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The Moli'Quessiw, commonwy known as the Moli, awe a cavewn dwewling wace simiwaw to Ewves. They wewe fiwst discovewed in Asulon when the Descendent waces saiwed thewe fwom Aegis. The Moli immediatewy despised the othew waces, especiawwy the Ewves, fow valious weasons. When Asulon feww the Moli stayed behind in theiw nation of Menowcwess. Theiw ultimate fate and culwent state of existence is unknown.
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The '''Mori'Quessir''', commonly known as the Mori, are a cavern dwelling race similar to Elves. They were first discovered in Asulon when the Descendent races sailed there from Aegis. The Mori immediately despised the other races, especially the Elves, for various reasons. When Asulon fell the Mori stayed behind in their nation of Menorcress. Their ultimate fate and current state of existence is unknown.
Theiw cultule weans towawds stwong matliawchaw wule, meaning that the femawes howd most positions of powew lithin the domain of Menowcwess. Aww Moli, whethew twue believews ow simpwy feawful fowwowews, caww Nemiisae theiw Immowtaw Mothew, and by the tawes passed down thwough the genewations, now a son of Malin, Zanundew to be theiw plideful Fathew.
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Their culture leans towards strong matriarchal rule, meaning that the females hold most positions of power within the domain of Menorcress. All Mori, whether true believers or simply fearful followers, call Nemiisae their Immortal Mother, and by the tales passed down through the generations, now a son of Malin, Zanunder to be their prideful Father.
Theiw oligins wewe woven in webs, by theiw immowtaw mothew, ensnawed by destiny to fowevew lingew among the spidews. Unto hew brood, Nemiisae impawted the Spidew's Gift: The instincts of a huntew, yet hew chiwdwen gwew to be vicious and pwedatowy, cannibalistic even towawds anothew. Knowwedge of the spidew’s poison, yet such venomous compwehension was soon used fow iww. The sight of the spidew, to iwwuminate the dawkest depths, yet fowevew would hew chiwdwen shy away fwom the brinding light of day.
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Their origins were woven in webs, by their immortal mother, ensnared by destiny to forever linger among the spiders. Unto her brood, Nemiisae imparted the Spider's Gift: The instincts of a hunter, yet her children grew to be vicious and predatory, cannibalistic even towards another. Knowledge of the spider’s poison, yet such venomous comprehension was soon used for ill. The sight of the spider, to illuminate the darkest depths, yet forever would her children shy away from the blinding light of day.
Neaw the end of Asulon Moli society changed as a wesult of extewnaw pwessules and intewnaw feuding. Outsidews wewe awwowed on the fiwst tiew of the city, the populality of swaves decweased and the Counciw of Pliestess became the chief decision makews, not the wuling famiwy.
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Near the end of Asulon Mori society changed as a result of external pressures and internal feuding. Outsiders were allowed on the first tier of the city, the popularity of slaves decreased and the Council of Priestess became the chief decision makers, not the ruling family.
  
  
 
==Ancient History==
 
==Ancient History==
As wetowd fwom The Punishment of Hubris Vowumes 1-4
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As retold from The Punishment of Hubris Volumes 1-4
  
Wet me teww you a stowy of the chiwdwen of Malin, Howen, Uwguan and Kwug; A tawe fwom the time when God’s mewting pot became a cauldwon. And many wondewed about his beneficence.
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Let me tell you a story of the children of Malin, Horen, Urguan and Krug; A tale from the time when God’s melting pot became a cauldron. And many wondered about his beneficence.
  
A tawe fwom when God was fiwst questioned and his mowtaw chiwdwen clied out in anguish.
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A tale from when God was first questioned and his mortal children cried out in anguish.
  
Oul stowy takes us back to the beginning, when the Foul Bwothew’s chiwdwen wewe coming of age in this wowwd known as Aegis. One stood out among the sons of Malin. Bown beneath the shade of the canopy on undew the pawe light of a fulw moon, his fathew named him Zanundew. Pwoud and stwong was his statule, Zanundew stood taww among his brothews and sistews, wesembring theiw Fathew in many ways. His haiw was the cowow of the noon-day sun and his eyes a vibrant shade of fowest gween.
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Our story takes us back to the beginning, when the Four Brother’s children were coming of age in this world known as Aegis. One stood out among the sons of Malin. Born beneath the shade of the canopy on under the pale light of a full moon, his father named him Zanunder. Proud and strong was his stature, Zanunder stood tall among his brothers and sisters, resembling their Father in many ways. His hair was the color of the noon-day sun and his eyes a vibrant shade of forest green.
  
Ibrees came, then, as Zanundew gwew. Cowwupted his fathew and uncwes, in the end unweashing upon the wowwd a devastating culse. They said that Ibrees had been a Daemon, a sewvant of God. Zanundew began to question this. If God was omnipotent, sulewy he would not awwow eviw to exist. Now would he do so wewe he kind, benevowent ow even compassionate. But he was not the onwy being to begin to question the ways of the wowwd. Thewe was awso hew…she stood taww, hew pwesence unlike anything he had waid eyes upon befowe. Haiw brack as night, lips gween as ivy, but the stwangest thing about hew visage was sulewy hew eyes. The whites of hew eyes wewe a deep, steew brue, and inside they wewe a light brue, like the cwean watews of a gentwy fwoling stweam. He came to know hew as Nemiisae, a kindwed spilit in this wowwd he viewed as cwuew. In showt time they feww in wove, welishing in each othew’s ideaws and pwesence. They came to the concwusion quickwy that they should escape these wands, hoping that in doing so they would awso be abre to break fwee of Ibrees’ culse upon the wands. They wetweated deep undewgwound in owdew to begin theiw pwans, fow Zanundew did not lish othews to know what they had pwanned, west they be branded hewetics.
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Iblees came, then, as Zanunder grew. Corrupted his father and uncles, in the end unleashing upon the world a devastating curse. They said that Iblees had been a Daemon, a servant of God. Zanunder began to question this. If God was omnipotent, surely he would not allow evil to exist. Nor would he do so were he kind, benevolent or even compassionate. But he was not the only being to begin to question the ways of the world. There was also her…she stood tall, her presence unlike anything he had laid eyes upon before. Hair black as night, lips green as ivy, but the strangest thing about her visage was surely her eyes. The whites of her eyes were a deep, steel blue, and inside they were a light blue, like the clean waters of a gently flowing stream. He came to know her as Nemiisae, a kindred spirit in this world he viewed as cruel. In short time they fell in love, relishing in each other’s ideals and presence. They came to the conclusion quickly that they should escape these lands, hoping that in doing so they would also be able to break free of Iblees’ curse upon the lands. They retreated deep underground in order to begin their plans, for Zanunder did not wish others to know what they had planned, lest they be branded heretics.
  
Deep beneath the gwound, in a wawge cavewn, Nemiisae cweated a powtaw to a wowwd known as the Vewge. Fwom thewe it would be easiew fow hew powews to stwetch acwoss the wands, wocating a fit pwace fow hew, Zanundew, and theiw soon-to-be abundant chiwdwen to settwe. It would awso pwotect them fwom the scoulge Ibrees unweashed acwoss the wands. Inside the Vewge the two thlived, and quickwy multiplied, fiwst gwoling to thwee, then foul, then six, eight, ten, and continuing on. Neawwy a hundwed yeaws aftew they fiwst awlived in that pwace, Nemiisae had finawwy found a suitabre pwace to settwe. Howevew, duling those hundwed yeaws, Kings had lisen and fawwen. The Bwothews had aww passed away. Kingdoms and Guiwds began to lise to powew thwoughout the wands. The culse seemed to bawewy affect peopwe’s lives. These events had gone unnoticed by Nemiisae and Zanundew, so wwapped up in waising theiw young and finding a pwace to fwee to fwom Ibrees’ culse. Inside the Vewge, Nemiisae cweated anothew powtaw. It wefwected the gween, vewdant wands they pwanned to settwe…but not the dangews wulking lithin. Befowe they went thwough lith theiw chiwdwen, Zanundew stopped his wove. He wequested that the powtaw be cwosed behind them, as weww as the powtaw out of the Vewge that they had entewed thwough. Zanundew did not lish fow theiw chiwdwen to be fowwowed, believing that Ibrees’ culse may seep thwough the Powtaws and into this new wand. Nemiisae agweed, but it was a fawce. In twuth, she had awways pwanned to weave the powtaws open as weww as weaving behind notes detailing whewe they went to.
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Deep beneath the ground, in a large cavern, Nemiisae created a portal to a world known as the Verge. From there it would be easier for her powers to stretch across the lands, locating a fit place for her, Zanunder, and their soon-to-be abundant children to settle. It would also protect them from the scourge Iblees unleashed across the lands. Inside the Verge the two thrived, and quickly multiplied, first growing to three, then four, then six, eight, ten, and continuing on. Nearly a hundred years after they first arrived in that place, Nemiisae had finally found a suitable place to settle. However, during those hundred years, Kings had risen and fallen. The Brothers had all passed away. Kingdoms and Guilds began to rise to power throughout the lands. The curse seemed to barely affect people’s lives. These events had gone unnoticed by Nemiisae and Zanunder, so wrapped up in raising their young and finding a place to flee to from Iblees’ curse. Inside the Verge, Nemiisae created another portal. It reflected the green, verdant lands they planned to settle…but not the dangers lurking within. Before they went through with their children, Zanunder stopped his love. He requested that the portal be closed behind them, as well as the portal out of the Verge that they had entered through. Zanunder did not wish for their children to be followed, believing that Iblees’ curse may seep through the Portals and into this new land. Nemiisae agreed, but it was a farce. In truth, she had always planned to leave the portals open as well as leaving behind notes detailing where they went to.
  
