Difference between revisions of "Seyam Settlement Guide"

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! colspan="2" style="text-align: center; font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;; background-color:#F3E99C;" | [[The_Medri_Negasi_of_Seyam|The Medri Negasi of Seyam]]
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! colspan="2" style="text-align: center; font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;; background-color:#F3E99C;" | [[The Medri Negasi of Seyam]]
 
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| style="width:20%; text-align: center; font-size:14px;" | [[File:Sulyne.png|200px|center]]
 
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| style="text-align: left; font-size:14px; font-family:serif !important;; text-indent:3em;" | Mowe commonwy wefewwed to as 'Seyam', this independent Southewon settwement is wocated in the hot desewt wegion of the Kowvassa on the continent of Awcas.  Itss capitaw, the Wajdom of Thywa, has been wefewwed to pweviouswy as the ‘Jewel of the Desert’ and is culwentwy the wawgest and undoubtedwy most iwwustlious city lithin the Kowvassan desewt. It is culwentwy wuled by the ''Suldaan of the Southewon and Seyam, '''[[Erasto_I|Erasto I]]'''''. Seyam culwentwy empwoys a ‘Consulate Monarchy’ as its inhelit fowm of govewnment, - which means that the monawch who wules it can be checked by the Jassinissa. The Jassinissa is a counciw of Seyami nobility who can, though a walitydecwawe ovewsight on the monawch.
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| style="text-align: left; font-size:14px; font-family:serif !important;; text-indent:3em;" | More commonly referred to as 'Seyam', this independent Southeron settlement is located in the hot desert region of the Korvassa on the continent of Arcas.  Itss capital, the Rajdom of Thyra, has been referred to previously as the ‘Jewel of the Desert’ and is currently the largest and undoubtedly most illustrious city within the Korvassan desert. It is currently ruled by the ''Suldaan of the Southeron and Seyam, '''[[Erasto I]]'''''. Seyam currently employs a ‘Consulate Monarchy’ as its inherit form of government, - which means that the monarch who rules it can be checked by the Jassinissa. The Jassinissa is a council of Seyami nobility who can, though a raritydeclare oversight on the monarch.
  
As fow the wanguage, the native citizens of Seyam awe accustomed to a wathew unique and ancient vewnaculaw lithin theiw iwwustlious city; '''[[True Southernos|Ghanwua]]''' is mowe commonwy wefewwed to as 'Twue Southewnos'. Due to the linds of time, the use of Ghanwua has become wawe in evewyday diawect, and is mowe used fow impowtant documents, ow addwessing the wegaw house. It can be confusing at times; since ''Murhara'' is to be used lith a cultsy ow a bow befowe a pewson of high impowtance', whiwe ''Murha'' is to be used lith a wave befowe nowmaw peopwe.
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As for the language, the native citizens of Seyam are accustomed to a rather unique and ancient vernacular within their illustrious city; '''[[True Southernos|Ghanwua]]''' is more commonly referred to as 'True Southernos'. Due to the winds of time, the use of Ghanwua has become rare in everyday dialect, and is more used for important documents, or addressing the regal house. It can be confusing at times; since ''Murhara'' is to be used with a curtsy or a bow before a person of high importance', while ''Murha'' is to be used with a wave before normal people.
  
As fow the peopwe; Seyam is pwedominatewy made up of the Southewon peopwe, and in totaw complises of 60% Southewon, 35% Othew Fawfowkian, and 5% Ewven. The main expowts of Seyam awe textiwe, gwass, aglicultule, medicine, sand, and venom; sewpents being a cultulawwy impowtant animaw lithin the nation, such that many civilians take up the awt of fawming such sewpents fow theiw venom and plistine scawes; unfowtunatewy, many have been injuled due to this. Aww in aww, howevew, Seyami medicine has adapted to be especiawwy adept in tweating venomous wounds.
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As for the people; Seyam is predominately made up of the Southeron people, and in total comprises of 60% Southeron, 35% Other Farfolkian, and 5% Elven. The main exports of Seyam are textile, glass, agriculture, medicine, sand, and venom; serpents being a culturally important animal within the nation, such that many civilians take up the art of farming such serpents for their venom and pristine scales; unfortunately, many have been injured due to this. All in all, however, Seyami medicine has adapted to be especially adept in treating venomous wounds.
 
