Difference between revisions of "Category:Cave Dwarves"

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[[File:cavedwed.png|thumb|Cavern dwarf]]
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Cave dwarfs (Umgorum Dwedmar or Cave Dwarfs) are a subtype of dwarfs whose blood roots all the way from [[Urguan]] himself. Their prowess in mining and mineral research is legendary and well known, often proven by their cities, which are carved from the bellows of the mountain. Unlike [[Mountain Dwarves]], Cave dwarfs are rarely trusting other races closely, and usually despise them or just work with them professionally. That doesn't make the un-social, as Cave Dwarves are just a spirited as their brethren, although they keep it within dwarfs and their clans. Many of these dwed are in the high positions of the Kingdom or in the depths of their grand mine, as they are not usually the ones going on adventures outside of the deep stone homes and mines they inhabit. Of course, this means that their tunnels and excavations below are even more glorious than some structures that elves or humans may build over centuries.
  
The Cave or Cavern Dwarves are the forefathers of all Dwarves. They live in the greatest underground cities and are some of the best crafters and miners in all the lands. They are not as good in combat as other Dwarven sub-races.
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== Physical Attributes ==
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Cavern dwarves, compared to Mountain dwarfs, tend to be a bit shorter. That of course doesn't make them any less physically prepared than their brethren, as everyday life in the mines and similar jobes have made them even sturdier than some other races. One important difference from the rest of Dwed is their skin tone, which tends to be paler that usual. Oftentimes, their skin can be even grey, but is it due to their skin pegmentation or just some tradition involving coal, it is uncertain to everyone except close companions of them. Their hair also tends to be darker than usual, although some exceptions can be seen within some clans, such as Goldhands. They also tend to decorate themselves with rare gems and chunks of gold and silver in their beard and hair, proving their wealth and reputation.
  
Unlike most other citizens of Anthos, Cave Dwarves usually inhabit caverns or massive underground cities. Architecture leans away from anything organic and towards stone brick and lava.
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== Other Attributes ==
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Much like with other dwarfs, mountain accent is often an for other races to understand, even if they are talking in common. They are usually unable to fully say the letter -h in words and tend to sound like a person with a scottish accent. It may seem difficult to understand a dwarf at first, but it is just slightly modified Common tongue. Cavern dwarves are especially agile in the mines, in such a manner that people believe that they use special techniques when traversing their mines. Whilst most of these are rumours, they still feel at home in the mines more than Forest or Mountain dwarfs.
  
Cave Dwarves are usually xenophobic and generally distrustful of strangers, unless they prove themselves. This has come about as a result of many centuries of living apart from other races. They are also quite reclusive, rarely leaving their caves. Although greed is found in all Dwarves they are usually the greediest of all. Often more conservative and stuck in their ways. Cavern Dwarves often believe in myths, legends and superstitions that are told over and over again. They can be manipulative and serious in order to get what they want.
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=== Aging ===
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Cavern dwarfs develop in the same rate as humans do, but they tend to live up to 900 years more than humans, sometimes even longer than that depending on the dwarf. Before dwarfs live through their first 100 years, they are often reffered to as Beardlings, though this may differ from the achievements of a dwarf in young age or if the dwarf is new to the community (In which case, a dwarf may be 300 years old but he could still be referred to as a beardling by some dwarfs that may be even younger than him) Although they live for centuries, you can’t find a elder dwarf in every corner. Many dwarfs die due to mining accidents or during his work. It is also important to note that after 600 years,  a dwarf may start feeling weak under the pressure of his years, making him less capable with physical work. This of course, does not weaken his mind, but rather makes it sharper.
  
Unlike Mountain Dwarves, they can see quite well in darkness. Cave Dwarves also have a good sense of hearing, thanks to acoustics of underground. They are often more technologically driven and express themselves through stone and metal work.
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=== Curses ===
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{{quote|Urguan, your greed and lust shall overcome you, you are not worthy of the height God gave you, your descendants shall be short, squalid and ugly. You will always seek to find Gold and Gems in the deep underground of the earth, your hunger never satisfied.| Ibless, before he was banished.}}
  
 +
Ibless had not only cursed sons of Urguan by turning them into a short, stout, and an ugly race, but has also enchanced their greed, which has costed them many precious lives and relics. This is especially shown among Cave dwarfs, as they work with precious ores and minerals daily, and guard then with more than their own lives. Luckily, the Creator has blessed the dwed with a strong heart, and a sturdy body, and a sharp mind. This blessing has turned dwarfs into a proud and a resistant race that has lasted centuries.
  
