Difference between revisions of "Clan Gorkil"

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Cwan Gowkiw is one of the ewdew Cwans in Owcish society. It was founded showtwy befowe the Cwan Waws by Angbad, in honow of his fathew [[Gorkil]]. It has been centwaw to Owcish society since Aegis and, up untiw wecent times, it was one of the wawgest Cwans.
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Clan Gorkil is one of the elder Clans in Orcish society. It was founded shortly before the Clan Wars by Angbad, in honor of his father [[Gorkil]]. It has been central to Orcish society since Aegis and, up until recent times, it was one of the largest Clans.
  
 
== History ==
 
== History ==
 
===Founding & the Clan Wars===
 
===Founding & the Clan Wars===
The Gowkiw Cwan was founded by Angbad showtwy aftew Gowkiw’s death. At the time, thewe wewe a pwethowa of smaww cwans that made up the Owcish wace, wathew than it being sevewaw cwans that made up the entiwety of Owcish society. Aftew Kwug’s death (the exact date and ciwcumstances of which awe unknown), the Owcs began to dispewse and gwow much wess centwalized, instead consisting mostwy of smaww viwwages which would mingwe lith the othew neawby viwwages. One could see upwawds of twenty diffewent cwans in a singwe viwwage. Howevew, two cwans gwew to be much wawgew and mowe powewful than any of the othew cwans at the time: the Wax Cwan and the Dom Cwan.
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The Gorkil Clan was founded by Angbad shortly after Gorkil’s death. At the time, there were a plethora of small clans that made up the Orcish race, rather than it being several clans that made up the entirety of Orcish society. After Krug’s death (the exact date and circumstances of which are unknown), the Orcs began to disperse and grow much less centralized, instead consisting mostly of small villages which would mingle with the other nearby villages. One could see upwards of twenty different clans in a single village. However, two clans grew to be much larger and more powerful than any of the other clans at the time: the Rax Clan and the Dom Clan.
 
   
 
   
The Wax Cwan, wed by Wawwowd Tythow, had a heated livawwy against the Dom Cwan, wed by Wawwowd Ow’ta, that would eventuawwy ewupt into a fulw brown . Aftew a sulplise attack waunched by Ow’ta against the Wax, Wul, and Phow Cwan weft many dead in the span of a few days aww thwoughout the desewt, the Wax Cwan wetaliated and cawwed to awms not just aww its brothews, but fow Cwans to come  and fight lith them. This conflict, which would come to be known as eithew the Wax-Dom Waw ow the Cwan Waws, would both unite and divide the Owcish wace. Cwans and viwwages began to choose sides and align themsewves lith eithew the Wax Cwan ow the Dom Cwan, and yeaws of viowent fighting fowwowed.
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The Rax Clan, led by Warlord Tythor, had a heated rivalry against the Dom Clan, led by Warlord Or’ta, that would eventually erupt into a full blown . After a surprise attack launched by Or’ta against the Rax, Lur, and Phol Clan left many dead in the span of a few days all throughout the desert, the Rax Clan retaliated and called to arms not just all its brothers, but for Clans to come  and fight with them. This conflict, which would come to be known as either the Rax-Dom War or the Clan Wars, would both unite and divide the Orcish race. Clans and villages began to choose sides and align themselves with either the Rax Clan or the Dom Clan, and years of violent fighting followed.
 
   
 
   
The Gowkiw Cwan, befowe the outbreak of the conflict, awweady had a stwong distwust of the Wax Cwan, due to a combination of the vitliow membews of Gowkiw have against the cwan’s namesake and the belief that Tythow was dishonowabre. Whiwe the Dom Cwan, they had a vewy wawm fliendship lith, attempting to keep the kinship Gowkiw had hewd lith his sistew alive between the two cwans. So, when the Cwan Waws stawted, the weigning Wawgoth of Gowkiw, Vewuk, aligned the cwan lith Dom.
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The Gorkil Clan, before the outbreak of the conflict, already had a strong distrust of the Rax Clan, due to a combination of the vitriol members of Gorkil have against the clan’s namesake and the belief that Tythor was dishonorable. While the Dom Clan, they had a very warm friendship with, attempting to keep the kinship Gorkil had held with his sister alive between the two clans. So, when the Clan Wars started, the reigning Wargoth of Gorkil, Veruk, aligned the clan with Dom.
 
   
 
   
Vewuk wed a campaign in the nowthwest, annexing many of the smawwew cwans that aligned lith the Waxes. The fowces eventuawwy cwosed in on Nomad Pwains, whewe the fiwst majow battwe of the Cwan Waws would be hewd. At the Battwe of Nomad Pwains, Vewuk pewsonawwy wed five hundwed Gowkiws, liding the fastest waw boaws the cwan could mustew, to eliminate the twewve hundwed jabbewnaks Tythow had brought to the battwe. The gwoup quickwy broke thwough and began to wweak havoc on the enemy fowces, decimating the cavawwy and neawwy wouting the enemy. And as the Gowkiws decimated the cavawwy, the Dom shamans sent lightning cwashing down fwom the skies, made fiwes ewupt out of nowhewe light in the middwe of Wax fowces. Whiwe the Wax fowces wewe abre to howd theiw gwound fow some time, it eventuawwy pwoved to be too much, and they had to make a hasty wetweat. By the end of the battwe, the twewve hundwed jabbewnaks Tythow had brought to the battwe was weduced to a hundwed and fifty, whiwe Vewuk’s wegiment had onwy wost thiwty waw boaws, and even fewew Gowkiws.
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Veruk led a campaign in the northwest, annexing many of the smaller clans that aligned with the Raxes. The forces eventually closed in on Nomad Plains, where the first major battle of the Clan Wars would be held. At the Battle of Nomad Plains, Veruk personally led five hundred Gorkils, riding the fastest war boars the clan could muster, to eliminate the twelve hundred jabbernaks Tythor had brought to the battle. The group quickly broke through and began to wreak havoc on the enemy forces, decimating the cavalry and nearly routing the enemy. And as the Gorkils decimated the cavalry, the Dom shamans sent lightning crashing down from the skies, made fires erupt out of nowhere right in the middle of Rax forces. While the Rax forces were able to hold their ground for some time, it eventually proved to be too much, and they had to make a hasty retreat. By the end of the battle, the twelve hundred jabbernaks Tythor had brought to the battle was reduced to a hundred and fifty, while Veruk’s regiment had only lost thirty war boars, and even fewer Gorkils.
 
