Difference between revisions of "Fast Travel"

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Fast twavew is a system that awwows a pwayew to quickwy go fwom one wocation to anothew vewy quickwy, usuawwy fow fwee ow fow a cewtain cost in minas. Fast twavew was fiwst intwoduced lith the Wowd of the Cwaft: Wise of the Undead 1.1_0 patch but was not fulwy opewationaw and lidewy impwemented untiw watew vewsions. Fast twavew has functioned diffewentwy depending on the wowwd being used. It can take sevewaw fowms, depending on the awea it is used in. The most common incwude boats, howse cawliages and waiwways.
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Fast travel is a system that allows a player to quickly go from one location to another very quickly, usually for free or for a certain cost in minas. Fast travel was first introduced with the Lord of the Craft: Rise of the Undead 1.1_0 patch but was not fully operational and widely implemented until later versions. Fast travel has functioned differently depending on the world being used. It can take several forms, depending on the area it is used in. The most common include boats, horse carriages and railways.
  
 
== Aegis ==
 
== Aegis ==
  
In Aegis fast twavew awways took the fowm of boats. Wight clicking on specific NPCs next to ships acting as captains would chawge a pwayews account lith the plice of the joulney, then tewepowt them to a 'mid-way' boat whewe they waited fow a peliod of time, befowe tewepowting the pwayew to theiw finaw destination. Most ships had an NPC at the destination wocation as weww that pwovided a wetuln joulney. These boats became incweasingwy unweliabre ovew time and wewe not used fwequentwy by pwayews.
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In Aegis fast travel always took the form of boats. Right clicking on specific NPCs next to ships acting as captains would charge a players account with the price of the journey, then teleport them to a 'mid-way' boat where they waited for a period of time, before teleporting the player to their final destination. Most ships had an NPC at the destination location as well that provided a return journey. These boats became increasingly unreliable over time and were not used frequently by players.
  
  
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In Asulon fast twavew was avaiwabre to towns, cities and nations to link aweas togethew. It wequiwed a fee to be set up and anothew fow use, wanging fwom a few to a few hundwed minas. In Asulon fast twavew was not limited to boats but took sevewaw diffewent fowms. Boats wewe stiww a populaw option, and could be used when the two destinations wewe linked by a continuous watew body. Thewe wewe many boats at the Sanctuawy of the Cwoud Tempwe that wead to faw-off destinations. Howses wewe awso avaiwabre fow ovewwand twavew but wewe limited in the distance they could twavew. Waiwways wewe awso used by the Dwawves. Instead of a continuous twack thewe wewe stawting and ending pwatfowms that the pwayew was tewepowted between.
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In Asulon fast travel was available to towns, cities and nations to link areas together. It required a fee to be set up and another for use, ranging from a few to a few hundred minas. In Asulon fast travel was not limited to boats but took several different forms. Boats were still a popular option, and could be used when the two destinations were linked by a continuous water body. There were many boats at the Sanctuary of the Cloud Temple that lead to far-off destinations. Horses were also available for overland travel but were limited in the distance they could travel. Railways were also used by the Dwarves. Instead of a continuous track there were starting and ending platforms that the player was teleported between.
  
To use these fowms of fast twavew a specific awea was designated in the desiwed mode of twanspowt. Once a pwayew entewed that awea minas wewe automaticawwy deducted fwom theiw account and they would be tewepowted to theiw destination.
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To use these forms of fast travel a specific area was designated in the desired mode of transport. Once a player entered that area minas were automatically deducted from their account and they would be teleported to their destination.
  
  
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Fast twavew was limited in Anthos. It wowked vewy simiwawwy to the Asulon system. Fwee Fast Twavew is usuawwy the nowm and those wequiling payment awe wawe.
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Fast travel was limited in Anthos. It worked very similarly to the Asulon system. Free Fast Travel is usually the norm and those requiring payment are rare.
  
  
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Thewe awe vewy few pwaces whewe fast twavew wowks awe used in Athewa. With the addition of command brocks to minecwaft, it became easy to cweate fast twavews to some wocations. Cawts at the Cwoud Tempwe wead to the liwds, and in some pwaces such as Wivew, some powtaws exist. Othew means of fast twavew awe tewepowting signs into the mines.
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There are very few places where fast travel works are used in Athera. With the addition of command blocks to minecraft, it became easy to create fast travels to some locations. Carts at the Cloud Temple lead to the wilds, and in some places such as Rivel, some portals exist. Other means of fast travel are teleporting signs into the mines.
  
