Difference between revisions of "Lenfarthing"

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Although not one of the most popular professions, a leatherworker is a must in any keep that wants to be known. From banners to armour, a skillful leatherworker will easily find work at any armory. A good leatherworker also has the skill to create archer armour that boosts their deadliness.
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The Village of Lenfarthing, in the Dales, is the quaint home of the Halflings in Anthos. Lying beneath the towering heights of the Elder Peaks, the village exists around a small lake surrounded by forest. The Halflings of Lenfarthing labour amongst their vast fields of crops in relative peace that is offered by the shielding from the Elder Peaks and the dense forest that surrounds the Dales.
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The most prominent feature of the village is the lake, formed from the meeting of the two rivers the Faldermere and the Tibbwater, of which originate from the melting of the glacial peaks in the mountains. Around the lake are rolling hills typical of Halfling villages, which have been burrowed into for homes. To the west lies the haunted Witch Woods, and to the north the verdant Frerry Forest,which, should the rumours be believed, hold many secrets.
  
http://ffxiv.gamerescape.com/w/images/thumb/3/34/Atelier_Fen-Yll_Banner.jpg/790px-Atelier_Fen-Yll_Banner.jpg
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http://i.imgur.com/23M4zVy.png
A Leatherworking Station.
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Lenfarthing as seen by the eagles
  
  
== Beginning ==
 
  
The basic tool of a leatherworker is a tanning rack. The tanning rack is used for all crafting dedicated to leatherworking. The basic material that every leatherworker has to have is an abundance of is leather, so contacting a breeder for trade is a good idea to start of your leatherworking journey. You will also create numerous smaller items, like saddles or item frames, that is a must to every person that decorates his home or keep. Most of the experience you gain through your levels will be from tanned leather, which will later be used in many other recipes, and leather armor, that is used to create other types of advanced armours.
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== History ==
  
== Mastering The Skill ==
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Lenfarthing was founded upon arrival in Anthos by the Halflings. The town quickly gained a reputation as being a safe haven for the Halflings.
  
