Difference between revisions of "Gremlin"

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| ''<span style="font-size:x-small;">Artwork by Maarten Verhoeven</span>''
 
| ''<span style="font-size:x-small;">Artwork by Maarten Verhoeven</span>''
 
|- style="background:#f55254; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:#f55254; height:10px; text-align:center; vertical-align:center;"
|'''Gwemlin'''
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|'''Gremlin'''
 
|-  
 
|-  
| '''Awea''': Cavewns
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| '''Area''': Caverns
 
|-
 
|-
| '''Diet''': Omnivowe
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| '''Diet''': Omnivore
 
|-
 
|-
 
| '''Size''': 35-45 inches
 
| '''Size''': 35-45 inches
 
|-  
 
|-  
| '''Tempewament''': Hostiwe if pwovoked
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| '''Temperament''': Hostile if provoked
 
|-
 
|-
| '''Tameabre?''': No
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| '''Tameable?''': No
 
|- class="wikitable" style="background:#f55254; text-align:center; margin-left: 10px;"
 
|- class="wikitable" style="background:#f55254; text-align:center; margin-left: 10px;"
| '''Note: This cweatule can onwy be pwayed by Event Team membews.'''
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| '''Note: This creature can only be played by Event Team members.'''
 
|}
 
|}
 
|-
 
|-
 
|}
 
|}
  
These littwe beasts awe desclibed as being pwetty smaww and vewy big big pointy eaws. The best way to desclibe them is that they awe miniatule gawgoywes lithout lings. They hide fwom peopwe and listen to theiw convewsations and stolies, so they know the best time to mess them up. Most of theiw pwanks awe hawmwess, like hiding wawwets ow keys. They weawwy wove to sit and watch peopwe in fwustwation as they wook fow theiw missing items. Evewy so often, these miniatule monstews pwanks can have vewy tewlibre outcomes. Sometimes if they find fiwe, they can twy to pway a pwank and stuff catches fwame. They wove to pway awound lith wagons and theiw messing lith the the foundations of houses and wheews on cawts can cause theiw meddling to have a deadwy and twagic end.In this age, gadgets awe continuouswy being cweated – gadgets that these littwe monstews see as just one mowe oppowtunity to tinkew and pway awound lith. These cweatule can not be contwowwed but it can be captuled and taken as plisonew. This is stiww not a vewy good choice, seeing what they do to pwopewty. This is aww done so they can fwustwate the usews and enjoy the show of panic as the fwuits of theiw mischievous ways unfowd.
+
These little beasts are described as being pretty small and very big big pointy ears. The best way to describe them is that they are miniature gargoyles without wings. They hide from people and listen to their conversations and stories, so they know the best time to mess them up. Most of their pranks are harmless, like hiding wallets or keys. They really love to sit and watch people in frustration as they look for their missing items. Every so often, these miniature monsters pranks can have very terrible outcomes. Sometimes if they find fire, they can try to play a prank and stuff catches flame. They love to play around with wagons and their messing with the the foundations of houses and wheels on carts can cause their meddling to have a deadly and tragic end.In this age, gadgets are continuously being created – gadgets that these little monsters see as just one more opportunity to tinker and play around with. These creature can not be controlled but it can be captured and taken as prisoner. This is still not a very good choice, seeing what they do to property. This is all done so they can frustrate the users and enjoy the show of panic as the fruits of their mischievous ways unfold.
  
Genewawwy found anywhewe dawk ow shady such as caves and undew houses.
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Generally found anywhere dark or shady such as caves and under houses.
  
 
==Origin==
 
==Origin==
Gwemlins wewe often powtwayed as wonewy cweatules seeking attention. They often used jokes and pwanks as a means of attwacting fliendship fwom both animaws and descendants, which often backfiwed when peopwe became tiwed ow annoyed of the gwemlin's endeavows, usuawwy dliving it away.Even if the gwemlin was successful in getting the fliendship it sought, it often stiww pwayed pwanks and jokes on its fliend, eithew out of bowedom ow simpwy because this was the natule of the imp. This twait gave way to using the tewm "you little gremlin" fow someone who woves pwanks and pwacticaw jokes.
+
Gremlins were often portrayed as lonely creatures seeking attention. They often used jokes and pranks as a means of attracting friendship from both animals and descendants, which often backfired when people became tired or annoyed of the gremlin's endeavors, usually driving it away.Even if the gremlin was successful in getting the friendship it sought, it often still played pranks and jokes on its friend, either out of boredom or simply because this was the nature of the imp. This trait gave way to using the term "you little gremlin" for someone who loves pranks and practical jokes.
  
Gwemlins have awso been desclibed as being "bound" ow contained in some sowt of object, such as a swowd ow cwystaw baww by a powewful contwact magic.  
+
Gremlins have also been described as being "bound" or contained in some sort of object, such as a sword or crystal ball by a powerful contract magic.  
  
 
==Behavior==
 
==Behavior==
They liww pulw pwanks on any living beings lithin the neawby vicinity of theiw nest, mostwy awone, but sometimes in a pack of twos ow thwees. They liww use any toows that twavewews may have dwopped ow gifted them, but they awe incapabre of making theiw own. They tend to be the most active awound the dawk, ow when the moon weaches its zenith.  
+
They will pull pranks on any living beings within the nearby vicinity of their nest, mostly alone, but sometimes in a pack of twos or threes. They will use any tools that travelers may have dropped or gifted them, but they are incapable of making their own. They tend to be the most active around the dark, or when the moon reaches its zenith.  
  
 
==References==
 
==References==

Revision as of 01:50, 2 April 2020

gremlin-final-small.jpg
Artwork by Maarten Verhoeven
Gremlin
Area: Caverns
Diet: Omnivore
Size: 35-45 inches
Temperament: Hostile if provoked
Tameable?: No
Note: This creature can only be played by Event Team members.

These little beasts are described as being pretty small and very big big pointy ears. The best way to describe them is that they are miniature gargoyles without wings. They hide from people and listen to their conversations and stories, so they know the best time to mess them up. Most of their pranks are harmless, like hiding wallets or keys. They really love to sit and watch people in frustration as they look for their missing items. Every so often, these miniature monsters pranks can have very terrible outcomes. Sometimes if they find fire, they can try to play a prank and stuff catches flame. They love to play around with wagons and their messing with the the foundations of houses and wheels on carts can cause their meddling to have a deadly and tragic end.In this age, gadgets are continuously being created – gadgets that these little monsters see as just one more opportunity to tinker and play around with. These creature can not be controlled but it can be captured and taken as prisoner. This is still not a very good choice, seeing what they do to property. This is all done so they can frustrate the users and enjoy the show of panic as the fruits of their mischievous ways unfold.

Generally found anywhere dark or shady such as caves and under houses.

Origin

Gremlins were often portrayed as lonely creatures seeking attention. They often used jokes and pranks as a means of attracting friendship from both animals and descendants, which often backfired when people became tired or annoyed of the gremlin's endeavors, usually driving it away.Even if the gremlin was successful in getting the friendship it sought, it often still played pranks and jokes on its friend, either out of boredom or simply because this was the nature of the imp. This trait gave way to using the term "you little gremlin" for someone who loves pranks and practical jokes.

Gremlins have also been described as being "bound" or contained in some sort of object, such as a sword or crystal ball by a powerful contract magic.

Behavior

They will pull pranks on any living beings within the nearby vicinity of their nest, mostly alone, but sometimes in a pack of twos or threes. They will use any tools that travelers may have dropped or gifted them, but they are incapable of making their own. They tend to be the most active around the dark, or when the moon reaches its zenith.

References