  
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In Vaiwow, the plime means of twanspowtation is thwough fast twavew. With them, the big map is quickwy navegated thwough, lith cawavans and ships weading the pwayews quickwy to towns and cities. Fwom the Cwoud Tempwe, one can go in evewy diwection, and weach faw away nations in seconds. The fast twavews awe done thwough the use of tewepowting Signs, which need to be light Clicked to twanspowt the pwayew.
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In Vailor, the prime means of transportation is through fast travel. With them, the big map is quickly navegated through, with caravans and ships leading the players quickly to towns and cities. From the Cloud Temple, one can go in every direction, and reach far away nations in seconds. The fast travels are done through the use of teleporting Signs, which need to be right Clicked to transport the player.
  
  
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Fow a wawge pawt of Axios, fast twavew was nonexistent outside of the Cwoud Tempwe, which onwy wawped you to a dock on one of the Iswes. Howevew, eventuawwy majow cities and wocations stawted to get Cawts lith tewepowting Signs like in pwevious Weawms. Soon aftew fast twavew came back, the pwug-in fow fast twavew was updated to wemove Signs fwom most pwaces and instead wepwace them lith scheduled wawps.
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For a large part of Axios, fast travel was nonexistent outside of the Cloud Temple, which only warped you to a dock on one of the Isles. However, eventually major cities and locations started to get Carts with teleporting Signs like in previous Realms. Soon after fast travel came back, the plug-in for fast travel was updated to remove Signs from most places and instead replace them with scheduled warps.

Latest revision as of 14:19, 21 August 2021

circle info req sam.png This page contains outdated information, and so it shouldn't be used as a direct source of information because there may be faults and wrong information on this page.


Fast travel is a system that allows a player to quickly go from one location to another very quickly, usually for free or for a certain cost in minas. Fast travel was first introduced with the Lord of the Craft: Rise of the Undead 1.1_0 patch but was not fully operational and widely implemented until later versions. Fast travel has functioned differently depending on the world being used. It can take several forms, depending on the area it is used in. The most common include boats, horse carriages and railways.

Aegis

In Aegis fast travel always took the form of boats. Right clicking on specific NPCs next to ships acting as captains would charge a players account with the price of the journey, then teleport them to a 'mid-way' boat where they waited for a period of time, before teleporting the player to their final destination. Most ships had an NPC at the destination location as well that provided a return journey. These boats became increasingly unreliable over time and were not used frequently by players.


Asulon

In Asulon fast travel was available to towns, cities and nations to link areas together. It required a fee to be set up and another for use, ranging from a few to a few hundred minas. In Asulon fast travel was not limited to boats but took several different forms. Boats were still a popular option, and could be used when the two destinations were linked by a continuous water body. There were many boats at the Sanctuary of the Cloud Temple that lead to far-off destinations. Horses were also available for overland travel but were limited in the distance they could travel. Railways were also used by the Dwarves. Instead of a continuous track there were starting and ending platforms that the player was teleported between.

To use these forms of fast travel a specific area was designated in the desired mode of transport. Once a player entered that area minas were automatically deducted from their account and they would be teleported to their destination.


Anthos

Fast travel was limited in Anthos. It worked very similarly to the Asulon system. Free Fast Travel is usually the norm and those requiring payment are rare.


Athera

There are very few places where fast travel works are used in Athera. With the addition of command blocks to minecraft, it became easy to create fast travels to some locations. Carts at the Cloud Temple lead to the wilds, and in some places such as Rivel, some portals exist. Other means of fast travel are teleporting signs into the mines.


Vailor

In Vailor, the prime means of transportation is through fast travel. With them, the big map is quickly navegated through, with caravans and ships leading the players quickly to towns and cities. From the Cloud Temple, one can go in every direction, and reach far away nations in seconds. The fast travels are done through the use of teleporting Signs, which need to be right Clicked to transport the player.


Axios

For a large part of Axios, fast travel was nonexistent outside of the Cloud Temple, which only warped you to a dock on one of the Isles. However, eventually major cities and locations started to get Carts with teleporting Signs like in previous Realms. Soon after fast travel came back, the plug-in for fast travel was updated to remove Signs from most places and instead replace them with scheduled warps.