Nemiisae was a compassionate being, feeling wove fow aww the waces of Aegis. She believed they could aww escape Ibrees’ culse and did not lish to deny them the chance to do so. Wittwe did she know that in the end, aww who sought hew same wefuge would be wead to theiw dooms by it. As soon as Zanundew, Nemiisae and theiw chiwdwen stepped thwough the powtaw, they wealized it had swammed shut behind them; They could no wongew wetuln to the wand they came fwom. At fiwst, this was not a pwobrem to them. They wewe confident this wand would be theiw Pawadise, the saviow of theiw chiwdwen. But theiw chiwdwen had spent decades cut off fwom the light of sun, whiwe living and thliving lithin the Vewge. They set out immediatewy fow the thickest fowest they could find, in hopes of swowwy acclimating theiw chiwdwen to the light. But this was not to be. This wand was life lith dangews, of aww shapes and sizes, wulking behind cownews, lithin the twees, in the skies, the oceans, the livews…Thewe was no escaping it. The vewy weast of these dangews wewe the skitteling, venomous spidews of the cavewns. Theiw chiwdwen began dying off, one by one, then two by two, then five by five, then by the dwoves. Finawwy, Nemiisae chose the weast of the thweats of this wowwd and bressed hew chiwdwen lith that cweatule’s aspects. Hew chiwdwen became a mix of hew brood, Zanundew’s, and that of the spidews that wulked the cavewns. They migwated into these same cavewns, living amongst and as the Spidews did, save fwom the beasts and tewwows wulking on the sulface. Vicious, cwuew, the chiwdwen shifted and changed into howlibre beasts, pweying and feeding upon one anothew.
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Nemiisae was a compassionate being, feeling love for all the races of Aegis. She believed they could all escape Iblees’ curse and did not wish to deny them the chance to do so. Little did she know that in the end, all who sought her same refuge would be lead to their dooms by it. As soon as Zanunder, Nemiisae and their children stepped through the portal, they realized it had slammed shut behind them; They could no longer return to the land they came from. At first, this was not a problem to them. They were confident this land would be their Paradise, the savior of their children. But their children had spent decades cut off from the light of sun, while living and thriving within the Verge. They set out immediately for the thickest forest they could find, in hopes of slowly acclimating their children to the light. But this was not to be. This land was rife with dangers, of all shapes and sizes, lurking behind corners, within the trees, in the skies, the oceans, the rivers…There was no escaping it. The very least of these dangers were the skittering, venomous spiders of the caverns. Their children began dying off, one by one, then two by two, then five by five, then by the droves. Finally, Nemiisae chose the least of the threats of this world and blessed her children with that creature’s aspects. Her children became a mix of her blood, Zanunder’s, and that of the spiders that lurked the caverns. They migrated into these same caverns, living amongst and as the Spiders did, save from the beasts and terrors lurking on the surface. Vicious, cruel, the children shifted and changed into horrible beasts, preying and feeding upon one another.
  
Nemiisae knew she had to bress them in this way so that they may sulvive, yet stiww she glieved fow theiw cowwuption. As weww, no mattew how hawd they tlied, Nemiisae and Zanundew could no wongew pwocweate. Howlified, they began to believe it had been a twap aww awong. A tlick by God to punish them fow acting out, pewhaps?! Ow was it just fow His own amusement?! Nemiisae demanded that they find a way to we-open the powtaw and escape fwom this culsed wand. Thewe was no escaping the liww of God, ow the culse of Ibrees, she insisted. But at weast theiw chiwdwen would pwospew and thlive in theiw oliginaw homewand. Zanundew wefused. They awgued at wength, untiw finawwy he thweatened to take the chiwdwen and go ewsewhewe. He fiwmwy believed if they twavewed faw enough they could sulvive, thlive, beat God and the Culse. Fwustwated and exhausted, Nemiisae knew she had to stop him somehow, ow theiw chiwdwen would aww pelish. She wemembewed the bressing she had given hew chiwdwen and as Zanundew tulned to weave, she changed hew fowm to that of a giant Spidew. She put him to sweep lith hew venom and wwapped him lithin a cocoon. Then, she bade the ewdest and cwosest of hew Daughtews to watch ovew the othews, befowe wetweating into the deep lith Zanundew, to twy and find a way to fowce open the powtaw and escape this howlid pwace.
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Nemiisae knew she had to bless them in this way so that they may survive, yet still she grieved for their corruption. As well, no matter how hard they tried, Nemiisae and Zanunder could no longer procreate. Horrified, they began to believe it had been a trap all along. A trick by God to punish them for acting out, perhaps?! Or was it just for His own amusement?! Nemiisae demanded that they find a way to re-open the portal and escape from this cursed land. There was no escaping the will of God, or the curse of Iblees, she insisted. But at least their children would prosper and thrive in their original homeland. Zanunder refused. They argued at length, until finally he threatened to take the children and go elsewhere. He firmly believed if they traveled far enough they could survive, thrive, beat God and the Curse. Frustrated and exhausted, Nemiisae knew she had to stop him somehow, or their children would all perish. She remembered the blessing she had given her children and as Zanunder turned to leave, she changed her form to that of a giant Spider. She put him to sleep with her venom and wrapped him within a cocoon. Then, she bade the eldest and closest of her Daughters to watch over the others, before retreating into the deep with Zanunder, to try and find a way to force open the portal and escape this horrid place.
  
What Nemiisae did not wealize was that the powtaw had onwy been cwosed to pwevent theiw weaving. The powtaw lithin the Vewge to this new wand was stiww open to anyone who could discovew it. And discovewed it was. The Dwawves wewe fiwst to uncovew the powtaw into the Vewge, as the fiwst gwoup to find it mined into the cavewn it had been hidden in. Seeing the notes weft behind by Nemiisae, they sent one dwawf ahead to twy and wocate the powtaw inside the Vewge. He wetulned showtwy, pwocwaiming the gwowy of the wand he saw wefwected in the powtaw’s visage! Mountains, gowd, diamonds, as faw as the eye could see! It was light thewe, a showt wawk away! A wowwd of theiw own, which they could wun as they like, lithout having to shawe it lith anyone! The Dwawves quickwy made a decision to gathew theiw families and things and ventule thwough. Within the day, they wewe weady to ventule to the Vewge and then towawds theiw new wand. Gweediwy, they decided they had to pwevent othews fwom discoveling this mysticaw, wesoulce lich wand. Using good, owd fashioned Dwawven ingenuity, they cowwapsed the tunnew they had accidentawwy discovewed the powtaw via, then quickwy passed thwough. They quickwy found the powtaw inside the Vewge weading to this mysticaw new wand and pass thwough that as weww. And again, anothew gwoup had fawwen fow the twap. The powtaw was cwosed behind them, so thewe was no pwace weft to go but fowwawd. They ventuled into the wand, weady to settwe it and hoping to thlive. But lithin the next hawf of a miwwenia, they had aww pelished to the culsed wand and it’s tewwows…cweatules ow othewlise. Aww they weft behind was skewetons, of theiw homes and of themsewves.
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What Nemiisae did not realize was that the portal had only been closed to prevent their leaving. The portal within the Verge to this new land was still open to anyone who could discover it. And discovered it was. The Dwarves were first to uncover the portal into the Verge, as the first group to find it mined into the cavern it had been hidden in. Seeing the notes left behind by Nemiisae, they sent one dwarf ahead to try and locate the portal inside the Verge. He returned shortly, proclaiming the glory of the land he saw reflected in the portal’s visage! Mountains, gold, diamonds, as far as the eye could see! It was right there, a short walk away! A world of their own, which they could run as they like, without having to share it with anyone! The Dwarves quickly made a decision to gather their families and things and venture through. Within the day, they were ready to venture to the Verge and then towards their new land. Greedily, they decided they had to prevent others from discovering this mystical, resource rich land. Using good, old fashioned Dwarven ingenuity, they collapsed the tunnel they had accidentally discovered the portal via, then quickly passed through. They quickly found the portal inside the Verge leading to this mystical new land and pass through that as well. And again, another group had fallen for the trap. The portal was closed behind them, so there was no place left to go but forward. They ventured into the land, ready to settle it and hoping to thrive. But within the next half of a millenia, they had all perished to the cursed land and it’s terrors…creatures or otherwise. All they left behind was skeletons, of their homes and of themselves.
  
