Difference between revisions of "Irongrinder"

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[[File:irongrindersigil.png |300px|center]]
 
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|'''Iwonglindew Cwan Sigiw'''
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|'''Irongrinder Clan Sigil'''
 
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The Iwonglindew awe a [[Dwarves|Dwarven]] Gweat Cwan founded by buleaucwat [[Zahrer Irongrinder]] and his cousin Dizzy Iwonglindew. The Cwan is most notabry wemembewed fow lising fwom common to gweat status, the onwy Cwan to do so in Dwawven society. The Dwedmew of Cwan Iwonglindew awe tough and intewligent dwawves. Many pwogwessing quickwy up the waddews of theiw wespective fiewds. They awe skiwwed in mewcantilism, litewacy, and combat. One of theiw main skiwws, howevew, wesides in engineeling and wedstone. They have brownish-wed haiw, unusuawwy taww fow a dwawf, and a smaww few have the ability to pewfowm Beawdmancy. Theiw lineage has spawked much debate but, as faw as can be seen fwom the ancestwy of the cwan, the Iwonglindews awe descended fwom both mountain dwawves and cave dwawves.
+
The Irongrinder are a [[Dwarves|Dwarven]] Great Clan founded by bureaucrat [[Zahrer Irongrinder]] and his cousin Dizzy Irongrinder. The Clan is most notably remembered for rising from common to great status, the only Clan to do so in Dwarven society. The Dwedmer of Clan Irongrinder are tough and intelligent dwarves. Many progressing quickly up the ladders of their respective fields. They are skilled in mercantilism, literacy, and combat. One of their main skills, however, resides in engineering and redstone. They have brownish-red hair, unusually tall for a dwarf, and a small few have the ability to perform Beardmancy. Their lineage has sparked much debate but, as far as can be seen from the ancestry of the clan, the Irongrinders are descended from both mountain dwarves and cave dwarves.
  
 
== History ==
 
== History ==
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'''Asulon'''
 
'''Asulon'''
  
Cwan Iwonglindew was oliginawwy a common cwan back in Asulon, though they wewe not
+
Clan Irongrinder was originally a common clan back in Asulon, though they were not
awound. Due to some debates and quawwews they broke apawt and went theiw
+
around. Due to some debates and quarrels they broke apart and went their
sepawate ways.
+
separate ways.
  
 
'''Anthos'''
 
'''Anthos'''
  
Now the few wemaining descendants weunite upon the ship to
+
Now the few remaining descendants reunite upon the ship to
Anthos. Compaling theiw past infowmation and annaws of the cwan they have come
+
Anthos. Comparing their past information and annals of the clan they have come
up lith this wuff summalization of the cwan.
+
up with this ruff summarization of the clan.
  
Upon theiw awlivaw to this new wand, the thwee Iwonglindews, Zahwew, Tog, and Kaiwn, buiwt up the cwan weawth to the point of owning one of the wawgest cwan hawws in Kaw'Azgoth. At this point Kaiwn went missing but was wepwaced by anothew of theiw kin, Dizzy Ilinglindew.
+
Upon their arrival to this new land, the three Irongrinders, Zahrer, Tog, and Kairn, built up the clan wealth to the point of owning one of the largest clan halls in Kal'Azgoth. At this point Kairn went missing but was replaced by another of their kin, Dizzy Iringrinder.
 
   
 
   
Two cwans, the Iwonglindews and the Thundewfists, unite by the mawliage of Zahwew Iwonglindew and Widdeth Thundewfist. Thwough this union the cwan takes up the new name of Thundewbrades and lith the othew dwawves move to Kaw'Ithwun.
+
Two clans, the Irongrinders and the Thunderfists, unite by the marriage of Zahrer Irongrinder and Riddeth Thunderfist. Through this union the clan takes up the new name of Thunderblades and with the other dwarves move to Kal'Ithrun.
 
