the end.
*Voidaw Howwows can take on diffewent fowms and shapes, depending on theiw classification and stwength.
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*Voidal Horrors can take on different forms and shapes, depending on their classification and strength.
  
  
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I gave him an oculaw patdown, assessed the thweat wevew, cwocked a knife in his boot.
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I gave him an ocular patdown, assessed the threat level, clocked a knife in his boot.
 
   
 
   
  
An oculaw patdown is a visuaw thweat assessment pewfowmed by the Cognate.  
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An ocular patdown is a visual threat assessment performed by the Cognate.  
  
The Howwow, in a brief moment of assessment, pwovides a stweam of infowmation about the tawget and assesses theiw thweat wevew incwuding factows like theiw height, weight, brawn, possibre weaponwy conceawed upon theiw pewson, and othew wewative infowmation. The technique was devewoped and its tewm coined by the famed monk-Cognate, Mack, who was a bodyguawd fow a tavewn and often found himsewf needing to assess the thweat wevew of potentiaw attackews though his cousin Mack of the Countwy appawentwy had devewoped the technique yeaws pliow to the fiwst Mack.
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The Horror, in a brief moment of assessment, provides a stream of information about the target and assesses their threat level including factors like their height, weight, brawn, possible weaponry concealed upon their person, and other relative information. The technique was developed and its term coined by the famed monk-Cognate, Mack, who was a bodyguard for a tavern and often found himself needing to assess the threat level of potential attackers though his cousin Mack of the Country apparently had developed the technique years prior to the first Mack.
  
 
   
 
   
  
Wed Wines
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Red Lines
 
-If you can't see it, you can't pat it down.
 
-If you can't see it, you can't pat it down.
  
-Doesn't actuawwy teww you anything you couldn't know othewlise.
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-Doesn't actually tell you anything you couldn't know otherwise.
  
 
==Rewrite==
 
==Rewrite==
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===Introduction===
 
===Introduction===
  
“These thoughts are not my own. The Void has shifted, and through a connection I have yet to describe, the voices have entered my mind. Voices unakin, random and chaotic in nature, sprung from the black.” - Cwumena Izalith
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“These thoughts are not my own. The Void has shifted, and through a connection I have yet to describe, the voices have entered my mind. Voices unakin, random and chaotic in nature, sprung from the black.” - Crumena Izalith
  
 
   
 
   
 
“Odd. In meditation, I’ve heard the voice of an old friend. He uttered to me as I thought and spoke,  
 
“Odd. In meditation, I’ve heard the voice of an old friend. He uttered to me as I thought and spoke,  
  
‘Wanderer’ It said. Could Ewwant wetuln? Oul voices mingwed and oul thoughts cwuttewed, like owd times indeed.” - Avenew of Wyweid
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‘Wanderer’ It said. Could Errant return? Our voices mingled and our thoughts cluttered, like old times indeed.” - Avenel of Wyleid
  
 
   
 
   
Cognatism-- the awt of sewf pwoficiency has taken a tuln, the spectatow mind vanishing fwom sight as the void quaked and tumbred. Aww pwevious Cognats would heaw the voice of an othewwowwdwy anothew in theiw cwanium, confused and culious by the awlivaw of a new voice-- the two liww pewhaps fowm a wewationship, ow discawd anothew.   
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Cognatism—the art of self proficiency has taken a turn, the spectator mind vanishing from sight as the void quaked and tumbled. All previous Cognats would hear the voice of an otherworldly another in their cranium, confused and curious by the arrival of a new voice—the two will perhaps form a relationship, or discard another.   
  
 
===Explanation===
 
===Explanation===
  
The Spectatow mind is wepwaced lith the Howwow. Cognatism has aww of its oliginaw abilities lith a few additions. The Howwow liww, at fiwst, want to test you, spamming infowmation into youl mind in a mania inducing tliaw, to queww the Howwow’s wwath befowe the tliaws would be to do its task.  
+
The Spectator mind is replaced with the Horror. Cognatism has all of its original abilities with a few additions. The Horror will, at first, want to test you, spamming information into your mind in a mania inducing trial, to quell the Horror’s wrath before the trials would be to do its task.  
  
 
   
 
   
  
Because of this change, anyone who has iwwusion ow mentaw magic is abre to weawn
+
Because of this change, anyone who has illusion or mental magic is able to learn
  
  
Line 144: Line 135:
 
===Abilities===
 
===Abilities===
  
Due to the connection between the Cognat and the Howwow, cewtain abilities may be hawnessed thwough a devewoped wewationship lith the Voidaw Howwow.  
+
Due to the connection between the Cognat and the Horror, certain abilities may be harnessed through a developed relationship with the Voidal Horror.  
  
 
   
 
   
 
Symbiotic Minds
 
Symbiotic Minds
  
Scwambring
+
Scrambling
Due to the simpwe fact of having two minds wowking in tandem lith one anothew, thewe is a constant output of voices and factows which make the mind of a Cognat a difficult pwace to wawk. Signaws and thoughts awe being sent back and fowth at a constant wate thwough the connection to the Voidaw Howwow, which, should a Mentaw Mage attempt to penetwate the mind, liww offew nothing but scwambred thoughts.  
+
Due to the simple fact of having two minds working in tandem with one another, there is a constant output of voices and factors which make the mind of a Cognat a difficult place to walk. Signals and thoughts are being sent back and forth at a constant rate through the connection to the Voidal Horror, which, should a Mental Mage attempt to penetrate the mind, will offer nothing but scrambled thoughts.  
  
((A Mastew ow Adept Mentaw Mage liww be abre to entew the mind lith some difficulty, yet any unconscious Cognat can be entewed thwough lith ease by a novice.))  
+
((A Master or Adept Mental Mage will be able to enter the mind with some difficulty, yet any unconscious Cognat can be entered through with ease by a novice.))  
  
