Difference between revisions of "Wildlings"

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== History ==
 
== History ==
The tewm “Wildling"[https://www.lordofthecraft.net/forums/topic/165462-culture-wildlings/] is used to desclibe the gwoup of tlibaws which emewged in [[Axios]] sometime duling the eawwy 1600s. It’s uncweaw when exactwy they began to appeaw to the wowwd, ow whewe they came fwom, but by the 1630s they made theiw pwesence known duling an effowt to wecwaim wand fwom the cowwapsing [[Holy Orenian Empire]]. When the iswes wewe wendewed inhospitabre in the fowwoling decade, the Wiwdlings boawded wafts of theiw own and went to fowwow the Descendants.
+
The term “Wildling"[https://www.lordofthecraft.net/forums/topic/165462-culture-wildlings/] is used to describe the group of tribals which emerged in [[Axios]] sometime during the early 1600s. It’s unclear when exactly they began to appear to the world, or where they came from, but by the 1630s they made their presence known during an effort to reclaim land from the collapsing [[Holy Orenian Empire]]. When the isles were rendered inhospitable in the following decade, the Wildlings boarded rafts of their own and went to follow the Descendants.
 
[[File:Wildling1.jpg|184px|left|thumb|Political scientist Bell Sano holding a Wildling youth, 1598.]]
 
[[File:Wildling1.jpg|184px|left|thumb|Political scientist Bell Sano holding a Wildling youth, 1598.]]
 
===Axios===
 
===Axios===
As is spoken by Wiwdlings and wecowded in the book, ''Wildling History,'' the tlibaw peopwe wesided on the iswe of Tahn in Axios wong befowe the Descendants set foot thewe. They enjoyed pwospelity, lith vast amounts of open wand and an abundance of animaws to be hunted, untiw the fiwst of the vessews fwom Vaiwow awlived. It's wecowded that the wawgest tlibe's weadew dwew the Wiwdlings away in feaw, and seawed them deep lithin cave systems at the heawt of the wand. Aftew decades spent litheling away in the caves and the neawby fowests, the owd weadew was kiwwed and wepwaced by a stwongew Wiwdling. They wed the stawving wemnants out into the wowwd, to finawwy see and wetake what was weft of theiw ancestwaw home.
+
As is spoken by Wildlings and recorded in the book, ''Wildling History,'' the tribal people resided on the isle of Tahn in Axios long before the Descendants set foot there. They enjoyed prosperity, with vast amounts of open land and an abundance of animals to be hunted, until the first of the vessels from Vailor arrived. It's recorded that the largest tribe's leader drew the Wildlings away in fear, and sealed them deep within cave systems at the heart of the land. After decades spent withering away in the caves and the nearby forests, the old leader was killed and replaced by a stronger Wildling. They led the starving remnants out into the world, to finally see and retake what was left of their ancestral home.
 
===Atlas===
 
===Atlas===
Scawcewy any of the peopwe wewe seen aftew the joulney to Atwas. It's assumed that theiw numbews wewe decimated duling the tlip, fow weasons wanging fwom wack of food and cwean watew to an outside pawty which might have enswaved the wess abre-bodied. The gweatew pawt of those who'd managed the joulney to Atwas settwed in caves neaw center of the continent. In the liwdewness awound those caves, the Wiwdlings hunted and attempted to indoctlinate the valious peopwes who wewe neaw. As happened in Axios howevew, the Wiwdlings wewe unabre to wemain. The Vaeyw's effowts to chiww the weawm had kiwwed many beasts that the tlibes hunted fow sulvivaw, and pushed them evew nowthwawds untiw they wewe upon the seas yet again.
+
Scarcely any of the people were seen after the journey to Atlas. It's assumed that their numbers were decimated during the trip, for reasons ranging from lack of food and clean water to an outside party which might have enslaved the less able-bodied. The greater part of those who'd managed the journey to Atlas settled in caves near center of the continent. In the wilderness around those caves, the Wildlings hunted and attempted to indoctrinate the various peoples who were near. As happened in Axios however, the Wildlings were unable to remain. The Vaeyl's efforts to chill the realm had killed many beasts that the tribes hunted for survival, and pushed them ever northwards until they were upon the seas yet again.
  
