Difference between revisions of "San'Raakh"

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Kal'Omith
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{{Past Map}}
200px
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[[Category:Former Settlements]]
Kal'Omith
 
Race: Dwarves
 
Affiliation: Grand Kingdom of Urguan
 
Location: Tahn (FT boat available)
 
Founded: 1592
 
Current ruler: Grand King Bastion Ireheart
 
Government
 
Seneschal: Dwain Irongut
 
Grand Marshal: Gror Ireheart
 
Yemekar's Pick: Kalviin Ireheart
 
High Prophet: Darid Tunnelsmasher
 
Tavern Keeper: Tharggus Irongut
 
Head Librarian: Azkel Goldhand
 
Grand Arbiter: Kerwyr Frostbeard
 
High Consul: Samsung II Irongrinder
 
Forgemaster: Mafraedon Starbreaker
 
Master Engineer: Ogdan Frostbeard
 
Arch Rune-Lord: Zahrer Irongrinder
 
  
(placeholder desc)
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San'Raakh, previously known as San'Torr, was the capital city of the Uruks. The city was located in the Mesa of Tahn, a hard to travel area that the Uruks called home. The ''Oasis'' in the desert, the city provided a safe heaven for its inhabitants. Due to its beauty and its distance to the other cities, many others sought to travel to San'Raakh to witness the Uruk culture at its raw form. Drokon'Ugluk, the founder of the city, dreamed of a city where the Uruk society would thrive once more and such was the way the city was built, an ideology maintained to its last days.
  
Contents [hide]
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==History==
1 History
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After a long period of war with the Orenian Empire, Drokon'Ugluk formed the War Nation of Krugmar in hopes of reviving his people's culture and numbers. During 1570, he ordered the construction of a new city, where Uruks could find peace, a safe heaven to revive their culture. For nearly two decades, the Uruks withdrew to the Mesa of Tahn, building their new city. Finally, at 1588, San'Torr was founded. Nearly two decades more and the [[Rex Gurak'Yar]] renamed the city San'Raakh after becoming the new leader of the Orcish people.
1.1 Construction and Thereafter
 
1.2 The Deeproads
 
2 Geography
 
2.1 Notable Figures (if applicable)
 
3 Government
 
3.1 Nobility
 
3.2 Society
 
3.3 Economy
 
3.4 Laws
 
4 Culture
 
4.1 Art
 
4.2 Literature
 
4.3 Music
 
4.4 Religion
 
History[edit]
 
brief description of the location itself
 
  
Construction and Thereafter[edit]
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[[File:San'Torr Quarters.png]]
After the deeming of the previous city of Kal'Nikaer as being poorly designed, Grand King Algoda Frostbeard commissioned the city of Kal'Omith be built. The city took designs and knowledge from the Hall of Urguan and combined it with the architecture used by the Paragon of Building Omithiel Strongbrow, naming the city after him. The city served as the capital for the Grand Kingdom through Philip's War where the dwarves defended their lands against the Holy Orenian Empire. The first Grand King crowned in the city was Bastion Ireheart, who was elected and crowned after the execution of Algoda Frostbeard by the Orenian Emperor Philip Frederick Horen.
 
  
The Deeproads[edit]
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The City has since had minor renovations, notably being that the arena had been replaced with a citadel utilised for rallying and housing.
The Deeproads of Kal'Omith are largely unknown and uncharted however recent expeditions have uncovered vast amounts of goblin hordes living beneath.
 
  
Geography[edit]
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== Geography==
brief description of the locations geography and position
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San'Raakh was located in the Mesa of Tahn. Away from everything and everyone and well protected by the canyons around it, the city provided shelter and comfort.
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The city was surrounded by mountains, providing a ''shield'' from invaders. Outside the main city, a small oasis with trees and the only vegetation of the area could be found.
  
