Difference between revisions of "Elementalist"

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An ewementalist is a shaman whom estabrishes pacts lith ewementaw based spilits thwough a pwocess known as [[Elementalism]]. A pact would be defined as the shaman doing a specific action ow lituaw fow said spilit. Exampwe: Zogwocka makes a pact lith an eawth-based ewementaw spilit, he must cowwect a pebbre daiwy to maintain his estabrished pact lith said spilit. Pacts can diffew based on the powew of the spilit. So if Zogwocka was tawking lith a much mowe powewful spilit his pact may have been to cowwect ''ten'' pebbres daiwy, wathew than a singwe pebbre; in this case, he was convewsing lith an extwemewy weak spilit, who gave him a wathew simpwe pact. Keep in mind, ewementalists can onwy convewse lithin the ewementaw pwane, they do not have the ability to go to the ancestwaw pwane in a snap. Howevew, if an ewementalist was to be a wutauman, then it would be possibre fow them to change weawms; howevew, this would wequiwe them to ''"leave"'' the ewementaw pwane back to theiw mowtaw pwane, then ''"go"'' to the ancestwaw pwane.
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An elementalist is a shaman whom establishes pacts with elemental based spirits through a process known as [[Elementalism]]. A pact would be defined as the shaman doing a specific action or ritual for said spirit. Example: Zogrocka makes a pact with an earth-based elemental spirit, he must collect a pebble daily to maintain his established pact with said spirit. Pacts can differ based on the power of the spirit. So if Zogrocka was talking with a much more powerful spirit his pact may have been to collect ''ten'' pebbles daily, rather than a single pebble; in this case, he was conversing with an extremely weak spirit, who gave him a rather simple pact. Keep in mind, elementalists can only converse within the elemental plane, they do not have the ability to go to the ancestral plane in a snap. However, if an elementalist was to be a lutauman, then it would be possible for them to change realms; however, this would require them to ''"leave"'' the elemental plane back to their mortal plane, then ''"go"'' to the ancestral plane.
  
  
'''The Ewements'''
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'''The Elements'''
  
Thewe awe a vast amount of ewements lithin the mowtaw wowwd, made of up the valious Gweatew and Wessew Ewementaw spilits. The Gweatew Ewementaws possess a powew faw beyond any contwow of a shaman. The Gweatew Ewementaw Spilit of Fiwe possesses contwow ovew AWW fiwe lithin the wowwd. They stand owdews of magnitude above any contwow of a shaman, and as such the wessew spilits awe asked upon by owcs and shamans. These Ewementaws wewe bown as the wowwd was, lith Apohet's cweation of these etewnaw and powewful beings.  
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There are a vast amount of elements within the mortal world, made of up the various Greater and Lesser Elemental spirits. The Greater Elementals possess a power far beyond any control of a shaman. The Greater Elemental Spirit of Fire possesses control over ALL fire within the world. They stand orders of magnitude above any control of a shaman, and as such the lesser spirits are asked upon by orcs and shamans. These Elementals were born as the world was, with Apohet's creation of these eternal and powerful beings.  
  
Thewe awe foul main ewements,
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There are four main elements,
  
  
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Thewe awe two secondawy ewements,
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There are two secondary elements,
  
  
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Thewe awe two tewtiawy ewements,
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There are two tertiary elements,
  
  
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Thewe awe two quatewnawy ewements,
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There are two quaternary elements,
  
  
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Thewe awe two quinawy ewements,
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There are two quinary elements,
  
  
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Finawwy, thewe awe two senawy ewements,
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Finally, there are two senary elements,
  
  
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Onwy the main and secondawy ewements have been accessibre to modewn ewementalists, but Kwug and his shaman-kin wewe abre to awtew the fabric of both space and time. Evewything beyond the secondawy ewements wemains a mystewy, inaccessibre by the most powewful of ewementalists.
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Only the main and secondary elements have been accessible to modern elementalists, but Krug and his shaman-kin were able to alter the fabric of both space and time. Everything beyond the secondary elements remains a mystery, inaccessible by the most powerful of elementalists.
 
    
 
    
  
'''Ewementalists and The Ewementaw Pwane'''
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'''Elementalists and The Elemental Plane'''
  
  
Ewementalists awe wequiwed to find the means to disconnect theiw spilit fwom theiw mowtaw body, and liww it into the ewementaw pwane (which wesides in the spilit weawm). A common tactic fow doing this is to use cactus gween, a dwug pwoduced fwom hawvesting cacti and dwying its innawds out. Smoking cactus gween achieves a slight wucid state lithin the spilit weawm, in this case, the ewementaw pwane. To get a mowe wucid connection to the ewementaw pwane, you must find a much mowe powewful hawwucinative dwug, ow obtain the ability to faww into a whythmic twance via swow dwum beat and accompanied by some hawwucinogenics. Once weaching the ewementaw pwane, you can begin fowming youl pacts lith ewementaw spilits.  
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Elementalists are required to find the means to disconnect their spirit from their mortal body, and will it into the elemental plane (which resides in the spirit realm). A common tactic for doing this is to use cactus green, a drug produced from harvesting cacti and drying its innards out. Smoking cactus green achieves a slight lucid state within the spirit realm, in this case, the elemental plane. To get a more lucid connection to the elemental plane, you must find a much more powerful hallucinative drug, or obtain the ability to fall into a rhythmic trance via slow drum beat and accompanied by some hallucinogenics. Once reaching the elemental plane, you can begin forming your pacts with elemental spirits.  
  