   
 
   
Fowwoling the death of Gwand King Tholin Gwandaxe, Dizzy is ewected king and Zahwew made a Wowd of Uwguan. Showtwy aftew the wemaining Thundewfists awe wost. Some went on piwglimages, some way sick in bed, and stiww othews wewe wost in death. Having no kin lith whom they had bonded, the Iwonglindews take up theiw owd name in wemembrance of theiw histowy.
+
Following the death of Grand King Thorin Grandaxe, Dizzy is elected king and Zahrer made a Lord of Urguan. Shortly after the remaining Thunderfists are lost. Some went on pilgrimages, some lay sick in bed, and still others were lost in death. Having no kin with whom they had bonded, the Irongrinders take up their old name in remembrance of their history.
 
   
 
   
The Iwonglindews move into theiw new cwan home in Kaw'Ithwun.
+
The Irongrinders move into their new clan home in Kal'Ithrun.
 
   
 
   
With the destwuction of Anthos, the Iwonglindews take up wesidence in theiw new haww in Kaw'Awkon, the Dwedmew capitaw in the Flinge.
+
With the destruction of Anthos, the Irongrinders take up residence in their new hall in Kal'Arkon, the Dwedmer capital in the Fringe.
  
'''The Flinge and Thawes'''
+
'''The Fringe and Thales'''
 
   
 
   
Using a speciaw balista buiwt by Zahwew Iwonglindew, the Gowden wance(Guiwd) fiwe the Gowden Wance (Weapon/Welic) that kiwws Sethelian.
+
Using a special balista built by Zahrer Irongrinder, the Golden lance(Guild) fire the Golden Lance (Weapon/Relic) that kills Setherian.
 
   
 
   
To escape the dwought of the Flinge, the Dwedmaw of cwan Iwonglindew twavew thwough the powtaw to the wand of Thawes whewe they awe a majow fowce in the constwuction of both Kaw'Kwad and the navaw fwagship, the Ancestow's Twuth (Keznow Anowos).
+
To escape the drought of the Fringe, the Dwedmar of clan Irongrinder travel through the portal to the land of Thales where they are a major force in the construction of both Kal'Klad and the naval flagship, the Ancestor's Truth (Keznol Anoros).
 
   
 
   
Using the Ancestow's Twuth, the dwawves fwee the etewnaw lintew of Thawes...
+
Using the Ancestor's Truth, the dwarves flee the eternal winter of Thales...
 
   
 
   
The Cwan membews, awong lith the othew cwans of Uwguan, weach the wand of Athewa, setting up lithin the new capitaw of Kaw'Agnaw.
+
The Clan members, along with the other clans of Urguan, reach the land of Athera, setting up within the new capital of Kal'Agnar.
  
'''Athewa'''
+
'''Athera'''
 
   
 
   
Aftew yeaws of peace, gwoling feaws lithin the Dwed capitaw come to a head when a selies of muldews, disappeawances and kidnappings hits the Dwawven govewnment. Sevewaw officiaws awe kiwwed ow taken incwuding the Wowd Pwotectow, Zahwew Iwonglindew.
+
After years of peace, growing fears within the Dwed capital come to a head when a series of murders, disappearances and kidnappings hits the Dwarven government. Several officials are killed or taken including the Lord Protector, Zahrer Irongrinder.
 
   
 
   
Having escaped fwom his captows, Zahwew wetulns to his kin in time to save the Gwand King, Fimlin Gwandaxe, fwom being assassinated. Zahwew then, bealing ancient welics fwom a fowgotten age, assists in the wetaking of the Dwawven capitaw and begins to wecowwect the missing Iwonglindew kin in the new city of Kaw'Kawaad.
+
Having escaped from his captors, Zahrer returns to his kin in time to save the Grand King, Fimlin Grandaxe, from being assassinated. Zahrer then, bearing ancient relics from a forgotten age, assists in the retaking of the Dwarven capital and begins to recollect the missing Irongrinder kin in the new city of Kal'Karaad.
 
   
 
   
Aftew a cwose ewection and a quick cowonation, Zahwew is cwowned the Gwand King of Uwguan. He is the second of Cwan Iwonglindew to howd the titwe.
+
After a close election and a quick coronation, Zahrer is crowned the Grand King of Urguan. He is the second of Clan Irongrinder to hold the title.
 
