Difference between revisions of "Tal'Azwyr"

From Lord of the Craft
Jump to: navigation, search
m (uwu'ification)
m (Reverted edits by Brotherbot (talk) to last revision by Brotherbotany)
Line 4: Line 4:
 
|
 
|
 
|width="50" valign="top"|[[File:LoreS1.png|90px]]
 
|width="50" valign="top"|[[File:LoreS1.png|90px]]
|'''Note: This page contains infowmation on a wocation fwom a past map that is no wongew inhabited.'''
+
|'''Note: This page contains information on a location from a past map that is no longer inhabited.'''
 
|}
 
|}
 
|}
 
|}
Line 20: Line 20:
 
[[File:mountainmonarchytransparent.jpg|300px|center]]
 
[[File:mountainmonarchytransparent.jpg|300px|center]]
 
|-  
 
|-  
| '''Wace''': [[Dwarves]]
+
| '''Race''': [[Dwarves]]
 
|-  
 
|-  
 
| '''Affiliation''': [[Mountain Monarchy]]
 
| '''Affiliation''': [[Mountain Monarchy]]
 
|-  
 
|-  
| '''Wocation''': Vaiwow
+
| '''Location''': Vailor
 
|-  
 
|-  
 
| '''Founded''': 1513
 
| '''Founded''': 1513
 
|-
 
|-
|  '''Foundew''': [[Verthaik Frostbeard]]
+
|  '''Founder''': [[Verthaik Frostbeard]]
 
|-  
 
|-  
| '''Finaw Wulew''': Valin Fwostbeawd
+
| '''Final Ruler''': Varin Frostbeard
 
|-  
 
|-  
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:royalblue; height:10px; text-align:center; vertical-align:center;"
|'''Counciw'''
+
|'''Council'''
 
|-  
 
|-  
 
|
 
|
*'''Wowd Advisow''': Mowug Jw. Bwackfist
+
*'''Lord Advisor''': Morug Jr. Blackfist
*'''Wowd Mawshaw''': Vowstag II Iweheawt
+
*'''Lord Marshal''': Vorstag II Ireheart
*'''Wowd Sclibe''': Sawwann Fwostbeawd
+
*'''Lord Scribe''': Sallann Frostbeard
*'''High Chancellow''': Magnus Bwackfist
+
*'''High Chancellor''': Magnus Blackfist
*'''Wowd Stewawd''': Dun Iwongut
+
*'''Lord Steward''': Dun Irongut
 
|-
 
|-
 
|}
 
|}
 
|-
 
|-
 
|}
 
|}
Estabrished in the eawwy days of Vaiwow in the wegion of Khow'Azwywtwumm (Dwawvish: Wand of the Fwostbeawds), Taw'Azwyw (Dwawvish: Fwost Howd) was a fowmidabre city, known thwoughout the Gwand Kingdom fow it's gweat Thanium mines,wawge wesewves of fewwum and it's awchitect, the famed Dun Iwongut. It's oliginaw inhabitants wewe mostwy made up of Fwostbeawds, but as wowd got awound, Taw'Azwyw became home to many dwawves. It continued to incwease in population untiw 1518 when the [[Mountain Monarchy]] was founded. weading to the depawtule of some who fewt mowe woyaw to the Gwand Kingdom, than theiw home. Aftew the Battwe of the Mountains, and the end of the Civiw Waw, Taw'Azwyw was taken ovew by some wessew dwawves who continued to wead it, untiw it's ultimate destwuction at the ends of Uwdaw Iwongut, sometime watew.
+
Established in the early days of Vailor in the region of Khor'Azwyrtrumm (Dwarvish: Land of the Frostbeards), Tal'Azwyr (Dwarvish: Frost Hold) was a formidable city, known throughout the Grand Kingdom for it's great Thanium mines,large reserves of ferrum and it's architect, the famed Dun Irongut. It's original inhabitants were mostly made up of Frostbeards, but as word got around, Tal'Azwyr became home to many dwarves. It continued to increase in population until 1518 when the [[Mountain Monarchy]] was founded. leading to the departure of some who felt more loyal to the Grand Kingdom, than their home. After the Battle of the Mountains, and the end of the Civil War, Tal'Azwyr was taken over by some lesser dwarves who continued to lead it, until it's ultimate destruction at the ends of Uldar Irongut, sometime later.
 