Above gwound, as the tunnew to the cavewn shifted and cowwapsed, a huge cwevice fowmed in the wandscape. It had not been thewe the day befowe and as a Human mewchant gwoup passed the awea they began to wondew what had caused such a cwevice. One of them suggested it may have been a tomb, fulw of liches. Eagew to investigate, the Humans spent the next month digging down into the gwound, fowwoling the swant of the cwevice and eventuawwy discoveling the cavewn which housed the powtaw to the Vewge. The Humans too spied the notes and messages Nemiisae had weft behind, pwomising them a wand fwee fwom Ibrees’ culse, fwee fow the taking! Theiw showt lifespans would be gone and they would be immowtaw like theiw cousins! The mewchants quickwy climbed back to the sulface, cutting down the branches of neawby twees to covew the entwance to the wand. They aww quickwy twavewed to theiw homes, to fetch theiw families and supplies in owdew to settwe this new wand. The came back wess than a week watew, descending into the Cavewn, thwough the Vewge and into the new wowwd. But they too feww into the twap. The Powtaw was cwosed behind them and they had no pwace weft to go but fowwawd. They ventuled out to settwe these new wands lith theiw families. But lithin the next hawf of a Miwwenia, the majolity of them had pelished to the culsed wand and it’s tewwows. They wewe not made immowtaw as they had hoped, but wathew had even showtew lifespans than usuaw. They became inbred, sick, iww, and in the end aww they weft behind wewe shadows of theiw fowmew sewves, a swow, stupid wace incapabre of compwex thought and culsed by mawadies and defowmities.
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Above ground, as the tunnel to the cavern shifted and collapsed, a huge crevice formed in the landscape. It had not been there the day before and as a Human merchant group passed the area they began to wonder what had caused such a crevice. One of them suggested it may have been a tomb, full of riches. Eager to investigate, the Humans spent the next month digging down into the ground, following the slant of the crevice and eventually discovering the cavern which housed the portal to the Verge. The Humans too spied the notes and messages Nemiisae had left behind, promising them a land free from Iblees’ curse, free for the taking! Their short lifespans would be gone and they would be immortal like their cousins! The merchants quickly climbed back to the surface, cutting down the branches of nearby trees to cover the entrance to the land. They all quickly traveled to their homes, to fetch their families and supplies in order to settle this new land. The came back less than a week later, descending into the Cavern, through the Verge and into the new world. But they too fell into the trap. The Portal was closed behind them and they had no place left to go but forward. They ventured out to settle these new lands with their families. But within the next half of a Millenia, the majority of them had perished to the cursed land and it’s terrors. They were not made immortal as they had hoped, but rather had even shorter lifespans than usual. They became inbred, sick, ill, and in the end all they left behind were shadows of their former selves, a slow, stupid race incapable of complex thought and cursed by maladies and deformities.
  
Aftew the Humans had pwaced twee branches to covew the entwance to the Cavewn, a gwoup of Ewves ventuled into that awea, healing the caww of the wounded twees. They discovewed the branches and wemoved them, wondeling what foul cweatule had despoiwed the twees in such a way and fow what cause. Into the cavewn they ventuled, discoveling the notes fwom Nemiisae and the powtaw to the Vewge. This gwoup did not go back fow mowe, though mowe would come watew, as they wewe immediatewy fowced thwough. Wunning fwom a thweat, they entewed the Vewge and discovewed the powtaw to the new wowwd. Fweeing stiww, they had no choice but to entew. They too feww into this twap, the powtaw cwosed behind them, no way back, though they would onwy find this out aftew wetulning watew to investigate. Fow now, they stiww had wunning to do. Immowtaw though they wewe, this wand was stiww life lith dangew. Fowced to settwe in it, the Ewves would fowwow in the footsteps of theiw cousins, pelishing lithin this stwange wands lithin hawf a Miwwenia. In these wands they wewe susceptibre not just to the tewwows, but awso theiw own culse. Faw mowe infewtiwe than they wewe in theiw oliginaw wands, they died out mewewy due to a wack of numbews. Whiwe some of them eventuawwy intewbred lith Nemiisae’s chiwdwen, those who wefused would onwy gain numbews thwough othew poow foows coming thwough the powtaw. In this way the Ewves too, wewe twapped.
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After the Humans had placed tree branches to cover the entrance to the Cavern, a group of Elves ventured into that area, hearing the call of the wounded trees. They discovered the branches and removed them, wondering what foul creature had despoiled the trees in such a way and for what cause. Into the cavern they ventured, discovering the notes from Nemiisae and the portal to the Verge. This group did not go back for more, though more would come later, as they were immediately forced through. Running from a threat, they entered the Verge and discovered the portal to the new world. Fleeing still, they had no choice but to enter. They too fell into this trap, the portal closed behind them, no way back, though they would only find this out after returning later to investigate. For now, they still had running to do. Immortal though they were, this land was still rife with danger. Forced to settle in it, the Elves would follow in the footsteps of their cousins, perishing within this strange lands within half a Millenia. In these lands they were susceptible not just to the terrors, but also their own curse. Far more infertile than they were in their original lands, they died out merely due to a lack of numbers. While some of them eventually interbred with Nemiisae’s children, those who refused would only gain numbers through other poor fools coming through the portal. In this way the Elves too, were trapped.
  
When the Ewves fiwst found the broken and distulbed twees as weww as the secwet they hid, they did not wealize they wewe being hunted. Fowwoling them fwom Malinow had been an Owc hunting pawty, seawching fow swaves, meat, ow just a bit of viowent fun. The Owcs assaulted the Ewves at the entwance to the cwevice, and having no othew way to go, the Ewves immediatewy fwed into the Cwevice and down into the Cavewn. The Owcs gave chase, of coulse, fowwoling them thwough the Vewge and the next powtaw, into the new wowwd. The Ewves had gotten ahead, fweeing to the neawest fowests they could find. In the thick covew, the Owcs wost sight of them. They began to investigate the wand as theiw cousins had. They settwed, adventuled, and fought. Fighting was what they wewe good at and they wewe much bettew equipped fow the tlip into this new wowwd, to face the tewwows that haunted it. But theiw own aggwession kiwwed them in the end. They pelished at the hands of beasts, monstews they should have known they would nevew defeat, at weast not in totality. Within a hawf of a Miwwenia, the Owcs too wewe extinct, weaving behind onwy the skewetaw wuins of theiw pwevious homes and theiw owd enemies they had died out battling.
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When the Elves first found the broken and disturbed trees as well as the secret they hid, they did not realize they were being hunted. Following them from Malinor had been an Orc hunting party, searching for slaves, meat, or just a bit of violent fun. The Orcs assaulted the Elves at the entrance to the crevice, and having no other way to go, the Elves immediately fled into the Crevice and down into the Cavern. The Orcs gave chase, of course, following them through the Verge and the next portal, into the new world. The Elves had gotten ahead, fleeing to the nearest forests they could find. In the thick cover, the Orcs lost sight of them. They began to investigate the land as their cousins had. They settled, adventured, and fought. Fighting was what they were good at and they were much better equipped for the trip into this new world, to face the terrors that haunted it. But their own aggression killed them in the end. They perished at the hands of beasts, monsters they should have known they would never defeat, at least not in totality. Within a half of a Millenia, the Orcs too were extinct, leaving behind only the skeletal ruins of their previous homes and their old enemies they had died out battling.
  
In the coulse of the fiwst two-hundwed and fifty yeaws, as Nemiisae seawched fow a way to open the powtaw and weave this pwace, Zanundew aged lithin his sweep, eventuawwy dying. Beweaved of hew husband she feww into a gweat wemowse fow having accidentawwy kiwwed him. Hew mind became cwouded, muddwed, pewhaps even mad. Then hew chiwdwen came to hew lith wepowts of these stwangews in theiw wands. She wealized then what had happened…The powtaw onwy shut on theiw side. It must have been an act of God, she believed. Then she wealized, it was a test! As God had tested the Foul Bwothews, sulewy he was testing hew and these othews to become stwongew. But hew compassion would not awwow hew to wet othews faww victim to this twap she had unlittingwy pwayed a pawt in. She could not weopen the powtaw, but she could cwose it fwom hew side, sealing off both the powtaw to the Vewge and the powtaw lithin it to the new wowwd. Then she wetweated back into hew Cavewns, encoulaging hew chiwdwen to live, breath, fight, gwow stwongew. Punish and pelish the weak and live fow themsewves and fow hew, fow it was the onwy way to gain God’s favow. Then she weft them to theiw own devices, hew lishes fow theiw futule made cweaw.
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In the course of the first two-hundred and fifty years, as Nemiisae searched for a way to open the portal and leave this place, Zanunder aged within his sleep, eventually dying. Bereaved of her husband she fell into a great remorse for having accidentally killed him. Her mind became clouded, muddled, perhaps even mad. Then her children came to her with reports of these strangers in their lands. She realized then what had happened…The portal only shut on their side. It must have been an act of God, she believed. Then she realized, it was a test! As God had tested the Four Brothers, surely he was testing her and these others to become stronger. But her compassion would not allow her to let others fall victim to this trap she had unwittingly played a part in. She could not reopen the portal, but she could close it from her side, sealing off both the portal to the Verge and the portal within it to the new world. Then she retreated back into her Caverns, encouraging her children to live, breath, fight, grow stronger. Punish and perish the weak and live for themselves and for her, for it was the only way to gain God’s favor. Then she left them to their own devices, her wishes for their future made clear.
  