   
 
   
Aftew making many wefowmations to the waws of the Gwand Kingdom, Zahwew is fowced to wesign by the newwy wefowmed Wowd's Counciw fow wefusing to banish the entiwety of Cwan Gwandaxe.
+
After making many reformations to the laws of the Grand Kingdom, Zahrer is forced to resign by the newly reformed Lord's Council for refusing to banish the entirety of Clan Grandaxe.
 
   
 
   
Aftew many yeaws in hiding lith the welics of Uwguan, incwuding the Cwown and Awmow of Uwguan, Zahwew wetulns to give the welics to the new Gwand Kings.
+
After many years in hiding with the relics of Urguan, including the Crown and Armor of Urguan, Zahrer returns to give the relics to the new Grand Kings.
 
   
 
   
Fowwoling the faww of Athewa to the gweat wowm, the wemnant of Cwan Iwonglindew wetulns to the kingdom in fowce and begins to buiwd up theiw numbews in the new city of Kaw'Akash in the Iswes of Vaiwow.
+
Following the fall of Athera to the great worm, the remnant of Clan Irongrinder returns to the kingdom in force and begins to build up their numbers in the new city of Kal'Akash in the Isles of Vailor.
  
'''Vaiwow'''
+
'''Vailor'''
 
   
 
   
Fowwoling the gwant of wand by the Jawws of Avaw and the Gwand King, the Castwe of Jawnstwand (Iwon Beach) is constwucted fow the pulpose of wefowming the cwan in a howding and eventuawwy wefowming Dunglimm's Fowk.
+
Following the grant of land by the Jarls of Avar and the Grand King, the Castle of Jarnstrand (Iron Beach) is constructed for the purpose of reforming the clan in a holding and eventually reforming Dungrimm's Folk.
 
   
 
   
The Castwe of Jawnstwand fawws to the Empiwe of Owen and hew awlies in 1541 aftew some twaitows pulw twaps on oul own men.
+
The Castle of Jarnstrand falls to the Empire of Oren and her allies in 1541 after some traitors pull traps on our own men.
 
   
 
   
With the compwetion of the constwuction of the new capitaw of Kaw'Isthul, the Cwan moves into theiw new cwan haww.
+
With the completion of the construction of the new capital of Kal'Isthul, the Clan moves into their new clan hall.
 
   
 
   
With the intwoduction of the new Jawwdom system, the Cwan is awawded a jawwdom on the westewn coast of the kingdom. Constwuction of the main keep begins in 1562.
+
With the introduction of the new Jarldom system, the Clan is awarded a jarldom on the western coast of the kingdom. Construction of the main keep begins in 1562.
 
   
 
   
The Cwan moves lith the west of the Dwedmaw to the new weawm of Axios. With this move, the cwan begins to incwease in numbew, bringing in many numbews.
+
The Clan moves with the rest of the Dwedmar to the new realm of Axios. With this move, the clan begins to increase in number, bringing in many numbers.
  
  
 
== Culture ==
 
== Culture ==
  
The dwawves of Cwan Iwonglindew awe usuawwy skiwwed in engineeling and wedstone usage. With theiw knowwedge, many have become wawgewy impowtant in the constwuction of valious inventions, fowtwesses, and cities thwoughout the Gwand Kingdom. Theiw wowks have benefited the Dwedmew in defense and peacetime in most Dwedmew buiwdings since Anthos. Some of theiw inventions and cweations wewe key constwuctions in Kaw'Azgoth, Kaw'Ithwun, Stowms Cwossing, Indagowaf, Tholingwad, Kjewlingwad, Kaw'Awkon, Fowt Onaw, and The Mouth of Dunglimm.
+
The dwarves of Clan Irongrinder are usually skilled in engineering and redstone usage. With their knowledge, many have become largely important in the construction of various inventions, fortresses, and cities throughout the Grand Kingdom. Their works have benefited the Dwedmer in defense and peacetime in most Dwedmer buildings since Anthos. Some of their inventions and creations were key constructions in Kal'Azgoth, Kal'Ithrun, Storms Crossing, Indagolaf, Thoringrad, Kjellingrad, Kal'Arkon, Fort Onar, and The Mouth of Dungrimm.
 
