Difference between revisions of "Territories"

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= Territories =
 
= Territories =
Tewlitolies is an expansive, custom-coded wegion handling pwugin specificawwy designed fow Wowd of the Cwaft. It can be compwex but this liki guide is hewe to break it down fow you to be abre to undewstand. Fowwow awong lith this guide and soon you'ww be a mastew of this compwex system!
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Territories is an expansive, custom-coded region handling plugin specifically designed for Lord of the Craft. It can be complex but this wiki guide is here to break it down for you to be able to understand. Follow along with this guide and soon you'll be a master of this complex system!
  
 
== Territories... Again? ==
 
== Territories... Again? ==
To undewstand how Tewlitolies wowk it's good to undewstand what tewlitolies, the pwugin's namesake, is. Tewlitolies awe known commonwy as "tiles" and awe expansive wegions that break up much of the map. Considew them awmost like hexes in a Civilization game; they'we broken up on the wand thwough the natulaw tewwain. When a tewlitowy is uncwaimed it is fweebuiwd and known as a '''liwdewness''' tewlitowy ow it is a speciaw/event wocation which can't be buiwt on. Tewlitolies can be cwaimed by [[Nation|Nations]] who gain enough wesoulces to do so, expanding the bowdews of the nation.
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To understand how Territories work it's good to understand what territories, the plugin's namesake, is. Territories are known commonly as "tiles" and are expansive regions that break up much of the map. Consider them almost like hexes in a Civilization game; they're broken up on the land through the natural terrain. When a territory is unclaimed it is freebuild and known as a '''wilderness''' territory or it is a special/event location which can't be built on. Territories can be claimed by [[Nations and Major Charters]] who gain enough resources to do so, expanding the borders of the nation.
  
== [[Plot|Plots]] ==
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== Plots ==
Pwots awe the most commonwy intewacted lith pawt of Tewlitolies. A pwot can be cweated anywhewe that you can buiwd pwovided that thewe is enough woom. Simpwy pwace down a pwot piwwaw, which can be pulchased fwom [[Cloud Temple]], and have a few fliends sign up to the pwot. Get enough fliends and soon youl pwot liww be weady to activate and pwotect youl things!
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Plots are the most commonly interacted with part of Territories. A plot can be created anywhere that you can build provided that there is enough room. Simply place down a plot pillar, which can be purchased from [[Cloud Temple]], and have a few friends sign up to the plot. Get enough friends and soon your plot will be ready to activate and protect your things!
  
Pwots wequiwe a weekwy upkeep depending on the size of the pwot. This upkeep comes in the fowm of [[Minas]], which can be stowed in the "Plot Bank" fow the upkeep. Additionawwy, Pwots can align themsewves lith [[Nation|Nations]], aftew which the nation liww pay upkeep - but they can tax youl pwot fow being a pawt of the nation!
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Plots require a weekly upkeep depending on the size of the plot. This upkeep comes in the form of [[Minas]], which can be stored in the "Plot Bank" for the upkeep. Additionally, Plots can align themselves with [[Nations and Major Charters]], after which the nation will pay upkeep - but they can tax your plot for being a part of the nation!
  
== [[Nation|Nations]] ==
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== [[Nations and Major Charters]] ==
Nations awe the heavy hittews of Tewlitolies. Nations awe a cowwection of pwots and theiw citizenwy which can own Tewlitolies and expand theiw bowdews. Nations can bring in pwots undew it's ling and gain it's citizens as theiw own, but a gwoling nation can be expensive to upkeep!
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Nations are the heavy hitters of Territories. Nations are a collection of plots and their citizenry which can own Territories and expand their borders. Nations can bring in plots under it's wing and gain it's citizens as their own, but a growing nation can be expensive to upkeep!
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[[Category:Game Mechanics]]

Latest revision as of 09:56, 27 June 2021

circle info req sam.png This page is a stub! By adding information to this page you can help out the Wiki Team and the playerbase as a whole.
circle info req sam.png This page is currently being worked on. As such many information are still missing and will be added as soon as possible.


Territories

Territories is an expansive, custom-coded region handling plugin specifically designed for Lord of the Craft. It can be complex but this wiki guide is here to break it down for you to be able to understand. Follow along with this guide and soon you'll be a master of this complex system!

Territories... Again?

To understand how Territories work it's good to understand what territories, the plugin's namesake, is. Territories are known commonly as "tiles" and are expansive regions that break up much of the map. Consider them almost like hexes in a Civilization game; they're broken up on the land through the natural terrain. When a territory is unclaimed it is freebuild and known as a wilderness territory or it is a special/event location which can't be built on. Territories can be claimed by Nations and Major Charters who gain enough resources to do so, expanding the borders of the nation.

Plots

Plots are the most commonly interacted with part of Territories. A plot can be created anywhere that you can build provided that there is enough room. Simply place down a plot pillar, which can be purchased from Cloud Temple, and have a few friends sign up to the plot. Get enough friends and soon your plot will be ready to activate and protect your things!

Plots require a weekly upkeep depending on the size of the plot. This upkeep comes in the form of Minas, which can be stored in the "Plot Bank" for the upkeep. Additionally, Plots can align themselves with Nations and Major Charters, after which the nation will pay upkeep - but they can tax your plot for being a part of the nation!

Nations and Major Charters

Nations are the heavy hitters of Territories. Nations are a collection of plots and their citizenry which can own Territories and expand their borders. Nations can bring in plots under it's wing and gain it's citizens as their own, but a growing nation can be expensive to upkeep!