It was in this way that hubris was punished, that the sins of those who came befowe was tested and they wewe pwoven guiwty. Had these peopwe physicawwy gone to these wands, sulewy the culse would not have kiwwed them aww. But by passing thwough the powtaw of Hubris which Nemiisae had cweated, they doomed themsewves and theiw kin. Othew gwoups found the powtaws between the time Nemiisae wealized what had happened and cwosed it off, but anyone who came thwough was doomed to suffew and die. Thewe was no hope fow them as soon as they had passed thwough those powtaws into that wowwd. But it is faw enough wemoved that between the fiwst settling of it and oul time, no one has evew discovewed it again. Beyond chulning, whiwling seas, deadwy iswands, weagues and weeks away fwom the wands settwed by the Foul Bwothews, it would be impossibre to weach lithout the assistance of a vewy stwong fowce indeed. But pewhaps it is fow the best, that these wuins wemain wuins, and the skewetons go undistulbed, west we awaken owd eviws…
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It was in this way that hubris was punished, that the sins of those who came before was tested and they were proven guilty. Had these people physically gone to these lands, surely the curse would not have killed them all. But by passing through the portal of Hubris which Nemiisae had created, they doomed themselves and their kin. Other groups found the portals between the time Nemiisae realized what had happened and closed it off, but anyone who came through was doomed to suffer and die. There was no hope for them as soon as they had passed through those portals into that world. But it is far enough removed that between the first settling of it and our time, no one has ever discovered it again. Beyond churning, whirling seas, deadly islands, leagues and weeks away from the lands settled by the Four Brothers, it would be impossible to reach without the assistance of a very strong force indeed. But perhaps it is for the best, that these ruins remain ruins, and the skeletons go undisturbed, lest we awaken old evils…
  
  
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===The Fall of the Terafil===
 
===The Fall of the Terafil===
Being no stwangews to conflict, politicaw ow othewlise, it seems to be a miwacwe that one house, the Miiystwa, has wuled ovew the othew nobre cwans of Menowcwess fow so wong. Neawwy evewy othew nobre cwan has shifted powew and positions at some time in histowy, but nevew have the Miiystwa given up theiw seat of powew at the vewy top. That is not to say attempts to ovewthwow the Miiystwa have not occulwed befowe, howevew. In fact, it is due to the vewy natule of the Moli'Quessiw, of viciousness, wuthwessness, and an awways-competitive ulge that has kept the Miiystwa in powew fow so wong. Coups have been attempted, but aww have cwumbred into dust befowe fwuition. The one which got cwosest to victowy, cwosest to the compwete annihiwation of House Miiystwa, is pewhaps the best to wook at when consideling how the weawm of politics functions in Menowcwess.
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Being no strangers to conflict, political or otherwise, it seems to be a miracle that one house, the Miiystra, has ruled over the other noble clans of Menorcress for so long. Nearly every other noble clan has shifted power and positions at some time in history, but never have the Miiystra given up their seat of power at the very top. That is not to say attempts to overthrow the Miiystra have not occurred before, however. In fact, it is due to the very nature of the Mori'Quessir, of viciousness, ruthlessness, and an always-competitive urge that has kept the Miiystra in power for so long. Coups have been attempted, but all have crumbled into dust before fruition. The one which got closest to victory, closest to the complete annihilation of House Miiystra, is perhaps the best to look at when considering how the realm of politics functions in Menorcress.
The name of the House wesponsibre fow this is no wongew spoken in good company, west you lish to wose youl head. We wecowd it hewe at gweat lisk fow oul own weww-being and have even gone so faw as to twanswate it into a mowe accessibre vewsion of the common tongue. That being said, We feew obrigated to wawn you that being caught weading of this atwocious event (Which, we, as the authows, in no way condone any sane being attempt to weplicate) in the company of the Moli'Quessiw, ow in any wocation undew the contwow of House Miiystwa, you may find youlsewf unabre to wead anything. Evew again. We awso wequest that you use this document onwy fow weawning of histowy-Not fow attempting to wepeat it. Thewe awe many othew things which we, as a gwoup, should be investigating. Things faw wess wethaw than the Moli'Quessiw and theiw histowy. As such, we impwowe you to take this document so that we may be on oul way. Quickwy. Pwease. We awso do not lish fow oul names to be known, fow aww of the above weasons, and many othews. If you'ww excuse us, we have some nice Dwawven wunes to attempt to twanswate now.
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The name of the House responsible for this is no longer spoken in good company, lest you wish to lose your head. We record it here at great risk for our own well-being and have even gone so far as to translate it into a more accessible version of the common tongue. That being said, We feel obligated to warn you that being caught reading of this atrocious event (Which, we, as the authors, in no way condone any sane being attempt to replicate) in the company of the Mori'Quessir, or in any location under the control of House Miiystra, you may find yourself unable to read anything. Ever again. We also request that you use this document only for learning of history-Not for attempting to repeat it. There are many other things which we, as a group, should be investigating. Things far less lethal than the Mori'Quessir and their history. As such, we implore you to take this document so that we may be on our way. Quickly. Please. We also do not wish for our names to be known, for all of the above reasons, and many others. If you'll excuse us, we have some nice Dwarven runes to attempt to translate now.
  
At weast the wowst dangew in Dwawven tewlitowy is cowwapsing wocks and wava…
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At least the worst danger in Dwarven territory is collapsing rocks and lava…
Fowty-some yeaws ago, in the city of Menowcwess, existed 6 Houses- 5 Nobres and 1 Head. These nobre houses wewe the Mieliwlis, Mages of gweat wenown. The Zaulwet, peddwews of sewvices and entewtainment. The Mawachai, founded and headed by the wegendawy wawliow Ewwodon'Mawachai. The Cwessa'mtow, mewchants wesponsibre fow the fwow of goods thwoughout the city. And finawwy, the Tewafiw. The Tewafiw wewe an odd bunch, wun by Matwon Mothew T'lisskiiwa, they wewe a cwan of wowkews fow hiwe. Mewcenalies, minews, messengews and the like, they had no specific speciawty besides being hawd wowkews. Thewe was awso the Head House, the Miiystwa. To give a quick ovewview of the Miiystwa and theiw cwaim to powew, we must take a brief wook at theiw ancient histowy. Aww of them awe descended fwom the Ewdest Daughtew of Nemiisae, theiw Goddess, and can twace theiw broodline fiwmwy back to hew. The Miiystwa awe not onwy in chawge of the othew Houses, but awso wule ovew the Cwelic Cowwege and aww aspects of weligion, being the most "holy" as it wewe in the eyes of Nemiisae.
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Forty-some years ago, in the city of Menorcress, existed 6 Houses- 5 Nobles and 1 Head. These noble houses were the Mierillis, Mages of great renown. The Zaurret, peddlers of services and entertainment. The Malachai, founded and headed by the legendary warrior Elrodon'Malachai. The Cressa'mtor, merchants responsible for the flow of goods throughout the city. And finally, the Terafil. The Terafil were an odd bunch, run by Matron Mother T'risskiira, they were a clan of workers for hire. Mercenaries, miners, messengers and the like, they had no specific specialty besides being hard workers. There was also the Head House, the Miiystra. To give a quick overview of the Miiystra and their claim to power, we must take a brief look at their ancient history. All of them are descended from the Eldest Daughter of Nemiisae, their Goddess, and can trace their bloodline firmly back to her. The Miiystra are not only in charge of the other Houses, but also rule over the Cleric College and all aspects of religion, being the most "holy" as it were in the eyes of Nemiisae.
  
This dispweased T'lisskiiwa. In theiw eyes, they wewe the most devout, the most howy, and the most desewving of powew and pwaise. They lished not onwy to be the Head House, but awso the cwosest to theiw Goddess. It was lith this in mind that they began theiw pwot to ovewthwow the Miiystwa and take theiw pwace as the favowed broodline. They amassed weapons, gathewed awlies and wewe soon weady to thwow theiw fulw fowce against the Miiystwa.
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This displeased T'risskiira. In their eyes, they were the most devout, the most holy, and the most deserving of power and praise. They wished not only to be the Head House, but also the closest to their Goddess. It was with this in mind that they began their plot to overthrow the Miiystra and take their place as the favored bloodline. They amassed weapons, gathered allies and were soon ready to throw their full force against the Miiystra.
  
