Boomsteel

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Boomsteel
noimg.png
Art by: Unknown
Classification: Mineral
Phase: Refined
Color: Ebony-black
Rarity: Rare


Volatite once refined would bear the same ebony black colour, albeit somewhat more intense- known then in this form and further forms as Boomsteel. There would be notable veins or streaks across the refined parts, and depending on the intensity. However, Boomsteel depends significantly on what it is alloyed with - or not alloyed with. Still bearing the explosive and unstable property, it is not nearly what it is compared to it’s raw form, having some tempering done to it. It would likely take a sudden, great amount of heat, pressure, or friction, or a steady battering or application.

History

Appearance

Once refined from its raw form of Volatite, the Boomsteel ingot would have the same ebony black colour. Having a solid form, visible veins or streak can be spotted across the ingot.

Rarity

Please refer to Volatite for information regarding its rarity.

Usage

Boomsteel is rather impossible to make as armor. This is due to it’s incredible weight or impracticality of explosive armor. Most often, Boomsteel is crafted into melee weaponry, sometimes even a shield - arrowheads, and throwing weapons like javelins or spears (Lovingly referred to by goblins as “Boom-sticks”, and falsely by humans as “Fire-Lances”.).

There are three primary tiers of applied Boomsteel.

High Density Tier

The dense variant of refined Boomsteel. The most noticeable trait of this type is its weight. Most people, even if built, would struggle in wielding a longsword from this tier; it is possible, though the wielder's swiftness would be obviously hindered. It would be ineffective for bucklers or any sort of light-armoured armaments. Although, while the weight is a huge factor, it is the toughest of the three tiers. It has a high durability range, with a lot of strength behind it; it wouldn't wear so easily. While this variant would have low malleability (quite difficult to forge with), it also has the highest conductivity of the three; being able to contain a large amount of energy while expelling it gradually. Although, contrary to the other two tiers, the high density type has the most stable, and lowest volatility. It can't combust, or generate enough heat to expel flames. At best, it's able to contain large amounts of heat, which is discharged over a slow period; causing the surface temperature to rise dependent on how much heat is contained (can be boiling hot, warm, or even just lukewarm depending on the absorbed heat.). Although, it's still capable of creating sparks & small embers.