Difference between revisions of "Enchanting Profession"

From Lord of the Craft
Jump to: navigation, search
m (uwu'ification)
m (Reverted edits by Brotherbot (talk) to last revision by Brotherbotany)
Line 3: Line 3:
 
{{Template:outdated}}
 
{{Template:outdated}}
  
The enchanting pwofession does as the name says, it enchants items. Awmost aww enchants awe abre to be cweated lith this pwofession.
+
The enchanting profession does as the name says, it enchants items. Almost all enchants are able to be created with this profession.
  
'''Intewface'''
+
'''Interface'''
  
The intewface fow cweating enchants is the enchanting tabre. To make an enchanting tabre, a stonemason of Pwoficient wevew needs 4 diamonds, 6 obsidian and 1 book. When light clicking an enchanting tabre you liww get a GUI like this:
+
The interface for creating enchants is the enchanting table. To make an enchanting table, a stonemason of Proficient level needs 4 diamonds, 6 obsidian and 1 book. When right clicking an enchanting table you will get a GUI like this:
  
(pwace image hewe)
+
(place image here)
  
'''Gwyphs'''
+
'''Glyphs'''
  
Gwyphs awe symbows that awe cweated in the enchanting intewface lith one of 4 items. These awe wapiz, gowd, emewawds and diamonds. The shapes of the Gwyphs awe what decides what enchant you liww be making. Exampwe is something like bewow (caution, that gwyph does not cweate an enchant):
+
Glyphs are symbols that are created in the enchanting interface with one of 4 items. These are lapiz, gold, emeralds and diamonds. The shapes of the Glyphs are what decides what enchant you will be making. Example is something like below (caution, that glyph does not create an enchant):
  
(pwace image hewe)
+
(place image here)
  
'''Enchanting a toow'''
+
'''Enchanting a tool'''
  
Aftew cweating the Gwyph a pwayew weaves the intewface and shift light-clicks the enchanting tabre lith the toow in hand. Thewe awe six things that can happen when shift light-clicking:
+
After creating the Glyph a player leaves the interface and shift right-clicks the enchanting table with the tool in hand. There are six things that can happen when shift right-clicking:
  
You do not have enough wevew to enchant lith the mateliaw - Some wow wevews don’t awwow the use of Gowd, Emewawd ow Diamonds in enchanting.
+
You do not have enough level to enchant with the material - Some low levels don’t allow the use of Gold, Emerald or Diamonds in enchanting.
(pwace image hewe)
+
(place image here)
You do not have enough wevew to do the enchant - Some wow wevews can’t do some of the enchants.
+
You do not have enough level to do the enchant - Some low levels can’t do some of the enchants.
 
http://i.gyazo.com/91c84565bc62d11b56167179cf17133c.png
 
http://i.gyazo.com/91c84565bc62d11b56167179cf17133c.png
  
You do not have enough wevew to pwace mowe enchants on an enchanted item - As you wevew up you awe abre to pwace mowe than one enchant on an item
+
You do not have enough level to place more enchants on an enchanted item - As you level up you are able to place more than one enchant on an item
 
http://i.gyazo.com/fc535c4147f3e5937f149a2729fa5ea1.png
 
http://i.gyazo.com/fc535c4147f3e5937f149a2729fa5ea1.png
  
You have not made a Gwyph that wowks - If you make a Gwyph that is of the wwong
+
You have not made a Glyph that works - If you make a Glyph that is of the wrong
 
http://i.gyazo.com/4916b9cc7f835c8152988d64de8ff378.png
 
http://i.gyazo.com/4916b9cc7f835c8152988d64de8ff378.png
  
You have tlied to make a Gwyph that faiwed a few moments ago - This is to stop pwayews fwom twying ovew and ovew again in a showt time scawe.
+
You have tried to make a Glyph that failed a few moments ago - This is to stop players from trying over and over again in a short time scale.
  
 
http://i.gyazo.com/8852de9108c57ef64d16e2e04ee6a4ac.png
 
http://i.gyazo.com/8852de9108c57ef64d16e2e04ee6a4ac.png
  
You have anothew wowkstation doing something - You can not make an enchant whiwe you’we doing othew things.
+
You have another workstation doing something - You can not make an enchant while you’re doing other things.
(pwace image hewe)
+
(place image here)
You have stawted to enchant the item - The gwyph is of a good shape and the enchanting pwocess has began.
+
You have started to enchant the item - The glyph is of a good shape and the enchanting process has began.
 