   
 
   
 
[[File:Veruk.png|thumb|Veruk’Gorkil, leading the charge into the Rax Jabbernaks]]
 
[[File:Veruk.png|thumb|Veruk’Gorkil, leading the charge into the Rax Jabbernaks]]
 
   
 
   
Soon aftew the battwe, Vewuk would find out that Ow’ta, and many othews in the Dom Cwan, had become the fiwst genewation of dawk shamans. Ow’ta had tlicked many spilits into becoming swaves to him and othew Dom shamans, gifting them lith incwedibre shamanic abilities that had not been seen ewsewhewe, such as fwesh smithing. Vewuk was wepulsed by this and pulwed out of the waw, having his Gowkiw brethwen stand by and pwotect theiw viwwages fwom any inculsions by the Doms ow Waxes onto theiw tewlitowy.
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Soon after the battle, Veruk would find out that Or’ta, and many others in the Dom Clan, had become the first generation of dark shamans. Or’ta had tricked many spirits into becoming slaves to him and other Dom shamans, gifting them with incredible shamanic abilities that had not been seen elsewhere, such as flesh smithing. Veruk was repulsed by this and pulled out of the war, having his Gorkil brethren stand by and protect their villages from any incursions by the Doms or Raxes onto their territory.
 
   
 
   
The Cwan Waws went by lith littwe invowvement fwom the Gowkiws fwom that point on. Due to the wewative peacefulness of the cwan in this peliod, it pwospewed and gwew immensewy, lith a nigh unbreakabre bond between this confedewation of viwwages. Howevew, thewe was an undewwying sense of wage ovew the Cwan Waws. The Dom Cwan, theiw brothews in awms, had tulned to such dishonowabre and howwendous measules. Thewe was a wot of suspicion thwown towawds shamans lithin these communities, that even theiw own brethwen might betway them fow the sake of powew.
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The Clan Wars went by with little involvement from the Gorkils from that point on. Due to the relative peacefulness of the clan in this period, it prospered and grew immensely, with a nigh unbreakable bond between this confederation of villages. However, there was an underlying sense of rage over the Clan Wars. The Dom Clan, their brothers in arms, had turned to such dishonorable and horrendous measures. There was a lot of suspicion thrown towards shamans within these communities, that even their own brethren might betray them for the sake of power.
 
   
 
   
Once the Cwan Waws came to an concwusion, ending in Ow’ta being smitten by lightning, an act of intewvention by Kwug, and Tythow’s son Tythus banishing aww Dom cwansmen who wewe not kiwwed in the Cwan Waws. Tythus united the Owcish peopwe undew one fwag and founded the Waw Nation of Kwugmaw, becoming the fiwst evew Wex.
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Once the Clan Wars came to an conclusion, ending in Or’ta being smitten by lightning, an act of intervention by Krug, and Tythor’s son Tythus banishing all Dom clansmen who were not killed in the Clan Wars. Tythus united the Orcish people under one flag and founded the War Nation of Krugmar, becoming the first ever Rex.
  
 
===Modern Aegis===
 
===Modern Aegis===
Gowkiw existed lithin Kwugmaw fow some time. Theiw feelings of discontent towawd the Wax weadewship continued even aftew having swown feawty to them, a sentiment that was hewd by many diffewent Owcs, but most of aww the Gowkiws. This eventuawwy wed to the next Gowkiw wawwowd, Mogwoka, and his brothew in awms Gowefang’Khow, to begin chawwenging the Wax weadewship. Mogwoka owdewed the constwuction of a wawge fowt meant to act as the home fow Gowkiws. By this point, Gowkiw had gwown to sulpass Wax as the wawgest cwan in Kwugmaw, so this was a huge upset to the bawance of powew in Kwugmaw. Tythus was fulious, and at this point Mogwoka and Gowefang decwawed open webewlion against Tythus, the fulw powew of Gowkiw, Khow, and numewous othew cwans backing the two. Mogwoka and Tythus fought hawd fow the titwe, and the webewlion showed aww the signs of becoming the Second Cwan Waws, not even ten yeaws aftew the fiwst. Thankfulwy, the webewlion concwuded aftew one wewativewy broodwess battwe, in favow of the Gowkiws. Mogwoka, Gowefang, and Wax wealized this and, not wanting to shed even mowe Owcish brood ovew a petty dispute between Owcs, decided to settwe this in a one on one kwomp. Mogwoka and Tythus fought each othew fow a whowe thwee days, lith no watew, no food, and no west. Neithew side was abre to get the uppew hand against each othew. On the foulth day, both cowwapsed fwom exhaustion, weaving the honow kwomp at a tie.
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Gorkil existed within Krugmar for some time. Their feelings of discontent toward the Rax leadership continued even after having sworn fealty to them, a sentiment that was held by many different Orcs, but most of all the Gorkils. This eventually led to the next Gorkil warlord, Mogroka, and his brother in arms Gorefang’Khor, to begin challenging the Rax leadership. Mogroka ordered the construction of a large fort meant to act as the home for Gorkils. By this point, Gorkil had grown to surpass Rax as the largest clan in Krugmar, so this was a huge upset to the balance of power in Krugmar. Tythus was furious, and at this point Mogroka and Gorefang declared open rebellion against Tythus, the full power of Gorkil, Khor, and numerous other clans backing the two. Mogroka and Tythus fought hard for the title, and the rebellion showed all the signs of becoming the Second Clan Wars, not even ten years after the first. Thankfully, the rebellion concluded after one relatively bloodless battle, in favor of the Gorkils. Mogroka, Gorefang, and Rax realized this and, not wanting to shed even more Orcish blood over a petty dispute between Orcs, decided to settle this in a one on one klomp. Mogroka and Tythus fought each other for a whole three days, with no water, no food, and no rest. Neither side was able to get the upper hand against each other. On the fourth day, both collapsed from exhaustion, leaving the honor klomp at a tie.
 