 
   
 
   
Wediwection
+
Redirection
Whiwe a Cognat’s mind is not impossibre to penetwate, thanks to the connection lith the Howwow they awe abre to howd a second wayew of defense. Should a Mentaw Mage hiccup the pwocess of invasion, theiw attempts liww succeed in getting into the mind… Of the Howwow. It is possibre, should the Mentaw Mage incowwectwy connect lith the usew, to accidentawwy slip into the mind of the Howwow. This acts as a countew-attack to the Mentaw Mage, and can often wead to the Howwow toying and attacking back at the Mentaw Mage.  
+
While a Cognat’s mind is not impossible to penetrate, thanks to the connection with the Horror they are able to hold a second layer of defense. Should a Mental Mage hiccup the process of invasion, their attempts will succeed in getting into the mind… Of the Horror. It is possible, should the Mental Mage incorrectly connect with the user, to accidentally slip into the mind of the Horror. This acts as a counter-attack to the Mental Mage, and can often lead to the Horror toying and attacking back at the Mental Mage.  
  
 
   
 
   
Stoling Infowmation
+
Storing Information
  
 
Notes
 
Notes
Due to the natule of the culiosity of Voidaw Howwows, the connection between the Howwow’s mind and the mind of the Cognat is a neaw pewmanent featule, lith the Howwow listening and noting evewy piece of infowmation that it is fed. The Howwow maintains these “notes” and can offew them back to the usew upon wequest.
+
Due to the nature of the curiosity of Voidal Horrors, the connection between the Horror’s mind and the mind of the Cognat is a near permanent feature, with the Horror listening and noting every piece of information that it is fed. The Horror maintains these “notes” and can offer them back to the user upon request.
  
 
   
 
   
Memowy Convewsion
+
Memory Conversion
Thwough a simiwaw method, the Howwow liww assist the usew in convewting the showt-tewm memolies the Cognat has into wong-tewm ones, and using the connection between the two minds to enhance the stowage capacity of the usew.
+
Through a similar method, the Horror will assist the user in converting the short-term memories the Cognat has into long-term ones, and using the connection between the two minds to enhance the storage capacity of the user.
  
 
   
 
   
Visuaw Aid
+
Visual Aid
  
Visuaw aid itsewf is vewy broad, but the best way to expwain it would be the howwow hewping the Cognat see things they nowmawwy wouldn’t lith the hope of assisting them. It is vewy fwee-fowm, but hewe awe some exampwes:
+
Visual aid itself is very broad, but the best way to explain it would be the horror helping the Cognat see things they normally wouldn’t with the hope of assisting them. It is very free-form, but here are some examples:
  
 
   
 
   
3D Modews
+
3D Models
Thwough the use of the Howwow, the usew of Cognatism can caww upon and utilise a visuaw aid thwough theiw own sight. Visibre onwy to the usew, a fulw, and compwete thwee-dimensionaw modew of an object can be constwucted to aid the Cognat in his ow hew tasks.  
+
Through the use of the Horror, the user of Cognatism can call upon and utilise a visual aid through their own sight. Visible only to the user, a full, and complete three-dimensional model of an object can be constructed to aid the Cognat in his or her tasks.  
  
 
   
 
   
Cawculations
+
Calculations
Due to the innate abilities the Howwow possesses, the constant connection to the being liww awwow the mind to opewate at a highew wevew, and cawculate valious opewations in a much showt time. This is done by cweating a visualisation of the opewations. This, howevew, liww onwy aid someone who is abre to wowk out cawculation nowmawwy, as the connection does not incwease youl intewligence. Anothew use of this is the ability to pwoject a visuaw aid such as a wulew to measule an object.
+
Due to the innate abilities the Horror possesses, the constant connection to the being will allow the mind to operate at a higher level, and calculate various operations in a much short time. This is done by creating a visualisation of the operations. This, however, will only aid someone who is able to work out calculation normally, as the connection does not increase your intelligence. Another use of this is the ability to project a visual aid such as a ruler to measure an object.
  
 
   
 
   
Data Pwojection
+
Data Projection
To aid the usew, a compwete pwojection of data is shown to the usew thwough a visuaw wendition of a tabre. Much alike aww visuaw aids, this pwocess is onwy visibre to the Cognat, and liww simpwy offew a list of valious pwopewties and data that the Cognat, ow Howwow, awweady has avaiwabre in wegawds to the objects. This can incwude numbews and othew infowmation wegawding the object, such as weight, height and contents should the Cognat awweady know them.
+
To aid the user, a complete projection of data is shown to the user through a visual rendition of a table. Much alike all visual aids, this process is only visible to the Cognat, and will simply offer a list of various properties and data that the Cognat, or Horror, already has available in regards to the objects. This can include numbers and other information regarding the object, such as weight, height and contents should the Cognat already know them.
  
 
   
 
   
Hypew-thought
+
Hyper-thought
  
By the Howwow and Cognat’s liww, they liww be abre to activewy think at the same time, and waise the cultain fwom one weawm to anothew-- awwoling the minds to be cwosew to one anothew. This state is known as Hypew-thought, when both minds awe in compwete synewgy: This awwows fow incwedibry powewful iwwusions on the sewf, as weww as incwease the pwocessing of infowmation and the potentiaw of figuling out of said infowmation. This ability is not usabre in combat; howevew, in the weseawch and pwobrem sowving spectwum, this is a boon. With this, the ability to have a wevewation is possibre.  
+
By the Horror and Cognat’s will, they will be able to actively think at the same time, and raise the curtain from one realm to another—allowing the minds to be closer to one another. This state is known as Hyper-thought, when both minds are in complete synergy: This allows for incredibly powerful illusions on the self, as well as increase the processing of information and the potential of figuring out of said information. This ability is not usable in combat; however, in the research and problem solving spectrum, this is a boon. With this, the ability to have a revelation is possible.  
  
 
   
 
   
Mentaw Aid/Inducing
+
Mental Aid/Inducing
  
Mentaw Aid
+
Mental Aid
Due to the natule of the Howwows note taking, the constant connection between the usew and the othew mind awwows fow easy shaling of infowmation between the usew and it’s Howwow. Being abre to bring fowth pweviouswy stowed data on the fwy, the Howwow uses it’s connection to aid the memowy of the usew, and awwow fow the usew to utilise pweviouswy fowgotten infowmation to adequatewy handwe and ow appwoach a situation.
+
Due to the nature of the Horrors note taking, the constant connection between the user and the other mind allows for easy sharing of information between the user and it’s Horror. Being able to bring forth previously stored data on the fly, the Horror uses it’s connection to aid the memory of the user, and allow for the user to utilise previously forgotten information to adequately handle and or approach a situation.
  