   
 
   
The Iwonglindews wewe in fact the foundews of the Industliaw wevowution of the Gwand Kingdom in the Flinge and beyond. Theiw accomplishments incwude evewything fwom the constwuction of the assembry line to the invention of the flint machine.
+
The Irongrinders were in fact the founders of the Industrial revolution of the Grand Kingdom in the Fringe and beyond. Their accomplishments include everything from the construction of the assembly line to the invention of the flint machine.
  
 
[[File:Rym Oz Velannak.png|400px]]
 
[[File:Rym Oz Velannak.png|400px]]
  
*The dwawven steam ship '''''Wym Oz Vewannak''''' (Fiwst to chawge), ship buiwt by Fweliw Iwonglindew.
+
*The dwarven steam ship '''''Rym Oz Velannak''''' (First to charge), ship built by Frerir Irongrinder.
  
 
== Notable Figures ==
 
== Notable Figures ==
[[Zahrer Irongrinder]]- Foundew of the Cwan, two time Gwand King of the Gwand Kingdom of Uwguan, notabre Wunesmith
+
[[Zahrer Irongrinder]]- Founder of the Clan, two time Grand King of the Grand Kingdom of Urguan, notable Runesmith
  
[[Frerir Irongrinder]]- Wong tenule as a Kingsguawd, became Gwand King
+
[[Frerir Irongrinder]]- Long tenure as a Kingsguard, became Grand King
  
Dizzy Iwonglindew- Gwand King, Wunesmith, wenowned dipwomat
+
Dizzy Irongrinder- Grand King, Runesmith, renowned diplomat
  
Atandt Iwonglindew- Gwand Mawshaw, Kingsguawd, wenowned duelist  
+
Atandt Irongrinder- Grand Marshal, Kingsguard, renowned duelist  
  
 
[[Category:Clan Irongrinder]]
 
[[Category:Clan Irongrinder]]
 
[[Category:Grand Kingdom of Urguan]]
 
[[Category:Grand Kingdom of Urguan]]
 
[[Category:Dwarven Clans]]
 
[[Category:Dwarven Clans]]

Latest revision as of 01:50, 2 April 2020

irongrindersigil.png
Irongrinder Clan Sigil


The Irongrinder are a Dwarven Great Clan founded by bureaucrat Zahrer Irongrinder and his cousin Dizzy Irongrinder. The Clan is most notably remembered for rising from common to great status, the only Clan to do so in Dwarven society. The Dwedmer of Clan Irongrinder are tough and intelligent dwarves. Many progressing quickly up the ladders of their respective fields. They are skilled in mercantilism, literacy, and combat. One of their main skills, however, resides in engineering and redstone. They have brownish-red hair, unusually tall for a dwarf, and a small few have the ability to perform Beardmancy. Their lineage has sparked much debate but, as far as can be seen from the ancestry of the clan, the Irongrinders are descended from both mountain dwarves and cave dwarves.

History

Asulon

Clan Irongrinder was originally a common clan back in Asulon, though they were not around. Due to some debates and quarrels they broke apart and went their separate ways.

Anthos

Now the few remaining descendants reunite upon the ship to Anthos. Comparing their past information and annals of the clan they have come up with this ruff summarization of the clan.

Upon their arrival to this new land, the three Irongrinders, Zahrer, Tog, and Kairn, built up the clan wealth to the point of owning one of the largest clan halls in Kal'Azgoth. At this point Kairn went missing but was replaced by another of their kin, Dizzy Iringrinder.

Two clans, the Irongrinders and the Thunderfists, unite by the marriage of Zahrer Irongrinder and Riddeth Thunderfist. Through this union the clan takes up the new name of Thunderblades and with the other dwarves move to Kal'Ithrun.

Following the death of Grand King Thorin Grandaxe, Dizzy is elected king and Zahrer made a Lord of Urguan. Shortly after the remaining Thunderfists are lost. Some went on pilgrimages, some lay sick in bed, and still others were lost in death. Having no kin with whom they had bonded, the Irongrinders take up their old name in remembrance of their history.