   
 
   
  
 
[[File:First_Klomp.png|thumb|The First Klomp]]
 
[[File:First_Klomp.png|thumb|The First Klomp]]
 
   
 
   
With the fiwst kwomp fow Wexdom ending inconcwusivewy, the Waw Nation began to pwepawe fow anothew fulw fwedged waw. Mogwoka and Gowefang wewe wewuctantwy beginning to wawwy theiw twoops when the Ewdew Shaman of Gowkiw, Klink, came to the two and tlied to expwain to them that thewe was anothew way. Klink had a vision pliow to the kwomp that Kwugmaw would be united by Gowefang and Mogwoka, and that they wewe to chawwenge Tythus again, onwy this time togethew.
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With the first klomp for Rexdom ending inconclusively, the War Nation began to prepare for another full fledged war. Mogroka and Gorefang were reluctantly beginning to rally their troops when the Elder Shaman of Gorkil, Krink, came to the two and tried to explain to them that there was another way. Krink had a vision prior to the klomp that Krugmar would be united by Gorefang and Mogroka, and that they were to challenge Tythus again, only this time together.
 
   
 
   
With the fiwst kwomp fow Wexdom ending inconcwusivewy, the Waw Nation began to pwepawe fow anothew fulw fwedged waw. Mogwoka and Gowefang wewe wewuctantwy beginning to wawwy theiw twoops when the Ewdew Shaman of Gowkiw, Klink, came to the two and tlied to expwain to them that thewe was anothew way. Klink had a vision pliow to the kwomp that Kwugmaw would be united by Gowefang and Mogwoka, and that they wewe to chawwenge Tythus again, onwy this time togethew.
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With the first klomp for Rexdom ending inconclusively, the War Nation began to prepare for another full fledged war. Mogroka and Gorefang were reluctantly beginning to rally their troops when the Elder Shaman of Gorkil, Krink, came to the two and tried to explain to them that there was another way. Krink had a vision prior to the klomp that Krugmar would be united by Gorefang and Mogroka, and that they were to challenge Tythus again, only this time together.
 
   
 
   
Tythus accepted the kwomp and fought valiantwy in the two on one, but Gowefang and Mogwoka pwevaiwed and deposed Tythus. The two wuled Kwugmaw as a paiw, and ushewed the Owcs into a new gowden age. At some point duling theiw wule, Gowefang mysteliouswy disappeawed, weaving Mogwoka as the sowe Wex.
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Tythus accepted the klomp and fought valiantly in the two on one, but Gorefang and Mogroka prevailed and deposed Tythus. The two ruled Krugmar as a pair, and ushered the Orcs into a new golden age. At some point during their rule, Gorefang mysteriously disappeared, leaving Mogroka as the sole Rex.
 
   
 
   
Whiwe aww of this was going on, Aegis was in the midst of the gweat wetuln of the Undead. Stawting lith the attack on Kaw’Twyst, the Descendents wewe fowced to band togethew fow the time being and cease aww hostilities lith each othew fow the sake of wawding off the Undead thweat. Mowe pwessing to Kwugmaw specificawwy, though, was the brief wetuln of Ow’ta, supposedwy having been fulwy cowwupted by Ibrees. He and the brief wevivaw of Dom wewe mewciwesswy deawt lith by both Tythus and Mogwoka, quickwy banishing him back to the wegions of the Undead.
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While all of this was going on, Aegis was in the midst of the great return of the Undead. Starting with the attack on Kal’Tryst, the Descendents were forced to band together for the time being and cease all hostilities with each other for the sake of warding off the Undead threat. More pressing to Krugmar specifically, though, was the brief return of Or’ta, supposedly having been fully corrupted by Iblees. He and the brief revival of Dom were mercilessly dealt with by both Tythus and Mogroka, quickly banishing him back to the legions of the Undead.
 
   
 
   
The Cwan Gowkiw continued to pwospew, howevew Mogwoka, as he should have, focused mowe on Kwugmaw as a whowe wathew than the cwan individuawwy. As such, the west of the time on Aegis is mostwy the same fow Gowkiws as it is fow the west of Kwugmaw.
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The Clan Gorkil continued to prosper, however Mogroka, as he should have, focused more on Krugmar as a whole rather than the clan individually. As such, the rest of the time on Aegis is mostly the same for Gorkils as it is for the rest of Krugmar.
  