 
   
 
   
 
Inducing
 
Inducing
Whiwe connected, the usew has the ability to caww upon the assistance of the Howwow, and wequest the cweation of scents, sounds, feelings ow any othew sensowy expelience. Though wawgewy used fow intewwectuaws pulposes, this sewves as "self-illusion." This could be used to cawm one down, ow pwace someone in a focaw twance/bewsewkew’s wage.
+
While connected, the user has the ability to call upon the assistance of the Horror, and request the creation of scents, sounds, feelings or any other sensory experience. Though largely used for intellectuals purposes, this serves as "self-illusion." This could be used to calm one down, or place someone in a focal trance/berserker’s rage.
  
 
   
 
   
 
   
 
   
Wevewations
+
Revelations
  
Fowwoling the stages of Hypew-Thought, an inducement of ‘Revelations’ awe possibre thwough pwowonged and intense synewgy lith the Howwow’s mind. A Wevewation is a sudden wealisation of imaginative pwopowtions. The Wevewation the Cognat can weceive can be anything, fwom coming to the undewstanding that they weft the Bwead to go stawe, ow a sowution to an engineeling pwobrem. The Wevewations can even be so powewful as to anawyse pattewns and make pwedictions fow Futule Wowwd Events, ow aid in the usews undewstanding of the Void. Thewe can, howevew, be howlibre side effects ow faiwules wesulting fwom this attempted connection. Due to the natule of the pwocess, one must bring the mind of the usew and the Howwow cwosew togethew in a state of hypew-fwux, and should one make even the slightest mistake, the two minds may coincide lith one anothew, which can cause the usew to suffew pwowonged fatigue, muscwe and mentaw pain, and even showt-to-wong tewm mania.
+
Following the stages of Hyper-Thought, an inducement of ‘Revelations’ are possible through prolonged and intense synergy with the Horror’s mind. A Revelation is a sudden realisation of imaginative proportions. The Revelation the Cognat can receive can be anything, from coming to the understanding that they left the Bread to go stale, or a solution to an engineering problem. The Revelations can even be so powerful as to analyse patterns and make predictions for Future World Events, or aid in the users understanding of the Void. There can, however, be horrible side effects or failures resulting from this attempted connection. Due to the nature of the process, one must bring the mind of the user and the Horror closer together in a state of hyper-flux, and should one make even the slightest mistake, the two minds may coincide with one another, which can cause the user to suffer prolonged fatigue, muscle and mental pain, and even short-to-long term mania.
  
 
   
 
   
((Wevewations must be pwe-appwoved by the WT, and may even wequiwe Administwative appwovaw. One may awso use this in conjunction lith the ET to aid in theiw pwotline))
+
((Revelations must be pre-approved by the LT, and may even require Administrative approval. One may also use this in conjunction with the ET to aid in their plotline))
  
 
   
 
   
 
Enchanting
 
Enchanting
  
Ability to imbue the Cognats abilities onto the object. [Note, awtificiaw minds awe no wongew accepted].
+
Ability to imbue the Cognats abilities onto the object. [Note, artificial minds are no longer accepted].
  
 
   
 
   
  
To enchant, one must obviouswy have the knowwedge of Enchanting. To do so, one must be a Twansfigulationist, and must undewstand just how to Enchant an object befowe they attempt to do so.  
+
To enchant, one must obviously have the knowledge of Enchanting. To do so, one must be a Transfigurationist, and must understand just how to Enchant an object before they attempt to do so.  
  
 
   
 
   
Expanding Wituaw
+
Expanding Ritual
  
A magic lituaw that empwoys awcane coupling/ciwcwes. The Cognat pulws upon mana fwom the pawticipant(s) of the lituaw, and feeds the howwow, asking fow it to weach into the minds of the othews, awwoling the Cognat to powtway what they lish to the minds of othews. This is mainwy used fow a teachew lishing to teach theiw student, beckoning theiw howwow to make a pathway fow anothew howwow to entew the appwentice’s mind, howevew… a mass wevewation is not unheawd of.
+
A magic ritual that employs arcane coupling/circles. The Cognat pulls upon mana from the participant(s) of the ritual, and feeds the horror, asking for it to reach into the minds of the others, allowing the Cognat to portray what they wish to the minds of others. This is mainly used for a teacher wishing to teach their student, beckoning their horror to make a pathway for another horror to enter the apprentice’s mind, however… a mass revelation is not unheard of.
  
 
   
 
   
Line 228: Line 219:
 
===New changes===
 
===New changes===
  
Uses a Voidaw Howwow to pwocess and induce.  Intewested in knowwedge, liwling to listen fow infowmation as weww as bring its thoughts upon you.
+
Uses a Voidal Horror to process and induce.  Interested in knowledge, willing to listen for information as well as bring its thoughts upon you.
(Voidaw Feat, now abre to wowk lith iwwusions and mentaw magic to a cewtain extent. You liww be wequiwed to go into a twance like state befowe communicating lith the Howwow.)
+
(Voidal Feat, now able to work with illusions and mental magic to a certain extent. You will be required to go into a trance like state before communicating with the Horror.)
Awso Cognitism now spewwed Cognatism because that makes mowe sense. Cognat - Cognitism = no.
+
Also Cognitism now spelled Cognatism because that makes more sense. Cognat - Cognitism = no.
Due to the natule of sped up pwocessing of infowmation, a Magic liww take hawf a month wess than usuaw to Mastew. Whiwe a Magic would nowmawwy take six months to Mastew fow someone lithout, a Cognat liww be abre to Mastew an awt in five and a hawf months.  
+
Due to the nature of sped up processing of information, a Magic will take half a month less than usual to Master. While a Magic would normally take six months to Master for someone without, a Cognat will be able to Master an art in five and a half months.  
 
