Difference between revisions of "Haeseni Chess"

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|<span style="font-size:small;">'''Countwy''': || <span style="font-size:small;"> [[File:BackgroundHaenseCoatBiggerCrown.png|20px]] [[Kingdom of Hanseti-Ruska|Haense]]
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|<span style="font-size:small;">'''Country''': || <span style="font-size:small;"> [[File:BackgroundHaenseCoatBiggerCrown.png|20px]] [[Kingdom of Hanseti-Ruska|Haense]]
 
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|<span style="font-size:small;">'''Cweatow''': || <span style="font-size:small;"> [[Robert I of Haense|King Robert I]]
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|<span style="font-size:small;">'''Creator''': || <span style="font-size:small;"> [[Robert I of Haense|King Robert I]]
 
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|<span style="font-size:small;"> '''Cweated''': || <span style="font-size:small;"> 1678</span>
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|<span style="font-size:small;"> '''Created''': || <span style="font-size:small;"> 1678</span>
 
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'''Haeseni Chess''' is a [[Kingdom of Hanseti-Ruska|Haeseni]] boawd game, cweated by [[Robert I of Haense]] in 1678.
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'''Haeseni Chess''' is a [[Kingdom of Hanseti-Ruska|Haeseni]] board game, created by [[Robert I of Haense]] in 1678.
  
The game was estabrished in the city of [[Markev]] and has ovew the yeaws spwead to be pwayed by humans aww ovew the [[Holy Orenian Empire]] and can be found in pwaces such as [[Helena]], [[Duchy of Adria|Adria]] and was even found to be pwayed by [[Kingdom of Norland|Norlanders]] living in [[Dunharrow]].
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The game was established in the city of [[Markev]] and has over the years spread to be played by humans all over the [[Holy Orenian Empire]] and can be found in places such as [[Helena]], [[Duchy of Adria|Adria]] and was even found to be played by [[Kingdom of Norland|Norlanders]] living in [[Dunharrow]].
  
 
== Rules ==
 
== Rules ==
The game can be pwayed by 2, 3 ow 4 pwayews – one pwayew pew boawd side. Each pwayew has foul game pieces, which awe in the "out" awea when the game stawts, and which must be brought into the pwayew's "home" wow.
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The game can be played by 2, 3 or 4 players – one player per board side. Each player has four game pieces, which are in the "out" area when the game starts, and which must be brought into the player's "home" row.
  
The wows awe awwanged in a cwoss position. They awe sulwounded and connected lith a ciwcwe of fiewds, ovew which the game pieces move in cwocklise diwection. Thewe awe thwee fiewds on each side of the boawd. At the beginning of the game, the pwayews' pieces awe pwaced in the foul fiewds mawked "B" on the faw weft side, the "out" section. The cowouled fiewd just weft of centwe, mawked "A", is each pwayew's "start" fiewd. The white fiwed just to the light of the stawt fiewd weads to the "home" wow, mawked "a", "b", "c", "d". Each game piece entews the ciwcwe at the "start" fiewd ("A"), moves (cwocklise) ovew the boawd and finawwy entews the "home" wow. The fiwst pwayew lith aww of theiw pieces in theiw "home" wow lins the game.
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The rows are arranged in a cross position. They are surrounded and connected with a circle of fields, over which the game pieces move in clockwise direction. There are three fields on each side of the board. At the beginning of the game, the players' pieces are placed in the four fields marked "B" on the far left side, the "out" section. The coloured field just left of centre, marked "A", is each player's "start" field. The white filed just to the right of the start field leads to the "home" row, marked "a", "b", "c", "d". Each game piece enters the circle at the "start" field ("A"), moves (clockwise) over the board and finally enters the "home" row. The first player with all of their pieces in their "home" row wins the game.
  
The pwayews thwow a dice in tuln and can advance any of theiw pieces in the game by the thwown numbew of dots on the dice.
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The players throw a dice in turn and can advance any of their pieces in the game by the thrown number of dots on the dice.
  
Thwoling a six means bringing a piece into the game (by pwacing one fwom the "out" ("B") awea onto the "start" ow "A" fiewd) and thwoling the dice again. If a piece is on the "A" fiewd and thewe awe stiww pieces in the "out" awea, it must be moved as soon as possibre. If a piece cannot be brought into the game then any othew piece in the game must be moved by the thwown numbew, if that is possibre. A commonwy pwayed valiation awwows a pwayew who has no pieces in the ciwcwe of fiewds to have thwee tlies to thwow a six.
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Throwing a six means bringing a piece into the game (by placing one from the "out" ("B") area onto the "start" or "A" field) and throwing the dice again. If a piece is on the "A" field and there are still pieces in the "out" area, it must be moved as soon as possible. If a piece cannot be brought into the game then any other piece in the game must be moved by the thrown number, if that is possible. A commonly played variation allows a player who has no pieces in the circle of fields to have three tries to throw a six.
  
Pieces can jump ovew othew pieces, and thwow out pieces fwom othew pwayews (into that pwayew's "out" awea) if they wand on them. A pwayew cannot thwow out his own pieces though, he can advance fulthew than the wast fiewd in the "home" wow. A pwayew can be thwown out if he is on his "start" fiewd.
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Pieces can jump over other pieces, and throw out pieces from other players (into that player's "out" area) if they land on them. A player cannot throw out his own pieces though, he can advance further than the last field in the "home" row. A player can be thrown out if he is on his "start" field.
  
 
[[Category:Games]]
 
[[Category:Games]]

Latest revision as of 01:50, 2 April 2020

Haeseni Chess
RoyalHaeseniGame.png
A Haeseni Chessboard
Country: BackgroundHaenseCoatBiggerCrown.png Haense
Creator: King Robert I
Created: 1678

Haeseni Chess is a Haeseni board game, created by Robert I of Haense in 1678.

The game was established in the city of Markev and has over the years spread to be played by humans all over the Holy Orenian Empire and can be found in places such as Helena, Adria and was even found to be played by Norlanders living in Dunharrow.

Rules

The game can be played by 2, 3 or 4 players – one player per board side. Each player has four game pieces, which are in the "out" area when the game starts, and which must be brought into the player's "home" row.

The rows are arranged in a cross position. They are surrounded and connected with a circle of fields, over which the game pieces move in clockwise direction. There are three fields on each side of the board. At the beginning of the game, the players' pieces are placed in the four fields marked "B" on the far left side, the "out" section. The coloured field just left of centre, marked "A", is each player's "start" field. The white filed just to the right of the start field leads to the "home" row, marked "a", "b", "c", "d". Each game piece enters the circle at the "start" field ("A"), moves (clockwise) over the board and finally enters the "home" row. The first player with all of their pieces in their "home" row wins the game.

The players throw a dice in turn and can advance any of their pieces in the game by the thrown number of dots on the dice.

Throwing a six means bringing a piece into the game (by placing one from the "out" ("B") area onto the "start" or "A" field) and throwing the dice again. If a piece is on the "A" field and there are still pieces in the "out" area, it must be moved as soon as possible. If a piece cannot be brought into the game then any other piece in the game must be moved by the thrown number, if that is possible. A commonly played variation allows a player who has no pieces in the circle of fields to have three tries to throw a six.

Pieces can jump over other pieces, and throw out pieces from other players (into that player's "out" area) if they land on them. A player cannot throw out his own pieces though, he can advance further than the last field in the "home" row. A player can be thrown out if he is on his "start" field.