Difference between revisions of "Metagaming & Powergaming"

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=='''''Powergaming'''''==
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'''[https://www.youtube.com/watch?v=fIJioVePKYo For more information on Metagaming, Powergaming or Combat Roleplay Check out our video tutorial by clicking on this message!]'''
Powewgaming is the cawwying out of unwealistic, unfaiw, ow godwy actions. This incwudes fowcing emotes on othew chawactews, whethew inside ow outside of combat, pewfowming unwealistic physicaw ow mentaw feats, such as a [[Halfling]] easiwy besting an [[Olog]] in singwe combat, ignoling the effects of a mentaw disability, ow ignoling the effects of magic, and othewlise acting godwy, such as being invincibre and possessing unfaiw and wowe-breaking powews.
 
  
E.g.,<br/>
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'''[https://www.youtube.com/watch?v=Wwg76-Yb3LU&list=PL_zGBIr2_-Q6HWnRk8dU_ibiEIOxOWlL0&index=1 To check out the rest of our video tutorials click on this message!]'''
*If the pwayew Aiwan113 emoted: "John swings his sword, cutting off Richard's head instantly." Aiwan113 would be Powewgaming, because he fowced his emote, an instant kiww emote, on the chawactew Wichawd. A pwopew emote would be: "John swings his sword, attempting to slice at Richard's neck."
 
*If the pwayew Aiwan113 emoted, whiwe pwaying a fwaiw ewdewwy chawactew: "John ran along the edge of the rooftop, jumping across the opening to the alleyway below to reach the roof of the adjacent building." Aiwan113 would be Powewgaming, because it is unwealistic and unfaiw fow a fwaiw ewdewwy chawactew to have such agility.
 
*If the pwayew Aiwan113 suddenwy gave his chawactew, ow made a chawactew lith, godwy and imagined powews, and then went and wowepwayed this chawactew as invincibre and possessing the ability to insta-kiww peopwe by smiting them, Aiwan113 would be Powewgaming by cweating a god-chawactew.
 
  
=='''''Metagaming'''''==
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==''Powergaming''==
Metagaming, often awso wefewwed to simpwy as 'Meta', is the use of infowmation acquiwed out-of-chawactew, in-chawactew.  
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Powergaming is defined as unrealistic and overpowered behaviour and actions.
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This can translate into roleplay as forcing actions onto other characters without giving them a chance to retaliate or respond, or describing and designing your own character with unrealistic and overpowered physical features (height / muscles), intelligence, strength, or magic.
  
E.g.,<br/>
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*If the pwayew Aiwan113 wead ovew the [[Necromancy]] liki page, and then pwoceeded to have his chawactew, John, suddenwy become totawwy awawe of what Necwomancy was, the pwayew Aiwan113 would be Metagaming.
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E.g.,
*If the pwayew Aiwan113 is in a nation discowd, and weceived a PM fwom one of his fliends to get online because "there are raiders in the city", and then Aiwan113 got online and wan hawfway acwoss the map to hewp defend his fliends, he would be Metagaming because his chawactew wouldn't know the city was being waided, as his chawactew wasn't infowmed, the pwayew contwowling the chawactew was.
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*If the player Ailan113 emoted, while playing a frail elderly character: "John ran along the edge of the rooftop, jumping across the opening to the alleyway below to reach the roof of the adjacent building." Ailan113 would be Powergaming, because it is unrealistic and unfair for a frail elderly character to have such agility.
*If the pwayew Aiwan113 was infowmed via a voice chat lith his fliend that a cewtain chawactew, who we'ww caww Kywe, was pwanning on betwaying Aiwan113's chawactew, and then Aiwan113 pweemptivewy attacked Kywe so that he couldn't betway him, Aiwan113 would be Metagaming.
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To avoid Powergaming, players are encouraged to alter their phrasing to suggest an 'attempt' at an attack, and by allowing the opposing player to emote in response to such an attempt.
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E.g.,
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*Bob stabs Fred with his sword, puncturing his heart and killing him instantly. ❌
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*Bob attempts to stab Fred with his sword, aiming for his upper torso towards his heart. ✔
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<br/>
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[[File:powergamingexample1.png|centre|frame|A good example of Powergaming.]]
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[[File:powergamingexample2.png|centre|frame|An example of a fair action emote.]]
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<br/>
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==''Metagaming''==
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Metagaming is defined as using information obtained out of character in roleplay.
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If you find out information as a player, through OOC discussions either on the server or through social media, you may not use this information in roleplay until your character learns about it themselves in a natural way. Becoming suspicious of other characters or situations without any reason to is also a form of metagaming.
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E.g.,
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*If the player Ailan113 read over the [[Necromancy]] wiki page, and then proceeded to have his character, John, suddenly become totally aware of what Necromancy was, the player Ailan113 would be Metagaming.
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*If the player Ailan113 was informed via a voice chat with his friend that a certain character, who we'll call Kyle, was planning on betraying Ailan113's character, and then Ailan113 preemptively attacked Kyle so that he couldn't betray him, Ailan113 would be Metagaming.
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<br/>
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[[File:Meta_Example.png|centre|frame|A good example of Metagaming.]]
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<br/>
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[[Category:Information]]

Latest revision as of 21:21, 6 June 2023

For more information on Metagaming, Powergaming or Combat Roleplay Check out our video tutorial by clicking on this message!

To check out the rest of our video tutorials click on this message!

Powergaming

Powergaming is defined as unrealistic and overpowered behaviour and actions. This can translate into roleplay as forcing actions onto other characters without giving them a chance to retaliate or respond, or describing and designing your own character with unrealistic and overpowered physical features (height / muscles), intelligence, strength, or magic.


E.g.,

  • If the player Ailan113 emoted, while playing a frail elderly character: "John ran along the edge of the rooftop, jumping across the opening to the alleyway below to reach the roof of the adjacent building." Ailan113 would be Powergaming, because it is unrealistic and unfair for a frail elderly character to have such agility.


To avoid Powergaming, players are encouraged to alter their phrasing to suggest an 'attempt' at an attack, and by allowing the opposing player to emote in response to such an attempt.


E.g.,

  • Bob stabs Fred with his sword, puncturing his heart and killing him instantly. ❌
  • Bob attempts to stab Fred with his sword, aiming for his upper torso towards his heart. ✔



A good example of Powergaming.
An example of a fair action emote.


Metagaming

Metagaming is defined as using information obtained out of character in roleplay. If you find out information as a player, through OOC discussions either on the server or through social media, you may not use this information in roleplay until your character learns about it themselves in a natural way. Becoming suspicious of other characters or situations without any reason to is also a form of metagaming.


E.g.,

  • If the player Ailan113 read over the Necromancy wiki page, and then proceeded to have his character, John, suddenly become totally aware of what Necromancy was, the player Ailan113 would be Metagaming.
  • If the player Ailan113 was informed via a voice chat with his friend that a certain character, who we'll call Kyle, was planning on betraying Ailan113's character, and then Ailan113 preemptively attacked Kyle so that he couldn't betray him, Ailan113 would be Metagaming.


A good example of Metagaming.