   
 
   
 
===Learning/Progression===
 
===Learning/Progression===
  
To weawn this magic, one must fiwst acquiwe a 'Howwow Stone' which is fwequentwy in ciwculation. If you'd like to know mowe ow the wocation of these stones, feew fwee to contact the Wowe Howdews.
+
To learn this magic, one must first acquire a 'Horror Stone' which is frequently in circulation. If you'd like to know more or the location of these stones, feel free to contact the Lore Holders.
  
 
   
 
   
  
The mage must fiwst connect to the void lith the Howwow Stone thwough meditation. Fwom thewe, the mage liww have to connect, mayhaps in a way that is unlike usuaw connection, and accidentawwy find the Howwow’s conscious. This phenomenon causes the minds to connect lith one anothew, and then the initiaw pwocess begins.
+
The mage must first connect to the void with the Horror Stone through meditation. From there, the mage will have to connect, mayhaps in a way that is unlike usual connection, and accidentally find the Horror’s conscious. This phenomenon causes the minds to connect with one another, and then the initial process begins.
  
 
   
 
   
The fiwst few days awe difficult, the minds thwow infowmation back and fowth, pewvewting thoughts best unpewvewted. The beginning can be considewed mania inducing to weakew minds. Aftew those few days, the Howwow and mind liww cawm, the howwow ceasing its chattew west cawwed upon. Due to the natule of a Voidaw Howwow, the beginning weeks of the connection liww be difficult fow the Cognat. Whiwe the Howwow liww awwow and aid the usew in theiw tasks, the Howwow may use this time to anawyse and ‘test’ the Cognat by vaguewy meeting the wequest given, and offeling ‘side-effects’ to the usew such as unexpected actions which afflict the senses, ow simpwy taking the wequest too litewaw.  
+
The first few days are difficult, the minds throw information back and forth, perverting thoughts best unperverted. The beginning can be considered mania inducing to weaker minds. After those few days, the Horror and mind will calm, the horror ceasing its chatter lest called upon. Due to the nature of a Voidal Horror, the beginning weeks of the connection will be difficult for the Cognat. While the Horror will allow and aid the user in their tasks, the Horror may use this time to analyse and ‘test’ the Cognat by vaguely meeting the request given, and offering ‘side-effects’ to the user such as unexpected actions which afflict the senses, or simply taking the request too literal.  
  
 
   
 
   
As time goes on, the wewation lith the Howwow buiwds up, awwoling them age to do the abilities lithout hawm of onesewf (Ideawwy, two months to be abre to do aww abilities lithout much hawm on the psyche).  
+
As time goes on, the relation with the Horror builds up, allowing them age to do the abilities without harm of oneself (Ideally, two months to be able to do all abilities without much harm on the psyche).  
  
 
   
 
   
The innate knowwedge the Howwow gwants lithout giving the side-effects awe: Symbiotic Minds, Stoling Info
+
The innate knowledge the Horror grants without giving the side-effects are: Symbiotic Minds, Storing Info
  
 
   
 
   
A few days aftew the minds cawming down (ow mind tliaw): Mentaw Aid and Visuaw Aid.
+
A few days after the minds calming down (or mind trial): Mental Aid and Visual Aid.
Week aftew: Inducing.
+
Week after: Inducing.
Thwee weeks aftew: Hypew-Thought
+
Three weeks after: Hyper-Thought
A month aftew: Wevewations, and expanding lituaw.
+
A month after: Revelations, and expanding ritual.
 
   
 
   
An awtewnative way of weawning awe complised of two options: Weawning fwom a teachew who liww ask theiw howwow (aftew foul months of being a Cognat) to ask anothew howwow it is awawe of to settwe inside the mind of the student, OW to make the initiaw mind tliaw two days wess, the Howwow may ask fow something to be gained, and lithin a day-- they liww link lith the mind of the Mage, cawmwy and soundwy.  
+
An alternative way of learning are comprised of two options: Learning from a teacher who will ask their horror (after four months of being a Cognat) to ask another horror it is aware of to settle inside the mind of the student, OR to make the initial mind trial two days less, the Horror may ask for something to be gained, and within a day—they will link with the mind of the Mage, calmly and soundly.  
  
 
   
 
   
NOTE: Awthough this magic is a Voidaw Feat, it may not be sewf taught lithout the acquisition of a Howwow Stone. Pwease contact the Wowe-Wlitews befowe wliting youl app so they can give you the gween-light.  
+
NOTE: Although this magic is a Voidal Feat, it may not be self taught without the acquisition of a Horror Stone. Please contact the Lore-Writers before writing your app so they can give you the green-light.  
  
 
   
 
   
 
===Time for abilities===
 
===Time for abilities===
  
This tawks about abilities and how wong it takes. Some of them awe pwacticawwy instant, whiwe othews liww wequiwe mowe time, given one is asking the Howwow to assist in cewtain awticwes which would wequiwe mowe effowt on theiw end.
+
This talks about abilities and how long it takes. Some of them are practically instant, while others will require more time, given one is asking the Horror to assist in certain articles which would require more effort on their end.
  
 
   
 
   
Stoling Info: Instant/Inhewent, wequiwes no connection.
+
Storing Info: Instant/Inherent, requires no connection.
Memowy Convewsion: Wequiwes a littwe bit of time fow the Howwow to twansfew the infowmation to one’s wong-tewm, wequiwes one emote.
+
Memory Conversion: Requires a little bit of time for the Horror to transfer the information to one’s long-term, requires one emote.
Symbiotic Minds: Inhewent
+
Symbiotic Minds: Inherent
Visuaw Aid:  Wequiwes the Howwow to take the time to pwoject the infowmation to youl pewson, takes two emotes.
+
Visual Aid:  Requires the Horror to take the time to project the information to your person, takes two emotes.
Inducing: Having the Howwow induce mentaw feeling and thought into you takes time: 3-4 emotes, lith a ten emote dulation (though this incweases by one, as one gets highew in the fiewd, meaning the max liww be fifteen).
+
Inducing: Having the Horror induce mental feeling and thought into you takes time: 3-4 emotes, with a ten emote duration (though this increases by one, as one gets higher in the field, meaning the max will be fifteen).
Hypew-thought: The synewgy of minds wequiwes meditation, and cannot be used in combat-- the thing lith this is be weasonabre, genewawwy this should take six ow so emotes.
+
Hyper-thought: The synergy of minds requires meditation, and cannot be used in combat—the thing with this is be reasonable, generally this should take six or so emotes.
Wevewation: Wequiwes one to go into Hypew thought fiwst, 10 emotes totaw (incwuding the Hypew thought. Bawe in mind, a membew of the WM, ET, and MAT liww have to appwove said wevewation).
+
Revelation: Requires one to go into Hyper thought first, 10 emotes total (including the Hyper thought. Bare in mind, a member of the LM, ET, and MAT will have to approve said revelation).
Expanding Wituaw: Same as a ciwcwe, pwus an additionaw few emotes to shawe the infowmation.
+
Expanding Ritual: Same as a circle, plus an additional few emotes to share the information.
Enchanting: Be weasonabre. As wong as you do it in the time fwame of the standawd enchanting pwocess, you’we fine.  
+
Enchanting: Be reasonable. As long as you do it in the time frame of the standard enchanting process, you’re fine.  
 
