Difference between revisions of "Unsound Mages, Eyes of Oshoggdos"

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=== Abilities ===
  
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{| class="mw-collapsible mw-collapsed wikitable"
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! Mana Absorption I - Non-Combative
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|-
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|  Passive Mana Absorption I
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Non-Combative | T1
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Emote Requirement: None
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Description: Beginning at this stage in their learning, the Unsound Mage produces a passive drain on sources of mana near them, causing items and other magical creations to begin to function strangely.
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Mechanics: Beginning at T1, an Unsound Mage gives off an ‘aura’ limited to a small area around them. Passively, any voidally-influenced item, from enchantments to mana gems, will begin to have their energy funneled away from themselves. At a base level, this will go unnoticeable in a single encounter. Should however, the Unsound Mage make repeated visits to a location, one might notice that the air around such a location begins to take upon a magic-draining properties. Voidal-focused items (but not mages themselves), will begin to malfunction at times. Items that remain in such begin to passively lose their mana over the course of an hour in-game, clearly growing a duller color over this period. At this stage in an Unsound Mage’s progression, the largest area this can effect is a small room of up to 5x5.
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This passive ability grows stronger as the Unsound Mage progresses in the magic, as detailed in Tier-Progression.
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Specific Red Lines:
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- The Unsound Mage must make repeated visits to this place every day for such to occur, for at least a week.
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- If you fail to visit this location during any day, the effect fades.
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- This only takes place in isolated rooms. If it is out in the open, the magic will simply disperse and fade.
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- You must have RO consent if this is in publicly accessible places. Homes/Buildings you own do not need consent.
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- A line of magegold stops this effect.
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- The Unsound Mage is NOT immune to this effect themselves.
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- This cannot be used to gain access past things such as arcane gates or effect mechanically built structures. </span>
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[[Category:Magic]]
 
[[Category:Magic]]

Revision as of 21:46, 3 April 2020

Please note: The following information is scarcely known. As such, you cannot assume to be aware of this information unless taught about it in-character.

Introduction

Through research of the void and the chaos within it, voidal seekers have discovered a power source deep within. The Behemoth of the Void.



Overview

TEXT


History

One day whilst the realms of Arcas slept, turmoil began to stir within the void. Revenants by the name of Uxubor, Phothaina, and Ukrathis prepared to invade the realm via bursting through the thin membrane that separates our reality from the plane of nothingness known as the void, all for the sake of a voidal behemoth named Oshoggdos’chlubb. Alike all the eldritch, unexplainable cretins that lay within the dark abyss, Oshoggdos had a simplistic goal. They simply wished to break through free into the mortal plane, and witness what it was that the void did not offer. The creature unknowing of what stimulation could be, a gigantic congealed concentration of unworldly energy that’s minions ventured through into the living plane to subject themselves to emotion.

Bursting apart the grounds and subjecting the earth to severe taint, the Revenants all had their own specific goals, yet worked in tandem in an attempt to break apart the veil just large enough so that Oshoggdos could make it through. Everything was working in tandem before one of the revenants, Ukrathis, attempted to break apart from his greater. Using the piling corruption that was spilling into the mortal plane, the revenant betrayed his two cohorts, and sought out to completely bend the natural order and reality of Aos in order to attempt some form of greater Ascendance.

Unfortunately for Ukrathis, the descendants of Arcas did not intend to allow the natural laws of reality be broken so easily… and so with the combined help of lesser voidal horrors, and the help of divine patronic intervention, those whom fought managed to break apart supercharged entity of Ukrathis, and inform Oshoggdos of the revenants betrayal.

The behemoth unable to think, feel, or even feel a sense of mortality got this message. It heard the traitorous words of Ukrathis.. And simply thought that the being must be dragged back to learn its place. With one fell motion the creation rammed its hulking form straight into the veil, rippling a gigantic crack through the thin membrane of preservation before a gigantic tear broke apart just below Ukrathis.

This one singular tear, so large in magnitude managed to severely disrupt the reality of Arcas, as the concentrated energy flushed over the living realm for 2 minutes in what is called “Ahyog'nglui Syha'h” or “Empty Eternity”. A time within history were corrupted chaotic energy burst through the seams of the plane, and the void itself creeped upon our plane. This time felt like hours for those involved, the world hued between an array of colors as every known property of the living universe flipped around wildly as this moment which felt like forever ravaged at descendant-kind.

During this moment, the greater voidal entities of Oshoggdos grabbed the treacherous figure of Ukrathis, and damned him back into the void for the rest of his foreseeable infinity of existence. The descendants saved, but Oshoggdos having left his mark upon the world, later to only be expanded upon what may be happening to the viel once again…

However, as Oshoggdos ravaged the veil, the crack that went throughout effected many descendant’s connections to the voidal plane. Those whom were close to the eye of the voidal convergence site were affiliated with the terrible reality of their connections losing focus, and shaking onto the singular form of Oshoggdos, who recognized the sudden attention.

This sudden conglomeration of attention on the behemoth was a strange sensation… and so, along with Oshoggdos’ lessers. The behemoth began to stare back. Watching over the descendants through their voidal connection as those whom were afflicted began to feel something eat away at their normal lives...


Description

Unsound Magic is a [1] Slot Voidal Magic, given to Descendants by the Voidal Behemoth Oshoggdos’chlubb. It functions through a forged connection between the users of Unsound Magic and the Behemoth itself, allowing for various effects to be performed through the exercising of such. All of it comes at a great price, however.


To learn this magic is a similar process to any other void magic, with one simple change. That being, when forming your connection to Unsound Magic, you must reach out with your mind through the infinite expanse of chaos in search of the great Behemoth. Should they take note of your presence, they will form a connection with you. Oshoggdos will push through the teacher’s figure in the form of condensed and congealed mana. From there, the mana would flow into the student’s chest, where the aspiring Unsound Mage would begin feeling overwhelmed with a flurry of sensory overload whilst the first splotch of dark taint would appear on the center of one’s body, and the student's connection to the void would be distorted... now centered on the behemoth.


For more information, please see the forum page for this lore, found here: LINK

Abilities

Mana Absorption I - Non-Combative
Passive Mana Absorption I

Non-Combative | T1 Emote Requirement: None

Description: Beginning at this stage in their learning, the Unsound Mage produces a passive drain on sources of mana near them, causing items and other magical creations to begin to function strangely.

Mechanics: Beginning at T1, an Unsound Mage gives off an ‘aura’ limited to a small area around them. Passively, any voidally-influenced item, from enchantments to mana gems, will begin to have their energy funneled away from themselves. At a base level, this will go unnoticeable in a single encounter. Should however, the Unsound Mage make repeated visits to a location, one might notice that the air around such a location begins to take upon a magic-draining properties. Voidal-focused items (but not mages themselves), will begin to malfunction at times. Items that remain in such begin to passively lose their mana over the course of an hour in-game, clearly growing a duller color over this period. At this stage in an Unsound Mage’s progression, the largest area this can effect is a small room of up to 5x5.

This passive ability grows stronger as the Unsound Mage progresses in the magic, as detailed in Tier-Progression.

Specific Red Lines: - The Unsound Mage must make repeated visits to this place every day for such to occur, for at least a week. - If you fail to visit this location during any day, the effect fades. - This only takes place in isolated rooms. If it is out in the open, the magic will simply disperse and fade. - You must have RO consent if this is in publicly accessible places. Homes/Buildings you own do not need consent. - A line of magegold stops this effect. - The Unsound Mage is NOT immune to this effect themselves. - This cannot be used to gain access past things such as arcane gates or effect mechanically built structures. </span>

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