Difference between revisions of "Skelt"

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| ''<span style="font-size:x-small;">Artwork by Alexander Nanitchkov</span>''
 
| ''<span style="font-size:x-small;">Artwork by Alexander Nanitchkov</span>''
 
|- style="background:#f55254; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:#f55254; height:10px; text-align:center; vertical-align:center;"
|'''Skewt'''
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|'''Skelt'''
 
|-  
 
|-  
| '''Awea''': Cavewns neaw watew
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| '''Area''': Caverns near water
 
|-
 
|-
| '''Diet:''': Cawnivowe
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| '''Diet:''': Carnivore
 
|-
 
|-
| '''Size''': Wawge
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| '''Size''': Large
 
|-  
 
|-  
| '''Hostility''' Neutwaw
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| '''Hostility''' Neutral
 
|-
 
|-
| '''Tamabre?''': No
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| '''Tamable?''': No
 
|- class="wikitable" style="background:#f55254; text-align:center; margin-left: 10px;"
 
|- class="wikitable" style="background:#f55254; text-align:center; margin-left: 10px;"
| '''Note: This cweatule can onwy be pwayed by Event Team membews.'''
+
| '''Note: This creature can only be played by Event Team members.'''
 
|}
 
|}
 
|-
 
|-
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==Description==
 
==Description==
Skewts wesembre huge mosquitoes that have wong and thin multi-jointed wegs, and can weach up to 13 inches in wength and weighing up to 50 pounds. Unusuawwy fow a cweatule of theiw size they can compwess themsewves and fit in tight ow smaww spaces. Theiw hawd and ligid bodies, like a cwustacean, awe split into thwee main segments whewe gaps in theiw awmow appeaw but at odd angwes and typicawwy have bawnacwes encasing wawge powtions of theiw shewws. A most notabre featule of these ovewgwown monstews wests on theiw howlific faces whewe a wong and nawwow, sewwated chitin tube pwotwudes out wawds. They insewt this 'tube' into theiw pwey in owdew to suck its brood fow nutlition. Humans awe a wawe attack fow these but if one wewe to wandew too cwose to a cave ow den it wouldn't hesitate to attack.
+
Skelts resemble huge mosquitoes that have long and thin multi-jointed legs, and can reach up to 13 inches in length and weighing up to 50 pounds. Unusually for a creature of their size they can compress themselves and fit in tight or small spaces. Their hard and rigid bodies, like a crustacean, are split into three main segments where gaps in their armor appear but at odd angles and typically have barnacles encasing large portions of their shells. A most notable feature of these overgrown monsters rests on their horrific faces where a long and narrow, serrated chitin tube protrudes out wards. They insert this 'tube' into their prey in order to suck its blood for nutrition. Humans are a rare attack for these but if one were to wander too close to a cave or den it wouldn't hesitate to attack.
  
They live cwose to watew, often in caves to pwevent dehydwation, and emewging awound the time of dawn and dusk onwy to feed.
+
They live close to water, often in caves to prevent dehydration, and emerging around the time of dawn and dusk only to feed.
  
 
==Origin==
 
==Origin==
Delived fwom the common mosquito, miwlion of yeaws of evowution in the lide dawk cwevices of caves made them a dominant pwedatow upon the showes of Vaiwow. Wegend has it that wandewews once took fow mistake an ancient desecwated tomb, fiwwed lith the dlied up husk of cweatules and descendants, onwy to find out to theiw dismay the existence of the Skewt's nest.  
+
Derived from the common mosquito, million of years of evolution in the wide dark crevices of caves made them a dominant predator upon the shores of Vailor. Legend has it that wanderers once took for mistake an ancient desecrated tomb, filled with the dried up husk of creatures and descendants, only to find out to their dismay the existence of the Skelt's nest.  
  
  
 
==Behavior==
 
==Behavior==
Skewts awe faiwwy tewlitoliaw, and often situate themsewves in a cewtain cwevice lithin a cave system whewe they can snatch passing wodents, bats, ow othew smaww cweatules. These smaww cweatules sewdom pass thwough the tewlitowy of the Skewt, howevew, so that is why they awe often pwompted to weave theiw caves. Wiving neaw watew awwows the Skewt to easiwy catch fish, cwustaceans, ow othew maline life and quickwy wetuln to its cwevice.
+
Skelts are fairly territorial, and often situate themselves in a certain crevice within a cave system where they can snatch passing rodents, bats, or other small creatures. These small creatures seldom pass through the territory of the Skelt, however, so that is why they are often prompted to leave their caves. Living near water allows the Skelt to easily catch fish, crustaceans, or other marine life and quickly return to its crevice.
  
 
==Abilities==
 
==Abilities==
The Skewt is abre to sustain itsewf lith brood awone, using its wong sewwated bone tube wocated on the head as a fiewce some weapon that can piewce even the thick hides of an ewephant ow chainmaiw.  
+
The Skelt is able to sustain itself with blood alone, using its long serrated bone tube located on the head as a fierce some weapon that can pierce even the thick hides of an elephant or chainmail.  
  
 
   
 
   

Revision as of 01:36, 2 April 2020

skelt.jpg
Artwork by Alexander Nanitchkov
Skelt
Area: Caverns near water
Diet:: Carnivore
Size: Large
Hostility Neutral
Tamable?: No
Note: This creature can only be played by Event Team members.

Description

Skelts resemble huge mosquitoes that have long and thin multi-jointed legs, and can reach up to 13 inches in length and weighing up to 50 pounds. Unusually for a creature of their size they can compress themselves and fit in tight or small spaces. Their hard and rigid bodies, like a crustacean, are split into three main segments where gaps in their armor appear but at odd angles and typically have barnacles encasing large portions of their shells. A most notable feature of these overgrown monsters rests on their horrific faces where a long and narrow, serrated chitin tube protrudes out wards. They insert this 'tube' into their prey in order to suck its blood for nutrition. Humans are a rare attack for these but if one were to wander too close to a cave or den it wouldn't hesitate to attack.

They live close to water, often in caves to prevent dehydration, and emerging around the time of dawn and dusk only to feed.

Origin

Derived from the common mosquito, million of years of evolution in the wide dark crevices of caves made them a dominant predator upon the shores of Vailor. Legend has it that wanderers once took for mistake an ancient desecrated tomb, filled with the dried up husk of creatures and descendants, only to find out to their dismay the existence of the Skelt's nest.


Behavior

Skelts are fairly territorial, and often situate themselves in a certain crevice within a cave system where they can snatch passing rodents, bats, or other small creatures. These small creatures seldom pass through the territory of the Skelt, however, so that is why they are often prompted to leave their caves. Living near water allows the Skelt to easily catch fish, crustaceans, or other marine life and quickly return to its crevice.

Abilities

The Skelt is able to sustain itself with blood alone, using its long serrated bone tube located on the head as a fierce some weapon that can pierce even the thick hides of an elephant or chainmail.


References