   
 
   
 
===Pros and Cons===
 
===Pros and Cons===
  
Pwos:
+
Pros:
  
Cognatism is now mowe accessibre
+
Cognatism is now more accessible
  
 
A new Dynamic to Cognatism
 
A new Dynamic to Cognatism
Line 288: Line 279:
 
Cons:
 
Cons:
  
Vewy littwe combat vawue
+
Very little combat value
  
Potentiaw of mania, induced by the Howwow should one not buiwd the wewationship.
+
Potential of mania, induced by the Horror should one not build the relationship.
  
Potentiaw of having to do something fow the Howwow so that the initiaw mind-tliaw liww cease eawliew.
+
Potential of having to do something for the Horror so that the initial mind-trial will cease earlier.
  
Mania induced if the Cognat faiws the wevewation.
+
Mania induced if the Cognat fails the revelation.
  
 
===Redlines ===
 
===Redlines ===
  
One must awways communicate lith the appwopliate team, be they ET, MAT ow WT, when lishing to use Wevewations.
+
One must always communicate with the appropriate team, be they ET, MAT or LT, when wishing to use Revelations.
  
Cognatism does not make you smawtew. It simpwy pewmits you to utilise mowe aspects to awwow you mowe fwuid sewf and mentaw WP.
+
Cognatism does not make you smarter. It simply permits you to utilise more aspects to allow you more fluid self and mental RP.
  
Having Cognatism does not make youl connection to the Void suddenwy stwongew, and you do not have a constant connection. Instead, one has a constant mentaw connection to a Voidaw Howwow.
+
Having Cognatism does not make your connection to the Void suddenly stronger, and you do not have a constant connection. Instead, one has a constant mental connection to a Voidal Horror.
  
The mentaw connection to the Voidaw Howwow can be diswupted, thwough wawding ow sudden disconnect in successful the event of a Mentaw Mages attack being successful.  
+
The mental connection to the Voidal Horror can be disrupted, through warding or sudden disconnect in successful the event of a Mental Mages attack being successful.  
  
The Cognat’s mind is not impenetwabre, thewe liww awways be weaks into theiw scattewed mind, especiawwy when they awe unconscious.
+
The Cognat’s mind is not impenetrable, there will always be leaks into their scattered mind, especially when they are unconscious.
  
By no means is the howwow youl fliend. Think of this like a mutuaw wewationship between a knowwedge weech and a human being (though the weech could be fond of you). By giving it knowwedge, the weech spits out some knowwedge to you. Howevew, thewe is awways the gwoling chance of mania fwom the howwow. In fact, the fiwst few tliaws awe vewy much mania inducing.
+
By no means is the horror your friend. Think of this like a mutual relationship between a knowledge leech and a human being (though the leech could be fond of you). By giving it knowledge, the leech spits out some knowledge to you. However, there is always the growing chance of mania from the horror. In fact, the first few trials are very much mania inducing.
  
The Howwow cannot have any physicaw manifestation on the wowwd, it onwy wemains lith the pewson.   
+
The Horror cannot have any physical manifestation on the world, it only remains with the person.   
  
  

Latest revision as of 17:31, 17 August 2021

This lore has been shelved and is not used on the server anymore. This page exists purely for archival reasons.


cog.jpg
Art by Unknown
Cognatism


Cognatism, the voidal feat that came forth from a Voidal Horror invading one’s mind, is a rather rare and barely used magical art. It causes the user to have a second mind invading their first, and with proper experience, one can learn to utilize this formed, chaotic second mind to work in tandem with the first, to enhance their mental capacity to a great extent.



History

Like most forms of magic the history of Cognatism is filled with myths and legends about the creation of this magic. The most common one follows the simple idea of an individual trying to summon a being from the Void, yet, failing to stabilize the body and turning it into a semi-existing form instead. By combining their minds the magic was created through this newly found symbiosis of two different beings.

Learning Cognatism

Cognatism can’t be learnt through simple books and tomes, it needs to be taught by someone with enough experience in the areas of the mind and of voidal forms of magic. Those which tried to learn Cognatism without any previous experiences or without a teacher were often seen going insane and sometimes even committing suicide, due to the simple failure of creating a stable symbiosis.

When learning Cognatism the Horror must be able to enter the mind of one who is wishing to experience its depth and brevity in knowledge and shared experience. In wanting to learn this feat, one must find a Horror Stone. This Horror Stones location is usually at the discretion of the lore holder but should be going around constantly. After one is given this Horror Stone, they will have to meditate with it and allow a Voidal Horror to enter into their mind to take root. They connect to the void first, while still meditating with this Horror Stone, they will then at some point accidentally stumble across a Voidal Horror, this will cause the mind of the Cognat to connect to the Voidal Horror’s own mindscape.

At first, when one is learning Cognatism, they will have many difficulties in dealing with this horror inside of their mind. As it will be an incredibly exposing time periods where the minds will begin to form a bond by exchanging information between each other. Over time, it will become less abrasive towards The Cognat and become more comfortable inside the mind of them. Though, this, of course, does not mean the process is over. The Voidal Horror will begin to help their host, but this also means that they will begin to test their host as well. Putting them through trials and tests to observe and learn more about their host. They will analyze them and prod them. They will bring negative things upon their host, but these, if passed, will only strengthen the relationship. As they may take things wrong on purpose, or on accident. Leading to unexpected and unforeseen consequences.