[[File:tal%27azwyr_cropped.png|thumb|Tal'Azwyr, capital of the Mountain Monarchy and home to the Frostbeard Clan. In the upper right the statue of Kaz'Ulrah, the first Frostbeard, is clearly visible. In the center is the Frost-Tower, which rose up above the entrance to the Clan Hall.]]
 
[[File:tal%27azwyr_cropped.png|thumb|Tal'Azwyr, capital of the Mountain Monarchy and home to the Frostbeard Clan. In the upper right the statue of Kaz'Ulrah, the first Frostbeard, is clearly visible. In the center is the Frost-Tower, which rose up above the entrance to the Clan Hall.]]
  
Line 51: Line 51:
  
 
== '''History''' ==
 
== '''History''' ==
As the dwawves wanded onto Vaiwow, many headed towawds the wocation of Kaw'Akash, but the Fwostbeawds headed towawds the fowmidabre Kazulwan mountains, theiw toweling snow covewed tops visibre many many miwes away. As they weached some white top, they settwed down, huddling up fow wawmth against the brisk mountain breeze. Days past, and they swowwy buiwt up a sowt of tempowawy outpost atop the mountain, consisting of many chests and some shewtew in a neawby cave. One day, Dowlin Fwostbeawd began expwoling the cave, going deepew and deepew, untiw an ancient spilit was awoken. It began attacking the Fwostbeawds, and a fewocious battwe ewupted. Aftew many houls of combat, the spilit had been swain, it's brade wetlieved as a welic, and the cave seculed and designated as the wocation of the cwan haww, watew to become the center of Taw'Azwyw.
+
As the dwarves landed onto Vailor, many headed towards the location of Kal'Akash, but the Frostbeards headed towards the formidable Kazulran mountains, their towering snow covered tops visible many many miles away. As they reached some white top, they settled down, huddling up for warmth against the brisk mountain breeze. Days past, and they slowly built up a sort of temporary outpost atop the mountain, consisting of many chests and some shelter in a nearby cave. One day, Dorlin Frostbeard began exploring the cave, going deeper and deeper, until an ancient spirit was awoken. It began attacking the Frostbeards, and a ferocious battle erupted. After many hours of combat, the spirit had been slain, it's blade retrieved as a relic, and the cave secured and designated as the location of the clan hall, later to become the center of Tal'Azwyr.
  
Wowk on the town swowwy pwogwessed, and weawwy onwy centered awound the constwuction of a waww, the cwan haww and a woad, cweated by Vawuk Fwostbeawd. This woad, named the 'Fwostobahn' was Vawuk's gweatest achievement in life, and he often spoke fondwy about it to any who would listen. It connected the main woad lith the woad to Taw'Azwyw and featuled comicaw signs awong the way, meant to keep the wawk intewesting. Sometime passed, and Dun Iwongut showed up and showed the Fwostbeawd weadews a pwan fow the city. Excited by Dun's ingenuity, they quickwy gathewed the cwan's membews and a wawge gwoup began constwucting the city. The city was finished lithin a mattew of stone days, and visitows began coming mowe and mowe often. Business was good and the Fwostbeawds wewe happy, theiw mowawe heightened even mowe when the ewections came about, and Vewthaik finawwy had a chance to be ewected Gwand King.
+
Work on the town slowly progressed, and really only centered around the construction of a wall, the clan hall and a road, created by Varuk Frostbeard. This road, named the 'Frostobahn' was Varuk's greatest achievement in life, and he often spoke fondly about it to any who would listen. It connected the main road with the road to Tal'Azwyr and featured comical signs along the way, meant to keep the walk interesting. Sometime passed, and Dun Irongut showed up and showed the Frostbeard leaders a plan for the city. Excited by Dun's ingenuity, they quickly gathered the clan's members and a large group began constructing the city. The city was finished within a matter of stone days, and visitors began coming more and more often. Business was good and the Frostbeards were happy, their morale heightened even more when the elections came about, and Verthaik finally had a chance to be elected Grand King.
  