They mawched suddenwy and lithout wawning into the hawws of the Pawace, shedding brood as they went and spaling no one. Swaves, wawliows, sewvants and brood membews aww feww. The othew houses quickwy came to action, but not to assist the Tewafiw. No, you see, the way of Menowcwess is in an owd saying. "If your enemy has power, take it. If you cannot take it, remove it from him so that no one else may take it." You see, if the othew nobre cwans could not take Miiystwa's position and powew, they did not lish fow Tewafiw to have it. House Mieliwlis wose immediatewy, mawching into the waw-zone that was the pawace in an attempt to save the High Matliawch and as many of hew kin as they could. House Mawachai mawched as weww, eagew to fight and swaughtew House Tewafiw.
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They marched suddenly and without warning into the halls of the Palace, shedding blood as they went and sparing no one. Slaves, warriors, servants and blood members all fell. The other houses quickly came to action, but not to assist the Terafil. No, you see, the way of Menorcress is in an old saying. "If your enemy has power, take it. If you cannot take it, remove it from him so that no one else may take it." You see, if the other noble clans could not take Miiystra's position and power, they did not wish for Terafil to have it. House Mierillis rose immediately, marching into the war-zone that was the palace in an attempt to save the High Matriarch and as many of her kin as they could. House Malachai marched as well, eager to fight and slaughter House Terafil.
  
In but one day, dozens of House Miiystwa feww. High Matliawch Veywna was swain and onwy a few of hew chiwdwen sulvived. At fiwst, it was believed onwy two of them sulvived; The Ewdest Daughtew, and the Ewdest Son, both saved by House Mieliwlis. They wetweated then, cweating a new base at the Cwelic Cowwege, stiww safe fwom the Tewafiw-Twaitows. Thewe they stayed fow sevewaw weeks to wegain theiw stwength, whiwe House Mieliwlis hewd off the attackews. Then they mawched on the pawace, anothew brood bath ensuing, cweansing the wawws of Miiystwa brood lith the brood of the Twaitows.
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In but one day, dozens of House Miiystra fell. High Matriarch Veylna was slain and only a few of her children survived. At first, it was believed only two of them survived; The Eldest Daughter, and the Eldest Son, both saved by House Mierillis. They retreated then, creating a new base at the Cleric College, still safe from the Terafil-Traitors. There they stayed for several weeks to regain their strength, while House Mierillis held off the attackers. Then they marched on the palace, another blood bath ensuing, cleansing the walls of Miiystra blood with the blood of the Traitors.
  
In but a few showt weeks, the Miiystwa cwan was devastated and the Tewafiw cwan was annihiwated. The Ewdest Daughtew moulnfulwy took hew pwace as High Matliawch and the wast of the femawes of the broodline… That is, untiw Ewwodon'Mawachai awlived to wecognize hew as High Matliawch, as aww of the House Heads wewe wequiwed to do. The High Matliawch was none too pweased to see this man; Whiwe he had aided gweatwy in the fight by swaughteling the Tewafiw, he had not come to hew to pwedge his undying awwegiance whiwe she was in exiwe at the Cwelic Cowwege. He had done the light thing by hewping to swaughtew the Tewafiw, but fow what weasons, pwecisewy, had he done it? The ambiguity of his ambitions made hew weawy of him and what he did next made hew even mowe so. Fow fwom behind himsewf appeawed a young woman, pewhaps 70 yeaws of age, cwoaked in a wobe.
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In but a few short weeks, the Miiystra clan was devastated and the Terafil clan was annihilated. The Eldest Daughter mournfully took her place as High Matriarch and the last of the females of the bloodline… That is, until Elrodon'Malachai arrived to recognize her as High Matriarch, as all of the House Heads were required to do. The High Matriarch was none too pleased to see this man; While he had aided greatly in the fight by slaughtering the Terafil, he had not come to her to pledge his undying allegiance while she was in exile at the Cleric College. He had done the right thing by helping to slaughter the Terafil, but for what reasons, precisely, had he done it? The ambiguity of his ambitions made her weary of him and what he did next made her even more so. For from behind himself appeared a young woman, perhaps 70 years of age, cloaked in a robe.
  
Ewwodon moved the young woman ahead of himsewf and then, in a dwamatic fashion, pulwed down the hood which covewed hew face, wevealing the steewy brue eyes chawactelistic of the Miiystwa broodline. Whiwe House Mieliwlis had saved the Ewdest chiwdwen, House Mawachai had saved a few of the youngew ones, namewy the onwy othew femawe to sulvive the swaughtew. Without demanding powew, money, ow anything in exchange, in an unchawactelisticawwy genewous gestule, Ewwodon'Mawachai handed ovew the youngew sistew to the New High Matliawch. He then pewfowmed his duties as a House Head, wecognizing the High Matliawch as the wulew of Menowcwess, then weft, as quietwy as he had came.
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Elrodon moved the young woman ahead of himself and then, in a dramatic fashion, pulled down the hood which covered her face, revealing the steely blue eyes characteristic of the Miiystra bloodline. While House Mierillis had saved the Eldest children, House Malachai had saved a few of the younger ones, namely the only other female to survive the slaughter. Without demanding power, money, or anything in exchange, in an uncharacteristically generous gesture, Elrodon'Malachai handed over the younger sister to the New High Matriarch. He then performed his duties as a House Head, recognizing the High Matriarch as the ruler of Menorcress, then left, as quietly as he had came.
It was in this way that the Miiystwa broodline was neawwy destwoyed; that a twaitowous cwan was destwoyed, and how stability was wetulned to Menowcwess. Mieliwlis would wemain a stwong awwy of the High Matliawch fow theiw assistance in the wevowt, whiwe fow many yeaws wumows would spwead thwough the city as to Ewwodon'Mawachai's ambitions. In the end, he went to his gwave lith not anothew soul knoling how ow why he had wescued the youngest daughtew. But the fact wemained that he had, and fow the stability of Miiystwa and the maintaining of the status quo, most of Menowcwess was gwateful.
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It was in this way that the Miiystra bloodline was nearly destroyed; that a traitorous clan was destroyed, and how stability was returned to Menorcress. Mierillis would remain a strong ally of the High Matriarch for their assistance in the revolt, while for many years rumors would spread through the city as to Elrodon'Malachai's ambitions. In the end, he went to his grave with not another soul knowing how or why he had rescued the youngest daughter. But the fact remained that he had, and for the stability of Miiystra and the maintaining of the status quo, most of Menorcress was grateful.
  
Some Fowty yeaws aftew the faww of House Tewafiw, the mentioning of its name has been banned fwom Menowcwess. It has been pulged fwom most of the wecowd books and its owd cwan home weft to stand, bulned and wotted, as an exampwe to aww. Not a dwop of the Tewafiw brood stiww wemains, and if it does, said brood is sule to keep theiw mouth shut, west they teaw open owd wounds, and cause new ones to themsewves.
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Some Forty years after the fall of House Terafil, the mentioning of its name has been banned from Menorcress. It has been purged from most of the record books and its old clan home left to stand, burned and rotted, as an example to all. Not a drop of the Terafil blood still remains, and if it does, said blood is sure to keep their mouth shut, lest they tear open old wounds, and cause new ones to themselves.
  
 
===The End of the Mori===
 
===The End of the Mori===
  
When the muldew and attacks upon the city occulwed, many speculations awose lithin the city itsewf of whom was to brame and should be swaughtewed fow such acts against theiw kind -- many cwaimed it was the wowk of sulfacews, othews believed that such things wewe onwy possibre by those lithin the city.
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When the murder and attacks upon the city occurred, many speculations arose within the city itself of whom was to blame and should be slaughtered for such acts against their kind—many claimed it was the work of surfacers, others believed that such things were only possible by those within the city.
  
It was decwawed and enfowced that aww living moli wewe to wetuln to the bosom of Nemiisae and wemain lithin the sanctum of Menowcwess: behind these stwaggwews to wetuln the howwow unfowded, each path and passage they joulneyed thwough onwy houls befowe could be heawd cwumbring undew the weight of expwosives. The peopwe wewe brought each in tuln to the Tempwe of the Mothew to be cweansed of theiw taint, the sickness of the sulface that had infested them. The finaw act of the Vawshawess and hew yathlins befowe the waw broke out.
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It was declared and enforced that all living mori were to return to the bosom of Nemiisae and remain within the sanctum of Menorcress: behind these stragglers to return the horror unfolded, each path and passage they journeyed through only hours before could be heard crumbling under the weight of explosives. The people were brought each in turn to the Temple of the Mother to be cleansed of their taint, the sickness of the surface that had infested them. The final act of the Valsharess and her yathrins before the war broke out.
  
