Farfolk

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external image wEYwsMU.png Farfolk Those that come from far away exotic lands acquired the name of Farfolk. Normally quite different physically from the other humans, having different colored skin, darker most of the times, and that follow cultures that are quite different than their counterparts. Cultures such as that of the Subudai or Rassid would coincide greatly with the Farfolk, and the lore correct southerons would as well.Race Profession: None. Instead, humans can advance any non-Inept capped skill two tiers higher than usual, if cap isn't Inept.

Profession Boosts: +20% Chef -20% Blacksmith

Race perks: + Quick Learner: Humans receive a +5% XP for every skill + Make it count: Auto-aging humans receive an additional +10% XP for every Skill + Troop Morale: Increased combat damage when near at least 4 other humans.