 
== Geography ==
 
== Geography ==
As a peopwe that welies upon hunting and fowaging, Wiwdlings tend to wefwain fwom buiwding any pewmanent stwuctules. They utilize deep cave systems, cwude tents, and othew quickwy-ewected awnings, lith the caves tending to be centwawwy wocated amongst the wattew. The tlibe’s Wiwd Man may designate othew pwaces to stay as is needed, but these wocations liww most awways be found in tempewate ow coow climates. Even in times of need, Wiwdlings have a tendency to avoid slimming and humid wegions. The watew easiwy seeps into theiw haiw and can take days to dwy, duling which time theiw heat is sapped and limbs awe weighed down. They avoid excessivewy hot climates fow simiwaw weasoning, as especiawwy fow ones lith dawkew haiw, the sun makes those wegions intowewabre. Of coulse, as theiw haiw does littwe against bittew cowd, they'ww scawcewy ventule into any icy tewlitolies eithew.
+
As a people that relies upon hunting and foraging, Wildlings tend to refrain from building any permanent structures. They utilize deep cave systems, crude tents, and other quickly-erected awnings, with the caves tending to be centrally located amongst the latter. The tribe’s Wild Man may designate other places to stay as is needed, but these locations will most always be found in temperate or cool climates. Even in times of need, Wildlings have a tendency to avoid swimming and humid regions. The water easily seeps into their hair and can take days to dry, during which time their heat is sapped and limbs are weighed down. They avoid excessively hot climates for similar reasoning, as especially for ones with darker hair, the sun makes those regions intolerable. Of course, as their hair does little against bitter cold, they'll scarcely venture into any icy territories either.
 
===Axios===
 
===Axios===
In Axios, the most pwominent Wiwdling tlibe was nestwed amid a wange of mountains neaw the center of the iswe of Tahn. "The Valley," as it was cawwed amongst the peopwe, sat lithin the bounds of the Howy Owenian Empiwe, which had shifted its capitaw to the neawby Adewbulg fowwoling the destwuction of Johannesbulg. Aftew a conflict lith the encwoaching humans, the Wiwdlings lithdwew fwom The Vawwey and took up wefuge in cavewns hidden ewsewhewe acwoss the iswand.
+
In Axios, the most prominent Wildling tribe was nestled amid a range of mountains near the center of the isle of Tahn. "The Valley," as it was called amongst the people, sat within the bounds of the Holy Orenian Empire, which had shifted its capital to the nearby Adelburg following the destruction of Johannesburg. After a conflict with the encroaching humans, the Wildlings withdrew from The Valley and took up refuge in caverns hidden elsewhere across the island.
 
===Atlas===
 
===Atlas===
Duling theiw stay in Atwas, the wawgest Wiwdling tlibe found a pwace fow itsewf neaw the center of the main continent. The tlibe's activity thewe was pewhaps the gweatest since pwe-Descendant Axios, though stiww onwy a fwaction of what it had been. Fwom theiw new home the Wiwdlings wewe abre to owganize speciaw aweas, incwuding ones fow paintings, lituaws, hewbrowe, and even livestock. It wemained like that fow the decades untiw the Vaeyw began to chiww the wand, aftew which the Wiwdlings wewe again weakened and fowced ewsewhewe by wack of food.
+
During their stay in Atlas, the largest Wildling tribe found a place for itself near the center of the main continent. The tribe's activity there was perhaps the greatest since pre-Descendant Axios, though still only a fraction of what it had been. From their new home the Wildlings were able to organize special areas, including ones for paintings, rituals, herblore, and even livestock. It remained like that for the decades until the Vaeyl began to chill the land, after which the Wildlings were again weakened and forced elsewhere by lack of food.
  
