Difference between revisions of "Nevaehlen Realm Guide"

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File:Vale1.png|Outside of the city
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File:Vale3.png|The Square
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File:Vale4.png|
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{| class="wikitable" style="width: 85%; margin: auto;"
 
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! colspan="2" style="text-align: center; font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;; background-color:#A3BFA7;" | Nevaehlen  
 
! colspan="2" style="text-align: center; font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;; background-color:#A3BFA7;" | Nevaehlen  
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| style="width:20%; text-align: left; font-size:14px; text-indent:3em;" | [[File:ValeCOA.png|200px|left]]
 
| style="width:20%; text-align: left; font-size:14px; text-indent:3em;" | [[File:ValeCOA.png|200px|left]]
 
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| style="text-align: left; font-size:14px; font-family:serif !important;; text-indent:3em;" | new WIP
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| style="text-align: center; font-size:14px; font-family:serif !important;;" | Nevaehlen, home to the Wood Elves and Father Circle Druids, sits on the southeastern edge of the Greenlands of Beleth, part of mainland Aevos. The city was founded by Miven Caerme’onn and Andria Tresery, reclaiming an abandoned islander city. This move allowed the Wood Elves to cultivate their culture and traditions without the influence of other Elven communities. Their military, the Halerir’elame, emerged from an informal citizens-militia, restructured to protect their way of life. Key leaders included Gilliaen Caerme’onn, Thordir Aureon, Ker’avern, Eonan Norvayn, and Tali’mordu, alongside Gladeguards and Greenblades, all dedicated to safeguarding their home and family. Nevaehlen thrived in its newfound independence.
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| rowspan="1" style="font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;; text-align: center;" | '''''Notable Places'''''
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''Current Leader: Yestherith Norodiir''
| style="text-align: center; font-size:14px; font-family:serif !important;;"| '''''Places to Roleplay'''''
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<div style="text-align:left;">
 
*'''Place'''
 
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{|cellspacing="0" style="border: 1px solid #0c6; border-left-width: 10px; margin:right; width: {{{width|90%}}}; background-color: #e0ffe8; padding: 2px;"
 
{|cellspacing="0" style="border: 1px solid #0c6; border-left-width: 10px; margin:right; width: {{{width|90%}}}; background-color: #e0ffe8; padding: 2px;"
| style="padding-left:5px; text-align: left;"| '''<span class="smallcaps" style="font-variant:small-caps;">Peak Times:</span>'''&ensp; {{{1|Peak times are planned, check with a local citizen!}}}
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| style="padding-left:5px;"| '''<span class="smallcaps" style="font-variant:small-caps;">Peak Times</span>'''&ensp; {{{1| The Vale Has some diveristy with gmt and european players but they are mostly active within EST timezone, Peak times at 5pm EST.}}}
|}<noinclude>
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| rowspan="1" style="font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;; text-align: center;" | '''''Culture and Religion'''''
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|rowspan="1"; style="text-align: center; font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;;| ''Current Leadership''
| style="; font-size:14px; font-family:serif !important;; text-align: left; font-size:14px; text-indent:3em;"| Some halflings follow the god-like prophets [[Lord Knox]], also known as the Pumpkin and Arugula. A being that looks human and halfling like but has a pumpkin for a head. They believed he brought good fortune and fertile harvests and reveled him as a god when he appeared in the village. Those halflings are very passionate about Knox and are often seen doing pumpkin raids in his honour. Recently, a freedom of religions was implemented into the society. There were also changes to the law in the name of progress, but traditions are still respected and followed to this day. Only halflings may live in Brandybrook, as it is against the law to be a non-halfling, also known as a 'biggun'. Disregard for the traditions will get you in trouble, and the sheriff will have to come and lock you up.
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| style="text-align: center; font-size:14px; font-family:serif !important;;|  
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'''''List of Leaders in Nevaehlen'''''
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'''''  Yestherith Norodiir'''''~The Matriarch is the voice and head of her kin and culture. Those who hold this position are typically at the forefront of defense, fighting for their family and values. Naturally, the Matriarch is one to restore and preserve the Wood Elven ways through teaching, guiding, and walking the path themselves.
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''''' Dyonne Alusa''''' ~ Working in tandem with the rest of those on the concord, the Keeper is the head of stewardry, holding all keys to those homes in Nevaehlen. They possess organization skills, and are most importantly driven to welcome new, dutiful kin to the rest of the fold.
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'''''Greene Norvayn-Caerme'onn''''' ~ The Valeseer is the leader of those Pledged to the Forest, guiding the efforts of the Order.
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'''''Essith Caerme'onn''''' ~ While the Valeseer acts as the overall head and final decision-maker for the Halerir’elame, the triumvirate of Wild Chiefs beneath them act as hands to directly train, organize, and lead the Vale’s warriors in times of crisis.
  
All in all, the laws are simple, and easy to follow. Each halfling has the freedom to practice their own religion, as long as it doesn't harm anyone else or other's property.
 
