Skelt

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This lore has been shelved and is not used on the server anymore. This page exists purely for archival reasons.
skelt.jpg
Artwork by Alexander Nanitchkov
Skelt
Area: Caverns near water
Diet:: Carnivore
Size: Large
Hostility Neutral
Tamable?: No
Note: This creature can only be played by Event Team members.

Description

Skelts resemble huge mosquitoes that have long and thin multi-jointed legs, and can reach up to 13 inches in length and weighing up to 50 pounds. Unusually for a creature of their size they can compress themselves and fit in tight or small spaces. Their hard and rigid bodies, like a crustacean, are split into three main segments where gaps in their armor appear but at odd angles and typically have barnacles encasing large portions of their shells. A most notable feature of these overgrown monsters rests on their horrific faces where a long and narrow, serrated chitin tube protrudes out wards. They insert this 'tube' into their prey in order to suck its blood for nutrition. Humans are a rare attack for these but if one were to wander too close to a cave or den it wouldn't hesitate to attack.

They live close to water, often in caves to prevent dehydration, and emerging around the time of dawn and dusk only to feed.

Origin

Derived from the common mosquito, million of years of evolution in the wide dark crevices of caves made them a dominant predator upon the shores of Vailor. Legend has it that wanderers once took for mistake an ancient desecrated tomb, filled with the dried up husk of creatures and descendants, only to find out to their dismay the existence of the Skelt's nest.


Behavior

Skelts are fairly territorial, and often situate themselves in a certain crevice within a cave system where they can snatch passing rodents, bats, or other small creatures. These small creatures seldom pass through the territory of the Skelt, however, so that is why they are often prompted to leave their caves. Living near water allows the Skelt to easily catch fish, crustaceans, or other marine life and quickly return to its crevice.

Abilities

The Skelt is able to sustain itself with blood alone, using its long serrated bone tube located on the head as a fierce some weapon that can pierce even the thick hides of an elephant or chainmail.


References