Difference between revisions of "Zekul"

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[[Category:Creatures]]
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{{lore|193556}}
 
Zekul, also known as beasts, are [[Inferi]] that have started to climb the infernal hierarchy and have evolved past their former form as a [[Zevn]], often at cost of their mental ability.{{forum ref|193556|Moz Strimoza and the Inferi}}
 
Zekul, also known as beasts, are [[Inferi]] that have started to climb the infernal hierarchy and have evolved past their former form as a [[Zevn]], often at cost of their mental ability.{{forum ref|193556|Moz Strimoza and the Inferi}}
 
== Properties ==
 
== Properties ==
 
The size of a Zekul can be anywhere between a goblin and a horse. They are by nature bestial and at times resemble animals. They have an immense boost of strength over Zevn, though this comes at the expense of cognitive function. Zekul are not capable of speaking, except for an occasional grunt of [[Ilzakarn]].
 
The size of a Zekul can be anywhere between a goblin and a horse. They are by nature bestial and at times resemble animals. They have an immense boost of strength over Zevn, though this comes at the expense of cognitive function. Zekul are not capable of speaking, except for an occasional grunt of [[Ilzakarn]].
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Zekul work either in packs or as lone hunters, commonly used as pets and mounts by higher inferi. They make up the bulk of the wilderness's population in [[Moz Strimoza]] and often lose themselves to their animalistic instincts, having a hard time climbing the infernal hierarchy without the help of sentient inferi.
 
Zekul work either in packs or as lone hunters, commonly used as pets and mounts by higher inferi. They make up the bulk of the wilderness's population in [[Moz Strimoza]] and often lose themselves to their animalistic instincts, having a hard time climbing the infernal hierarchy without the help of sentient inferi.
 
== References ==
 
== References ==
 
<references />
 
<references />

Revision as of 13:31, 29 August 2021

This page relates to lore, you can find the original lore here.

Zekul, also known as beasts, are Inferi that have started to climb the infernal hierarchy and have evolved past their former form as a Zevn, often at cost of their mental ability.[1]

Properties

The size of a Zekul can be anywhere between a goblin and a horse. They are by nature bestial and at times resemble animals. They have an immense boost of strength over Zevn, though this comes at the expense of cognitive function. Zekul are not capable of speaking, except for an occasional grunt of Ilzakarn.

Zekul work either in packs or as lone hunters, commonly used as pets and mounts by higher inferi. They make up the bulk of the wilderness's population in Moz Strimoza and often lose themselves to their animalistic instincts, having a hard time climbing the infernal hierarchy without the help of sentient inferi.

References