 
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|-
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|rowspan="1"; style="text-align: center; font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;;| ''Military''
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| style="text-align: center; font-size:14px; font-family:serif !important;;|
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The Wood Elves of Nevaehlen are all initiated into the Halerir’elame, Those Pledged to the Forest. The arrival to Almaris had been a trying time for the Mali’ame and their ability to unite and fight against greater forces. T
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|-
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|rowspan="1"; style="text-align: center; font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;;| ''Seeds''
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| style="text-align: center; font-size:14px; font-family:serif !important;;|
  
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Mali’ame seeds are the ancient families of the Wood Elves. Each of these tribes carry with them a unique cultural identity. Many bear sacred markings, known as Ilmyumier, which is a way of visually upholding the values of an individual, or of the tribe itself. Each Seed has a chieftain who is responsible for guiding those that have become part of their family, or wish to take their trials. Some find their identity as hunters, others as crafters, and others still - sticking true to the nomadic nature of the Mali’ame - are wanderers
  
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|-
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|rowspan="1"; style="text-align: center; font-weight:bold; font-size:18px; font-family:'Times New Roman', Times, serif !important;;| ''Religion''
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| style="text-align: center; font-size:14px; font-family:serif !important;;|
  
<gallery height="200px" mode="packed">
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In the Nevaehlen village, Wood Elves uphold the Wild Faith (Elnarnsae’ame) centered on nature, gods, and rites of passage. This belief, rooted in their forefather Malin's teachings, treats forest gods and spirits as intrinsic to daily life. The Aspects include Cernnunos (the Father), embodying survival and chaos, Cerridwen (the Mother), representing life and nurturing,who emphasizes nature's evolving cycles. Mani, the wild animal spirits, serve as protectors and representatives of fauna. Wood Elves make offerings to specific Mani, and some have patron or matron Mani.  
Image:hsg1.png|the burrow
 
Image:hsg2.png|
 
File:hsg3.png|Knox-o-ween
 
File:hsg4.png||Pumpkin raids!
 
 
 
</gallery>
 
  
 
[[Category:Settlement Guides]]
 
[[Category:Settlement Guides]]

Revision as of 02:11, 12 October 2023

This section of the wiki is still being worked on, please be patient and take everything here with a grain of salt.
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Nevaehlen
ValeCOA.png

Nevaehlen, home to the Wood Elves and Father Circle Druids, sits on the southeastern edge of the Greenlands of Beleth, part of mainland Aevos. The city was founded by Miven Caerme’onn and Andria Tresery, reclaiming an abandoned islander city. This move allowed the Wood Elves to cultivate their culture and traditions without the influence of other Elven communities. Their military, the Halerir’elame, emerged from an informal citizens-militia, restructured to protect their way of life. Key leaders included Gilliaen Caerme’onn, Thordir Aureon, Ker’avern, Eonan Norvayn, and Tali’mordu, alongside Gladeguards and Greenblades, all dedicated to safeguarding their home and family. Nevaehlen thrived in its newfound independence.

Current Leader: Yestherith Norodiir

Peak Times  The Vale Has some diveristy with gmt and european players but they are mostly active within EST timezone, Peak times at 5pm EST.
Current Leadership


List of Leaders in Nevaehlen

Yestherith Norodiir~The Matriarch is the voice and head of her kin and culture. Those who hold this position are typically at the forefront of defense, fighting for their family and values. Naturally, the Matriarch is one to restore and preserve the Wood Elven ways through teaching, guiding, and walking the path themselves.

Dyonne Alusa ~ Working in tandem with the rest of those on the concord, the Keeper is the head of stewardry, holding all keys to those homes in Nevaehlen. They possess organization skills, and are most importantly driven to welcome new, dutiful kin to the rest of the fold.

Greene Norvayn-Caerme'onn ~ The Valeseer is the leader of those Pledged to the Forest, guiding the efforts of the Order.

Essith Caerme'onn ~ While the Valeseer acts as the overall head and final decision-maker for the Halerir’elame, the triumvirate of Wild Chiefs beneath them act as hands to directly train, organize, and lead the Vale’s warriors in times of crisis.

Military

The Wood Elves of Nevaehlen are all initiated into the Halerir’elame, Those Pledged to the Forest. The arrival to Almaris had been a trying time for the Mali’ame and their ability to unite and fight against greater forces. T

Seeds

Mali’ame seeds are the ancient families of the Wood Elves. Each of these tribes carry with them a unique cultural identity. Many bear sacred markings, known as Ilmyumier, which is a way of visually upholding the values of an individual, or of the tribe itself. Each Seed has a chieftain who is responsible for guiding those that have become part of their family, or wish to take their trials. Some find their identity as hunters, others as crafters, and others still - sticking true to the nomadic nature of the Mali’ame - are wanderers

Religion

In the Nevaehlen village, Wood Elves uphold the Wild Faith (Elnarnsae’ame) centered on nature, gods, and rites of passage. This belief, rooted in their forefather Malin's teachings, treats forest gods and spirits as intrinsic to daily life. The Aspects include Cernnunos (the Father), embodying survival and chaos, Cerridwen (the Mother), representing life and nurturing,who emphasizes nature's evolving cycles. Mani, the wild animal spirits, serve as protectors and representatives of fauna. Wood Elves make offerings to specific Mani, and some have patron or matron Mani.