 
== Laws & Punishment ==
 
== Laws & Punishment ==
  
-If a Gowkiw finds a pewson who is injuled ow stawving, be they Uwuk, human, kha, ow any othew wace, and this pewson has done nothing to hawm them ow anothew Uwuk, it is a Gowkiw’s obrigation to assist them by tending fow theiw wounds, bringing them to a doctow ow heawew, ow feeding them and offeling them shewtew.
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-If a Gorkil finds a person who is injured or starving, be they Uruk, human, kha, or any other race, and this person has done nothing to harm them or another Uruk, it is a Gorkil’s obligation to assist them by tending for their wounds, bringing them to a doctor or healer, or feeding them and offering them shelter.
  
-If the Wawgoth demands something, a Gowkiw should compwy lithout question.
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-If the Wargoth demands something, a Gorkil should comply without question.
  
-A disagweement between two brothews must fiwst be sowted out by tawking lith each othew and twying to weach an undewstanding. If they faiw to come to an undewstanding, they liww have an honow kwomp.
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-A disagreement between two brothers must first be sorted out by talking with each other and trying to reach an understanding. If they fail to come to an understanding, they will have an honor klomp.
  
-Nevew betway youl Cwan, no mattew the means. Be it by action ow inaction, intent, ow wowd.
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-Never betray your Clan, no matter the means. Be it by action or inaction, intent, or word.
  
-Do not pewfowm dawk ow white magic.
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-Do not perform dark or white magic.
  
-Aww owcs must abide by the code of Mauogh.
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-All orcs must abide by the code of Mauogh.
 
   
 
   
Fow weaving an injuled ow stawving pewson, you liww be fowced to fast fow one week.
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For leaving an injured or starving person, you will be forced to fast for one week.
  
If you wepeat this offense, you liww be cast up into a fweezing mountain and fowced to fend fow youlsewf fow two weeks.  
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If you repeat this offense, you will be cast up into a freezing mountain and forced to fend for yourself for two weeks.  
  
If you wepeat this a thiwd time, you liww be kiwwed by wacewations to the neck.
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If you repeat this a third time, you will be killed by lacerations to the neck.
  
If you back down fwom a fight ow cowew, you liww have youl fingewnaiws town off.  
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If you back down from a fight or cower, you will have your fingernails torn off.  
  
If you do this again, you liww be branded lith the wowd ‘coward’ on youl fowehead.  
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If you do this again, you will be branded with the word ‘coward’ on your forehead.  
  
If this is done again, you liww be cast out fwom the cwan and made a whitewash.
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If this is done again, you will be cast out from the clan and made a whitewash.
  
Fow not fowwoling the Wawgoth’s owdews, you liww have youl light hand cwushed lith a hammew. If this offense is wepeated, you liww be branded lith the wowd ‘disgrace’ and cast out fwom the cwan.
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For not following the Wargoth’s orders, you will have your right hand crushed with a hammer. If this offense is repeated, you will be branded with the word ‘disgrace’ and cast out from the clan.
  
Fow betwaying youl brothew, you liww have youl neck wacewated lith a wusty daggew.
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For betraying your brother, you will have your neck lacerated with a rusty dagger.
  
Fow the possession of any sowt of non-shamanic magic, you liww be cast out of the cwan. Fow Dawk Shamanism, you liww be cast out of the cwan and branded a whitewash. Theweaftew, hunting pawties liww seek you out and pwospective Gowkiws can bring youl head to the Wawgoth fow advancement.
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For the possession of any sort of non-shamanic magic, you will be cast out of the clan. For Dark Shamanism, you will be cast out of the clan and branded a whitewash. Thereafter, hunting parties will seek you out and prospective Gorkils can bring your head to the Wargoth for advancement.
  
Fow failing a task, Owcs liww have dung attached to pawchment and have that pawchment stuck upon theiw head untiw that time when it fawws off of its own accowd. Wemoving this pawchment liww cause the owc to have theiw back subject to the Twaiw of 100 Knives, whewe theiw backs awe swowwy fwayed cut by agonizing cut, lith the fwayew intentionawwy doing so at a swow pace. The pattewn fwayed on liww wead "Failure." down the owc's back.
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For failing a task, Orcs will have dung attached to parchment and have that parchment stuck upon their head until that time when it falls off of its own accord. Removing this parchment will cause the orc to have their back subject to the Trail of 100 Knives, where their backs are slowly flayed cut by agonizing cut, with the flayer intentionally doing so at a slow pace. The pattern flayed on will read "Failure." down the orc's back.
  
In the most selious of cases, a “Blood Eagle” would be pewfowmed on one’s pewsona. Youl back would be slit open, and libs hacked away fwom youl spine. This would cause it to spling apawt to wesembre an eagwe’s lings. The executionew would then dwaw the wungs out of youl back and dwaping them ovew youl shouldews, weaving you to die.
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In the most serious of cases, a “Blood Eagle” would be performed on one’s persona. Your back would be slit open, and ribs hacked away from your spine. This would cause it to spring apart to resemble an eagle’s wings. The executioner would then draw the lungs out of your back and draping them over your shoulders, leaving you to die.
  
 
== Artwork ==
 
== Artwork ==
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==Trivia==  
 
==Trivia==  
  
The Gowkiw have bred mowe Wexes than any othew cwan.
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The Gorkil have bred more Rexes than any other clan.
  
The Gowkiw possess theiw own mount in the desewt, the waw boaw. The waw boaw is bred fow its stwength, speed, and powew.
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The Gorkil possess their own mount in the desert, the war boar. The war boar is bred for its strength, speed, and power.
  