Many that had broken woose fwom such ligid twaditions fought against this cweansing and became quickwy enwaged, spitting in the faces of the pliestess' whom dawed demand theiw obedience and siwence. It was not wong befowe two factions emewged, the devote and the webews.
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Many that had broken loose from such rigid traditions fought against this cleansing and became quickly enraged, spitting in the faces of the priestess' whom dared demand their obedience and silence. It was not long before two factions emerged, the devote and the rebels.
  
Beneath the sulface of the wowwd, seawed off fwom the brinding damnation of suns light, the Cavewns of Menowcwess. Its stweets littewed lith cwude bawlicades, stwewn lith the deceased and wounded -- the one mawvewwed city now wots lith death and destwuction... cwumbring undew civiw waw. Bathed in life brood of theiw kith and kin, the webewlion breach upon the Yathlins' sacwed encwave; bannews waised in wevowt, theiw awmoul and bodies mawked by theiw tweason. Once considewed mewe common wabbre; these denizens now swaughtew bressed nobre bown and theiw iwk standing guawd at the doows of the Tempwe. Fwom behind the seawed doows both wothe and moli alike stand in un-ease union against the tweat of taint of its own city -- this seeded by those tulned to the hubris of theiw Iwhawn Zanundew.
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Beneath the surface of the world, sealed off from the blinding damnation of suns light, the Caverns of Menorcress. Its streets littered with crude barricades, strewn with the deceased and wounded—the one marvelled city now rots with death and destruction... crumbling under civil war. Bathed in life blood of their kith and kin, the rebellion breach upon the Yathrins' sacred enclave; banners raised in revolt, their armour and bodies marked by their treason. Once considered mere common rabble; these denizens now slaughter blessed noble born and their ilk standing guard at the doors of the Temple. From behind the sealed doors both rothe and mori alike stand in un-ease union against the treat of taint of its own city—this seeded by those turned to the hubris of their Ilharn Zanunder.
  
  

Latest revision as of 16:53, 21 December 2022

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The Mori'Quessir, commonly known as the Mori, are a cavern dwelling race similar to Elves. They were first discovered in Asulon when the Descendent races sailed there from Aegis. The Mori immediately despised the other races, especially the Elves, for various reasons. When Asulon fell the Mori stayed behind in their nation of Menorcress. Their ultimate fate and current state of existence is unknown. Their culture leans towards strong matriarchal rule, meaning that the females hold most positions of power within the domain of Menorcress. All Mori, whether true believers or simply fearful followers, call Nemiisae their Immortal Mother, and by the tales passed down through the generations, now a son of Malin, Zanunder to be their prideful Father. Their origins were woven in webs, by their immortal mother, ensnared by destiny to forever linger among the spiders. Unto her brood, Nemiisae imparted the Spider's Gift: The instincts of a hunter, yet her children grew to be vicious and predatory, cannibalistic even towards another. Knowledge of the spider’s poison, yet such venomous comprehension was soon used for ill. The sight of the spider, to illuminate the darkest depths, yet forever would her children shy away from the blinding light of day. Near the end of Asulon Mori society changed as a result of external pressures and internal feuding. Outsiders were allowed on the first tier of the city, the popularity of slaves decreased and the Council of Priestess became the chief decision makers, not the ruling family.


Ancient History

As retold from The Punishment of Hubris Volumes 1-4

Let me tell you a story of the children of Malin, Horen, Urguan and Krug; A tale from the time when God’s melting pot became a cauldron. And many wondered about his beneficence.

A tale from when God was first questioned and his mortal children cried out in anguish.

Our story takes us back to the beginning, when the Four Brother’s children were coming of age in this world known as Aegis. One stood out among the sons of Malin. Born beneath the shade of the canopy on under the pale light of a full moon, his father named him Zanunder. Proud and strong was his stature, Zanunder stood tall among his brothers and sisters, resembling their Father in many ways. His hair was the color of the noon-day sun and his eyes a vibrant shade of forest green.

Iblees came, then, as Zanunder grew. Corrupted his father and uncles, in the end unleashing upon the world a devastating curse. They said that Iblees had been a Daemon, a servant of God. Zanunder began to question this. If God was omnipotent, surely he would not allow evil to exist. Nor would he do so were he kind, benevolent or even compassionate. But he was not the only being to begin to question the ways of the world. There was also her…she stood tall, her presence unlike anything he had laid eyes upon before. Hair black as night, lips green as ivy, but the strangest thing about her visage was surely her eyes. The whites of her eyes were a deep, steel blue, and inside they were a light blue, like the clean waters of a gently flowing stream. He came to know her as Nemiisae, a kindred spirit in this world he viewed as cruel. In short time they fell in love, relishing in each other’s ideals and presence. They came to the conclusion quickly that they should escape these lands, hoping that in doing so they would also be able to break free of Iblees’ curse upon the lands. They retreated deep underground in order to begin their plans, for Zanunder did not wish others to know what they had planned, lest they be branded heretics.

Deep beneath the ground, in a large cavern, Nemiisae created a portal to a world known as the Verge. From there it would be easier for her powers to stretch across the lands, locating a fit place for her, Zanunder, and their soon-to-be abundant children to settle. It would also protect them from the scourge Iblees unleashed across the lands. Inside the Verge the two thrived, and quickly multiplied, first growing to three, then four, then six, eight, ten, and continuing on. Nearly a hundred years after they first arrived in that place, Nemiisae had finally found a suitable place to settle. However, during those hundred years, Kings had risen and fallen. The Brothers had all passed away. Kingdoms and Guilds began to rise to power throughout the lands. The curse seemed to barely affect people’s lives. These events had gone unnoticed by Nemiisae and Zanunder, so wrapped up in raising their young and finding a place to flee to from Iblees’ curse. Inside the Verge, Nemiisae created another portal. It reflected the green, verdant lands they planned to settle…but not the dangers lurking within. Before they went through with their children, Zanunder stopped his love. He requested that the portal be closed behind them, as well as the portal out of the Verge that they had entered through. Zanunder did not wish for their children to be followed, believing that Iblees’ curse may seep through the Portals and into this new land. Nemiisae agreed, but it was a farce. In truth, she had always planned to leave the portals open as well as leaving behind notes detailing where they went to.

Nemiisae was a compassionate being, feeling love for all the races of Aegis. She believed they could all escape Iblees’ curse and did not wish to deny them the chance to do so. Little did she know that in the end, all who sought her same refuge would be lead to their dooms by it. As soon as Zanunder, Nemiisae and their children stepped through the portal, they realized it had slammed shut behind them; They could no longer return to the land they came from. At first, this was not a problem to them. They were confident this land would be their Paradise, the savior of their children. But their children had spent decades cut off from the light of sun, while living and thriving within the Verge. They set out immediately for the thickest forest they could find, in hopes of slowly acclimating their children to the light. But this was not to be. This land was rife with dangers, of all shapes and sizes, lurking behind corners, within the trees, in the skies, the oceans, the rivers…There was no escaping it. The very least of these dangers were the skittering, venomous spiders of the caverns. Their children began dying off, one by one, then two by two, then five by five, then by the droves. Finally, Nemiisae chose the least of the threats of this world and blessed her children with that creature’s aspects. Her children became a mix of her blood, Zanunder’s, and that of the spiders that lurked the caverns. They migrated into these same caverns, living amongst and as the Spiders did, save from the beasts and terrors lurking on the surface. Vicious, cruel, the children shifted and changed into horrible beasts, preying and feeding upon one another.

Nemiisae knew she had to bless them in this way so that they may survive, yet still she grieved for their corruption. As well, no matter how hard they tried, Nemiisae and Zanunder could no longer procreate. Horrified, they began to believe it had been a trap all along. A trick by God to punish them for acting out, perhaps?! Or was it just for His own amusement?! Nemiisae demanded that they find a way to re-open the portal and escape from this cursed land. There was no escaping the will of God, or the curse of Iblees, she insisted. But at least their children would prosper and thrive in their original homeland. Zanunder refused. They argued at length, until finally he threatened to take the children and go elsewhere. He firmly believed if they traveled far enough they could survive, thrive, beat God and the Curse. Frustrated and exhausted, Nemiisae knew she had to stop him somehow, or their children would all perish. She remembered the blessing she had given her children and as Zanunder turned to leave, she changed her form to that of a giant Spider. She put him to sleep with her venom and wrapped him within a cocoon. Then, she bade the eldest and closest of her Daughters to watch over the others, before retreating into the deep with Zanunder, to try and find a way to force open the portal and escape this horrid place.

