The Mages Guild

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The Mages Guild was an ancient order of amalgamated arcane magic practitioners whose latter goal was to maintain balance and order within the realm. While this ideal and the Guild itself was later reiterated and reformed as the Guild passed into various hands of administration, the core philosophy of education and equity remained a common affair within the Guild’s dealings. While it experienced its Golden Age and height of power during Aegis, it steadily loss patronage and its presence waned until eventually dissolving into the various sects of magi seen today.

History

Origin

According to the writings of the Arcane Mage, the Mages Guild was originally established by the will of Mage Roland, or Ram’ir depending on the source, who brought together sects of powerful and wise magi during the age of the four brothers to keep a harmonious evenness between mortals, divine, and nixian. Some speculate that Mage Roland was nothing more than a pseudo name adopted by founders of the first Mages Guild to add romance and fable to the Guild’s origins.

An original structure of the Guild included three overseeing Archmages who made up a High Council and acted as chief administrators of the Guild. Below the High Council was a larger sect of Guild Masters who occupied various Guild Halls throughout the realm of Aegis. These teachers and masters of the arcane apprenticed an array of various adept magi and initiates who worked and lived within the Guild Halls.

Regardless, the Guild must have passed through several dignitaries as many centuries passed until the Guild came under the administration of the Arcane Mage who led the Guild through the war on the Undead.

Aegis

Ca. 1300 - 1349

During the Arcane Mage’s regime the Guild saw much prosperity. In its burgeoning years the Arcane Mage raised an ancient Mage Tower to the North of Winterfell which would serve as the center of the Guild’s power whilst in Aegis. The tower was rumored to contain copious amounts of secret avenues and ploys, some of which the very members of the Guild were not aware of. The Tower was also said to contain an expansive archive which the Arcane Mage took much pride in as well as a teleportation room which allowed members of the Guild to travel to primary locations on the continent at the flick of a wrist.

[[File:2012-06-10 12.03.23.png] The ancient and enigmatic Mage Tower of Aegis

Though having only a small pool of Magi within its divisions, the Guild managed to receive patronage from all four descendent races, an unheard of notion in more modern eras. Such names as Cataris, Bell, Ogland, Kilgrim, and Everard were common amongst the occult circles of the day. Archmage Bell and Guild Masters Ogland and Cataris played significant roles in the Undead wars of the North, even having a Guild Hall constructed in Snowy Fields as a sign of solidarity and for runic research.

Unfortunately, many of the old guild members did eventually succumb to the Undead through treachery or murder. Archmage Hwalder, the first betrayer and supposed stalwart associate of the Arcane Mage, was discovered to be Undead spy and swiftly ejected by the High Council. Archmage Everard and Guild Master Cataris were absorbed by the Undead hierarchy when they had passed and rotted. Cataris, having been disbanded from the Guild during an unwarranted heist of an Undead Keep and the releasing of Guild secrets to the public, proceeded to commit suicide. Finally, Archmage Bell was murdered during a visitation with the Undead. According to Bell’s Final Journal this was an attempt at relieving herself from the torcherous hassling of the Undead.

After a brief period of stagnation the Guild eventually passed into the hands of Guild Master Ogland and his apprentice, Ambros, who were granted the title of Archmage by the Arcane Mage. Under their governance the Guild expanded considerably. Though losing patronage from the orcs the two took on numerous apprentices, trained to become a second generation of magi that would lead the Guild in the future.

While the Guild experienced various expansions including new Guild Halls, most of the “new” Guild was centralized around the Laurelin Guild Hall, a gift from the High Prince Native. The mage Guild Master Rilath, a disturbed soul, would eventually lead to the foundation of Shade Magic as a result of Archmage Ambros trapping the dark magi’s faculties within a crystal, the first of the Shade Gems.

Prolonged afflictions from the, now lich, Cataris would result in sundry skirmishes on into the continent of Asulon.

Purpose

detail the purpose of the Order

Command

detail the command of the organisation, including those who run it and /how/ its run

Positions

High Positions
  • High position 1

explanation

  • High position 2

explanation

  • etc

explanation

Low Positions
  • Low position 1

explanation

  • Low position 2

explanation

  • etc

explanation


Politics

Religion

explain the particular view on religion as a whole

Relations

Allied
  • Ally 1

brief description

  • Ally 2

brief description

  • etc

brief description

Neutral
  • Neutral 1

brief description

  • Neutral 1

brief description

  • etc

brief description

Enemies
  • Enemy 1

brief description

  • Enemy 1

brief description

  • etc

brief description

Headquarters

explain the organization's history in regards to previous/current base of operations

Current

  • HQ

Previous

  • HQ 1
  • HQ 2
  • etc

Random Tidbits

  • Trivia point 1
  • Trivia point 2
  • etc
  • On a different note, did you know: random tidbit about an unrelated topic with

“find out more, here!” with a link embedded in the text.


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