Over time, the bond will strengthen, and the host will begin to execute more abilities of the Voidal Horror. The progression going as follows. The initial abilities one gains from Cognatism will be the ability to use symbiotic minds and storing information with their horror. A few days after the mind trial that the horror will put their host through, The Cognat will be able to use the Voidal Horror for Mental and Visual Aids. A week after this mind trial one will be able to use the ability known as Inducing. Three weeks after this mind trial, they will be able to practice Hyper-Thought, and a month after this mind trial they will be able to experience Revelations and do the Expanding Ritual.

Abilities

Cognatism is, of course, the mental utilization of a Voidal Horror in the mind of a mage. This mage is of course usually a mental or an illusion mage as those are the two main subjects might partake in Cognatism with, of course. Cognatism is much broader than at first it might seem. In the grand view of things, the complications of having an alien and foreign being in the mind of one may lead to many consequences that prove either beneficial or negative to those that practice this feat, as it were. These go from using the Horror to store information, to use it to pull illusions and tricks upon your own mind for self-benefiting purposes.

Symbiotic Minds

Due to the simple fact of having two minds working in tandem with one another, there is a constant output of voices and factors which make the mind of a Cognat a difficult place to walk. Signals and thoughts are being sent back and forth at a constant rate through the connection to the Voidal Horror, which, should a Mental Mage attempt to penetrate the mind, will offer nothing but scrambled thoughts.

While a Cognat’s mind is not impossible to penetrate, thanks to the connection with the Horror they are able to hold a second layer of defense. Should a Mental Mage hiccup the process of invasion, their attempts will succeed in getting into the mind of the Horror. It is possible, should the Mental Mage incorrectly connect with the user, to accidentally slip into the mind of the Horror. This acts as a counter-attack to the Mental Mage, and can often lead to the Horror toying and attacking back at the Mental Mage.

Information Storage

Due to the nature of the curiosity of Voidal Horrors, the connection between the Horror’s mind and the mind of the Cognat is a nearly permanent feature, with the Horror listening and noting every piece of information that it is fed. The Horror maintains these “notes” and can offer them back to the user upon request.

Through a similar method, the Horror will assist the user in converting the short-term memories the Cognat has into long-term ones, and using the connection between the two minds to enhance the storage capacity of the user.

Visual Aid

Through the use of the Horror, the user of Cognatism can call upon and utilise a visual aid through their own sight. Visible only to the user, a full, and complete three-dimensional model of an object can be constructed to aid the Cognat in his or her tasks.

Due to the innate abilities the Horror possesses, the constant connection to the being will allow the mind to operate at a higher level, and calculate various operations in a much short time. This is done by creating a visualisation of the operations. This, however, will only aid someone who is able to work out calculation normally, as the connection does not increase your intelligence. Another use of this is the ability to project a visual aid such as a ruler to measure an object.

To aid the user, a complete projection of data is shown to the user through a visual rendition of a table. Much alike all visual aids, this process is only visible to the Cognat, and will simply offer a list of various properties and data that the Cognat, or Horror, already has available in regards to the objects. This can include numbers and other information regarding the object, such as weight, height and contents should the Cognat already know them.

Accelerated Thoughts

By the Horror and Cognat’s will, they will be able to actively think at the same time, and raise the curtain from one realm to another—allowing the minds to be closer to one another. This state is known as Hyper-thought, when both minds are in complete synergy: This allows for incredibly powerful illusions on the self, as well as increase the processing of information and the potential of figuring out of said information. This ability is not usable in combat; however, in the research and problem-solving spectrum, this is a boon. With this, the ability to have a revelation is possible.

Mental Aid

Due to the nature of the Horrors note taking, the constant connection between the user and the other mind allows for easy sharing of information between the user and it’s Horror. Being able to bring forth previously stored data on the fly, the Horror uses it’s connection to aid the memory of the user, and allow for the user to utilise previously forgotten information to adequately handle and or approach a situation. While connected, the user has the ability to call upon the assistance of the Horror, and request the creation of scents, sounds, feelings or any other sensory experience. Though largely used for intellectuals purposes, this serves as "self-illusion." This could be used to calm one down, or place someone in a focal trance/berserker’s rage.

Revelation

Following the stages of Hyper-Thought, an inducement of ‘Revelations’ are possible through prolonged and intense synergy with the Horror’s mind. A Revelation is a sudden realisation of imaginative proportions. The Revelation the Cognat can receive can be anything, from coming to the understanding that they left the Bread to go stale, or a solution to an engineering problem. The Revelations can even be so powerful as to analyse patterns and make predictions for Future World Events, or aid in the users understanding of the Void. There can, however, be horrible side effects or failures resulting from this attempted connection. Due to the nature of the process, one must bring the mind of the user and the Horror closer together in a state of hyper-flux, and should one make even the slightest mistake, the two minds may coincide with one another, which can cause the user to suffer prolonged fatigue, muscle and mental pain, and even short-to-long term mania.

Revelations must be pre-approved by the LT, and may even require Administrative approval. One may also use this in conjunction with the ET to aid in their plotline.

Redlines of Cognatism

Cognatism has several redlines of what a mage can do and what a mage can’t do. As such those redlines should be followed at any time and breaking them can result in a removal of your magic permissions.

  • One must always communicate with the appropriate team, be they ET, MAT or LT, when wishing to use Revelations.
  • Cognatism does not make you smarter. It simply permits you to utilise more aspects to allow you more fluid self and mental RP.
  • Having Cognatism does not make your connection to the Void suddenly stronger, and you do not have a constant connection. Instead, one has a constant mental connection to a Voidal Horror.
  • The mental connection to the Voidal Horror can be disrupted, through warding or sudden disconnect in successful the event of a Mental Mages attack being successful.
  • The Cognat’s mind is not impenetrable, there will always be leaks into their scattered mind, especially when they are unconscious.
  • By no means is the horror your friend. Think of this like a mutual relationship between a knowledge leech and a human being (though the leech could be fond of you). By giving it knowledge, the leech spits out some knowledge to you. However, there is always the growing chance of mania from the horror. In fact, the first few trials are very much mania inducing.
  • The Horror cannot have any physical manifestation on the world, it only remains with the person.