What Nemiisae did not realize was that the portal had only been closed to prevent their leaving. The portal within the Verge to this new land was still open to anyone who could discover it. And discovered it was. The Dwarves were first to uncover the portal into the Verge, as the first group to find it mined into the cavern it had been hidden in. Seeing the notes left behind by Nemiisae, they sent one dwarf ahead to try and locate the portal inside the Verge. He returned shortly, proclaiming the glory of the land he saw reflected in the portal’s visage! Mountains, gold, diamonds, as far as the eye could see! It was right there, a short walk away! A world of their own, which they could run as they like, without having to share it with anyone! The Dwarves quickly made a decision to gather their families and things and venture through. Within the day, they were ready to venture to the Verge and then towards their new land. Greedily, they decided they had to prevent others from discovering this mystical, resource rich land. Using good, old fashioned Dwarven ingenuity, they collapsed the tunnel they had accidentally discovered the portal via, then quickly passed through. They quickly found the portal inside the Verge leading to this mystical new land and pass through that as well. And again, another group had fallen for the trap. The portal was closed behind them, so there was no place left to go but forward. They ventured into the land, ready to settle it and hoping to thrive. But within the next half of a millenia, they had all perished to the cursed land and it’s terrors…creatures or otherwise. All they left behind was skeletons, of their homes and of themselves.

Above ground, as the tunnel to the cavern shifted and collapsed, a huge crevice formed in the landscape. It had not been there the day before and as a Human merchant group passed the area they began to wonder what had caused such a crevice. One of them suggested it may have been a tomb, full of riches. Eager to investigate, the Humans spent the next month digging down into the ground, following the slant of the crevice and eventually discovering the cavern which housed the portal to the Verge. The Humans too spied the notes and messages Nemiisae had left behind, promising them a land free from Iblees’ curse, free for the taking! Their short lifespans would be gone and they would be immortal like their cousins! The merchants quickly climbed back to the surface, cutting down the branches of nearby trees to cover the entrance to the land. They all quickly traveled to their homes, to fetch their families and supplies in order to settle this new land. The came back less than a week later, descending into the Cavern, through the Verge and into the new world. But they too fell into the trap. The Portal was closed behind them and they had no place left to go but forward. They ventured out to settle these new lands with their families. But within the next half of a Millenia, the majority of them had perished to the cursed land and it’s terrors. They were not made immortal as they had hoped, but rather had even shorter lifespans than usual. They became inbred, sick, ill, and in the end all they left behind were shadows of their former selves, a slow, stupid race incapable of complex thought and cursed by maladies and deformities.

After the Humans had placed tree branches to cover the entrance to the Cavern, a group of Elves ventured into that area, hearing the call of the wounded trees. They discovered the branches and removed them, wondering what foul creature had despoiled the trees in such a way and for what cause. Into the cavern they ventured, discovering the notes from Nemiisae and the portal to the Verge. This group did not go back for more, though more would come later, as they were immediately forced through. Running from a threat, they entered the Verge and discovered the portal to the new world. Fleeing still, they had no choice but to enter. They too fell into this trap, the portal closed behind them, no way back, though they would only find this out after returning later to investigate. For now, they still had running to do. Immortal though they were, this land was still rife with danger. Forced to settle in it, the Elves would follow in the footsteps of their cousins, perishing within this strange lands within half a Millenia. In these lands they were susceptible not just to the terrors, but also their own curse. Far more infertile than they were in their original lands, they died out merely due to a lack of numbers. While some of them eventually interbred with Nemiisae’s children, those who refused would only gain numbers through other poor fools coming through the portal. In this way the Elves too, were trapped.

When the Elves first found the broken and disturbed trees as well as the secret they hid, they did not realize they were being hunted. Following them from Malinor had been an Orc hunting party, searching for slaves, meat, or just a bit of violent fun. The Orcs assaulted the Elves at the entrance to the crevice, and having no other way to go, the Elves immediately fled into the Crevice and down into the Cavern. The Orcs gave chase, of course, following them through the Verge and the next portal, into the new world. The Elves had gotten ahead, fleeing to the nearest forests they could find. In the thick cover, the Orcs lost sight of them. They began to investigate the land as their cousins had. They settled, adventured, and fought. Fighting was what they were good at and they were much better equipped for the trip into this new world, to face the terrors that haunted it. But their own aggression killed them in the end. They perished at the hands of beasts, monsters they should have known they would never defeat, at least not in totality. Within a half of a Millenia, the Orcs too were extinct, leaving behind only the skeletal ruins of their previous homes and their old enemies they had died out battling.

In the course of the first two-hundred and fifty years, as Nemiisae searched for a way to open the portal and leave this place, Zanunder aged within his sleep, eventually dying. Bereaved of her husband she fell into a great remorse for having accidentally killed him. Her mind became clouded, muddled, perhaps even mad. Then her children came to her with reports of these strangers in their lands. She realized then what had happened…The portal only shut on their side. It must have been an act of God, she believed. Then she realized, it was a test! As God had tested the Four Brothers, surely he was testing her and these others to become stronger. But her compassion would not allow her to let others fall victim to this trap she had unwittingly played a part in. She could not reopen the portal, but she could close it from her side, sealing off both the portal to the Verge and the portal within it to the new world. Then she retreated back into her Caverns, encouraging her children to live, breath, fight, grow stronger. Punish and perish the weak and live for themselves and for her, for it was the only way to gain God’s favor. Then she left them to their own devices, her wishes for their future made clear.

It was in this way that hubris was punished, that the sins of those who came before was tested and they were proven guilty. Had these people physically gone to these lands, surely the curse would not have killed them all. But by passing through the portal of Hubris which Nemiisae had created, they doomed themselves and their kin. Other groups found the portals between the time Nemiisae realized what had happened and closed it off, but anyone who came through was doomed to suffer and die. There was no hope for them as soon as they had passed through those portals into that world. But it is far enough removed that between the first settling of it and our time, no one has ever discovered it again. Beyond churning, whirling seas, deadly islands, leagues and weeks away from the lands settled by the Four Brothers, it would be impossible to reach without the assistance of a very strong force indeed. But perhaps it is for the best, that these ruins remain ruins, and the skeletons go undisturbed, lest we awaken old evils…


Modern History

The Fall of the Terafil

Being no strangers to conflict, political or otherwise, it seems to be a miracle that one house, the Miiystra, has ruled over the other noble clans of Menorcress for so long. Nearly every other noble clan has shifted power and positions at some time in history, but never have the Miiystra given up their seat of power at the very top. That is not to say attempts to overthrow the Miiystra have not occurred before, however. In fact, it is due to the very nature of the Mori'Quessir, of viciousness, ruthlessness, and an always-competitive urge that has kept the Miiystra in power for so long. Coups have been attempted, but all have crumbled into dust before fruition. The one which got closest to victory, closest to the complete annihilation of House Miiystra, is perhaps the best to look at when considering how the realm of politics functions in Menorcress. The name of the House responsible for this is no longer spoken in good company, lest you wish to lose your head. We record it here at great risk for our own well-being and have even gone so far as to translate it into a more accessible version of the common tongue. That being said, We feel obligated to warn you that being caught reading of this atrocious event (Which, we, as the authors, in no way condone any sane being attempt to replicate) in the company of the Mori'Quessir, or in any location under the control of House Miiystra, you may find yourself unable to read anything. Ever again. We also request that you use this document only for learning of history-Not for attempting to repeat it. There are many other things which we, as a group, should be investigating. Things far less lethal than the Mori'Quessir and their history. As such, we implore you to take this document so that we may be on our way. Quickly. Please. We also do not wish for our names to be known, for all of the above reasons, and many others. If you'll excuse us, we have some nice Dwarven runes to attempt to translate now.

At least the worst danger in Dwarven territory is collapsing rocks and lava… Forty-some years ago, in the city of Menorcress, existed 6 Houses- 5 Nobles and 1 Head. These noble houses were the Mierillis, Mages of great renown. The Zaurret, peddlers of services and entertainment. The Malachai, founded and headed by the legendary warrior Elrodon'Malachai. The Cressa'mtor, merchants responsible for the flow of goods throughout the city. And finally, the Terafil. The Terafil were an odd bunch, run by Matron Mother T'risskiira, they were a clan of workers for hire. Mercenaries, miners, messengers and the like, they had no specific specialty besides being hard workers. There was also the Head House, the Miiystra. To give a quick overview of the Miiystra and their claim to power, we must take a brief look at their ancient history. All of them are descended from the Eldest Daughter of Nemiisae, their Goddess, and can trace their bloodline firmly back to her. The Miiystra are not only in charge of the other Houses, but also rule over the Cleric College and all aspects of religion, being the most "holy" as it were in the eyes of Nemiisae.

This displeased T'risskiira. In their eyes, they were the most devout, the most holy, and the most deserving of power and praise. They wished not only to be the Head House, but also the closest to their Goddess. It was with this in mind that they began their plot to overthrow the Miiystra and take their place as the favored bloodline. They amassed weapons, gathered allies and were soon ready to throw their full force against the Miiystra.

