Difference between revisions of "Parasitus Mutationem"
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+ | [[Category:Outdated]] [[Category:Outdated-Lore]] | ||
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| '''Area:''' Swamps | | '''Area:''' Swamps | ||
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− | | '''Length:''' | + | | '''Length:''' 6–7 feet |
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− | | '''Height:''' | + | | '''Height:''' 3–4 feet |
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| '''Hostility:''' Hostile | | '''Hostility:''' Hostile | ||
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==History== | ==History== | ||
− | The Alar was first located by the swamps near [[Kal'Azgaryum]] by its dwarves. On first encounter with this creature, the Alar attacked one of the dwarves, hitting him, and poisoning him [[Bjor ' | + | The Alar was first located by the swamps near [[Kal'Azgaryum]] by its dwarves. On first encounter with this creature, the Alar attacked one of the dwarves, hitting him, and poisoning him [[Bjor 'Sugartits' Cottonwood]], and he turned into a mutant. |
A few stone days earlier, a farmer came up to [[Kal'Azgaryum]], probably after being hit by one of the creatures, and he also turned into a mutant. | A few stone days earlier, a farmer came up to [[Kal'Azgaryum]], probably after being hit by one of the creatures, and he also turned into a mutant. | ||
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==Behavior== | ==Behavior== | ||
The Alar will only attack once the pray is inside the swamp. | The Alar will only attack once the pray is inside the swamp. | ||
+ | The Alar are animalistic creatures, lacking any indication of intelligence past standard animal behavior. | ||
==Abilities== | ==Abilities== | ||
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===Weakness=== | ===Weakness=== | ||
− | + | The Alar have soft skin right at their chest, which is easy to cut through. | |
==Body Structure== | ==Body Structure== | ||
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===The Khorok=== | ===The Khorok=== | ||
The Khorok (Black in [[Dwarven]]) is a black organ right above the Alar's stomach (hence its weakness around the stomach area) which contains a solution for their venom. This solution mixes with the poison in their teeth when they bite someone, or their claws when they scratch someone. | The Khorok (Black in [[Dwarven]]) is a black organ right above the Alar's stomach (hence its weakness around the stomach area) which contains a solution for their venom. This solution mixes with the poison in their teeth when they bite someone, or their claws when they scratch someone. | ||
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+ | ==The Mutants== | ||
+ | In order to become a mutant, an Alar's poison must enter into the victim's body. The target that is inflicted with the poison becomes highly aggressive and mutates quickly into a monster that seems built for fighting up close. | ||
+ | The poison seems to lose effect when the lizard that inflicted the wound dies yet this is a theory and not a tested fact. |
Latest revision as of 22:32, 8 May 2021
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Parasitus Mutationem commonly referred to as Alar (Alar Bittrumm-Dwarven for 'Poisonous Bitter') A red lizard looking, wolf's size creature, usually found in swamps.
Contents
History
The Alar was first located by the swamps near Kal'Azgaryum by its dwarves. On first encounter with this creature, the Alar attacked one of the dwarves, hitting him, and poisoning him Bjor 'Sugartits' Cottonwood, and he turned into a mutant. A few stone days earlier, a farmer came up to Kal'Azgaryum, probably after being hit by one of the creatures, and he also turned into a mutant.
The creature is currently being studying by the dwarves, hoping to learn its abilities, strengths, weaknesses, and especially its venom.
Behavior
The Alar will only attack once the pray is inside the swamp. The Alar are animalistic creatures, lacking any indication of intelligence past standard animal behavior.
Abilities
Posion
The Alar has poison dripping from his claws and teeth, if someone touches that poison, he becomes mutated. A way to heal them is unknown but is known to be possible.
Weakness
The Alar have soft skin right at their chest, which is easy to cut through.
Body Structure
The Alar has a body covered in thick skin, and hard scales to protect it, except for one part, right above the stomach.
The Khorok
The Khorok (Black in Dwarven) is a black organ right above the Alar's stomach (hence its weakness around the stomach area) which contains a solution for their venom. This solution mixes with the poison in their teeth when they bite someone, or their claws when they scratch someone.
The Mutants
In order to become a mutant, an Alar's poison must enter into the victim's body. The target that is inflicted with the poison becomes highly aggressive and mutates quickly into a monster that seems built for fighting up close. The poison seems to lose effect when the lizard that inflicted the wound dies yet this is a theory and not a tested fact.