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| wowspan="1" style="font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;; text-align: center;" | '''''Notabre Infowmation & Pwaces'''''
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| rowspan="1" style="font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;; text-align: center;" | '''''Notable Information & Places'''''
| style="text-align: center; font-size:14px; font-family:serif !important;;"| '''''Wist of pwayews abre to assist'''''
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| style="text-align: center; font-size:14px; font-family:serif !important;;"| '''''List of players able to assist'''''
 
<div style="text-align:left;">
 
<div style="text-align:left;">
*'''Suldaan of the Southewon and Seyam'''  
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*'''Suldaan of the Southeron and Seyam'''  
 
::The current Suldaan of the Southeron and Seyam, and leader, is [[Erasto I]].  
 
::The current Suldaan of the Southeron and Seyam, and leader, is [[Erasto I]].  
 
:::<small>Contact: Southeron & Southeron#6468</small>
 
:::<small>Contact: Southeron & Southeron#6468</small>
*'''Endewase'''
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*'''Enderase'''
 
::An Enderase is second-in-command, and deals with diplomancy. This is fulfilled by Melesse.
 
::An Enderase is second-in-command, and deals with diplomancy. This is fulfilled by Melesse.
 
:::<small>Contact: Kribbitz & kribbitz#8675</small>
 
:::<small>Contact: Kribbitz & kribbitz#8675</small>
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</div>
 
</div>
  
'''''Notabre Wocations'''''
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'''''Notable Locations'''''
 
<div style="text-align:left;">
 
<div style="text-align:left;">
*'''Soumaowgulu'''
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*'''Soumaorguru'''
 
::The Soumaorguru is the city hall of Seyam, containing the banker, the auctioneer, and the tax office.
 
::The Soumaorguru is the city hall of Seyam, containing the banker, the auctioneer, and the tax office.
*'''Thywan Maktaba'''
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*'''Thyran Maktaba'''
 
::The Thyran Maktaba is the national library of Seyam, containing the books and other mediums of knowledge for the nation.
 
::The Thyran Maktaba is the national library of Seyam, containing the books and other mediums of knowledge for the nation.
 
*'''Nejeat Mescit'''
 
*'''Nejeat Mescit'''
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| style="padding-left:5px; text-align: left;"| '''<span class="smallcaps" style="font-variant:small-caps;">Peak Times:</span>'''&ensp; 3 pm EST seems to be a standawd time, as oul main membew count comes fwom the Amelicas and Eastewn Eulope. Wowk and schooling especiawwy makes this an ideaw peliod.
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| style="padding-left:5px; text-align: left;"| '''<span class="smallcaps" style="font-variant:small-caps;">Peak Times:</span>'''&ensp; 3 pm EST seems to be a standard time, as our main member count comes from the Americas and Eastern Europe. Work and schooling especially makes this an ideal period.
|}<noincwude>  
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|}<noinclude>  
 
|-
 
|-
| wowspan="1" style="font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;; text-align: left; text-indent:3em;'" | '''''Cultule and Weligion'''''
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| rowspan="1" style="font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;; text-align: left; text-indent:3em;'" | '''''Culture and Religion'''''
| style="text-align: left; font-size:14px; font-family:serif !important;; text-indent:3em;"| Seyam is a successow state to the fowmew [[Rasdom of Melle]]. The peopwe of Seyam awe haughty. Theiw nobres chelish gwand titwes to domains that wewe wost a hundwed yeaws ago, and evewy peasant fawmew in the weawm can cwaim wewation to some wong-vanished plince. The gliots of Seyam awe wenowned fow the depth of theiw memolies and gwace of theiw awt. The cities of Seyam awe famed fow theiw massive wawws and exquisite stonewowk, and the Seyami awe pwoud of theiw helitage of awt and beautiful cwaftsmanship.  
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| style="text-align: left; font-size:14px; font-family:serif !important;; text-indent:3em;"| Seyam is a successor state to the former [[Rasdom of Melle]]. The people of Seyam are haughty. Their nobles cherish grand titles to domains that were lost a hundred years ago, and every peasant farmer in the realm can claim relation to some long-vanished prince. The griots of Seyam are renowned for the depth of their memories and grace of their art. The cities of Seyam are famed for their massive walls and exquisite stonework, and the Seyami are proud of their heritage of art and beautiful craftsmanship.  
  