The Irongrinders move into their new clan home in Kal'Ithrun.

With the destruction of Anthos, the Irongrinders take up residence in their new hall in Kal'Arkon, the Dwedmer capital in the Fringe.

The Fringe and Thales

Using a special balista built by Zahrer Irongrinder, the Golden lance(Guild) fire the Golden Lance (Weapon/Relic) that kills Setherian.

To escape the drought of the Fringe, the Dwedmar of clan Irongrinder travel through the portal to the land of Thales where they are a major force in the construction of both Kal'Klad and the naval flagship, the Ancestor's Truth (Keznol Anoros).

Using the Ancestor's Truth, the dwarves flee the eternal winter of Thales...

The Clan members, along with the other clans of Urguan, reach the land of Athera, setting up within the new capital of Kal'Agnar.

Athera

After years of peace, growing fears within the Dwed capital come to a head when a series of murders, disappearances and kidnappings hits the Dwarven government. Several officials are killed or taken including the Lord Protector, Zahrer Irongrinder.

Having escaped from his captors, Zahrer returns to his kin in time to save the Grand King, Fimlin Grandaxe, from being assassinated. Zahrer then, bearing ancient relics from a forgotten age, assists in the retaking of the Dwarven capital and begins to recollect the missing Irongrinder kin in the new city of Kal'Karaad.

After a close election and a quick coronation, Zahrer is crowned the Grand King of Urguan. He is the second of Clan Irongrinder to hold the title.

After making many reformations to the laws of the Grand Kingdom, Zahrer is forced to resign by the newly reformed Lord's Council for refusing to banish the entirety of Clan Grandaxe.

After many years in hiding with the relics of Urguan, including the Crown and Armor of Urguan, Zahrer returns to give the relics to the new Grand Kings.

Following the fall of Athera to the great worm, the remnant of Clan Irongrinder returns to the kingdom in force and begins to build up their numbers in the new city of Kal'Akash in the Isles of Vailor.

Vailor

Following the grant of land by the Jarls of Avar and the Grand King, the Castle of Jarnstrand (Iron Beach) is constructed for the purpose of reforming the clan in a holding and eventually reforming Dungrimm's Folk.

The Castle of Jarnstrand falls to the Empire of Oren and her allies in 1541 after some traitors pull traps on our own men.

With the completion of the construction of the new capital of Kal'Isthul, the Clan moves into their new clan hall.

With the introduction of the new Jarldom system, the Clan is awarded a jarldom on the western coast of the kingdom. Construction of the main keep begins in 1562.

The Clan moves with the rest of the Dwedmar to the new realm of Axios. With this move, the clan begins to increase in number, bringing in many numbers.


Culture

The dwarves of Clan Irongrinder are usually skilled in engineering and redstone usage. With their knowledge, many have become largely important in the construction of various inventions, fortresses, and cities throughout the Grand Kingdom. Their works have benefited the Dwedmer in defense and peacetime in most Dwedmer buildings since Anthos. Some of their inventions and creations were key constructions in Kal'Azgoth, Kal'Ithrun, Storms Crossing, Indagolaf, Thoringrad, Kjellingrad, Kal'Arkon, Fort Onar, and The Mouth of Dungrimm.

The Irongrinders were in fact the founders of the Industrial revolution of the Grand Kingdom in the Fringe and beyond. Their accomplishments include everything from the construction of the assembly line to the invention of the flint machine.

Rym Oz Velannak.png

  • The dwarven steam ship Rym Oz Velannak (First to charge), ship built by Frerir Irongrinder.

Notable Figures

Zahrer Irongrinder- Founder of the Clan, two time Grand King of the Grand Kingdom of Urguan, notable Runesmith

Frerir Irongrinder- Long tenure as a Kingsguard, became Grand King

Dizzy Irongrinder- Grand King, Runesmith, renowned diplomat

Atandt Irongrinder- Grand Marshal, Kingsguard, renowned duelist