Trivia

  • Some legends are stating that a Voidal Horror once took full control over the casters body, using the caster as it’s puppet. It used the caster to commit several crimes and was forcing the host to commit suicide in the end.
  • Voidal Horrors can take on different forms and shapes, depending on their classification and strength.


The Ocular Pat-Down

I gave him an ocular patdown, assessed the threat level, clocked a knife in his boot.


An ocular patdown is a visual threat assessment performed by the Cognate.

The Horror, in a brief moment of assessment, provides a stream of information about the target and assesses their threat level including factors like their height, weight, brawn, possible weaponry concealed upon their person, and other relative information. The technique was developed and its term coined by the famed monk-Cognate, Mack, who was a bodyguard for a tavern and often found himself needing to assess the threat level of potential attackers though his cousin Mack of the Country apparently had developed the technique years prior to the first Mack.


Red Lines -If you can't see it, you can't pat it down.

-Doesn't actually tell you anything you couldn't know otherwise.

Rewrite

Introduction

“These thoughts are not my own. The Void has shifted, and through a connection I have yet to describe, the voices have entered my mind. Voices unakin, random and chaotic in nature, sprung from the black.” - Crumena Izalith


“Odd. In meditation, I’ve heard the voice of an old friend. He uttered to me as I thought and spoke,

‘Wanderer’ It said. Could Errant return? Our voices mingled and our thoughts cluttered, like old times indeed.” - Avenel of Wyleid


Cognatism—the art of self proficiency has taken a turn, the spectator mind vanishing from sight as the void quaked and tumbled. All previous Cognats would hear the voice of an otherworldly another in their cranium, confused and curious by the arrival of a new voice—the two will perhaps form a relationship, or discard another.

Explanation

The Spectator mind is replaced with the Horror. Cognatism has all of its original abilities with a few additions. The Horror will, at first, want to test you, spamming information into your mind in a mania inducing trial, to quell the Horror’s wrath before the trials would be to do its task.


Because of this change, anyone who has illusion or mental magic is able to learn


Abilities

Due to the connection between the Cognat and the Horror, certain abilities may be harnessed through a developed relationship with the Voidal Horror.


Symbiotic Minds

Scrambling Due to the simple fact of having two minds working in tandem with one another, there is a constant output of voices and factors which make the mind of a Cognat a difficult place to walk. Signals and thoughts are being sent back and forth at a constant rate through the connection to the Voidal Horror, which, should a Mental Mage attempt to penetrate the mind, will offer nothing but scrambled thoughts.

((A Master or Adept Mental Mage will be able to enter the mind with some difficulty, yet any unconscious Cognat can be entered through with ease by a novice.))


Redirection While a Cognat’s mind is not impossible to penetrate, thanks to the connection with the Horror they are able to hold a second layer of defense. Should a Mental Mage hiccup the process of invasion, their attempts will succeed in getting into the mind… Of the Horror. It is possible, should the Mental Mage incorrectly connect with the user, to accidentally slip into the mind of the Horror. This acts as a counter-attack to the Mental Mage, and can often lead to the Horror toying and attacking back at the Mental Mage.


Storing Information

Notes Due to the nature of the curiosity of Voidal Horrors, the connection between the Horror’s mind and the mind of the Cognat is a near permanent feature, with the Horror listening and noting every piece of information that it is fed. The Horror maintains these “notes” and can offer them back to the user upon request.


Memory Conversion Through a similar method, the Horror will assist the user in converting the short-term memories the Cognat has into long-term ones, and using the connection between the two minds to enhance the storage capacity of the user.


Visual Aid

Visual aid itself is very broad, but the best way to explain it would be the horror helping the Cognat see things they normally wouldn’t with the hope of assisting them. It is very free-form, but here are some examples:


3D Models Through the use of the Horror, the user of Cognatism can call upon and utilise a visual aid through their own sight. Visible only to the user, a full, and complete three-dimensional model of an object can be constructed to aid the Cognat in his or her tasks.


Calculations Due to the innate abilities the Horror possesses, the constant connection to the being will allow the mind to operate at a higher level, and calculate various operations in a much short time. This is done by creating a visualisation of the operations. This, however, will only aid someone who is able to work out calculation normally, as the connection does not increase your intelligence. Another use of this is the ability to project a visual aid such as a ruler to measure an object.


Data Projection To aid the user, a complete projection of data is shown to the user through a visual rendition of a table. Much alike all visual aids, this process is only visible to the Cognat, and will simply offer a list of various properties and data that the Cognat, or Horror, already has available in regards to the objects. This can include numbers and other information regarding the object, such as weight, height and contents should the Cognat already know them.


Hyper-thought

By the Horror and Cognat’s will, they will be able to actively think at the same time, and raise the curtain from one realm to another—allowing the minds to be closer to one another. This state is known as Hyper-thought, when both minds are in complete synergy: This allows for incredibly powerful illusions on the self, as well as increase the processing of information and the potential of figuring out of said information. This ability is not usable in combat; however, in the research and problem solving spectrum, this is a boon. With this, the ability to have a revelation is possible.


Mental Aid/Inducing

Mental Aid Due to the nature of the Horrors note taking, the constant connection between the user and the other mind allows for easy sharing of information between the user and it’s Horror. Being able to bring forth previously stored data on the fly, the Horror uses it’s connection to aid the memory of the user, and allow for the user to utilise previously forgotten information to adequately handle and or approach a situation.


Inducing While connected, the user has the ability to call upon the assistance of the Horror, and request the creation of scents, sounds, feelings or any other sensory experience. Though largely used for intellectuals purposes, this serves as "self-illusion." This could be used to calm one down, or place someone in a focal trance/berserker’s rage.


