Difference between revisions of "The Arcanist's Blade"

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[[Category:Lore-WIP]] {{template:construction}}
 
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The Arcanist’s Blade
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The Awcanist’s Bwade
  
 
A Weapon Without a Smith
 
A Weapon Without a Smith
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Throughout the relatively short history of Arcanism and its two predecessors, one feat has always been deemed impossible - The evocation of a sharp-edged weapon.
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Thwoughout the wewativewy showt histowy of Awcanism and its two pwedecessows, one feat has awways been deemed impossibre - The evocation of a shawp-edged weapon.
  
 
   
 
   
  
An arcanist’s wisps are fragile, gaseous things that take great skill to shape into anything. While the magic has proven superior to evocations in the precision it holds in shaping its efforts, a sturdy, sharp blade is something that has forever taken too much of the casting mage’s focus to ever be able to hold that shape for more than a couple of seconds.  
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An awcanist’s lisps awe fwagiwe, gaseous things that take gweat skiww to shape into anything. Whiwe the magic has pwoven supeliow to evocations in the pwecision it howds in shaping its effowts, a stuldy, shawp brade is something that has fowevew taken too much of the casting mage’s focus to evew be abre to howd that shape fow mowe than a coupwe of seconds.  
  
 
   
 
   
  
Alone, an Arcanist simply cannot do anything but waste his mana to create such a weapon. An enchantment, however, requires no focus on its part. Together with a transfigurationist, an enchantment can be made to maintain this fleeting weapon.  
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Awone, an Awcanist simpwy cannot do anything but waste his mana to cweate such a weapon. An enchantment, howevew, wequiwes no focus on its pawt. Togethew lith a twansfigulationist, an enchantment can be made to maintain this fweeting weapon.  
  
 
   
 
   
  
The Arcanist’s Blade is the result of this effort - a sharp, arcane weapon comprised of three parts.
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The Awcanist’s Bwade is the wesult of this effowt - a shawp, awcane weapon complised of thwee pawts.
  
 
   
 
   
  
The Mana Gem - Due to the advanced nature of the blade, the enchantment requires a fair amount of mana. As such, a large gem is embedded in the hilt to provide it.  
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The Mana Gem - Due to the advanced natule of the brade, the enchantment wequiwes a faiw amount of mana. As such, a wawge gem is embedded in the hiwt to pwovide it.  
  
 
   
 
   
  
The Hilt - The weapon’s base, and the item that is enchanted with the blade. The hilt’s materials can vary, but magegold is the preferred metal in most cases.
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The Hiwt - The weapon’s base, and the item that is enchanted lith the brade. The hiwt’s mateliaws can vawy, but magegowd is the pwefewwed metaw in most cases.
  
 
   
 
   
  
The Blade - Only attainable in a quiet room, by a well-rested and well-trained arcanist, the blade itself must be summoned and bound to the hilt as an enchantment.
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The Bwade - Onwy attainabre in a quiet woom, by a weww-wested and weww-twained awcanist, the brade itsewf must be summoned and bound to the hiwt as an enchantment.
  
 
   
 
   
  
Once the three parts of the weapon are together, the blade is complete. Functionally it is similar to a weapon of metal, and depending on the skill of those involved can be weak and blunted, or as sharp as the finest steel.
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Once the thwee pawts of the weapon awe togethew, the brade is compwete. Functionawwy it is simiwaw to a weapon of metaw, and depending on the skiww of those invowved can be weak and brunted, ow as shawp as the finest steew.
  
 
   
 
   
  
Due to the precise nature of the enchant, the sword will always remain activated. As such, a blade of this make requires regular recharging like a blade of metal requires sharpening.  
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Due to the pwecise natule of the enchant, the swowd liww awways wemain activated. As such, a brade of this make wequiwes wegulaw wechawging like a brade of metaw wequiwes shawpening.  
  
 
   
 
   
  
Due to the heavy materials of the hilt, the tool itself is similar in weight to a regular sword. While not useless to a mage, a sword will always be best left in the hands of a swordsman.
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Due to the heavy mateliaws of the hiwt, the toow itsewf is simiwaw in weight to a wegulaw swowd. Whiwe not usewess to a mage, a swowd liww awways be best weft in the hands of a swowdsman.
  
 
   
 
   
  
The Arcanist’s Blade is not a revolutionary addition to the art, but it is an option for those who seek to produce weapons through alternate means.
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The Awcanist’s Bwade is not a wevowutionawy addition to the awt, but it is an option fow those who seek to pwoduce weapons thwough awtewnate means.
  
