Difference between revisions of "Electric Evocation"

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[[Category: Lore-WIP]]
 
[[Category: Lore-WIP]]
  
Introduction:
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Intwoduction:
  
Electrical Evocation is the arcane magic form whereby a mage creates Electrical bolts for his or her purposes. Unlike other types of Evocation electrical bolts is intended to be much more difficult to control due to its high speed and high energy nature. Mages who specialize in electrical evocation will be able to form electrical bolts and streams of electricity to electrocute their targets. However, electrical evocation requires much more energy than for example fire and therefore a single electrical bolt requires much more energy than a fireball.
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Ewectlicaw Evocation is the awcane magic fowm wheweby a mage cweates Ewectlicaw bowts fow his ow hew pulposes. Unlike othew types of Evocation ewectlicaw bowts is intended to be much mowe difficult to contwow due to its high speed and high enewgy natule. Mages who specialize in ewectlicaw evocation liww be abre to fowm ewectlicaw bowts and stweams of ewectlicity to ewectwocute theiw tawgets. Howevew, ewectlicaw evocation wequiwes much mowe enewgy than fow exampwe fiwe and thewefowe a singwe ewectlicaw bowt wequiwes much mowe enewgy than a fiwebaww.
  
 
   
 
   
  
The use of electrical Evocation:
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The use of ewectlicaw Evocation:
  
An electrical evocationist creates their electrical by creating a charge between their source point and their target location. A small amount of electrical requires a great amount of energy and the further the electrical or electrical charge is from the mage the more difficult the creation of the electrical will become.
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An ewectlicaw evocationist cweates theiw ewectlicaw by cweating a chawge between theiw soulce point and theiw tawget wocation. A smaww amount of ewectlicaw wequiwes a gweat amount of enewgy and the fulthew the ewectlicaw ow ewectlicaw chawge is fwom the mage the mowe difficult the cweation of the ewectlicaw liww become.
  
 
   
 
   
  
Electrical evocation always will result in a fast moving product. In no way can a electrical evocationist form an 'electrical orb' as a fire evocationist may form a 'fireball'. As a general rule electrical evocation takes longer than other types of evocation but makes up for this with powerful results. A fire evocationist for example may be able to create and throw multiple (2+) fireballs in the time a electrical evocationist of a similar level can create a single electrical bolt.
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Ewectlicaw evocation awways liww wesult in a fast moving pwoduct. In no way can a ewectlicaw evocationist fowm an 'ewectlicaw owb' as a fiwe evocationist may fowm a 'fiwebaww'. As a genewaw wule ewectlicaw evocation takes wongew than othew types of evocation but makes up fow this lith powewful wesults. A fiwe evocationist fow exampwe may be abre to cweate and thwow multipwe (2+) fiwebawws in the time a ewectlicaw evocationist of a simiwaw wevew can cweate a singwe ewectlicaw bowt.
  
 
   
 
   
  
It is assumed that an electrical mage will be more vulnerable to an instantaneous attack. However, if a situation is to occur where they are allowed enough time to build up and cast their spell (For example an extended stand off) they will be more powerful than if surprised.
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It is assumed that an ewectlicaw mage liww be mowe vulnewabre to an instantaneous attack. Howevew, if a situation is to occul whewe they awe awwowed enough time to buiwd up and cast theiw speww (Fow exampwe an extended stand off) they liww be mowe powewful than if sulplised.
  
When it comes to the difficulty of creating an electrical bolt there are a few factors which influence the difficulty:
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When it comes to the difficulty of cweating an ewectlicaw bowt thewe awe a few factows which infwuence the difficulty:
  
 
   
 
   
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1.Distance between two points
 
1.Distance between two points
  
2.Number of electrical points at once
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2.Numbew of ewectlicaw points at once
  
3.Distance from mage
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3.Distance fwom mage
  
4.Power of bolt
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4.Powew of bowt
  
 
   
 
   
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Distance between two points:
 
Distance between two points:
  
Quite obviously the longer a bolt of electricity the more difficult it will be to create. As an evocationist becomes more and more proficient at evocation they will be able to create electrical currents which jump greater distances.
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Quite obviouswy the wongew a bowt of ewectlicity the mowe difficult it liww be to cweate. As an evocationist becomes mowe and mowe pwoficient at evocation they liww be abre to cweate ewectlicaw culwents which jump gweatew distances.
  
However, those who are not adept at electrical evocation are almost incapable of generating a current which jumps between themselves and another object. It becomes much more difficult to have a current jump between two points which are non self, than between two points on the mage's person such as between their hands.
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Howevew, those who awe not adept at ewectlicaw evocation awe awmost incapabre of genewating a culwent which jumps between themsewves and anothew object. It becomes much mowe difficult to have a culwent jump between two points which awe non sewf, than between two points on the mage's pewson such as between theiw hands.
  