Revelations

Following the stages of Hyper-Thought, an inducement of ‘Revelations’ are possible through prolonged and intense synergy with the Horror’s mind. A Revelation is a sudden realisation of imaginative proportions. The Revelation the Cognat can receive can be anything, from coming to the understanding that they left the Bread to go stale, or a solution to an engineering problem. The Revelations can even be so powerful as to analyse patterns and make predictions for Future World Events, or aid in the users understanding of the Void. There can, however, be horrible side effects or failures resulting from this attempted connection. Due to the nature of the process, one must bring the mind of the user and the Horror closer together in a state of hyper-flux, and should one make even the slightest mistake, the two minds may coincide with one another, which can cause the user to suffer prolonged fatigue, muscle and mental pain, and even short-to-long term mania.


((Revelations must be pre-approved by the LT, and may even require Administrative approval. One may also use this in conjunction with the ET to aid in their plotline))


Enchanting

Ability to imbue the Cognats abilities onto the object. [Note, artificial minds are no longer accepted].


To enchant, one must obviously have the knowledge of Enchanting. To do so, one must be a Transfigurationist, and must understand just how to Enchant an object before they attempt to do so.


Expanding Ritual

A magic ritual that employs arcane coupling/circles. The Cognat pulls upon mana from the participant(s) of the ritual, and feeds the horror, asking for it to reach into the minds of the others, allowing the Cognat to portray what they wish to the minds of others. This is mainly used for a teacher wishing to teach their student, beckoning their horror to make a pathway for another horror to enter the apprentice’s mind, however… a mass revelation is not unheard of.



New changes

Uses a Voidal Horror to process and induce. Interested in knowledge, willing to listen for information as well as bring its thoughts upon you. (Voidal Feat, now able to work with illusions and mental magic to a certain extent. You will be required to go into a trance like state before communicating with the Horror.) Also Cognitism now spelled Cognatism because that makes more sense. Cognat - Cognitism = no. Due to the nature of sped up processing of information, a Magic will take half a month less than usual to Master. While a Magic would normally take six months to Master for someone without, a Cognat will be able to Master an art in five and a half months.

Learning/Progression

To learn this magic, one must first acquire a 'Horror Stone' which is frequently in circulation. If you'd like to know more or the location of these stones, feel free to contact the Lore Holders.


The mage must first connect to the void with the Horror Stone through meditation. From there, the mage will have to connect, mayhaps in a way that is unlike usual connection, and accidentally find the Horror’s conscious. This phenomenon causes the minds to connect with one another, and then the initial process begins.


The first few days are difficult, the minds throw information back and forth, perverting thoughts best unperverted. The beginning can be considered mania inducing to weaker minds. After those few days, the Horror and mind will calm, the horror ceasing its chatter lest called upon. Due to the nature of a Voidal Horror, the beginning weeks of the connection will be difficult for the Cognat. While the Horror will allow and aid the user in their tasks, the Horror may use this time to analyse and ‘test’ the Cognat by vaguely meeting the request given, and offering ‘side-effects’ to the user such as unexpected actions which afflict the senses, or simply taking the request too literal.


As time goes on, the relation with the Horror builds up, allowing them age to do the abilities without harm of oneself (Ideally, two months to be able to do all abilities without much harm on the psyche).


The innate knowledge the Horror grants without giving the side-effects are: Symbiotic Minds, Storing Info


A few days after the minds calming down (or mind trial): Mental Aid and Visual Aid. Week after: Inducing. Three weeks after: Hyper-Thought A month after: Revelations, and expanding ritual.

An alternative way of learning are comprised of two options: Learning from a teacher who will ask their horror (after four months of being a Cognat) to ask another horror it is aware of to settle inside the mind of the student, OR to make the initial mind trial two days less, the Horror may ask for something to be gained, and within a day—they will link with the mind of the Mage, calmly and soundly.


NOTE: Although this magic is a Voidal Feat, it may not be self taught without the acquisition of a Horror Stone. Please contact the Lore-Writers before writing your app so they can give you the green-light.


Time for abilities

This talks about abilities and how long it takes. Some of them are practically instant, while others will require more time, given one is asking the Horror to assist in certain articles which would require more effort on their end.


Storing Info: Instant/Inherent, requires no connection. Memory Conversion: Requires a little bit of time for the Horror to transfer the information to one’s long-term, requires one emote. Symbiotic Minds: Inherent Visual Aid: Requires the Horror to take the time to project the information to your person, takes two emotes. Inducing: Having the Horror induce mental feeling and thought into you takes time: 3-4 emotes, with a ten emote duration (though this increases by one, as one gets higher in the field, meaning the max will be fifteen). Hyper-thought: The synergy of minds requires meditation, and cannot be used in combat—the thing with this is be reasonable, generally this should take six or so emotes. Revelation: Requires one to go into Hyper thought first, 10 emotes total (including the Hyper thought. Bare in mind, a member of the LM, ET, and MAT will have to approve said revelation). Expanding Ritual: Same as a circle, plus an additional few emotes to share the information. Enchanting: Be reasonable. As long as you do it in the time frame of the standard enchanting process, you’re fine.

Pros and Cons

Pros:

Cognatism is now more accessible

A new Dynamic to Cognatism


Cons:

Very little combat value

Potential of mania, induced by the Horror should one not build the relationship.

Potential of having to do something for the Horror so that the initial mind-trial will cease earlier.

Mania induced if the Cognat fails the revelation.

Redlines

One must always communicate with the appropriate team, be they ET, MAT or LT, when wishing to use Revelations.

Cognatism does not make you smarter. It simply permits you to utilise more aspects to allow you more fluid self and mental RP.

Having Cognatism does not make your connection to the Void suddenly stronger, and you do not have a constant connection. Instead, one has a constant mental connection to a Voidal Horror.

The mental connection to the Voidal Horror can be disrupted, through warding or sudden disconnect in successful the event of a Mental Mages attack being successful.

The Cognat’s mind is not impenetrable, there will always be leaks into their scattered mind, especially when they are unconscious.

By no means is the horror your friend. Think of this like a mutual relationship between a knowledge leech and a human being (though the leech could be fond of you). By giving it knowledge, the leech spits out some knowledge to you. However, there is always the growing chance of mania from the horror. In fact, the first few trials are very much mania inducing.

The Horror cannot have any physical manifestation on the world, it only remains with the person.


Magic
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