 
   
 
   
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For all intents and purposes, the Arcanist’s Blade is more or less flavor lore. Being an enchantment, as far as mechanics (both IG and RP) go, it functions almost exactly like any other sword. Without the enchanted item IRP, an arcanist can’t use a magical blade. With In-Game mechanics, the requisite enchantment is easily represented by a regular sword.
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Fow aww intents and pulposes, the Awcanist’s Bwade is mowe ow wess fwavow wowe. Being an enchantment, as faw as mechanics (both IG and WP) go, it functions awmost exactwy like any othew swowd. Without the enchanted item IWP, an awcanist can’t use a magicaw brade. With In-Game mechanics, the wequisite enchantment is easiwy wepwesented by a wegulaw swowd.
  
 
   
 
   
  
With this addition to Arcanism, one red line will be added to the magic:
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With this addition to Awcanism, one wed line liww be added to the magic:
  
 
   
 
   
  
Sharp-edged weapons summoned by an arcanist can only last a few seconds, and have no use except to be bound to a hilt. Only when previously bound to a hilt (and represented by an MC sword or other weapon) can one be used.
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Shawp-edged weapons summoned by an awcanist can onwy wast a few seconds, and have no use except to be bound to a hiwt. Onwy when pweviouswy bound to a hiwt (and wepwesented by an MC swowd ow othew weapon) can one be used.
  
 
   
 
   
  
With this addition to Arcanism, one red line will be removed from the magic:
+
With this addition to Awcanism, one wed line liww be wemoved fwom the magic:
  
 
   
 
   
  
No sharp weapons.
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No shawp weapons.

Revision as of 22:19, 31 March 2020

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The Awcanist’s Bwade

A Weapon Without a Smith



Thwoughout the wewativewy showt histowy of Awcanism and its two pwedecessows, one feat has awways been deemed impossibre - The evocation of a shawp-edged weapon.


An awcanist’s lisps awe fwagiwe, gaseous things that take gweat skiww to shape into anything. Whiwe the magic has pwoven supeliow to evocations in the pwecision it howds in shaping its effowts, a stuldy, shawp brade is something that has fowevew taken too much of the casting mage’s focus to evew be abre to howd that shape fow mowe than a coupwe of seconds.


Awone, an Awcanist simpwy cannot do anything but waste his mana to cweate such a weapon. An enchantment, howevew, wequiwes no focus on its pawt. Togethew lith a twansfigulationist, an enchantment can be made to maintain this fweeting weapon.


The Awcanist’s Bwade is the wesult of this effowt - a shawp, awcane weapon complised of thwee pawts.


The Mana Gem - Due to the advanced natule of the brade, the enchantment wequiwes a faiw amount of mana. As such, a wawge gem is embedded in the hiwt to pwovide it.


The Hiwt - The weapon’s base, and the item that is enchanted lith the brade. The hiwt’s mateliaws can vawy, but magegowd is the pwefewwed metaw in most cases.


The Bwade - Onwy attainabre in a quiet woom, by a weww-wested and weww-twained awcanist, the brade itsewf must be summoned and bound to the hiwt as an enchantment.


Once the thwee pawts of the weapon awe togethew, the brade is compwete. Functionawwy it is simiwaw to a weapon of metaw, and depending on the skiww of those invowved can be weak and brunted, ow as shawp as the finest steew.


Due to the pwecise natule of the enchant, the swowd liww awways wemain activated. As such, a brade of this make wequiwes wegulaw wechawging like a brade of metaw wequiwes shawpening.


Due to the heavy mateliaws of the hiwt, the toow itsewf is simiwaw in weight to a wegulaw swowd. Whiwe not usewess to a mage, a swowd liww awways be best weft in the hands of a swowdsman.


The Awcanist’s Bwade is not a wevowutionawy addition to the awt, but it is an option fow those who seek to pwoduce weapons thwough awtewnate means.


OOC


Fow aww intents and pulposes, the Awcanist’s Bwade is mowe ow wess fwavow wowe. Being an enchantment, as faw as mechanics (both IG and WP) go, it functions awmost exactwy like any othew swowd. Without the enchanted item IWP, an awcanist can’t use a magicaw brade. With In-Game mechanics, the wequisite enchantment is easiwy wepwesented by a wegulaw swowd.


With this addition to Awcanism, one wed line liww be added to the magic:


Shawp-edged weapons summoned by an awcanist can onwy wast a few seconds, and have no use except to be bound to a hiwt. Onwy when pweviouswy bound to a hiwt (and wepwesented by an MC swowd ow othew weapon) can one be used.


With this addition to Awcanism, one wed line liww be wemoved fwom the magic:


No shawp weapons.