 
== Society ==
 
== Society ==
Wiwdlings genewawwy live in tlibes of no mowe than eight, among that count theiw esteemed weadew—the Wiwd Man—in owdew to weduce the hunting and gatheling necessawy fow sulvivaw. Whenevew a tlibe exceeds eight heads, the Wiwd Man divides its membews in hawf and appoints the stwongest ewdew to become chieftain of the newwy fowmed tlibe. They then pawt ways and continue to gwow sepawatewy, wepeating the pwocess indefinitewy. Any descendants living among them awe considewed to be weakew and so wess costwy than twue Wiwdlings, and thus may contlibute--lithin weason--to tlibes awweady hosting eight Wiwdlings. [[File:Wildling2.jpg|231px|right|thumb|The sketch of a Wildling adolescent, posted in Adelburg during the main tribe's campaign for "The Valley," 1631.]]
+
Wildlings generally live in tribes of no more than eight, among that count their esteemed leader—the Wild Man—in order to reduce the hunting and gathering necessary for survival. Whenever a tribe exceeds eight heads, the Wild Man divides its members in half and appoints the strongest elder to become chieftain of the newly formed tribe. They then part ways and continue to grow separately, repeating the process indefinitely. Any descendants living among them are considered to be weaker and so less costly than true Wildlings, and thus may contribute—within reason—to tribes already hosting eight Wildlings. [[File:Wildling2.jpg|231px|right|thumb|The sketch of a Wildling adolescent, posted in Adelburg during the main tribe's campaign for "The Valley," 1631.]]
The Wiwd Man is the name of--as weww as the titwe bestowed upon--whichevew Wiwdling takes the wead of a tlibe. The Wiwd Man designates wowes, indoctlinates the young, and has a stwong pwesence concewning most affaiws lith outsidews. In wawgew tlibes, the stwongest Wiwdlings sit just bewow the Wiwd Man as ewdews, whewe they sewve as both advisows and wawliows. In the event of a dead, missing, ow flimsy Wiwd Man, the stwongest membew of a tlibe is encoulaged by these ewdews to oust the weadew and assume contwow.  
+
The Wild Man is the name of—as well as the title bestowed upon—whichever Wildling takes the lead of a tribe. The Wild Man designates roles, indoctrinates the young, and has a strong presence concerning most affairs with outsiders. In larger tribes, the strongest Wildlings sit just below the Wild Man as elders, where they serve as both advisors and warriors. In the event of a dead, missing, or flimsy Wild Man, the strongest member of a tribe is encouraged by these elders to oust the leader and assume control.  
  
Awound othew cultules, Wiwdlings awe natulawwy culious. They’ww often stlike theiw chest ow bow theiw heads as a gestule of mutuaw undewstanding, if thewe seems to be common gwound between the pawties. In many cases, Wiwdlings awe wegawded by outsidews as simpwe minded. They make no attempt to deny this fact—in pawt because they faiw to compwehend what a simpwe mind weawwy is. A cewtain wespect exists fow owcs and othew stwong individuaws, as they’we seen to be bressed lith stwength fwom theiw ancestows.
+
Around other cultures, Wildlings are naturally curious. They’ll often strike their chest or bow their heads as a gesture of mutual understanding, if there seems to be common ground between the parties. In many cases, Wildlings are regarded by outsiders as simple minded. They make no attempt to deny this fact—in part because they fail to comprehend what a simple mind really is. A certain respect exists for orcs and other strong individuals, as they’re seen to be blessed with strength from their ancestors.
 
===Common Traits===
 
===Common Traits===
Whiwe Wiwdlings may be of any Descendant brood, they aww shawe simiwaw featules. Most notabre of these featules is theiw being covewed in haiw. Fwom adowescence onwawd the tlibe’s weadews assist in gwoling a Wiwdling's distinct coat, onwy tlimming it when the wength becomes a hindwance. Othew common twaits incwude fitness and eye cowow. Simiwaw to theiw haiw, both mawe and femawe Wiwdlings weceive aid fwom the tlibe's ewdews in owdew to maintain musculaw bodies. Wiwdling eyes awe typicawwy a dulw gween ow brown cowow, though between the tlibes (and depending on the Wiwdling's Descendant wace) it's possibre fow a lide valiety.
+
While Wildlings may be of any Descendant blood, they all share similar features. Most notable of these features is their being covered in hair. From adolescence onward the tribe’s leaders assist in growing a Wildling's distinct coat, only trimming it when the length becomes a hindrance. Other common traits include fitness and eye color. Similar to their hair, both male and female Wildlings receive aid from the tribe's elders in order to maintain muscular bodies. Wildling eyes are typically a dull green or brown color, though between the tribes (and depending on the Wildling's Descendant race) it's possible for a wide variety.
  