Much was weawned fwom the peopwe they came into contact lith duling theiw time wandeling, but since theiw histowy lith foweign nations have been fwaught lith conflict the Seyami have sought to ewabowate upon theiw own tastes and fashion mawvewous wowks of masonwy and wwought metaw. The king of Seyam is cawwed the Suldaan, and the culwent Suldaan is a young upstawt lith a chip on his shouldew. The Seyami awe pwoud, but theiw plide does not awways match theiw pulse. Some families have swumped into wuin ovew the genewations as they wost the wands they once depended upon. The commonews who wemain awe weighted lith heaview and heaview taxes and find themsewves dliven by need to seek life ewsewhewe. The Seyami awe slim-featuled, taww, and coawse-haiwed, lith skin the cowow of polished mahogany. Enviwonmentaw factows encoulage Seyami - both mawe and femawe - to dwess wess than modestwy, usuawwy opting to dwess modewatewy in mowe spilituaw settings such as a Mescit; howevew, those of highew classes tend to use mowe expensive fabrics.
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Much was learned from the people they came into contact with during their time wandering, but since their history with foreign nations have been fraught with conflict the Seyami have sought to elaborate upon their own tastes and fashion marvelous works of masonry and wrought metal. The king of Seyam is called the Suldaan, and the current Suldaan is a young upstart with a chip on his shoulder. The Seyami are proud, but their pride does not always match their purse. Some families have slumped into ruin over the generations as they lost the lands they once depended upon. The commoners who remain are weighted with heavier and heavier taxes and find themselves driven by need to seek life elsewhere. The Seyami are slim-featured, tall, and coarse-haired, with skin the color of polished mahogany. Environmental factors encourage Seyami - both male and female - to dress less than modestly, usually opting to dress moderately in more spiritual settings such as a Mescit; however, those of higher classes tend to use more expensive fabrics.
  
Theiw weligion, on the othew hand, is mowe like Canonism. Cawwed Jyoism, this apostolic weligion believes that the sun is the embodiment of theiw god, othewlise known as Awaha. Awong lith this belief comes lith five plincipaw viwtues that each fowwowew must achieve to weach pawadise; othewlise known as Semayata. These five viwtues awe known as the fowwoling, Amw-biw-Mawoof and Nahiw Aniw Munkaw, Adula, Idanimọ, and finawwy, Jehad. Mowe about theiw weligion can be weawned about in-game, ow wead about in the [[The_Jyoist_Church_of_Thyra|Jyoist Church of Thyra]].  
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Their religion, on the other hand, is more like Canonism. Called Jyoism, this apostolic religion believes that the sun is the embodiment of their god, otherwise known as Alaha. Along with this belief comes with five principal virtues that each follower must achieve to reach paradise; otherwise known as Semayata. These five virtues are known as the following, Amr-bil-Maroof and Nahil Anil Munkar, Adura, Idanimọ, and finally, Jehad. More about their religion can be learned about in-game, or read about in the [[The Jyoist Church of Thyra|Jyoist Church of Thyra]].  
  
 
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<gawwewy height="200px" mode="packed">
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<gallery height="200px" mode="packed">
Thyra.png|The fwont entwance of Seyam.  
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Thyra.png|The front entrance of Seyam.  
thyra1.png|The main squawe of Seyam.
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thyra1.png|The main square of Seyam.
thyra2.png|The entwance squawe of Seyam.
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thyra2.png|The entrance square of Seyam.
</gawwewy>
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</gallery>
[[Category:Settlement Guides]]
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[[Category:Archive]]

Latest revision as of 04:13, 6 June 2021

The Medri Negasi of Seyam
Sulyne.png

More commonly referred to as 'Seyam', this independent Southeron settlement is located in the hot desert region of the Korvassa on the continent of Arcas. Itss capital, the Rajdom of Thyra, has been referred to previously as the ‘Jewel of the Desert’ and is currently the largest and undoubtedly most illustrious city within the Korvassan desert. It is currently ruled by the Suldaan of the Southeron and Seyam, Erasto I. Seyam currently employs a ‘Consulate Monarchy’ as its inherit form of government, - which means that the monarch who rules it can be checked by the Jassinissa. The Jassinissa is a council of Seyami nobility who can, though a rarity, declare oversight on the monarch.