== Appearance ==
+
== Culture ==
 +
Cave dwarfs are most commonly subjects to the Grand King of Urguan, and follow his lead in life and politics. It's usually believed the the Cave dwarfs were the ones to start the todays way of politics and in fact, Cave dwed are usually the ones with the inspiration to change them once change is needed.
  
Cave Dwarves have tough skin, often pale or lightly tanned. A common misconception is that their skin is grey, but this is incorrect. The gray skin color exhibited in some clans being inherited from dark elves. However it should be noted that some cave dwarves rub coal over the bodies to achieve a lighter gray skin appearancem Their hair and beards are thicker than other Dwarves and can be brown, black, grey, silver or have a hint of blue. Many wear precious stones and ores in their bears. They are also smaller in stature and more compact than other Dwarves. Eyes are usually amber and sensitive to light. Some clans of Cave Dwarves have specific appearances.
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For more info about the the inner structure of dwarven politics, please refer to the page about the Grand Kingdom of Urguan
  
 +
Other important aspect of dwarven life, including the cave dwarves, are the clans. A dwarf may backstab you to satisfy his greed or even start a war due to his stone hard honor, but he is not a real dwarf if he doesn’t honor his family, and clans are the solemn proof of that. Unless his honor is tested by the clans injustice, a dwarf will follow his clansmen into glory and death.
  
'''Tunnelshamshers -''' Brown or black hair is the norm, although red hair is not unheard of. The hair goes progressively lighter as the Dwarf ages, ending usually at an ashy grey or off-white. Skin is typically pale or very lightly tanned, however those descended from pure Cave Dwarf blood are very possibly translucent. Tunnelsmasher's are typically taller then the average Cave Dwarf, although shorter then the typical Mountain Dwarf. They stand of average build, not as broad or bulky as a Mountain Dwarf, but far more agile.
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Some clans that have mountain dwarf blood in them are: Irongut, Tunnelsmasher and Goldhand
  
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=== Art ===
 +
brief description of the art in this location
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=== Literature ===
 +
brief description of the literature in this location
 +
=== Music ===
 +
brief description of the music in this location
 +
=== Religion ===
 +
brief description of the religion in the location
 +
== History ==
 +
two/three paragraph summary of human history
 +
=== Cities ===
 +
explain the races history in regards to previous/current cities it inhabits
 +
==== Current ====
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* '''City'''
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==== Previous ====
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* '''City 1'''
 +
* '''City 2'''
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* '''etc'''
  
'''Goldhands -''' Mostly Cave Dwarf, they have some mixed traits due to breeding with Mountain Dwarves. With a pale skin tone and eye colors that can range from pale blue, deep green to hazel brown. Their hair is commonly variations of yellow. They are small or average in height.
 
 
 
'''Ironguts -''' Often times with braided and fashionably decorated beards, These Dwarves have a higher alcohol tolerance and are the only known clan able to preform void magic. They are known to have Aengul blood in the entirety of their lineage, most likely coming from Dwain. They are known to have Ascended among their ranks, the first serving on the first Sages Council. Ironguts have also had a long lineage of Kings. Notable Irongut Kings being Algrim Irongut, Belin Irongut, Hiebe Irongut, Hogarth Irongut, Balek Irongut, and Skippy Irongut.
 
 
 
'''Thunderblades (Duregar's Bloodline) -''' United through a wedding the Thunderblades do not have a common appearance as of late. There is a certain bloodline within the clan that have similar appearances, the children of Duregar. Mutated after his failed rebellion, the children of Duregar have a somewhat unique appearance. Although they have some traits that consider for example average height and hair colour that varies. Their eyes are orange that can sometimes be red or amber. Whilst their skin tone is light, quite different from the average Cavern Dwarf.
 
 
 
'''Starbreakers -''' The typical Starbreaker is of normal to tall height by Cavern Dwarf standards. Their skin is often gray for unknown reasons. Hair color is often rather dark that becomes white with age, red hair however is not unheard of. Typically Starbreakers have long beards that are either braided or adorned with some sort of material. The attire of a Starbreaker is largely dependent upon the trade(s) or profession(s) they pursue, albeit armor is commonly seen on a Starbreaker. The Starbreakers, as of late, have disappeared, with Dagor Starbreaker joining Clan Irongrinder.
 