Notable Figures (if applicable)[edit]
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=== Notable Figures ===
Omithiel Strongbrow - Paragon of Builders and Architects who's build plans and designs were used to shape the city.
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* Drokon'Ugluk, the founder of the city.
Algoda Frostbeard - Grand King who commissioned the city, first Grand King to rule over Kal'Omith.
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* Eath'Lur, Shaman andformer Rex.
Government[edit]
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* U'la'Yar, first Goblin Rex.
Kal'Omith is directly governed by the government of the Grand Kingdom of Urguan. The highest city authority is the Grand King, elected by the Senate of Hammers.
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* Falum'Yar, Targoth.
  
(placeholder gov position desc)
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== Government ==
  
For a more detailed introduction to Dwarven government, [1].
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The city was ruled by the Rex of the [[War Nation of Krugmar]] and his council.
  
Nobility[edit]
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== Random Tidbits ==
Kal'Omith houses houses clan halls for each clan whom takes residence within the city.
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* Orcs do not believe in a currency, therefore it is impossible to buy a home they want. If another Orc inhabits the house another Orc wants, it is not uncommon for a fight to occur between the two for ownership.
 
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[[Category:Settlements]]
The Grandaxe Clan
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[[Category:Axios]]
The Ireheart Clan
 
The Irongut Clan
 
The Frostbeard Clan
 
The Doomforge Clan
 
The Irongrinder Clan
 
The Starbreaker Clan
 
Society[edit]
 
brief description of how the society in the location operates
 
 
 
Economy[edit]
 
The economy is largely based around mineral wealth, weapons, tools and armor. Kal'Omith is credited with the best ore and gem prices in the realm and is also known for its blacksmiths who also sell their wares in the city.
 
 
 
Laws[edit]
 
(Placeholder for desc of laws)
 
 
 
Culture[edit]
 
detail the command of the organisation, including those who run it and /how/ its run
 
 
 
Art[edit]
 
brief description of the art in this location
 
 
 
Literature[edit]
 
brief description of the literature in this location
 
 
 
Music[edit]
 
brief description of the music in this location
 
 
 
Religion[edit]
 
Yemekar's Temple is the central Dwarven place of wordship to The Brathmordakin.
 

Latest revision as of 15:36, 28 May 2021

LoreS1.png Note: This page contains information on a location from a past map that is no longer inhabited.

San'Raakh, previously known as San'Torr, was the capital city of the Uruks. The city was located in the Mesa of Tahn, a hard to travel area that the Uruks called home. The Oasis in the desert, the city provided a safe heaven for its inhabitants. Due to its beauty and its distance to the other cities, many others sought to travel to San'Raakh to witness the Uruk culture at its raw form. Drokon'Ugluk, the founder of the city, dreamed of a city where the Uruk society would thrive once more and such was the way the city was built, an ideology maintained to its last days.

History

After a long period of war with the Orenian Empire, Drokon'Ugluk formed the War Nation of Krugmar in hopes of reviving his people's culture and numbers. During 1570, he ordered the construction of a new city, where Uruks could find peace, a safe heaven to revive their culture. For nearly two decades, the Uruks withdrew to the Mesa of Tahn, building their new city. Finally, at 1588, San'Torr was founded. Nearly two decades more and the Rex Gurak'Yar renamed the city San'Raakh after becoming the new leader of the Orcish people.

San'Torr Quarters.png

The City has since had minor renovations, notably being that the arena had been replaced with a citadel utilised for rallying and housing.

Geography

San'Raakh was located in the Mesa of Tahn. Away from everything and everyone and well protected by the canyons around it, the city provided shelter and comfort. The city was surrounded by mountains, providing a shield from invaders. Outside the main city, a small oasis with trees and the only vegetation of the area could be found.

Notable Figures

  • Drokon'Ugluk, the founder of the city.
  • Eath'Lur, Shaman andformer Rex.
  • U'la'Yar, first Goblin Rex.
  • Falum'Yar, Targoth.

Government

The city was ruled by the Rex of the War Nation of Krugmar and his council.

Random Tidbits

  • Orcs do not believe in a currency, therefore it is impossible to buy a home they want. If another Orc inhabits the house another Orc wants, it is not uncommon for a fight to occur between the two for ownership.