As your leatherworking improves, you realize that you can use skins from smaller animals and create tanned leather equal to the leather from bigger creatures. Studded armor (whether it's iron or gold) will be available to you as you get fair with your leatherworking skill. Such armours are known to be of great use for archers, as it increases their damage when using bows. Banners will also become an item that you will frequently make, as every town, nation, or a group likes to have a prideful sign to represent them. It is also good to point out that you are also able to create light-weight armour, which use is not yet known.
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== Features ==
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The dangerous wilds surround the town. It would be very unwise for a Halfling to venture out here for anything less than a grand adventure. The Wilderness is a savage, scary and big place. Frightfully different from the peaceful Dales and the comfort of a warm hearth.
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Witch Woods and Frerry Forest lie west and north of Lenfarthing respectively. The Witch Woods contain many mushrooms, some growing to become giants. The Frerry Forest is a much more peaceful area, where you can often find animal wildlife flourishing, with verdant foliage.
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The Elder Peaks, so named after the Elders of Halfling society which founded the village of Lenfarthing, are some of the tallest mountains in all of the land, and offer a nice shield from any troublemakers that wouldn’t dare venture through the dangerous mountain passes.
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== Streets ==
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Thanesfest Lane, the lane on which festivals are held, where many tents are situated for peddling of wares and general merriment. At the end of Thanesfest lane is Hollyfrost Brewers.
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Pumpkin Path, along here you shall find Doc’s Docks, the Lumpy Pumpkin Inn and the Sheriff’s offices. Along Pumpkin Path are various outdoor picnic areas for people to eat and drink and have times of merriment, along with Doc’s Docks providing a fishing and eating area.
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Brandyfield End, so called due to the two burrows being the Brandybuck Burrow and the Fairfield burrow. Also because the road ends at a sheer face of a hill.
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Tucketbrook Lane, famous for housing the finest and grandest of all hot tubs in Lenfarthing, the lane named by Lobo, with his burrow The Tucketbrook at the end.
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Len Hill and Gimblo Riverway lie past the Great Oak and the festival grounds. The Riverway leads you round to the fields and Lighthouse Lane, while Len Hill is residence to Halflings and recreational areas.
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Branbrook Bend is one of the most prestigious streets in Lenfarthing. Home to the LenMaster Faldo, the burrows are splendid with lovely views from the tops of the hills.
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Lighthouse Lane houses many cozy, small burrows. The main feature of the lane is the towering Lighthouse. Encroaching upon Lighthouse Lane is the ominous Witch Woods, though the residents have little to truly fear.
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Kip-on-the-Hill residences are more for the quiet, farmer Halfling who doesn’t involve oneself in the affairs of the village as much. With the farms right on their doorstep, Kip-on-the-Hill has both splendid scenery and practical convenience.
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== Buildings ==
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The Grand Melon tree stands proudly atop Len Hill, and all who see it are left wondering why or how it bears the fruit it does. Regardless, gardens and quiet areas have been made below it and is a haven for those seeking both serene peace and a fruity snack.
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The Lumpy Pumpkin Inn is a grand place for Halflings to gather, gossip, have an ale or three and eat cake. There are outside picnic tables, and round the back are a few rooms for anyone to stay in, free of charge as always. Doc’s Docks lie just outside the Inn, a place which sells the finest cakes and fishing equipment, and where the best fish can be caught, run by the famous Doc Brandybuck.
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The Frerry Ferry links the two sides of the village over the lake with quick and easy access for all Halflings to use. Beware of lake monsters, rogue boaters and lilypads.
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Hollyfrost Brewers, named after the much-loved Belba Hollyfrost, is the brewing hub of all of Anthos. Creating the finest ales and wines and all manner of beverages and storing them in the deep and orderly cellar.
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The Lighthouse/Rookery/River Mail station is a very important structure indeed. It is run by old Pete, who is particularly grumpy due to his small office, and the window that never quite shuts and lets in a nasty draught, and the way he must clamber down stairs to answer knocks at the door. River Mail is the main form of communication, due to the fast flowing Faldermere river, and the lights warn any boaters of potential monsters in the rivers.
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Ye Olde Mill, a main place of storage, and for counting of the harvest. The Mill chugs away day and night for a purpose that most Halflings can’t quite understand but it is there anyway.
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Ol' Treehuggers Shack is a peculiar place indeed. Deep inside the haunted Witch Woods, the shack is rickety, falling apart and appears to be made out of the stump of an old tree. It is said that Ol' Treehugger dwells inside, concocting all manner of grizzly potions and tricks, but the fact is, no one truly knows.
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Kipfields Farms offer a vast area of land with which Halflings use to farm and provide food and drink for themselves. Wheat, carrots, potatoes and baby animals are kept here. By the farms is a farmhouse, for Halflings tiring of labour in the fields to put up their feet and share an ale.

Revision as of 06:52, 21 December 2015

The Village of Lenfarthing, in the Dales, is the quaint home of the Halflings in Anthos. Lying beneath the towering heights of the Elder Peaks, the village exists around a small lake surrounded by forest. The Halflings of Lenfarthing labour amongst their vast fields of crops in relative peace that is offered by the shielding from the Elder Peaks and the dense forest that surrounds the Dales. The most prominent feature of the village is the lake, formed from the meeting of the two rivers the Faldermere and the Tibbwater, of which originate from the melting of the glacial peaks in the mountains. Around the lake are rolling hills typical of Halfling villages, which have been burrowed into for homes. To the west lies the haunted Witch Woods, and to the north the verdant Frerry Forest,which, should the rumours be believed, hold many secrets.

http://i.imgur.com/23M4zVy.png Lenfarthing as seen by the eagles


History

Lenfarthing was founded upon arrival in Anthos by the Halflings. The town quickly gained a reputation as being a safe haven for the Halflings.


Features

The dangerous wilds surround the town. It would be very unwise for a Halfling to venture out here for anything less than a grand adventure. The Wilderness is a savage, scary and big place. Frightfully different from the peaceful Dales and the comfort of a warm hearth.