 
<noinclude>[[Category:Race]]</noinclude>
 
<noinclude>[[Category:Race]]</noinclude>

Revision as of 15:06, 7 July 2016

none.png
Art by: -artist-
Mountain Dwarves
Race Tree: Dwarf
Weight: 150lb - 250lb
Height: 4 - 5 feet
Eye Color: Amber
Hair Color: Brown, black, grey and silver
Culture: Monarchy
Bonus profession: Miner
Racial Perks
+ Stubborn: Increased knockback resistance
+ Testosterone: Increased Health
- Stubby legs: Passive speed penalty
Professions Bonuses

+30% Miner
+30% Blacksmithing
+20% Alchemist
+20% Stonemason
+10% Enchanter
+20% Tinker
-20% Farmer

Cave dwarfs (Umgorum Dwedmar or Cave Dwarfs) are a subtype of dwarfs whose blood roots all the way from Urguan himself. Their prowess in mining and mineral research is legendary and well known, often proven by their cities, which are carved from the bellows of the mountain. Unlike Mountain Dwarves, Cave dwarfs are rarely trusting other races closely, and usually despise them or just work with them professionally. That doesn't make the un-social, as Cave Dwarves are just a spirited as their brethren, although they keep it within dwarfs and their clans. Many of these dwed are in the high positions of the Kingdom or in the depths of their grand mine, as they are not usually the ones going on adventures outside of the deep stone homes and mines they inhabit. Of course, this means that their tunnels and excavations below are even more glorious than some structures that elves or humans may build over centuries.

Physical Attributes

Cavern dwarves, compared to Mountain dwarfs, tend to be a bit shorter. That of course doesn't make them any less physically prepared than their brethren, as everyday life in the mines and similar jobes have made them even sturdier than some other races. One important difference from the rest of Dwed is their skin tone, which tends to be paler that usual. Oftentimes, their skin can be even grey, but is it due to their skin pegmentation or just some tradition involving coal, it is uncertain to everyone except close companions of them. Their hair also tends to be darker than usual, although some exceptions can be seen within some clans, such as Goldhands. They also tend to decorate themselves with rare gems and chunks of gold and silver in their beard and hair, proving their wealth and reputation.

Other Attributes

Much like with other dwarfs, mountain accent is often an for other races to understand, even if they are talking in common. They are usually unable to fully say the letter -h in words and tend to sound like a person with a scottish accent. It may seem difficult to understand a dwarf at first, but it is just slightly modified Common tongue. Cavern dwarves are especially agile in the mines, in such a manner that people believe that they use special techniques when traversing their mines. Whilst most of these are rumours, they still feel at home in the mines more than Forest or Mountain dwarfs.

Aging

Cavern dwarfs develop in the same rate as humans do, but they tend to live up to 900 years more than humans, sometimes even longer than that depending on the dwarf. Before dwarfs live through their first 100 years, they are often reffered to as Beardlings, though this may differ from the achievements of a dwarf in young age or if the dwarf is new to the community (In which case, a dwarf may be 300 years old but he could still be referred to as a beardling by some dwarfs that may be even younger than him) Although they live for centuries, you can’t find a elder dwarf in every corner. Many dwarfs die due to mining accidents or during his work. It is also important to note that after 600 years, a dwarf may start feeling weak under the pressure of his years, making him less capable with physical work. This of course, does not weaken his mind, but rather makes it sharper.

Curses

Template:quote

Ibless had not only cursed sons of Urguan by turning them into a short, stout, and an ugly race, but has also enchanced their greed, which has costed them many precious lives and relics. This is especially shown among Cave dwarfs, as they work with precious ores and minerals daily, and guard then with more than their own lives. Luckily, the Creator has blessed the dwed with a strong heart, and a sturdy body, and a sharp mind. This blessing has turned dwarfs into a proud and a resistant race that has lasted centuries.

Culture

Cave dwarfs are most commonly subjects to the Grand King of Urguan, and follow his lead in life and politics. It's usually believed the the Cave dwarfs were the ones to start the todays way of politics and in fact, Cave dwed are usually the ones with the inspiration to change them once change is needed.

For more info about the the inner structure of dwarven politics, please refer to the page about the Grand Kingdom of Urguan

Other important aspect of dwarven life, including the cave dwarves, are the clans. A dwarf may backstab you to satisfy his greed or even start a war due to his stone hard honor, but he is not a real dwarf if he doesn’t honor his family, and clans are the solemn proof of that. Unless his honor is tested by the clans injustice, a dwarf will follow his clansmen into glory and death.

Some clans that have mountain dwarf blood in them are: Irongut, Tunnelsmasher and Goldhand

Art

brief description of the art in this location

Literature

brief description of the literature in this location

Music

brief description of the music in this location

Religion

brief description of the religion in the location

History

two/three paragraph summary of human history

Cities

explain the races history in regards to previous/current cities it inhabits

Current

  • City

Previous

  • City 1
  • City 2
  • etc

Pages in category "Cave Dwarves"

The following 2 pages are in this category, out of 2 total.