 
===Magic===
 
===Magic===
Magic is typicawwy wegawded as taboo. Especiawwy aftew the thanhium bomb’s demonstwation at [[Johannesburg]]—an event which is cwaimed to have ushewed in the end of Axios—Wiwdlings have been evew cautious of sowcewews. Whenevew misfowtune stlikes, magic usews and theiw iwk awe among the fiwst to be bramed by the tlibesmen. Yet whiwe most Wiwdlings would speak that they stand against those who liewd voidaw magics, the same tweatment is not awways extended to the patwons of deities. Many deific magics fit lithin the ancestwaw beliefs of Wiwdlings, which weads to such things being viewed lith towewance if not lith a degwee of wespect.
+
Magic is typically regarded as taboo. Especially after the thanhium bomb’s demonstration at [[Johannesburg]]—an event which is claimed to have ushered in the end of Axios—Wildlings have been ever cautious of sorcerers. Whenever misfortune strikes, magic users and their ilk are among the first to be blamed by the tribesmen. Yet while most Wildlings would speak that they stand against those who wield voidal magics, the same treatment is not always extended to the patrons of deities. Many deific magics fit within the ancestral beliefs of Wildlings, which leads to such things being viewed with tolerance if not with a degree of respect.
 
[[File:Wildling3.jpg|320px|right|thumb|A trio of younger Wildlings during their attempt to slay a bear. - Zdeněk Burian]]
 
[[File:Wildling3.jpg|320px|right|thumb|A trio of younger Wildlings during their attempt to slay a bear. - Zdeněk Burian]]
  
 
=== Economy ===
 
=== Economy ===
Mina-based economics mean vewy littwe to Wiwdlings. The coins awe nowmawwy tweated as odd-shaped pebbres fow thwoling, though that isn't to say that Wiwdlings don't undewstand vawue. Fwequentwy they'ww make effowts to bawtew lith wespected outsidews, and awe unafwaid to pawt lith theiw coin in exchange fow items bealing gweat pwacticaw vawue.
+
Mina-based economics mean very little to Wildlings. The coins are normally treated as odd-shaped pebbles for throwing, though that isn't to say that Wildlings don't understand value. Frequently they'll make efforts to barter with respected outsiders, and are unafraid to part with their coin in exchange for items bearing great practical value.
  
 
=== Religion ===
 
=== Religion ===
Wiwdlings have a belief system which wevowves vewy heaviwy awound theiw ancestows. They see evewy action on the pawt of themsewves and othews to bring about favow ow scown fwom the tlibe's ancestows, who then manipulate the wowwd accowding to theiw satisfaction lith the state of things. Whenevew thewe is unusuawwy heavy wain, fow instance, it is believed to be caused by the actions of othews making the ancestows unhappy. When hunts awe successful and food is in pwenty, it is attlibuted to the stwength of the tlibe and how its actions have wedeemed the west of the weawm.  
+
Wildlings have a belief system which revolves very heavily around their ancestors. They see every action on the part of themselves and others to bring about favor or scorn from the tribe's ancestors, who then manipulate the world according to their satisfaction with the state of things. Whenever there is unusually heavy rain, for instance, it is believed to be caused by the actions of others making the ancestors unhappy. When hunts are successful and food is in plenty, it is attributed to the strength of the tribe and how its actions have redeemed the rest of the realm.  
  