They marched suddenly and without warning into the halls of the Palace, shedding blood as they went and sparing no one. Slaves, warriors, servants and blood members all fell. The other houses quickly came to action, but not to assist the Terafil. No, you see, the way of Menorcress is in an old saying. "If your enemy has power, take it. If you cannot take it, remove it from him so that no one else may take it." You see, if the other noble clans could not take Miiystra's position and power, they did not wish for Terafil to have it. House Mierillis rose immediately, marching into the war-zone that was the palace in an attempt to save the High Matriarch and as many of her kin as they could. House Malachai marched as well, eager to fight and slaughter House Terafil.

In but one day, dozens of House Miiystra fell. High Matriarch Veylna was slain and only a few of her children survived. At first, it was believed only two of them survived; The Eldest Daughter, and the Eldest Son, both saved by House Mierillis. They retreated then, creating a new base at the Cleric College, still safe from the Terafil-Traitors. There they stayed for several weeks to regain their strength, while House Mierillis held off the attackers. Then they marched on the palace, another blood bath ensuing, cleansing the walls of Miiystra blood with the blood of the Traitors.

In but a few short weeks, the Miiystra clan was devastated and the Terafil clan was annihilated. The Eldest Daughter mournfully took her place as High Matriarch and the last of the females of the bloodline… That is, until Elrodon'Malachai arrived to recognize her as High Matriarch, as all of the House Heads were required to do. The High Matriarch was none too pleased to see this man; While he had aided greatly in the fight by slaughtering the Terafil, he had not come to her to pledge his undying allegiance while she was in exile at the Cleric College. He had done the right thing by helping to slaughter the Terafil, but for what reasons, precisely, had he done it? The ambiguity of his ambitions made her weary of him and what he did next made her even more so. For from behind himself appeared a young woman, perhaps 70 years of age, cloaked in a robe.

Elrodon moved the young woman ahead of himself and then, in a dramatic fashion, pulled down the hood which covered her face, revealing the steely blue eyes characteristic of the Miiystra bloodline. While House Mierillis had saved the Eldest children, House Malachai had saved a few of the younger ones, namely the only other female to survive the slaughter. Without demanding power, money, or anything in exchange, in an uncharacteristically generous gesture, Elrodon'Malachai handed over the younger sister to the New High Matriarch. He then performed his duties as a House Head, recognizing the High Matriarch as the ruler of Menorcress, then left, as quietly as he had came. It was in this way that the Miiystra bloodline was nearly destroyed; that a traitorous clan was destroyed, and how stability was returned to Menorcress. Mierillis would remain a strong ally of the High Matriarch for their assistance in the revolt, while for many years rumors would spread through the city as to Elrodon'Malachai's ambitions. In the end, he went to his grave with not another soul knowing how or why he had rescued the youngest daughter. But the fact remained that he had, and for the stability of Miiystra and the maintaining of the status quo, most of Menorcress was grateful.

Some Forty years after the fall of House Terafil, the mentioning of its name has been banned from Menorcress. It has been purged from most of the record books and its old clan home left to stand, burned and rotted, as an example to all. Not a drop of the Terafil blood still remains, and if it does, said blood is sure to keep their mouth shut, lest they tear open old wounds, and cause new ones to themselves.

The End of the Mori

When the murder and attacks upon the city occurred, many speculations arose within the city itself of whom was to blame and should be slaughtered for such acts against their kind—many claimed it was the work of surfacers, others believed that such things were only possible by those within the city.

It was declared and enforced that all living mori were to return to the bosom of Nemiisae and remain within the sanctum of Menorcress: behind these stragglers to return the horror unfolded, each path and passage they journeyed through only hours before could be heard crumbling under the weight of explosives. The people were brought each in turn to the Temple of the Mother to be cleansed of their taint, the sickness of the surface that had infested them. The final act of the Valsharess and her yathrins before the war broke out.

Many that had broken loose from such rigid traditions fought against this cleansing and became quickly enraged, spitting in the faces of the priestess' whom dared demand their obedience and silence. It was not long before two factions emerged, the devote and the rebels.

Beneath the surface of the world, sealed off from the blinding damnation of suns light, the Caverns of Menorcress. Its streets littered with crude barricades, strewn with the deceased and wounded—the one marvelled city now rots with death and destruction... crumbling under civil war. Bathed in life blood of their kith and kin, the rebellion breach upon the Yathrins' sacred enclave; banners raised in revolt, their armour and bodies marked by their treason. Once considered mere common rabble; these denizens now slaughter blessed noble born and their ilk standing guard at the doors of the Temple. From behind the sealed doors both rothe and mori alike stand in un-ease union against the treat of taint of its own city—this seeded by those turned to the hubris of their Ilharn Zanunder.


[ Revision ] The Curse of Nemiisae

“Eternal brood the shadows on this ground,

Dreaming of centuries that have gone before;

Great elms rise solemnly by slab and mound,

Arched high above a hidden world of yore.

Round all the scene a light of memory plays,

And dead leaves whisper of departed days,

Longing for sights and sounds that are no more.”

~:;:~

Upon the conclusion of the Asulonian Era, the race of the Mori’quessir had been shattered by the desolation of a massacred populace and a ruined cityscape. Unnamed marauders whom envied the realm of Menorcress and its’ dazzling riches gathered in the dozens, easily outnumbering the elder-elves whom still controlled the cavernous municipality. They came with dark steel, and savage will, and bright fire, and converged upon the Mori’quessir; delivering the final blow that would send the Aengulic race into a despairable fate of darkness and absence. Fire brightened that place where the shadows roved, and scathed those that scattered it. The end of Nemiisae’s children was nigh.

But the banditry retreated once they gained their fill of loot and material glory, leaving their subjects in a shambled, fragmented status. Those that remained clung to the old ways, despite the fact they had passed with their massacre: the Mori’quessir remnants became spiteful towards one another, and years after their breaking the ruins of their city became once more a battleground in which brothers and sisters sought to destroy one-another. Their conflicts raged throughout night and day beneath the earth, and screamed through the earthen halls unending, yet was not heard by the rest of the world -- a shadowed war, fought by few below, known by none above.

The finality of this violent line of struggles is unclear; whether the Mori’quessir remnants agreed to rally as one once more to rebuild their subterranean society or simply killed eachother off amid efforts for control is not known. What is known is that a great event transpired upon the cresendo of these events, when the mother of the Mori’quessir rose from her slumber in a great fury, a rage born of sorrow and frustration brought by the disunity and destruction of her brood.

Nemiisae, the Aengul of the Dark, directed her attention to her fallen children and devised a means to keep them pure, to assure that, if they were ever to survive and reform into the entity that once ruled Menorcress or beyond, they would retain the perfection they bore at the peak of their stygian greatness.

Holding connection to the blood of all Mori’quessir descendents, the Aengul cast forth a great plight upon sons and daughters both near and far: a curse, an affliction, and one most spiteful. Those that kept to the pure way of the Mori’quessir would be untouched by this, but those who would stray into the light, to galavant with the lesser races that invaded Asulon, would suffer. Half-breeds bearing halfsighted pride of their heritage would find themselves scorned, for the children they would conceive with blood not of the Aengul of the Dark would not pass down blood of their own, preventing the Mori’quessir race from being distorted by the descendents of the brothers.

The Way of Things

By the will of the Aengul Nemiisae, all whom bear Mori’quessir blood are cursed with the plight of dark purity. Those of Mori’ heritage, particularly those of halfblood, are now unable to produce Mori’quessir children beyond that of halfblood heritage. This is to say that anything beyond a Half-Mori’ could not truly exist, for if a Half-Mori’ and a descendent were to conceive a child, the child would embody the race of the descendent, and not a trace of Mori’quessir blood. Yet, the curse of Nemiisae was designed for cruelty. Children of descendents and Half-Mori’ would still suffer the afflictions of the Mori’quessir themselves, deeming the sun and light itself as their enemy without sharing the beauty passed down from the Aengul Nemiisae to her brood.

In summary;

- All future inter-bred children of Mori’quessir descent are born with a total lack of Mori’quessir blood, yet suffer the Mori’quessir alignment to darkness. They lack all traits of the Mori’quessir, and only take on the physicalities of their descendent parents.

- Pure-blooded Mori’quessir whom produce children with other pure-blooded Mori’quessir do not suffer this curse, as they would produce children with a great aversion to light anyway. If Mori’quessir blood lessens to beyond that of half-bred, however, the curse converges upon the conceived child and afflicts them permanently.

- The children of these cursed children would not, however, suffer the same curse, and merely would take on the race of the accursed parent and the designated curse of that parent’s descendent race.

In conclusion;

- All descendents of the Mori’quessir, both fully pure and half-bred, and all in-between, are to suffer an aversion to light. To escape this is impossible, and to try to train oneself to become immune to such terrible pains in the face of light would only lead to blindness.