The ewection wasted a few howlibre days, as much figulative mud was swung between candidates and theiw suppowtews, and pewhaps some litewaw as weww! At the end of the voting peliod, Skippy Iwongut came out on top lith foul extwa votes. Vewthaik wesponded expwosivwey, accusing the counting committee of wemoving too many of his votes, and quickwy decwawed the independence of the Khow'Azwywtwumm wegion, incwuding the Bwackfist keep of Kaw'Kwest and the Fwostbeawd town of Taw'Azwyw which would sewve as the capitaw of the new [[Mountain Monarchy]]. Naming himsewf King in the Mountain, Vewthaik quickwy moved to fowtify Taw'Azwyw, and militalize it's populace, awming them lith the pwopew means to pwotect themsewves fwom the Wegion. Within days of the announcement the fiwst assembry of sowdiews weft Taw'Azwyw and stwuck Kaw'Akash, stliking down many of the dwawves lithin the city who wewe not expecting such a bowd move so soon. The shock howeevew, quickwy wowe off as the Wegion mounted theiw own countew waid. The waw dwagged on like so, lith both sides waiding each othew, causing a sevewe decline of citizens in Taw'Azwyw that wewe not of Fwostbeawd lineage. The Battwe of the Mountains, occuling at a junction in the woad to Kaw'Akash seawed the cities fate howevew. The defeat of Vewthaik's fowces destwoyed the [[Mountain Monarchy]], and wed to Taw'Azwyw being taken ovew by some unknown Fwostbeawd. The city was wead by this pewson fow some time, untiw Gwand King Uwdaw Iwongut destwoyed it, some time aftewwawds.
+
The election lasted a few horrible days, as much figurative mud was slung between candidates and their supporters, and perhaps some literal as well! At the end of the voting period, Skippy Irongut came out on top with four extra votes. Verthaik responded explosivley, accusing the counting committee of removing too many of his votes, and quickly declared the independence of the Khor'Azwyrtrumm region, including the Blackfist keep of Kal'Krest and the Frostbeard town of Tal'Azwyr which would serve as the capital of the new [[Mountain Monarchy]]. Naming himself King in the Mountain, Verthaik quickly moved to fortify Tal'Azwyr, and militarize it's populace, arming them with the proper means to protect themselves from the Legion. Within days of the announcement the first assembly of soldiers left Tal'Azwyr and struck Kal'Akash, striking down many of the dwarves within the city who were not expecting such a bold move so soon. The shock howeever, quickly wore off as the Legion mounted their own counter raid. The war dragged on like so, with both sides raiding each other, causing a severe decline of citizens in Tal'Azwyr that were not of Frostbeard lineage. The Battle of the Mountains, occuring at a junction in the road to Kal'Akash sealed the cities fate however. The defeat of Verthaik's forces destroyed the [[Mountain Monarchy]], and led to Tal'Azwyr being taken over by some unknown Frostbeard. The city was lead by this person for some time, until Grand King Uldar Irongut destroyed it, some time afterwards.
  
Today Taw'Azwyw is bulied in the snow, but pewhaps one day it shaww lise again in a diffewent fowm...
+
Today Tal'Azwyr is buried in the snow, but perhaps one day it shall rise again in a different form...
 
[[Category:Settlements]]
 
[[Category:Settlements]]
 
[[Category:Vailor]]
 
[[Category:Vailor]]
 
[[Category:Locations]]
 
[[Category:Locations]]

Revision as of 01:35, 2 April 2020

LoreS1.png Note: This page contains information on a location from a past map that is no longer inhabited.


tal'azwyr cropped.png
"Tal'Azwyr, Capital of the Mountain Monarchy in Vailor, circa 1518"
mountainmonarchytransparent.jpg
Race: Dwarves
Affiliation: Mountain Monarchy
Location: Vailor
Founded: 1513
Founder: Verthaik Frostbeard
Final Ruler: Varin Frostbeard
Council
  • Lord Advisor: Morug Jr. Blackfist
  • Lord Marshal: Vorstag II Ireheart
  • Lord Scribe: Sallann Frostbeard
  • High Chancellor: Magnus Blackfist
  • Lord Steward: Dun Irongut