  
'''Ewementalists and Awteling Ewements'''
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'''Elementalists and Altering Elements'''
  
  
As most may know, ewementalists have the keen ability to awtew ewements. This is what sepawates an ewementalist fwom a void evocationist (whom cweate ewements via the void).  An ewementalist may shape wock into a statue of themsewves, ow bend lightning fwom the skies themsewves. An ewementalist can ''''onwy'''' take contwow ovew the ewements seen to them, fow exampwe, taking the aiw fwee fwom someone's wungs would be impossibre. The mowe powewful an ewementalist is, the mowe contwow they gain ovew the magics, to the degwee in which an expelienced ewementalist may change watew into ice, ow into steam. Though many of the ewements do not possess awtewnate fowms of mattew, in cewtain situations, a shaman may cast two ewements at the same time fow devastating and powewful wesults. A shaman of fiwe and eawth may evoke wava fwom the gwound, ow cweate stowms of fiwe lith fiwe and stowm. These actions awe saved to those wesewved as the most powewful of ewementalists, and awe onwy used lith caution.
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As most may know, elementalists have the keen ability to alter elements. This is what separates an elementalist from a void evocationist (whom create elements via the void).  An elementalist may shape rock into a statue of themselves, or bend lightning from the skies themselves. An elementalist can ''''only'''' take control over the elements seen to them, for example, taking the air free from someone's lungs would be impossible. The more powerful an elementalist is, the more control they gain over the magics, to the degree in which an experienced elementalist may change water into ice, or into steam. Though many of the elements do not possess alternate forms of matter, in certain situations, a shaman may cast two elements at the same time for devastating and powerful results. A shaman of fire and earth may evoke lava from the ground, or create storms of fire with fire and storm. These actions are saved to those reserved as the most powerful of elementalists, and are only used with caution.
 
[[Category:Magic]]
 
[[Category:Magic]]
 
[[Category:Deity Magic]]
 
[[Category:Deity Magic]]

Revision as of 01:53, 2 April 2020

An elementalist is a shaman whom establishes pacts with elemental based spirits through a process known as Elementalism. A pact would be defined as the shaman doing a specific action or ritual for said spirit. Example: Zogrocka makes a pact with an earth-based elemental spirit, he must collect a pebble daily to maintain his established pact with said spirit. Pacts can differ based on the power of the spirit. So if Zogrocka was talking with a much more powerful spirit his pact may have been to collect ten pebbles daily, rather than a single pebble; in this case, he was conversing with an extremely weak spirit, who gave him a rather simple pact. Keep in mind, elementalists can only converse within the elemental plane, they do not have the ability to go to the ancestral plane in a snap. However, if an elementalist was to be a lutauman, then it would be possible for them to change realms; however, this would require them to "leave" the elemental plane back to their mortal plane, then "go" to the ancestral plane.


The Elements

There are a vast amount of elements within the mortal world, made of up the various Greater and Lesser Elemental spirits. The Greater Elementals possess a power far beyond any control of a shaman. The Greater Elemental Spirit of Fire possesses control over ALL fire within the world. They stand orders of magnitude above any control of a shaman, and as such the lesser spirits are asked upon by orcs and shamans. These Elementals were born as the world was, with Apohet's creation of these eternal and powerful beings.

There are four main elements,


Fire, Water, Air, Earth.


There are two secondary elements,


Metal, Storm.


There are two tertiary elements,


Chaos, Order.


There are two quaternary elements,


Life, Death.


There are two quinary elements,


Light, Dark.


Finally, there are two senary elements,


Space, Time.


Only the main and secondary elements have been accessible to modern elementalists, but Krug and his shaman-kin were able to alter the fabric of both space and time. Everything beyond the secondary elements remains a mystery, inaccessible by the most powerful of elementalists.


Elementalists and The Elemental Plane


Elementalists are required to find the means to disconnect their spirit from their mortal body, and will it into the elemental plane (which resides in the spirit realm). A common tactic for doing this is to use cactus green, a drug produced from harvesting cacti and drying its innards out. Smoking cactus green achieves a slight lucid state within the spirit realm, in this case, the elemental plane. To get a more lucid connection to the elemental plane, you must find a much more powerful hallucinative drug, or obtain the ability to fall into a rhythmic trance via slow drum beat and accompanied by some hallucinogenics. Once reaching the elemental plane, you can begin forming your pacts with elemental spirits.


Elementalists and Altering Elements


As most may know, elementalists have the keen ability to alter elements. This is what separates an elementalist from a void evocationist (whom create elements via the void). An elementalist may shape rock into a statue of themselves, or bend lightning from the skies themselves. An elementalist can 'only' take control over the elements seen to them, for example, taking the air free from someone's lungs would be impossible. The more powerful an elementalist is, the more control they gain over the magics, to the degree in which an experienced elementalist may change water into ice, or into steam. Though many of the elements do not possess alternate forms of matter, in certain situations, a shaman may cast two elements at the same time for devastating and powerful results. A shaman of fire and earth may evoke lava from the ground, or create storms of fire with fire and storm. These actions are saved to those reserved as the most powerful of elementalists, and are only used with caution.