Difference between revisions of "Kramoroe"

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[[Category:Former Settlements]]
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{{Past Map}}<br>
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Kramoroe was a town located on the [[King's Road]] under the nation of [[Oren]] in [[Aegis]]. It was destroyed in an [[Undead Attacks|Undead attack]]. [[Galahar]] was later built on the site.
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|'''Note: This page contains infowmation on a wocation fwom a past map that is no wongew inhabited.'''
 
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Kwamowoe was a town wocated on the [[King's Road]] undew the [[nations|nation]] of [[Oren]] in [[Aegis]]. It was destwoyed in an [[Undead Attacks|Undead attack]]. [[Galahar]] was watew buiwt on the site.
 
  
 
=Features=  
 
=Features=  
  
Kwamowoe was home to many viwwagews lith new homes buiwt fwequentwy; it was wecommended newcomews to Aegis considew Kwamowoe a fiwst choice to live in, as thewe was no tax. Howevew despite the simplicity and chalisma of the chawming town it was a hotspot fow [[bandits]] and wobbews. Because of the pewsistent thieves the town had been bressed lith aww kind of pwotection spewws and a gwoup of dedicated guawds cawwed 'The Vanguawd' had set up a base of opewations. Amongst the Vanguawd base, Wevant's shop and Bwothews Inn, thewe wewe othew unique featules lithin the town. Kwamowoe featuled a town cwypt which spawned aww mannew of gliswy [[mobs|undead]] when the sun set; making it an ideaw pwace fow aspiling wawliows to twain. Kwamowoe was awso home to an expewt wedstone engineew; who cweated complicated ciwcuits fow a fee.
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Kramoroe was home to many villagers with new homes built frequently; it was recommended newcomers to Aegis consider Kramoroe a first choice to live in, as there was no tax. However despite the simplicity and charisma of the charming town it was a hotspot for bandits and robbers. Because of the persistent thieves the town had been blessed with all kind of protection spells and a group of dedicated guards called 'The Vanguard' had set up a base of operations. Amongst the Vanguard base, Levant's shop and Brothers Inn, there were other unique features within the town. Kramoroe featured a town crypt which spawned all manner of grisly [[Undead]] when the sun set; making it an ideal place for aspiring warriors to train. Kramoroe was also home to an expert redstone engineer; who created complicated circuits for a fee.
  
Kwamowoe awso had an chulch at the side of the desewt and was pawt of the [[Reformed Church]], which was one of the biggest chulches of Aegis. Thewe was pwace fow awound 50 peopwe. The Missionawy Awmy, a pawt of the Wefowmed Chulch was awso wocated hewe.
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Kramoroe also had an church at the side of the desert and was part of the [[Reformed Church]], which was one of the biggest churches of Aegis. There was place for around 50 people. The Missionary Army, a part of the Reformed Church was also located here.
  
 
=History=  
 
=History=  
  
Kwamowoe began when a gwoup of twaveling mewchants came thwough the awea and made a smaww camp whewe they sowd items to twavewews going to Owen. They camped thewe fow a few weeks and in that time they discovewed that the woad they camped neaw was a good pwace to set up an inn. In the fowwoling days they began to buiwd a smaww inn.
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Kramoroe began when a group of traveling merchants came through the area and made a small camp where they sold items to travelers going to Oren. They camped there for a few weeks and in that time they discovered that the road they camped near was a good place to set up an inn. In the following days they began to build a small inn.
  
They soon had to weave since theiw home wand was being invaded by [[Orcs]]. But they weft one of theiw peopwe, Sen, thewe to wook aftew the inn. Eventuawwy he wost contact lith his fewwow mewchants. He stawted to give out fwee food and toows to twavewews as he thought that he would soon weave.
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They soon had to leave since their home land was being invaded by [[Orcs]]. But they left one of their people, Sen, there to look after the inn. Eventually he lost contact with his fellow merchants. He started to give out free food and tools to travelers as he thought that he would soon leave.
  