Witch Woods and Frerry Forest lie west and north of Lenfarthing respectively. The Witch Woods contain many mushrooms, some growing to become giants. The Frerry Forest is a much more peaceful area, where you can often find animal wildlife flourishing, with verdant foliage.

The Elder Peaks, so named after the Elders of Halfling society which founded the village of Lenfarthing, are some of the tallest mountains in all of the land, and offer a nice shield from any troublemakers that wouldn’t dare venture through the dangerous mountain passes.

Streets

Thanesfest Lane, the lane on which festivals are held, where many tents are situated for peddling of wares and general merriment. At the end of Thanesfest lane is Hollyfrost Brewers. Pumpkin Path, along here you shall find Doc’s Docks, the Lumpy Pumpkin Inn and the Sheriff’s offices. Along Pumpkin Path are various outdoor picnic areas for people to eat and drink and have times of merriment, along with Doc’s Docks providing a fishing and eating area.

Brandyfield End, so called due to the two burrows being the Brandybuck Burrow and the Fairfield burrow. Also because the road ends at a sheer face of a hill.

Tucketbrook Lane, famous for housing the finest and grandest of all hot tubs in Lenfarthing, the lane named by Lobo, with his burrow The Tucketbrook at the end.

Len Hill and Gimblo Riverway lie past the Great Oak and the festival grounds. The Riverway leads you round to the fields and Lighthouse Lane, while Len Hill is residence to Halflings and recreational areas.

Branbrook Bend is one of the most prestigious streets in Lenfarthing. Home to the LenMaster Faldo, the burrows are splendid with lovely views from the tops of the hills.

Lighthouse Lane houses many cozy, small burrows. The main feature of the lane is the towering Lighthouse. Encroaching upon Lighthouse Lane is the ominous Witch Woods, though the residents have little to truly fear.

Kip-on-the-Hill residences are more for the quiet, farmer Halfling who doesn’t involve oneself in the affairs of the village as much. With the farms right on their doorstep, Kip-on-the-Hill has both splendid scenery and practical convenience.


Buildings

The Grand Melon tree stands proudly atop Len Hill, and all who see it are left wondering why or how it bears the fruit it does. Regardless, gardens and quiet areas have been made below it and is a haven for those seeking both serene peace and a fruity snack.

The Lumpy Pumpkin Inn is a grand place for Halflings to gather, gossip, have an ale or three and eat cake. There are outside picnic tables, and round the back are a few rooms for anyone to stay in, free of charge as always. Doc’s Docks lie just outside the Inn, a place which sells the finest cakes and fishing equipment, and where the best fish can be caught, run by the famous Doc Brandybuck.

The Frerry Ferry links the two sides of the village over the lake with quick and easy access for all Halflings to use. Beware of lake monsters, rogue boaters and lilypads.

Hollyfrost Brewers, named after the much-loved Belba Hollyfrost, is the brewing hub of all of Anthos. Creating the finest ales and wines and all manner of beverages and storing them in the deep and orderly cellar.

The Lighthouse/Rookery/River Mail station is a very important structure indeed. It is run by old Pete, who is particularly grumpy due to his small office, and the window that never quite shuts and lets in a nasty draught, and the way he must clamber down stairs to answer knocks at the door. River Mail is the main form of communication, due to the fast flowing Faldermere river, and the lights warn any boaters of potential monsters in the rivers.

Ye Olde Mill, a main place of storage, and for counting of the harvest. The Mill chugs away day and night for a purpose that most Halflings can’t quite understand but it is there anyway.

Ol' Treehuggers Shack is a peculiar place indeed. Deep inside the haunted Witch Woods, the shack is rickety, falling apart and appears to be made out of the stump of an old tree. It is said that Ol' Treehugger dwells inside, concocting all manner of grizzly potions and tricks, but the fact is, no one truly knows.

Kipfields Farms offer a vast area of land with which Halflings use to farm and provide food and drink for themselves. Wheat, carrots, potatoes and baby animals are kept here. By the farms is a farmhouse, for Halflings tiring of labour in the fields to put up their feet and share an ale.