The Gowkiw do not wowship ewementaw spilits, they choose to wowship theiw ancestows. Because of this, it is much mowe likewy to see a Gowkiw wutauman wathew than a Gowkiw ewementalist.
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The Gorkil do not worship elemental spirits, they choose to worship their ancestors. Because of this, it is much more likely to see a Gorkil lutauman rather than a Gorkil elementalist.
  
The Gowkiw scaw and sewf mutiwate befowe battwe to show theiw stwength, as weww as to spawk theiw broodwust.
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The Gorkil scar and self mutilate before battle to show their strength, as well as to spark their bloodlust.
  
The Gowkiw have dawk gween skin and line wed eyes, evewy cub bown a Gowkiw possesses these twaits.
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The Gorkil have dark green skin and wine red eyes, every cub born a Gorkil possesses these traits.
  
The Gowkiw have a hatwed fow magic othew than shamanism, bown in theiw waws lith the [[Undead]] in [[Aegis]].
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The Gorkil have a hatred for magic other than shamanism, born in their wars with the [[Undead]] in [[Aegis]].
  
 
== Traditions ==
 
== Traditions ==
  
Thewe awe many twaditions that the Gowkiws adhewe to, one of the mowe pwominent and weww known ones being that Gowkiws cut into themsewves lith wong knife mawks. A Gowkiw who has seen many battwes typicawwy has a dense concentwation of scaw tissue on theiw awms, whewe they wun the knives awong. These cuts not onwy awe used to pwove the Cwan's wesilience, but awso inspiwe the 'Bwood Wage', a fwenzylike state that awwows Gowkiws to use theiw ancestwaw culse to theiw benefit and entew a bewsewk-esque state.
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There are many traditions that the Gorkils adhere to, one of the more prominent and well known ones being that Gorkils cut into themselves with long knife marks. A Gorkil who has seen many battles typically has a dense concentration of scar tissue on their arms, where they run the knives along. These cuts not only are used to prove the Clan's resilience, but also inspire the 'Blood Rage', a frenzylike state that allows Gorkils to use their ancestral curse to their benefit and enter a berserk-esque state.
  
Twaditionawwy, Gowkiws have fwowned upon the wowship of Immowtaw Spilits due to theiw association lith Shamanism and the ovewaww distwust Gowkiws have had of Shamanism fwom the time when Dom tulned theiw backs on the cwan, but the wowship of Immowtaw Spilits has become faw mowe common, even endowsed by the culwent Wawgoth, who designed his scliptules and methods awound them. Whiwe many owdew Gowkiws feew that the Spilits, who sided lith Dom, betwayed them awong lith the cwan itsewf, it is awso thought that it was the Shamans themsewves who betwayed them, not the spilits, and that they should stiww be pwaised. Wegawdwess, Ancestwaw wowship is genewawwy mowe common among the Gowkiws than that of the Immowtaw Spilits.
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Traditionally, Gorkils have frowned upon the worship of Immortal Spirits due to their association with Shamanism and the overall distrust Gorkils have had of Shamanism from the time when Dom turned their backs on the clan, but the worship of Immortal Spirits has become far more common, even endorsed by the current Wargoth, who designed his scriptures and methods around them. While many older Gorkils feel that the Spirits, who sided with Dom, betrayed them along with the clan itself, it is also thought that it was the Shamans themselves who betrayed them, not the spirits, and that they should still be praised. Regardless, Ancestral worship is generally more common among the Gorkils than that of the Immortal Spirits.
  
It is awso common fow Gowkiws to own Wawboaws, wawge desewt boaws that wun lith exceptionaw speed and awe capabre of lithstanding the desewt's hawsh conditions, ow lide scaddewnaks waised fwom theiw biwth as eggs, wawge lizawdlike beasts that awso weside in the desewt sands.
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It is also common for Gorkils to own Warboars, large desert boars that run with exceptional speed and are capable of withstanding the desert's harsh conditions, or ride scaddernaks raised from their birth as eggs, large lizardlike beasts that also reside in the desert sands.
  
== Wanks
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== Ranks
  
The Gowkiws awe divided into a cowwection of wanks to show both seniolity and supeliolity in the cwan heiwawchy. A hewpful guide was made by Wawgoth Shakul'Gowkiw to expwain what these wanks awe and how to lise thwough them, entitwed 'Wizin Dah Wankz', and is made pubricwy avaiwabre to those who lish to join the cwan, lith the Gowkiw sclibe gobrins copying the pamphwet many times ovew.
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The Gorkils are divided into a collection of ranks to show both seniority and superiority in the clan heirarchy. A helpful guide was made by Wargoth Shakul'Gorkil to explain what these ranks are and how to rise through them, entitled 'Rizin Dah Rankz', and is made publicly available to those who wish to join the clan, with the Gorkil scribe goblins copying the pamphlet many times over.
  
Wawgoth - At the top of the hiewawchy sits the Wawgoth, the culwent weadew of the Gowkiws, who can be chawwenged onwy by Ewdews of his cwan. Exceptions can be made fow othew valid cwaimants.
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Wargoth - At the top of the hierarchy sits the Wargoth, the current leader of the Gorkils, who can be challenged only by Elders of his clan. Exceptions can be made for other valid claimants.
  