Established in the early days of Vailor in the region of Khor'Azwyrtrumm (Dwarvish: Land of the Frostbeards), Tal'Azwyr (Dwarvish: Frost Hold) was a formidable city, known throughout the Grand Kingdom for it's great Thanium mines,large reserves of ferrum and it's architect, the famed Dun Irongut. It's original inhabitants were mostly made up of Frostbeards, but as word got around, Tal'Azwyr became home to many dwarves. It continued to increase in population until 1518 when the Mountain Monarchy was founded. leading to the departure of some who felt more loyal to the Grand Kingdom, than their home. After the Battle of the Mountains, and the end of the Civil War, Tal'Azwyr was taken over by some lesser dwarves who continued to lead it, until it's ultimate destruction at the ends of Uldar Irongut, sometime later.

Tal'Azwyr, capital of the Mountain Monarchy and home to the Frostbeard Clan. In the upper right the statue of Kaz'Ulrah, the first Frostbeard, is clearly visible. In the center is the Frost-Tower, which rose up above the entrance to the Clan Hall.


History

As the dwarves landed onto Vailor, many headed towards the location of Kal'Akash, but the Frostbeards headed towards the formidable Kazulran mountains, their towering snow covered tops visible many many miles away. As they reached some white top, they settled down, huddling up for warmth against the brisk mountain breeze. Days past, and they slowly built up a sort of temporary outpost atop the mountain, consisting of many chests and some shelter in a nearby cave. One day, Dorlin Frostbeard began exploring the cave, going deeper and deeper, until an ancient spirit was awoken. It began attacking the Frostbeards, and a ferocious battle erupted. After many hours of combat, the spirit had been slain, it's blade retrieved as a relic, and the cave secured and designated as the location of the clan hall, later to become the center of Tal'Azwyr.

Work on the town slowly progressed, and really only centered around the construction of a wall, the clan hall and a road, created by Varuk Frostbeard. This road, named the 'Frostobahn' was Varuk's greatest achievement in life, and he often spoke fondly about it to any who would listen. It connected the main road with the road to Tal'Azwyr and featured comical signs along the way, meant to keep the walk interesting. Sometime passed, and Dun Irongut showed up and showed the Frostbeard leaders a plan for the city. Excited by Dun's ingenuity, they quickly gathered the clan's members and a large group began constructing the city. The city was finished within a matter of stone days, and visitors began coming more and more often. Business was good and the Frostbeards were happy, their morale heightened even more when the elections came about, and Verthaik finally had a chance to be elected Grand King.

The election lasted a few horrible days, as much figurative mud was slung between candidates and their supporters, and perhaps some literal as well! At the end of the voting period, Skippy Irongut came out on top with four extra votes. Verthaik responded explosivley, accusing the counting committee of removing too many of his votes, and quickly declared the independence of the Khor'Azwyrtrumm region, including the Blackfist keep of Kal'Krest and the Frostbeard town of Tal'Azwyr which would serve as the capital of the new Mountain Monarchy. Naming himself King in the Mountain, Verthaik quickly moved to fortify Tal'Azwyr, and militarize it's populace, arming them with the proper means to protect themselves from the Legion. Within days of the announcement the first assembly of soldiers left Tal'Azwyr and struck Kal'Akash, striking down many of the dwarves within the city who were not expecting such a bold move so soon. The shock howeever, quickly wore off as the Legion mounted their own counter raid. The war dragged on like so, with both sides raiding each other, causing a severe decline of citizens in Tal'Azwyr that were not of Frostbeard lineage. The Battle of the Mountains, occuring at a junction in the road to Kal'Akash sealed the cities fate however. The defeat of Verthaik's forces destroyed the Mountain Monarchy, and led to Tal'Azwyr being taken over by some unknown Frostbeard. The city was lead by this person for some time, until Grand King Uldar Irongut destroyed it, some time afterwards.

Today Tal'Azwyr is buried in the snow, but perhaps one day it shall rise again in a different form...