Nation Realms

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As the Descendents trail throughout the various Realms of our world, a great number of Kingdoms, Empires, Federations, and Federations have graced and cursed the land they have raised their walls around. Many, to this day, still stand stalwart against the tides of the sea. Having fallen and risen from the ashes time and time again, these homes have stood against the test of time. To their merit, further civilizations have embraced the morning's warmth, and seek to provide unique and never-seen-before cultural concepts and ideas.

The lists below are broken into two sections: Current Nations, and Current Major Charters. A Major Charter is a Charter of appropriate size, one that has reached Tier 3 or 4, and a Nation is a civilization with the respective title.

Should you note any inaccuracies, please contact a member of Community Staff to have corrections made.

Current Nations

Human

The Holy Orenian Empire
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The Holy Orenian Empire, colloquially known as Oren, or the Empire, is an absolute autocratic monarchy composed of the several vassal states and territories of humanity. The official state religion is the Holy Canonist Church. Governed by an Emperor and the collective limited sovereignty of its vassals, the Holy Orenian Empire encompasses one of the most powerful, expansive, and diverse realms. It is situated along the center of the continent composed of the Imperial heartlands, with the capital city of Helena as the seat of the Empire, and its many vassal states across the continent.

Current Leader: His Imperial Majesty, Alexander II •

The Kingdom of Curon
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The Kingdom of Curonia, commonly known as the Kingdom of Curon, is an absolute monarchy ruled by the royal Devereux family. The nation's capital is the city of Avalain with vassals underneath such as the County of Astorga, run by the noble House of de Alba. Currently the capital of Avalain rests by Bear Mountain, looming over an icey cold ocean. The climate for Curon is bitterly glacial and is often quite snowy. The city itself is exceedingly urban though has some rural country areas around the main walls of Avalain.

Current Leader: His Majesty, Pierce I •

The Kingdom of Haense
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The Kingdom of Hanseti-Ruska, known as the Kingdom of Haense or simply Haense (New Marian: Haenz; Raevir: Henzij), is a centralized, united monarchy composed of two crowns, Hanseti and Ruska, and ruled by a single individual known as the king. Highlanders make up the majority of the population of Haense (especially Haeseni, but also Batavians, Raevir, and Norlanders) and the state claims to be the "Realm of All Highlanders". Its current capital is Reza, one of the largest human cities in Arcas, which is situated in the south of the kingdom and surrounded by the Haeseni lowlands. Excluding the dense urban area of the capital, the rest of the nation is mostly rural with its denizens spread out across the forests and highlands.

Current Leader: His Majesty, Andrik III •

The Kingdom of Kaedrin
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Current Leader: His Majesty, Adrian I •

Elven

The Principality of Aegrothond
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The Principality of Aegrothond, often referred to simply as Aegrothond, is a primarily Elven settlement. Situated along the quiet, southern forests of Arcas's main continent, they are a typically isolationist sea-faring people referred to as Almenodrim. They hold honor and craftsmanship in high regard, and do not value one type of Elf over another: even welcoming half or mixed breeds of Elves. It is said almost any race can lodge within their walls, but one thing is certain - the Almenodrim do not take betrayal lightly.

Current Leader: His Sea Prince, Fëanor Sylvaeri •

The Princedom of Fenn
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The Princedom of Fenn, home of the Mali'Fenn(Snow Elves), where the harsh tundra enviroment turns its people into the best warriors of Arcas. The Mali'Fenn are always vigilant, ready to defend their homeland, always protected by Wyvurn, their deity.

Current Leader: His Grand Prince, Aelthos Tundrak III •

The Silver State of Haelun'or
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The Silver State, Silver Enclave, or simply Haelun'or, is the nation of the High Elven peoples. Their largely marble city boasts an architectural style unique to the High Elves, one that they have been using since the early days of their nationhood. Their nation is administered by a governing body known as the Silver Council, headed by the Sohaer, who takes advice from the Maheral, an essentially powerless monarch and symbol of purity.

Current Leader: His Sohaer, Dimaethor Visaj •

The Forest Realm of Irrinor
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Current Leader: High Chieftain, Lyemar Aureon •

Dwarven

The Under-Realm of Urguan
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The Under-Realm of Urguan is the stoic bastion of Dwarf kind beneath the surface. Nestled betwixt depths of the Deep Roads, caverns which span the continent, the Under-Realm was founded to help restore the unity of the dwarves. The Under-Realm is a constitutional monarchy which is ruled by the Under-King and the Clan Council.

Current Leader: His Under-King, Utak Ireheart •

Orcish

Rexdom of Krugmar
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Krugmar is the home to the world's Orcs and is founded on Krug's Code which deems that "Might makes right." This means that all disputes and political affairs are settled in the arena by a klomp, or a duel. The orcs speak their own dialect of common known as "The Blah" and they worship The Spirits who represent the elements, ancestors, and parts of culture such as hunting. They often demand a tribute from visitors and are eager to take sides in a war so as to sate their curse of bloodlust. Clans make up the nation, each clan having their own culture and unique members, and any Orc is expected to find a clan that they will stay with for the duration of their entire life.

Current Leader: Rex Nazark'Gorkil •

Non-Racial

The Federation of Sutica
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Sutica, a nation relying on trade and freedom. You'll always find trade here with the many shops spread throughout the city. Sutica won't tax unless in times of danger or a project of the nation lacks funding. Great architecture all about, the coastal city filled with secrets such as the sewers!

Current Leader: Trade Prince Mika Uialben •

The Talus Grove is a verdant garden situated in an arid steppes on the Eastern side of the Arcasian continent. It houses the Mother Circle of the Druidic Order, though it offers sanctuary to Circless Druids as well. Boasting a grand library it serves as place to teach budding Druids, as well as a base of operations from which the Druids uphold their vigil over nature.

Current Major Charters

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Last Revised: 25 - 09 - 2019