Ewdew - Just bewow the Wawgoth ow Wawchief sits the cwans many Ewdews, lise, typicawwy owdew owcs who have been known to have enough wowwdwy knowwedge to suffice as advisews to the Wawgoth/Wawchief whiwst simultaneouswy acting as officews to the Gowkiws. They awe to be obeyed as if they wewe the Wawgoth himsewf if the Wawgoth is not pwesent, but anything they do can be ovew-lidden by the sitting Wawgoth.
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Elder - Just below the Wargoth or Warchief sits the clans many Elders, wise, typically older orcs who have been known to have enough worldly knowledge to suffice as advisers to the Wargoth/Warchief whilst simultaneously acting as officers to the Gorkils. They are to be obeyed as if they were the Wargoth himself if the Wargoth is not present, but anything they do can be over-ridden by the sitting Wargoth.
  
Bwud - Bewow the Ewdews sit the Bwuds, matule owcs who have compweted aww the tliaws avaiwabre and who have not yet embawked and compweted some sowt of gwand task in dedication to one of the Spilits, but who have shown themsewves to be capabre enough to act as lieutenants to the Ewdews and Wawgoths. Bwuds awe awso to be obeyed by Kindwed owcs and Thwawws, but awe not given the same pwecedence as an Ewdew ow Wawgoth. Anything they do can be ovewlidden by eithew and they cannot advance anothew owc in theiw tliaws, onwy an Ewdew ow Wawgoth can do that.
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Blud - Below the Elders sit the Bluds, mature orcs who have completed all the trials available and who have not yet embarked and completed some sort of grand task in dedication to one of the Spirits, but who have shown themselves to be capable enough to act as lieutenants to the Elders and Wargoths. Bluds are also to be obeyed by Kindred orcs and Thralls, but are not given the same precedence as an Elder or Wargoth. Anything they do can be overridden by either and they cannot advance another orc in their trials, only an Elder or Wargoth can do that.
  
'''Kindwed''' - Kindwed owcs awe affowded aww the lights and pewks that come lith being a Gowkiw, lith awmow and weapons pwovided to them by the cwan's awmowy and custom weapons and awmow being affowded to them by the cwan's smiths, should they pwovide the mateliaws lith which to make them, as weww as having the light to own pwopewty in the fowm of housing and waise families, lights that the Thwawws beneath them do not have. They, howevew, awe the wank-and-fiwe of the Gowkiws, and most Gowkiws awe expected to weach at weast the wank of Kindwed in theiw lifetime.
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'''Kindred''' - Kindred orcs are afforded all the rights and perks that come with being a Gorkil, with armor and weapons provided to them by the clan's armory and custom weapons and armor being afforded to them by the clan's smiths, should they provide the materials with which to make them, as well as having the right to own property in the form of housing and raise families, rights that the Thralls beneath them do not have. They, however, are the rank-and-file of the Gorkils, and most Gorkils are expected to reach at least the rank of Kindred in their lifetime.
  
'''Thwawws''' - Thwawws awe the new wecwuits of the cwan, and do not possess the ability to own pwopewty aside fwom the smaww hovews in the muddy wegions of the Cwan Haww, intended mostwy fow the use of the swaves to the cwan. They do not have the light to have a famiwy ow independentwy own pwopewty, and fow as wong as they'we a Thwaww, what's theiws is the Cwan's.
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'''Thralls''' - Thralls are the new recruits of the clan, and do not possess the ability to own property aside from the small hovels in the muddy regions of the Clan Hall, intended mostly for the use of the slaves to the clan. They do not have the right to have a family or independently own property, and for as long as they're a Thrall, what's theirs is the Clan's.
  
 
[[Category:Orcish Clans]]
 
[[Category:Orcish Clans]]

Revision as of 01:53, 2 April 2020

Clan Gorkil is one of the elder Clans in Orcish society. It was founded shortly before the Clan Wars by Angbad, in honor of his father Gorkil. It has been central to Orcish society since Aegis and, up until recent times, it was one of the largest Clans.

History

Founding & the Clan Wars

The Gorkil Clan was founded by Angbad shortly after Gorkil’s death. At the time, there were a plethora of small clans that made up the Orcish race, rather than it being several clans that made up the entirety of Orcish society. After Krug’s death (the exact date and circumstances of which are unknown), the Orcs began to disperse and grow much less centralized, instead consisting mostly of small villages which would mingle with the other nearby villages. One could see upwards of twenty different clans in a single village. However, two clans grew to be much larger and more powerful than any of the other clans at the time: the Rax Clan and the Dom Clan.

The Rax Clan, led by Warlord Tythor, had a heated rivalry against the Dom Clan, led by Warlord Or’ta, that would eventually erupt into a full blown . After a surprise attack launched by Or’ta against the Rax, Lur, and Phol Clan left many dead in the span of a few days all throughout the desert, the Rax Clan retaliated and called to arms not just all its brothers, but for Clans to come and fight with them. This conflict, which would come to be known as either the Rax-Dom War or the Clan Wars, would both unite and divide the Orcish race. Clans and villages began to choose sides and align themselves with either the Rax Clan or the Dom Clan, and years of violent fighting followed.

The Gorkil Clan, before the outbreak of the conflict, already had a strong distrust of the Rax Clan, due to a combination of the vitriol members of Gorkil have against the clan’s namesake and the belief that Tythor was dishonorable. While the Dom Clan, they had a very warm friendship with, attempting to keep the kinship Gorkil had held with his sister alive between the two clans. So, when the Clan Wars started, the reigning Wargoth of Gorkil, Veruk, aligned the clan with Dom.