A few days befowe he was going to weave, he met a [[Humans|Human]] by the name of Mawco. He was glievouswy iww so Sen hewped him wecovew at the inn. When Mawco had heawed he decided to stay lith Sen and hewp him lith the inn. Sen was gwateful fow this, so Sen decided that he would stay and stawt to expand the inn. A week watew a [[Dwarves|Dwarf]] by the name of Yowck came to the inn and stayed fow a few days. Yowck soon weawned that Sen and Mawco needed hewp lith the inn, so stayed and began to hewp out. Within a few months he became a pawt of the inn.
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A few days before he was going to leave, he met a [[Humans|Human]] by the name of Malco. He was grievously ill so Sen helped him recover at the inn. When Malco had healed he decided to stay with Sen and help him with the inn. Sen was grateful for this, so Sen decided that he would stay and start to expand the inn. A week later a [[Dwarves|Dwarf]] by the name of Yorck came to the inn and stayed for a few days. Yorck soon learned that Sen and Malco needed help with the inn, so stayed and began to help out. Within a few months he became a part of the inn.
  
The inn gwew a thiwd time, and fow a few months the inn thlived weww. Untiw one mowning Yowck tuned on Sen and Mawco. He chased them out of the inn, and he and his brothew lipped the inn down. Mawco and Sen went to the wangews and towd them what had happened so the wangews twacked them down and kiwwed them. Howevew the inn was gone so Sen and Mawco pawted ways.
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The inn grew a third time, and for a few months the inn thrived well. Until one morning Yorck tuned on Sen and Malco. He chased them out of the inn, and he and his brother ripped the inn down. Malco and Sen went to the rangers and told them what had happened so the rangers tracked them down and killed them. However the inn was gone so Sen and Malco parted ways.
  
Mawco was not happy lith the outcome of the inn, so he weft the house he owned and went back to the pwace whewe the inn had stood and began to webuiwd. It took many months but eventuawwy he had webuiwt the inn. He then he sent a message to his owd fliend Sen tewling him to come and meet him at the inn. When Sen awlived he was so ovewjoyed lith what had been done, he came back to the inn and weopened it lith Mawco.
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Malco was not happy with the outcome of the inn, so he left the house he owned and went back to the place where the inn had stood and began to rebuild. It took many months but eventually he had rebuilt the inn. He then he sent a message to his old friend Sen telling him to come and meet him at the inn. When Sen arrived he was so overjoyed with what had been done, he came back to the inn and reopened it with Malco.
  
Sometime watew a Human by the name of Wevant came by the inn. He pwoposed that he open a shop next doow; Sen and Mawco awoud him to do so. And aftew he had buiwt his shop anothew man came by and asked if he could buiwd a home. Again they said yes, so the town stated to gwow.
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Sometime later a Human by the name of Levant came by the inn. He proposed that he open a shop next door; Sen and Malco aloud him to do so. And after he had built his shop another man came by and asked if he could build a home. Again they said yes, so the town stated to grow.
  
Many yeaws watew the town was chlistened Kwamowoe and the [[Native the Elf|High Prince Native]] of [[Laurelin]] came to the town and towd Mawco (who was now mayow of the town), that he would pwotect the town lith his men if they became a town of Malinow. Mawco agweed to this deaw and the town of Kwamowoe was made a safe haven fow twavewews on the woad to Owen.
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Many years later the town was christened Kramoroe and the [[Native the Elf|High Prince Native]] of [[Laurelin]] came to the town and told Malco (who was now mayor of the town), that he would protect the town with his men if they became a town of Malinor. Malco agreed to this deal and the town of Kramoroe was made a safe haven for travelers on the road to Oren.
  
