Vanmark Settlement Guide

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The Principality of Vanmark
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With a new, burgeoning tradition in liberty, egalitarianism, and international cooperation, Vanmark is a booming coastal settlement in the south of Arcas. Following the coastal road west from Sutica or the mountain road south from Urguan, the common traveller will find the great city, atop John’s Rock, outlined against the sea. Built in the traditional ‘ker style originating from its days as a dark elf refuge, Vanmark is a city with twisting streets and hanging foliage, far departed from the straight-and-narrow architecture of many other cities. The people of Vanmark are of many different races and of many different denominations, but they are united in their adherence to the tenets of the city and its electoral autocracy. The Principality of Vanmark is a land of military prowess and domestic freedom that does not forget its humble roots.
Notable Information & Places List of players able to assist
  • Prince of Vanmark

The Prince of Vanmark is the autocratic leader of the Principality; the current Prince is Johnathus I Ruk (Magnumhz/Christ#7970)

  • Commander of the Seaguard

The Commander of the Seaguard is the highest military official of the Principality, and the prosecutor of military affairs; the current Commander is Keaton Errmark II (KeatonUnbeaten/fraserh#4462)

  • Master of the City

The Master of the City is the chief administrative and domestic official, overseeing the running of the settlement; the current Master of the City is Daniel Grimoire (starav/Staravomega#2625)


Notable Locations

  • The Tavern

The tavern is the beating heart of the city, with patrons from across Arcas stopping by to rest their legs, quench their thirst and trade banter in the rustic wooden establishment.

  • The Clinic

The clinic is of great importance to the people of the city; with an active military and threats from the sea, the clinic sees much traffic from both soldiers, injured on duty, and from citizens caught in the uncertain and dangerous waves of the sea.

  • The Seaguard Keep

The military installation of the Seaguard just outside the city is the hub of the Seaguard troops that tirelessly guard the Principality. The famed Summit Hall which fills the majority of the keep can even seat four thousand soldiers.

  • The Palace

The Astrellian Palace crowns the city with its glorious stonework. The Palace is the seat of the Prince, where he holds his court and where he quarters, and is typical of the dark elven style, with motifs of the moon.


Peak Times:  Peak Times: activity is fairly steady from around 12PM GMT up to 8PM GMT (7AM EST to 3PM EST), but spikes towards 8PM GMT/3PM EST: mainly based in the EU timezone.
Culture and Religion The people of Vanmark are a mix, certainly, of every culture and religion; with Canonist humans all the way down to Laura-worshipping Mali’ker, the city is a diverse mix. This is even more pronounced in the races and cultures of Vanmark; humans, dwarves, elves and orcs - with even wonks and khas - live within the Principality, each upholding their own traditions.