Veruk led a campaign in the northwest, annexing many of the smaller clans that aligned with the Raxes. The forces eventually closed in on Nomad Plains, where the first major battle of the Clan Wars would be held. At the Battle of Nomad Plains, Veruk personally led five hundred Gorkils, riding the fastest war boars the clan could muster, to eliminate the twelve hundred jabbernaks Tythor had brought to the battle. The group quickly broke through and began to wreak havoc on the enemy forces, decimating the cavalry and nearly routing the enemy. And as the Gorkils decimated the cavalry, the Dom shamans sent lightning crashing down from the skies, made fires erupt out of nowhere right in the middle of Rax forces. While the Rax forces were able to hold their ground for some time, it eventually proved to be too much, and they had to make a hasty retreat. By the end of the battle, the twelve hundred jabbernaks Tythor had brought to the battle was reduced to a hundred and fifty, while Veruk’s regiment had only lost thirty war boars, and even fewer Gorkils.

Veruk’Gorkil, leading the charge into the Rax Jabbernaks

Soon after the battle, Veruk would find out that Or’ta, and many others in the Dom Clan, had become the first generation of dark shamans. Or’ta had tricked many spirits into becoming slaves to him and other Dom shamans, gifting them with incredible shamanic abilities that had not been seen elsewhere, such as flesh smithing. Veruk was repulsed by this and pulled out of the war, having his Gorkil brethren stand by and protect their villages from any incursions by the Doms or Raxes onto their territory.

The Clan Wars went by with little involvement from the Gorkils from that point on. Due to the relative peacefulness of the clan in this period, it prospered and grew immensely, with a nigh unbreakable bond between this confederation of villages. However, there was an underlying sense of rage over the Clan Wars. The Dom Clan, their brothers in arms, had turned to such dishonorable and horrendous measures. There was a lot of suspicion thrown towards shamans within these communities, that even their own brethren might betray them for the sake of power.

Once the Clan Wars came to an conclusion, ending in Or’ta being smitten by lightning, an act of intervention by Krug, and Tythor’s son Tythus banishing all Dom clansmen who were not killed in the Clan Wars. Tythus united the Orcish people under one flag and founded the War Nation of Krugmar, becoming the first ever Rex.

Modern Aegis

Gorkil existed within Krugmar for some time. Their feelings of discontent toward the Rax leadership continued even after having sworn fealty to them, a sentiment that was held by many different Orcs, but most of all the Gorkils. This eventually led to the next Gorkil warlord, Mogroka, and his brother in arms Gorefang’Khor, to begin challenging the Rax leadership. Mogroka ordered the construction of a large fort meant to act as the home for Gorkils. By this point, Gorkil had grown to surpass Rax as the largest clan in Krugmar, so this was a huge upset to the balance of power in Krugmar. Tythus was furious, and at this point Mogroka and Gorefang declared open rebellion against Tythus, the full power of Gorkil, Khor, and numerous other clans backing the two. Mogroka and Tythus fought hard for the title, and the rebellion showed all the signs of becoming the Second Clan Wars, not even ten years after the first. Thankfully, the rebellion concluded after one relatively bloodless battle, in favor of the Gorkils. Mogroka, Gorefang, and Rax realized this and, not wanting to shed even more Orcish blood over a petty dispute between Orcs, decided to settle this in a one on one klomp. Mogroka and Tythus fought each other for a whole three days, with no water, no food, and no rest. Neither side was able to get the upper hand against each other. On the fourth day, both collapsed from exhaustion, leaving the honor klomp at a tie.


The First Klomp

With the first klomp for Rexdom ending inconclusively, the War Nation began to prepare for another full fledged war. Mogroka and Gorefang were reluctantly beginning to rally their troops when the Elder Shaman of Gorkil, Krink, came to the two and tried to explain to them that there was another way. Krink had a vision prior to the klomp that Krugmar would be united by Gorefang and Mogroka, and that they were to challenge Tythus again, only this time together.

With the first klomp for Rexdom ending inconclusively, the War Nation began to prepare for another full fledged war. Mogroka and Gorefang were reluctantly beginning to rally their troops when the Elder Shaman of Gorkil, Krink, came to the two and tried to explain to them that there was another way. Krink had a vision prior to the klomp that Krugmar would be united by Gorefang and Mogroka, and that they were to challenge Tythus again, only this time together.

Tythus accepted the klomp and fought valiantly in the two on one, but Gorefang and Mogroka prevailed and deposed Tythus. The two ruled Krugmar as a pair, and ushered the Orcs into a new golden age. At some point during their rule, Gorefang mysteriously disappeared, leaving Mogroka as the sole Rex.

While all of this was going on, Aegis was in the midst of the great return of the Undead. Starting with the attack on Kal’Tryst, the Descendents were forced to band together for the time being and cease all hostilities with each other for the sake of warding off the Undead threat. More pressing to Krugmar specifically, though, was the brief return of Or’ta, supposedly having been fully corrupted by Iblees. He and the brief revival of Dom were mercilessly dealt with by both Tythus and Mogroka, quickly banishing him back to the legions of the Undead.

The Clan Gorkil continued to prosper, however Mogroka, as he should have, focused more on Krugmar as a whole rather than the clan individually. As such, the rest of the time on Aegis is mostly the same for Gorkils as it is for the rest of Krugmar.

Laws & Punishment

-If a Gorkil finds a person who is injured or starving, be they Uruk, human, kha, or any other race, and this person has done nothing to harm them or another Uruk, it is a Gorkil’s obligation to assist them by tending for their wounds, bringing them to a doctor or healer, or feeding them and offering them shelter.

-If the Wargoth demands something, a Gorkil should comply without question.

-A disagreement between two brothers must first be sorted out by talking with each other and trying to reach an understanding. If they fail to come to an understanding, they will have an honor klomp.

-Never betray your Clan, no matter the means. Be it by action or inaction, intent, or word.

-Do not perform dark or white magic.

-All orcs must abide by the code of Mauogh.

