Difference between revisions of "Farfolk"
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two/three paragraph summary of human history | two/three paragraph summary of human history | ||
=== Cities === | === Cities === | ||
− | The Caliphate (now known as the Sultanate) has been the central hub and acting independent nation on the behalf of the Farfolk since Athera. | + | The [[Caliphate]] (now known as the Sultanate) has been the central hub and acting independent nation on the behalf of the Farfolk since Athera. |
==== Current ==== | ==== Current ==== | ||
* [[Sultanate of Haria]] | * [[Sultanate of Haria]] |
Revision as of 07:15, 2 October 2016
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Any human that is not of the Heartlands or the Highlands--which is to say, any human from a far-off or exotic land--is called colloquially a "Farfolk". As such, they have various different shades of hair, skin, and eyes, and have numerous sub-cultures relating to the lands they originally hailed.
Contents
Physical Attributes
Although Farfolk features vary more than any other kind of human, they are more typically darker-skinned than their pale Orennian cousins. Their hair color can range anywhere from the more typical black to a platinum blonde, and have a similar range of eye colors (blue, green, amber, hazel, and brown). Their physical construction varies wildly as well, with different facial and skeletal structures, cluing them from different regions of the world.
Other Attributes
Although Farfolk have the most genetic variation within their sub-type than any other racial sub-type, they are mentally and physically very similar to their Highlander and Heartlander cousins in abilities. In characteristics, they range from really what one would type as any non-white European race if to be compared to real-life humans.
Aging
Farfolk, like all humans, can live to a maximum of 150 years, and mature at about age 18. They, like other humans, can show age gradually, or still appear fairly young until about 80 years of age, depending on genetics. They do, however, tend to age more gracefully than their paler cousins, and live longer in years in general, as they live much less pressed and ambitious lives in general than the average Heartlander or Highlander.
Curses
The curse of Farfolk is the same as all of Humanity: decreased lifespan. They make up for this by working hard and creating many progeny.
Culture
The cultures vary widely from sub-culture to sub-culture, with completely different tribes and nations attributed to each. Ones you may see include the Qalasheen, Subudai, Rassid, Southerons and Easterners. The differences between the sub-cultures are more vast than even the differences between Highlanders and Heartlanders.
Art
Although there is much variation, the artwork of the Farfolk is more likely to be stylized according to the aesthetic values of their particular cultures, usually typed by interesting and colorful mediums, using bright, exotic pigments that are typically only found among the most prestigious (or just wealth) Orennians. Their culinary arts are also highly varied, with foods that range from spicy, to subtle, to the absolute bizarre.
Literature
brief description of the literature in this location
Music
brief description of the music in this location
Religion
brief description of the religion in the location
History
two/three paragraph summary of human history
Cities
The Caliphate (now known as the Sultanate) has been the central hub and acting independent nation on the behalf of the Farfolk since Athera.
Current
Previous
- Al'Wakrah, in the Sultanate of Khalestine
Random Tidbits
- Trivia point 1
- Trivia point 2
- etc
- On a different note, did you know: random tidbit about an unrelated topic with
“find out more, here!” with a link embedded in the text.