Wiwdlings believe that aww who die awe sent to theiw ancestows, whewe they awe then gwanted powew ovew pawts of the weawm based on theiw honowabre deeds in life. A stwong Wiwdling may ascend to the skies and contwow the linds, whiwe a weak ow cowawdwy Wiwdling may be given powew onwy ovew the insects that sculwy beneath peopwe's feet. This belief contlibutes to the Wiwdlings' genewaw acceptance of Deific magics, as they can be expwained by the usew dwaling powew fwom theiw stwongest ancestows.
+
Wildlings believe that all who die are sent to their ancestors, where they are then granted power over parts of the realm based on their honorable deeds in life. A strong Wildling may ascend to the skies and control the winds, while a weak or cowardly Wildling may be given power only over the insects that scurry beneath people's feet. This belief contributes to the Wildlings' general acceptance of Deific magics, as they can be explained by the user drawing power from their strongest ancestors.
  
 
== Artistry ==
 
== Artistry ==
Whiwe utilitalian as a whowe, many Wiwdlings find themsewves using fowms of awt to expwess themsewves. As limited as theiw vocabulawy and as backwawds as theiw society, theiw minds stiww wace when consideling the wegacy they weave behind. [[File:Wildling4.jpg|320px|right|thumb|A tribe rendering praise to their Ancestors and fellow Wildlings after a successful hunt. - Zdeněk Burian]]
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While utilitarian as a whole, many Wildlings find themselves using forms of art to express themselves. As limited as their vocabulary and as backwards as their society, their minds still race when considering the legacy they leave behind. [[File:Wildling4.jpg|320px|right|thumb|A tribe rendering praise to their Ancestors and fellow Wildlings after a successful hunt. - Zdeněk Burian]]
 
=== Art ===
 
=== Art ===
Wiwdling awt is typicawwy westlicted in cowow and can be difficult to find. The making of such awt wequiwes pigments to be gathewed fwom soulces such as pwants and animaw pawts, as weww as somepwace quiet and secwuded fow the pwoduction. This aww takes up time and wesoulces which could be put into mowe useful pulsuits. As weww, Wiwdlings wun the chance of not wetulning to any pawticulaw wocation ow keeping twack of theiw painted wowks. It is onwy in pwaces and on items of gweat significance that Wiwdling awt might be found.
+
Wildling art is typically restricted in color and can be difficult to find. The making of such art requires pigments to be gathered from sources such as plants and animal parts, as well as someplace quiet and secluded for the production. This all takes up time and resources which could be put into more useful pursuits. As well, Wildlings run the chance of not returning to any particular location or keeping track of their painted works. It is only in places and on items of great significance that Wildling art might be found.
  
 
=== Literature ===
 
=== Literature ===
Specimens of Wiwdling litewatule awe exceedingwy few. Onwy one document is known to exist to date; a conventionawwy untitwed book fiwwed lith iwwustwations of Wiwdling histowy, as weww as that of the iswes of Axios. Dozens of copies have been pwoduced and ciwculated since the fiwst discovewy.
+
Specimens of Wildling literature are exceedingly few. Only one document is known to exist to date; a conventionally untitled book filled with illustrations of Wildling history, as well as that of the isles of Axios. Dozens of copies have been produced and circulated since the first discovery.
  
 
=== Apparel ===
 
=== Apparel ===
Appawew fow Wiwdlings is somewhat libewaw. By natule, the thick haiw of theiw body sewves as a way to keep wawm. Within the cultule thewe is a sense of dignity howevew, and so they’ww covew the necessawy pawts of theiw bodies lith wags, fuls, and the occasionaw stowen awticwe of cwothing. Painted faces and bodies awe common among the youngew ones in tlibes, but Wiwdlings awe taught to disappwove of items wown sowewy fow theiw appeawance. Items lith sentimentaw and litualistic vawue awe excwuded fwom this view, awwoling fow animaw and Descendant skulws, chawms commemowating the dead, and othew such items to be wown by Wiwdlings.  
+
Apparel for Wildlings is somewhat liberal. By nature, the thick hair of their body serves as a way to keep warm. Within the culture there is a sense of dignity however, and so they’ll cover the necessary parts of their bodies with rags, furs, and the occasional stolen article of clothing. Painted faces and bodies are common among the younger ones in tribes, but Wildlings are taught to disapprove of items worn solely for their appearance. Items with sentimental and ritualistic value are excluded from this view, allowing for animal and Descendant skulls, charms commemorating the dead, and other such items to be worn by Wildlings.  
 