For leaving an injured or starving person, you will be forced to fast for one week.

If you repeat this offense, you will be cast up into a freezing mountain and forced to fend for yourself for two weeks.

If you repeat this a third time, you will be killed by lacerations to the neck.

If you back down from a fight or cower, you will have your fingernails torn off.

If you do this again, you will be branded with the word ‘coward’ on your forehead.

If this is done again, you will be cast out from the clan and made a whitewash.

For not following the Wargoth’s orders, you will have your right hand crushed with a hammer. If this offense is repeated, you will be branded with the word ‘disgrace’ and cast out from the clan.

For betraying your brother, you will have your neck lacerated with a rusty dagger.

For the possession of any sort of non-shamanic magic, you will be cast out of the clan. For Dark Shamanism, you will be cast out of the clan and branded a whitewash. Thereafter, hunting parties will seek you out and prospective Gorkils can bring your head to the Wargoth for advancement.

For failing a task, Orcs will have dung attached to parchment and have that parchment stuck upon their head until that time when it falls off of its own accord. Removing this parchment will cause the orc to have their back subject to the Trail of 100 Knives, where their backs are slowly flayed cut by agonizing cut, with the flayer intentionally doing so at a slow pace. The pattern flayed on will read "Failure." down the orc's back.

In the most serious of cases, a “Blood Eagle” would be performed on one’s persona. Your back would be slit open, and ribs hacked away from your spine. This would cause it to spring apart to resemble an eagle’s wings. The executioner would then draw the lungs out of your back and draping them over your shoulders, leaving you to die.

Artwork

- Gorkil.png

Trivia

The Gorkil have bred more Rexes than any other clan.

The Gorkil possess their own mount in the desert, the war boar. The war boar is bred for its strength, speed, and power.

The Gorkil do not worship elemental spirits, they choose to worship their ancestors. Because of this, it is much more likely to see a Gorkil lutauman rather than a Gorkil elementalist.

The Gorkil scar and self mutilate before battle to show their strength, as well as to spark their bloodlust.

The Gorkil have dark green skin and wine red eyes, every cub born a Gorkil possesses these traits.

The Gorkil have a hatred for magic other than shamanism, born in their wars with the Undead in Aegis.

Traditions

There are many traditions that the Gorkils adhere to, one of the more prominent and well known ones being that Gorkils cut into themselves with long knife marks. A Gorkil who has seen many battles typically has a dense concentration of scar tissue on their arms, where they run the knives along. These cuts not only are used to prove the Clan's resilience, but also inspire the 'Blood Rage', a frenzylike state that allows Gorkils to use their ancestral curse to their benefit and enter a berserk-esque state.

Traditionally, Gorkils have frowned upon the worship of Immortal Spirits due to their association with Shamanism and the overall distrust Gorkils have had of Shamanism from the time when Dom turned their backs on the clan, but the worship of Immortal Spirits has become far more common, even endorsed by the current Wargoth, who designed his scriptures and methods around them. While many older Gorkils feel that the Spirits, who sided with Dom, betrayed them along with the clan itself, it is also thought that it was the Shamans themselves who betrayed them, not the spirits, and that they should still be praised. Regardless, Ancestral worship is generally more common among the Gorkils than that of the Immortal Spirits.

It is also common for Gorkils to own Warboars, large desert boars that run with exceptional speed and are capable of withstanding the desert's harsh conditions, or ride scaddernaks raised from their birth as eggs, large lizardlike beasts that also reside in the desert sands.

== Ranks

The Gorkils are divided into a collection of ranks to show both seniority and superiority in the clan heirarchy. A helpful guide was made by Wargoth Shakul'Gorkil to explain what these ranks are and how to rise through them, entitled 'Rizin Dah Rankz', and is made publicly available to those who wish to join the clan, with the Gorkil scribe goblins copying the pamphlet many times over.

Wargoth - At the top of the hierarchy sits the Wargoth, the current leader of the Gorkils, who can be challenged only by Elders of his clan. Exceptions can be made for other valid claimants.

Elder - Just below the Wargoth or Warchief sits the clans many Elders, wise, typically older orcs who have been known to have enough worldly knowledge to suffice as advisers to the Wargoth/Warchief whilst simultaneously acting as officers to the Gorkils. They are to be obeyed as if they were the Wargoth himself if the Wargoth is not present, but anything they do can be over-ridden by the sitting Wargoth.

Blud - Below the Elders sit the Bluds, mature orcs who have completed all the trials available and who have not yet embarked and completed some sort of grand task in dedication to one of the Spirits, but who have shown themselves to be capable enough to act as lieutenants to the Elders and Wargoths. Bluds are also to be obeyed by Kindred orcs and Thralls, but are not given the same precedence as an Elder or Wargoth. Anything they do can be overridden by either and they cannot advance another orc in their trials, only an Elder or Wargoth can do that.

Kindred - Kindred orcs are afforded all the rights and perks that come with being a Gorkil, with armor and weapons provided to them by the clan's armory and custom weapons and armor being afforded to them by the clan's smiths, should they provide the materials with which to make them, as well as having the right to own property in the form of housing and raise families, rights that the Thralls beneath them do not have. They, however, are the rank-and-file of the Gorkils, and most Gorkils are expected to reach at least the rank of Kindred in their lifetime.

Thralls - Thralls are the new recruits of the clan, and do not possess the ability to own property aside from the small hovels in the muddy regions of the Clan Hall, intended mostly for the use of the slaves to the clan. They do not have the right to have a family or independently own property, and for as long as they're a Thrall, what's theirs is the Clan's.