http://i.gyazo.com/39aca84400d4785340b1ec0628301f7c.png
 
http://i.gyazo.com/39aca84400d4785340b1ec0628301f7c.png
  
  
'''Mateliaws, toows and wevews'''
+
'''Materials, tools and levels'''
  
The type of Mateliaw that is used on the toow and to make the enchant, and the skiww wevew you awe on the pwofession liww have a say in the powew of the enchant. Using bettew mateliaws to make the gwyph (such as emewawds ow diamonds) liww have a bettew chance of getting highew powew enchants. The type of mateliaw of the toow liww awso waise those chances, Gowd toows and awmow (incwuding gowden studded weathew awmow) being the type that can weceive the biggest powewed enchants.
+
The type of Material that is used on the tool and to make the enchant, and the skill level you are on the profession will have a say in the power of the enchant. Using better materials to make the glyph (such as emeralds or diamonds) will have a better chance of getting higher power enchants. The type of material of the tool will also raise those chances, Gold tools and armor (including golden studded leather armor) being the type that can receive the biggest powered enchants.
  
When a toow is being made, the intewface shows as fowwoling:
+
When a tool is being made, the interface shows as following:
  
 
http://i.gyazo.com/46f3c6c32e3ca2820824d87b45b51d80.png
 
http://i.gyazo.com/46f3c6c32e3ca2820824d87b45b51d80.png
Line 52: Line 52:
  
  
The “X” in the type of enchant, does not mean that the enchant is powew 10, but that you don’t know what powew the enchant liww be. Having bookshewves neaw youl enchanting tabre waises the chances of the powew being highew.
+
The “X” in the type of enchant, does not mean that the enchant is power 10, but that you don’t know what power the enchant will be. Having bookshelves near your enchanting table raises the chances of the power being higher.
  
 
'''Enchanted books'''
 
'''Enchanted books'''
  
Instead of enchanting a toow diwectwy, you can enchant a book instead. Enchanted books liww give the usew the choice to sewect the toow to use the enchant on. This means that an enchantew can seww ow twade enchants diwectwy, lithout having to pwace them in toows. To use an enchanted book, simpwy pwace the book in the enchanting tabre GUI, weave the GUI then shift light-click lith the toow in hand.
+
Instead of enchanting a tool directly, you can enchant a book instead. Enchanted books will give the user the choice to select the tool to use the enchant on. This means that an enchanter can sell or trade enchants directly, without having to place them in tools. To use an enchanted book, simply place the book in the enchanting table GUI, leave the GUI then shift right-click with the tool in hand.
  
 
http://i.gyazo.com/957db3f638808e1fb015bd15b46e45a5.png
 
http://i.gyazo.com/957db3f638808e1fb015bd15b46e45a5.png
Line 63: Line 63:
 
==Rewrite==
 
==Rewrite==
  
The Gwyphs!
+
The Glyphs!
  
What they awe: The gwyphs awe symbows that when insclibed into toows cweate an unique effect. They have to be made of specific mateliaws ow they won't wowk. Badwy made symbows liww not wowk weww ow won't wowk at aww. Each shape of Gwyph has a diffewent wesult, but onwy a few shapes wowk.
+
What they are: The glyphs are symbols that when inscribed into tools create an unique effect. They have to be made of specific materials or they won't work. Badly made symbols will not work well or won't work at all. Each shape of Glyph has a different result, but only a few shapes work.
  
Wimits in powew: Theiw powew is limited which means at most it can be used in heavy awmow, and not big things such as wawws now buiwdings and the like. Pwacing too many symbows in a toow liww cause a sowt of showt ciwcuit which would destwoy one of the gwyphs. Bettew made gwyphs have bettew chance of wowking lith othew gwyphs. The gwyphs awso do not seem to wowk if done in living beings.
+
Limits in power: Their power is limited which means at most it can be used in heavy armor, and not big things such as walls nor buildings and the like. Placing too many symbols in a tool will cause a sort of short circuit which would destroy one of the glyphs. Better made glyphs have better chance of working with other glyphs. The glyphs also do not seem to work if done in living beings.
Discovewy: Aftew the wetuln to Aos (the wowwd whewe Aegis, Athewa, Thawes and Vaiwow awe) the descendants discovewed that some gwyphs bestowed diffewent pwopewties into toows. The gwyphs shapes seem to be diffewent lith wocation though, as they change and some even disappeaw as the descendants move fwom wand to wand. These gwyphs did not exist in Aegis times, so it's assumed something changed as Aegis was destwoyed.
+
Discovery: After the return to Aos (the world where Aegis, Athera, Thales and Vailor are) the descendants discovered that some glyphs bestowed different properties into tools. The glyphs shapes seem to be different with location though, as they change and some even disappear as the descendants move from land to land. These glyphs did not exist in Aegis times, so it's assumed something changed as Aegis was destroyed.
  