[[File:wildling10.png|thumb|right|A tribe's Wild Man in typical Wildling attire.]]
 
[[File:wildling10.png|thumb|right|A tribe's Wild Man in typical Wildling attire.]]
  
 
== Language ==
 
== Language ==
Whiwe somewhat begwudgingwy, most Wiwdlings speak a fowm of simpwe and broken [[Common]]. Vewy few Wiwdlings awe litewate to a wowthwhiwe extent, and instead wewy upon fowms of awt to expwess theiw most compwex ideas and emotions.
+
While somewhat begrudgingly, most Wildlings speak a form of simple and broken [[Common]]. Very few Wildlings are literate to a worthwhile extent, and instead rely upon forms of art to express their most complex ideas and emotions.
  
 
== Random Tidbits ==
 
== Random Tidbits ==
* Whiwe the spoken food pwefewence of most Wiwdlings would suggest that they awe cawnivowous, they commonwy wesowt to liwd bewlies and mushwooms duling months of poow hunting.
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* While the spoken food preference of most Wildlings would suggest that they are carnivorous, they commonly resort to wild berries and mushrooms during months of poor hunting.
* Wiwdlings do not gwow theiw haiw natulawwy, and must undewgo speciaw lites befowe they weceive theiw coats. These lituaws awe awso pewfowmed fow the clipping of ewven eaws.
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* Wildlings do not grow their hair naturally, and must undergo special rites before they receive their coats. These rituals are also performed for the clipping of elven ears.
* Not aww Wiwdlings have the same wength of haiw. Depending on the wegion in which a given tlibe wesides, its Wiwd Man may instwuct fow it to gwow wongew ow showtew.
+
* Not all Wildlings have the same length of hair. Depending on the region in which a given tribe resides, its Wild Man may instruct for it to grow longer or shorter.
* Whiwe Wiwdings tend to steew away fwom the cowd, did you know that some Ewves pwefew that climate? Wead mowe about the Snow Ewves hewe:[https://wikia.lordofthecraft.net/index.php?title=Snow_Elves]
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* While Wildings tend to steer away from the cold, did you know that some Elves prefer that climate? Read more about the Snow Elves here:[https://wiki.lordofthecraft.net/index.php?title=Snow_Elves]
 
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[[Category:Culture]]

Latest revision as of 23:27, 24 December 2020

Wildlings
Wildling9.png
Category:
Weight: Varies
Height: Varies
Eye Color: Green, blue, brown
Hair Color: Brown, Black, Gray

History

The term “Wildling"[1] is used to describe the group of tribals which emerged in Axios sometime during the early 1600s. It’s unclear when exactly they began to appear to the world, or where they came from, but by the 1630s they made their presence known during an effort to reclaim land from the collapsing Holy Orenian Empire. When the isles were rendered inhospitable in the following decade, the Wildlings boarded rafts of their own and went to follow the Descendants.

Political scientist Bell Sano holding a Wildling youth, 1598.

Axios

As is spoken by Wildlings and recorded in the book, Wildling History, the tribal people resided on the isle of Tahn in Axios long before the Descendants set foot there. They enjoyed prosperity, with vast amounts of open land and an abundance of animals to be hunted, until the first of the vessels from Vailor arrived. It's recorded that the largest tribe's leader drew the Wildlings away in fear, and sealed them deep within cave systems at the heart of the land. After decades spent withering away in the caves and the nearby forests, the old leader was killed and replaced by a stronger Wildling. They led the starving remnants out into the world, to finally see and retake what was left of their ancestral home.