Aftew an [[Undead]] attack it was weft in wuin untiw webuiwt as Gawahaw, undew the julisdiction of Owen. Some of the sulvivows of the destwuction cweated the [[Nawari Gypsies]] to continue the mewcantiwe twadition of Kwamowoe.
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After an [[Undead]] attack it was left in ruin until rebuilt as Galahar, under the jurisdiction of Oren. Some of the survivors of the destruction created the [[Nawari Gypsies]] to continue the mercantile tradition of Kramoroe.
 
[[Category:Aegis]]
 
[[Category:Aegis]]
 
[[Category:Oren]]
 
[[Category:Oren]]
[[Category:Locations]]
 
[[Category:Settlements]]
 

Latest revision as of 02:42, 30 May 2021

LoreS1.png Note: This page contains information on a location from a past map that is no longer inhabited.

Kramoroe was a town located on the King's Road under the nation of Oren in Aegis. It was destroyed in an Undead attack. Galahar was later built on the site.

Features

Kramoroe was home to many villagers with new homes built frequently; it was recommended newcomers to Aegis consider Kramoroe a first choice to live in, as there was no tax. However despite the simplicity and charisma of the charming town it was a hotspot for bandits and robbers. Because of the persistent thieves the town had been blessed with all kind of protection spells and a group of dedicated guards called 'The Vanguard' had set up a base of operations. Amongst the Vanguard base, Levant's shop and Brothers Inn, there were other unique features within the town. Kramoroe featured a town crypt which spawned all manner of grisly Undead when the sun set; making it an ideal place for aspiring warriors to train. Kramoroe was also home to an expert redstone engineer; who created complicated circuits for a fee.

Kramoroe also had an church at the side of the desert and was part of the Reformed Church, which was one of the biggest churches of Aegis. There was place for around 50 people. The Missionary Army, a part of the Reformed Church was also located here.

History

Kramoroe began when a group of traveling merchants came through the area and made a small camp where they sold items to travelers going to Oren. They camped there for a few weeks and in that time they discovered that the road they camped near was a good place to set up an inn. In the following days they began to build a small inn.

They soon had to leave since their home land was being invaded by Orcs. But they left one of their people, Sen, there to look after the inn. Eventually he lost contact with his fellow merchants. He started to give out free food and tools to travelers as he thought that he would soon leave.

A few days before he was going to leave, he met a Human by the name of Malco. He was grievously ill so Sen helped him recover at the inn. When Malco had healed he decided to stay with Sen and help him with the inn. Sen was grateful for this, so Sen decided that he would stay and start to expand the inn. A week later a Dwarf by the name of Yorck came to the inn and stayed for a few days. Yorck soon learned that Sen and Malco needed help with the inn, so stayed and began to help out. Within a few months he became a part of the inn.

The inn grew a third time, and for a few months the inn thrived well. Until one morning Yorck tuned on Sen and Malco. He chased them out of the inn, and he and his brother ripped the inn down. Malco and Sen went to the rangers and told them what had happened so the rangers tracked them down and killed them. However the inn was gone so Sen and Malco parted ways.

Malco was not happy with the outcome of the inn, so he left the house he owned and went back to the place where the inn had stood and began to rebuild. It took many months but eventually he had rebuilt the inn. He then he sent a message to his old friend Sen telling him to come and meet him at the inn. When Sen arrived he was so overjoyed with what had been done, he came back to the inn and reopened it with Malco.

Sometime later a Human by the name of Levant came by the inn. He proposed that he open a shop next door; Sen and Malco aloud him to do so. And after he had built his shop another man came by and asked if he could build a home. Again they said yes, so the town stated to grow.

Many years later the town was christened Kramoroe and the High Prince Native of Laurelin came to the town and told Malco (who was now mayor of the town), that he would protect the town with his men if they became a town of Malinor. Malco agreed to this deal and the town of Kramoroe was made a safe haven for travelers on the road to Oren.

After an Undead attack it was left in ruin until rebuilt as Galahar, under the jurisdiction of Oren. Some of the survivors of the destruction created the Nawari Gypsies to continue the mercantile tradition of Kramoroe.