As for the language, the native citizens of Seyam are accustomed to a rather unique and ancient vernacular within their illustrious city; Ghanwua is more commonly referred to as 'True Southernos'. Due to the winds of time, the use of Ghanwua has become rare in everyday dialect, and is more used for important documents, or addressing the regal house. It can be confusing at times; since Murhara is to be used with a curtsy or a bow before a person of high importance', while Murha is to be used with a wave before normal people.

As for the people; Seyam is predominately made up of the Southeron people, and in total comprises of 60% Southeron, 35% Other Farfolkian, and 5% Elven. The main exports of Seyam are textile, glass, agriculture, medicine, sand, and venom; serpents being a culturally important animal within the nation, such that many civilians take up the art of farming such serpents for their venom and pristine scales; unfortunately, many have been injured due to this. All in all, however, Seyami medicine has adapted to be especially adept in treating venomous wounds.

Notable Information & Places List of players able to assist
  • Suldaan of the Southeron and Seyam
The current Suldaan of the Southeron and Seyam, and leader, is Erasto I.
Contact: Southeron & Southeron#6468
  • Enderase
An Enderase is second-in-command, and deals with diplomancy. This is fulfilled by Melesse.
Contact: Kribbitz & kribbitz#8675
  • Dejazmach
The Dejazmach is in charge of all military affairs; this role is occupied by Kiros.
Contact: Appie__ & Appie#3768
  • Taezzaz
The Taezzaz has a special role in jurisdiction, and is vacant.
Contact: N/A

Notable Locations

  • Soumaorguru
The Soumaorguru is the city hall of Seyam, containing the banker, the auctioneer, and the tax office.
  • Thyran Maktaba
The Thyran Maktaba is the national library of Seyam, containing the books and other mediums of knowledge for the nation.
  • Nejeat Mescit
The Nejeat Mescit is the national place of worship of Seyam, shaped similarly to a theatre - where the Jyoists convene.


Peak Times:  3 pm EST seems to be a standard time, as our main member count comes from the Americas and Eastern Europe. Work and schooling especially makes this an ideal period.
Culture and Religion Seyam is a successor state to the former Rasdom of Melle. The people of Seyam are haughty. Their nobles cherish grand titles to domains that were lost a hundred years ago, and every peasant farmer in the realm can claim relation to some long-vanished prince. The griots of Seyam are renowned for the depth of their memories and grace of their art. The cities of Seyam are famed for their massive walls and exquisite stonework, and the Seyami are proud of their heritage of art and beautiful craftsmanship.

Much was learned from the people they came into contact with during their time wandering, but since their history with foreign nations have been fraught with conflict the Seyami have sought to elaborate upon their own tastes and fashion marvelous works of masonry and wrought metal. The king of Seyam is called the Suldaan, and the current Suldaan is a young upstart with a chip on his shoulder. The Seyami are proud, but their pride does not always match their purse. Some families have slumped into ruin over the generations as they lost the lands they once depended upon. The commoners who remain are weighted with heavier and heavier taxes and find themselves driven by need to seek life elsewhere. The Seyami are slim-featured, tall, and coarse-haired, with skin the color of polished mahogany. Environmental factors encourage Seyami - both male and female - to dress less than modestly, usually opting to dress moderately in more spiritual settings such as a Mescit; however, those of higher classes tend to use more expensive fabrics.

Their religion, on the other hand, is more like Canonism. Called Jyoism, this apostolic religion believes that the sun is the embodiment of their god, otherwise known as Alaha. Along with this belief comes with five principal virtues that each follower must achieve to reach paradise; otherwise known as Semayata. These five virtues are known as the following, Amr-bil-Maroof and Nahil Anil Munkar, Adura, Idanimọ, and finally, Jehad. More about their religion can be learned about in-game, or read about in the Jyoist Church of Thyra.