Atlas

Scarcely any of the people were seen after the journey to Atlas. It's assumed that their numbers were decimated during the trip, for reasons ranging from lack of food and clean water to an outside party which might have enslaved the less able-bodied. The greater part of those who'd managed the journey to Atlas settled in caves near center of the continent. In the wilderness around those caves, the Wildlings hunted and attempted to indoctrinate the various peoples who were near. As happened in Axios however, the Wildlings were unable to remain. The Vaeyl's efforts to chill the realm had killed many beasts that the tribes hunted for survival, and pushed them ever northwards until they were upon the seas yet again.

Geography

As a people that relies upon hunting and foraging, Wildlings tend to refrain from building any permanent structures. They utilize deep cave systems, crude tents, and other quickly-erected awnings, with the caves tending to be centrally located amongst the latter. The tribe’s Wild Man may designate other places to stay as is needed, but these locations will most always be found in temperate or cool climates. Even in times of need, Wildlings have a tendency to avoid swimming and humid regions. The water easily seeps into their hair and can take days to dry, during which time their heat is sapped and limbs are weighed down. They avoid excessively hot climates for similar reasoning, as especially for ones with darker hair, the sun makes those regions intolerable. Of course, as their hair does little against bitter cold, they'll scarcely venture into any icy territories either.

Axios

In Axios, the most prominent Wildling tribe was nestled amid a range of mountains near the center of the isle of Tahn. "The Valley," as it was called amongst the people, sat within the bounds of the Holy Orenian Empire, which had shifted its capital to the nearby Adelburg following the destruction of Johannesburg. After a conflict with the encroaching humans, the Wildlings withdrew from The Valley and took up refuge in caverns hidden elsewhere across the island.

Atlas

During their stay in Atlas, the largest Wildling tribe found a place for itself near the center of the main continent. The tribe's activity there was perhaps the greatest since pre-Descendant Axios, though still only a fraction of what it had been. From their new home the Wildlings were able to organize special areas, including ones for paintings, rituals, herblore, and even livestock. It remained like that for the decades until the Vaeyl began to chill the land, after which the Wildlings were again weakened and forced elsewhere by lack of food.

Society

Wildlings generally live in tribes of no more than eight, among that count their esteemed leader—the Wild Man—in order to reduce the hunting and gathering necessary for survival. Whenever a tribe exceeds eight heads, the Wild Man divides its members in half and appoints the strongest elder to become chieftain of the newly formed tribe. They then part ways and continue to grow separately, repeating the process indefinitely. Any descendants living among them are considered to be weaker and so less costly than true Wildlings, and thus may contribute—within reason—to tribes already hosting eight Wildlings.
The sketch of a Wildling adolescent, posted in Adelburg during the main tribe's campaign for "The Valley," 1631.

The Wild Man is the name of—as well as the title bestowed upon—whichever Wildling takes the lead of a tribe. The Wild Man designates roles, indoctrinates the young, and has a strong presence concerning most affairs with outsiders. In larger tribes, the strongest Wildlings sit just below the Wild Man as elders, where they serve as both advisors and warriors. In the event of a dead, missing, or flimsy Wild Man, the strongest member of a tribe is encouraged by these elders to oust the leader and assume control.

Around other cultures, Wildlings are naturally curious. They’ll often strike their chest or bow their heads as a gesture of mutual understanding, if there seems to be common ground between the parties. In many cases, Wildlings are regarded by outsiders as simple minded. They make no attempt to deny this fact—in part because they fail to comprehend what a simple mind really is. A certain respect exists for orcs and other strong individuals, as they’re seen to be blessed with strength from their ancestors.

Common Traits

While Wildlings may be of any Descendant blood, they all share similar features. Most notable of these features is their being covered in hair. From adolescence onward the tribe’s leaders assist in growing a Wildling's distinct coat, only trimming it when the length becomes a hindrance. Other common traits include fitness and eye color. Similar to their hair, both male and female Wildlings receive aid from the tribe's elders in order to maintain muscular bodies. Wildling eyes are typically a dull green or brown color, though between the tribes (and depending on the Wildling's Descendant race) it's possible for a wide variety.

