Difference between revisions of "Knockout Mechanics"
Line 1: | Line 1: | ||
A player gets knocked out (commonly referred to as 'downed'), they lost a PvP fight. After the player got knocked out, he can either: | A player gets knocked out (commonly referred to as 'downed'), they lost a PvP fight. After the player got knocked out, he can either: | ||
− | + | Get 'popped' (killed), by the knocking out player pressing left-click, and all of his inventory plus half of his minas will drop on the ground. | |
− | Or he can get revived: The knocking out player can simply right-click the knocked out player, or a third player can /revive (knocked out players in-game-name), '''note''' if a player gets revived using the /revive command, and gets knocked out again, he will automatically be popped next time he gets knocked out. | + | Or he can get revived: The knocking out player can simply right-click the knocked out player, or a third player can /revive (knocked out players in-game-name), |
+ | '''note''' if a player gets revived using the /revive command, and gets knocked out again, he will automatically be popped next time he gets knocked out. |
Revision as of 10:10, 8 January 2019
A player gets knocked out (commonly referred to as 'downed'), they lost a PvP fight. After the player got knocked out, he can either:
Get 'popped' (killed), by the knocking out player pressing left-click, and all of his inventory plus half of his minas will drop on the ground.
Or he can get revived: The knocking out player can simply right-click the knocked out player, or a third player can /revive (knocked out players in-game-name), note if a player gets revived using the /revive command, and gets knocked out again, he will automatically be popped next time he gets knocked out.