How it wowks: The gwyphs awe made of speciaw mateliaws. Shaping the mateliaws into the gwyphs awwows them to cowwect aula which liww cweate something alike to enchanting in some cases. Things like impwoving dulability and waising shawpness of iwon awe exampwes of what it does. Othew things such as attwacting fish have happened. It seems something like a natulaw magic, alike to how awchemy is both said to be natulaw and magicaw at the same time. This awso means that gwyphs cannot be tulned on and off, they awe awways wowking.
+
How it works: The glyphs are made of special materials. Shaping the materials into the glyphs allows them to collect aura which will create something alike to enchanting in some cases. Things like improving durability and raising sharpness of iron are examples of what it does. Other things such as attracting fish have happened. It seems something like a natural magic, alike to how alchemy is both said to be natural and magical at the same time. This also means that glyphs cannot be turned on and off, they are always working.
  
Fowbidden Gwyphs: Wike pawts of awchemy, thewe would awso be fowbidden gwyphs. Besides they wequiling gweat skiww to make, they would awso be considewed something unnatulaw ow akind to dawk magic. These would be gwyphs which would consume something to give its effects.
+
Forbidden Glyphs: Like parts of alchemy, there would also be forbidden glyphs. Besides they requiring great skill to make, they would also be considered something unnatural or akind to dark magic. These would be glyphs which would consume something to give its effects.
  
Diffewences fwom Wunesmithing: Wunesmithing awwows fow choosing of wogic to theiw wunes. By combining the wunes in cewtain ways, a wunesmith is awmost abre to cweate a code ow wogic behind it. Wunes awe awso abre to cweate movement, such as doows, and connection lith descendants, such as pwewequisites fow something to happen. Gwyphs on the othew hand awe awways active, they cannot be tulned on ow off.
+
Differences from Runesmithing: Runesmithing allows for choosing of logic to their runes. By combining the runes in certain ways, a runesmith is almost able to create a code or logic behind it. Runes are also able to create movement, such as doors, and connection with descendants, such as prerequisites for something to happen. Glyphs on the other hand are always active, they cannot be turned on or off.
  
Diffewences fwom Enchanting: Enchanting can cweate a wot of things that gwyphs can, yet the biggest diffewence is the amount of things that Enchanting can do. Imbuing awtifacts and toows lith magicaw spewws, has faw mowe uses and faw mowe woom fow change than the fixed gwyphs. Iwwusion enchants, mind enchants, ewementaw enchants, twansmutation, wawding, many things that cannot be done by gwyphs can be done by Enchanting. Enchants can awso have a sowt of wogic to them, in which case they wouldn't be awways active, unlike the gwyphs which cannot be tulned off.
+
Differences from Enchanting: Enchanting can create a lot of things that glyphs can, yet the biggest difference is the amount of things that Enchanting can do. Imbuing artifacts and tools with magical spells, has far more uses and far more room for change than the fixed glyphs. Illusion enchants, mind enchants, elemental enchants, transmutation, warding, many things that cannot be done by glyphs can be done by Enchanting. Enchants can also have a sort of logic to them, in which case they wouldn't be always active, unlike the glyphs which cannot be turned off.

Revision as of 01:53, 2 April 2020

circle info req sam.png This page is currently being worked on! Beware of conflicting modifications and updates.
circle info req sam.png This page contains outdated information, and so it shouldn't be used as a direct source of information because there may be faults and wrong information on this page.


The enchanting profession does as the name says, it enchants items. Almost all enchants are able to be created with this profession.

Interface

The interface for creating enchants is the enchanting table. To make an enchanting table, a stonemason of Proficient level needs 4 diamonds, 6 obsidian and 1 book. When right clicking an enchanting table you will get a GUI like this:

(place image here)

Glyphs

Glyphs are symbols that are created in the enchanting interface with one of 4 items. These are lapiz, gold, emeralds and diamonds. The shapes of the Glyphs are what decides what enchant you will be making. Example is something like below (caution, that glyph does not create an enchant):

(place image here)

Enchanting a tool

After creating the Glyph a player leaves the interface and shift right-clicks the enchanting table with the tool in hand. There are six things that can happen when shift right-clicking:

You do not have enough level to enchant with the material - Some low levels don’t allow the use of Gold, Emerald or Diamonds in enchanting. (place image here) You do not have enough level to do the enchant - Some low levels can’t do some of the enchants. http://i.gyazo.com/91c84565bc62d11b56167179cf17133c.png

You do not have enough level to place more enchants on an enchanted item - As you level up you are able to place more than one enchant on an item http://i.gyazo.com/fc535c4147f3e5937f149a2729fa5ea1.png

You have not made a Glyph that works - If you make a Glyph that is of the wrong http://i.gyazo.com/4916b9cc7f835c8152988d64de8ff378.png

You have tried to make a Glyph that failed a few moments ago - This is to stop players from trying over and over again in a short time scale.

http://i.gyazo.com/8852de9108c57ef64d16e2e04ee6a4ac.png

You have another workstation doing something - You can not make an enchant while you’re doing other things. (place image here) You have started to enchant the item - The glyph is of a good shape and the enchanting process has began. http://i.gyazo.com/39aca84400d4785340b1ec0628301f7c.png


Materials, tools and levels

The type of Material that is used on the tool and to make the enchant, and the skill level you are on the profession will have a say in the power of the enchant. Using better materials to make the glyph (such as emeralds or diamonds) will have a better chance of getting higher power enchants. The type of material of the tool will also raise those chances, Gold tools and armor (including golden studded leather armor) being the type that can receive the biggest powered enchants.

When a tool is being made, the interface shows as following:

http://i.gyazo.com/46f3c6c32e3ca2820824d87b45b51d80.png http://i.gyazo.com/41cbe727224784d0bce98ea7735589c1.png


The “X” in the type of enchant, does not mean that the enchant is power 10, but that you don’t know what power the enchant will be. Having bookshelves near your enchanting table raises the chances of the power being higher.

Enchanted books

Instead of enchanting a tool directly, you can enchant a book instead. Enchanted books will give the user the choice to select the tool to use the enchant on. This means that an enchanter can sell or trade enchants directly, without having to place them in tools. To use an enchanted book, simply place the book in the enchanting table GUI, leave the GUI then shift right-click with the tool in hand.

http://i.gyazo.com/957db3f638808e1fb015bd15b46e45a5.png


Rewrite

The Glyphs!

What they are: The glyphs are symbols that when inscribed into tools create an unique effect. They have to be made of specific materials or they won't work. Badly made symbols will not work well or won't work at all. Each shape of Glyph has a different result, but only a few shapes work.

Limits in power: Their power is limited which means at most it can be used in heavy armor, and not big things such as walls nor buildings and the like. Placing too many symbols in a tool will cause a sort of short circuit which would destroy one of the glyphs. Better made glyphs have better chance of working with other glyphs. The glyphs also do not seem to work if done in living beings. Discovery: After the return to Aos (the world where Aegis, Athera, Thales and Vailor are) the descendants discovered that some glyphs bestowed different properties into tools. The glyphs shapes seem to be different with location though, as they change and some even disappear as the descendants move from land to land. These glyphs did not exist in Aegis times, so it's assumed something changed as Aegis was destroyed.

How it works: The glyphs are made of special materials. Shaping the materials into the glyphs allows them to collect aura which will create something alike to enchanting in some cases. Things like improving durability and raising sharpness of iron are examples of what it does. Other things such as attracting fish have happened. It seems something like a natural magic, alike to how alchemy is both said to be natural and magical at the same time. This also means that glyphs cannot be turned on and off, they are always working.

Forbidden Glyphs: Like parts of alchemy, there would also be forbidden glyphs. Besides they requiring great skill to make, they would also be considered something unnatural or akind to dark magic. These would be glyphs which would consume something to give its effects.

Differences from Runesmithing: Runesmithing allows for choosing of logic to their runes. By combining the runes in certain ways, a runesmith is almost able to create a code or logic behind it. Runes are also able to create movement, such as doors, and connection with descendants, such as prerequisites for something to happen. Glyphs on the other hand are always active, they cannot be turned on or off.

Differences from Enchanting: Enchanting can create a lot of things that glyphs can, yet the biggest difference is the amount of things that Enchanting can do. Imbuing artifacts and tools with magical spells, has far more uses and far more room for change than the fixed glyphs. Illusion enchants, mind enchants, elemental enchants, transmutation, warding, many things that cannot be done by glyphs can be done by Enchanting. Enchants can also have a sort of logic to them, in which case they wouldn't be always active, unlike the glyphs which cannot be turned off.