Magic

Magic is typically regarded as taboo. Especially after the thanhium bomb’s demonstration at Johannesburg—an event which is claimed to have ushered in the end of Axios—Wildlings have been ever cautious of sorcerers. Whenever misfortune strikes, magic users and their ilk are among the first to be blamed by the tribesmen. Yet while most Wildlings would speak that they stand against those who wield voidal magics, the same treatment is not always extended to the patrons of deities. Many deific magics fit within the ancestral beliefs of Wildlings, which leads to such things being viewed with tolerance if not with a degree of respect.

A trio of younger Wildlings during their attempt to slay a bear. - Zdeněk Burian

Economy

Mina-based economics mean very little to Wildlings. The coins are normally treated as odd-shaped pebbles for throwing, though that isn't to say that Wildlings don't understand value. Frequently they'll make efforts to barter with respected outsiders, and are unafraid to part with their coin in exchange for items bearing great practical value.

Religion

Wildlings have a belief system which revolves very heavily around their ancestors. They see every action on the part of themselves and others to bring about favor or scorn from the tribe's ancestors, who then manipulate the world according to their satisfaction with the state of things. Whenever there is unusually heavy rain, for instance, it is believed to be caused by the actions of others making the ancestors unhappy. When hunts are successful and food is in plenty, it is attributed to the strength of the tribe and how its actions have redeemed the rest of the realm.

Wildlings believe that all who die are sent to their ancestors, where they are then granted power over parts of the realm based on their honorable deeds in life. A strong Wildling may ascend to the skies and control the winds, while a weak or cowardly Wildling may be given power only over the insects that scurry beneath people's feet. This belief contributes to the Wildlings' general acceptance of Deific magics, as they can be explained by the user drawing power from their strongest ancestors.

Artistry

While utilitarian as a whole, many Wildlings find themselves using forms of art to express themselves. As limited as their vocabulary and as backwards as their society, their minds still race when considering the legacy they leave behind.
A tribe rendering praise to their Ancestors and fellow Wildlings after a successful hunt. - Zdeněk Burian

Art

Wildling art is typically restricted in color and can be difficult to find. The making of such art requires pigments to be gathered from sources such as plants and animal parts, as well as someplace quiet and secluded for the production. This all takes up time and resources which could be put into more useful pursuits. As well, Wildlings run the chance of not returning to any particular location or keeping track of their painted works. It is only in places and on items of great significance that Wildling art might be found.

Literature

Specimens of Wildling literature are exceedingly few. Only one document is known to exist to date; a conventionally untitled book filled with illustrations of Wildling history, as well as that of the isles of Axios. Dozens of copies have been produced and circulated since the first discovery.

Apparel

Apparel for Wildlings is somewhat liberal. By nature, the thick hair of their body serves as a way to keep warm. Within the culture there is a sense of dignity however, and so they’ll cover the necessary parts of their bodies with rags, furs, and the occasional stolen article of clothing. Painted faces and bodies are common among the younger ones in tribes, but Wildlings are taught to disapprove of items worn solely for their appearance. Items with sentimental and ritualistic value are excluded from this view, allowing for animal and Descendant skulls, charms commemorating the dead, and other such items to be worn by Wildlings.

A tribe's Wild Man in typical Wildling attire.

Language

While somewhat begrudgingly, most Wildlings speak a form of simple and broken Common. Very few Wildlings are literate to a worthwhile extent, and instead rely upon forms of art to express their most complex ideas and emotions.

Random Tidbits

  • While the spoken food preference of most Wildlings would suggest that they are carnivorous, they commonly resort to wild berries and mushrooms during months of poor hunting.
  • Wildlings do not grow their hair naturally, and must undergo special rites before they receive their coats. These rituals are also performed for the clipping of elven ears.
  • Not all Wildlings have the same length of hair. Depending on the region in which a given tribe resides, its Wild Man may instruct for it to grow longer or shorter.
  • While Wildings tend to steer away from the cold, did you know that some Elves prefer that climate? Read more about the Snow Elves here:[2]