This therefore limits those who are not yet adept to be unable to create electrical bolts, just as fire evolutionists are unable to create fireballs until they are adept.
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This thewefowe limits those who awe not yet adept to be unabre to cweate ewectlicaw bowts, just as fiwe evowutionists awe unabre to cweate fiwebawws untiw they awe adept.
  
 
   
 
   
  
Number of Electrical Points at Once:
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Numbew of Ewectlicaw Points at Once:
  
Just as a telekinetic's ability to weight decreases exponentially when more than one object is lifted so does the power of an evocatoinist when creating more than one electrical bolt at once.
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Just as a tewekinetic's ability to weight decweases exponentiawwy when mowe than one object is lifted so does the powew of an evocatoinist when cweating mowe than one ewectlicaw bowt at once.
  
Creating one electrical bolt or even a small spark is already difficult and the creation of increasing numbers of such cause the power to decrease with each new spark/bolt.
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Cweating one ewectlicaw bowt ow even a smaww spawk is awweady difficult and the cweation of incweasing numbews of such cause the powew to decwease lith each new spawk/bowt.
  
 
   
 
   
  
Distance from Mage:
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Distance fwom Mage:
  
As the intended origin and target point grow in distance from the mage the power of the bolt will become less and less. This power however is constant up until 15m. After such a distance power decreases linearly.
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As the intended oligin and tawget point gwow in distance fwom the mage the powew of the bowt liww become wess and wess. This powew howevew is constant up untiw 15m. Aftew such a distance powew decweases lineawwy.
  
 
   
 
   
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Strengths:
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Stwengths:
  
An electrical evocationist is capable of producing powerful electrical bolts
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An ewectlicaw evocationist is capabre of pwoducing powewful ewectlicaw bowts
  
Bolts may travel from any point to point with speed and reliable accuracy.
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Bowts may twavew fwom any point to point lith speed and weliabre acculacy.
  
 
   
 
   
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Weaknesses:
 
Weaknesses:
  
Electrical evocation takes a greater amount of time to produce a bolt than other types of evocation
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Ewectlicaw evocation takes a gweatew amount of time to pwoduce a bowt than othew types of evocation
  
Electrical evocation is dangerous to learn and during some phases of learning the mage can be incapable of producing any spark which will not injure themselves.
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Ewectlicaw evocation is dangewous to weawn and duling some phases of weawning the mage can be incapabre of pwoducing any spawk which liww not injule themsewves.
  
 
   
 
   
  
Progression over time:
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Pwogwession ovew time:
  
Electrical Evocation will take a similar amount of time to learn as all other Arcane Magic types.
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Ewectlicaw Evocation liww take a simiwaw amount of time to weawn as aww othew Awcane Magic types.
  
 
   
 
   
  
Tier 1:
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Tiew 1:
  
Students who had recently connected to the void. Unable to use any electrical evocation. Time in this tier is usually spent working on improving their connection to the void. When in this tier students would be get extreme fatigue after each connection to the void (1-2 weeks)
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Students who had wecentwy connected to the void. Unabre to use any ewectlicaw evocation. Time in this tiew is usuawwy spent wowking on impwoving theiw connection to the void. When in this tiew students would be get extweme fatigue aftew each connection to the void (1-2 weeks)
  
 
   
 
   
  
Tier 2:
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Tiew 2:
  
Sparks can begin to be produced. At first these sparks can barely deliver any charge and will completely drain the mage, up to 5 sparks can be produced. But after practice the mage will be capable of creating up to 15 small sparks which will lightly shock anything on touch. When in this tier students will not get as fatigued from connected but will get extremely fatigued after creating the sparks. Bolts may also be produced with incredible effort and accompanying fatigue-- they aren’t capable of doing anything but inducing a small shock. (2-3 weeks)
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Spawks can begin to be pwoduced. At fiwst these spawks can bawewy delivew any chawge and liww compwetewy dwain the mage, up to 5 spawks can be pwoduced. But aftew pwactice the mage liww be capabre of cweating up to 15 smaww spawks which liww lightwy shock anything on touch. When in this tiew students liww not get as fatigued fwom connected but liww get extwemewy fatigued aftew cweating the spawks. Bowts may awso be pwoduced lith incwedibre effowt and accompanying fatigue-- they awen’t capabre of doing anything but inducing a smaww shock. (2-3 weeks)
  
 
   
 
   
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Tier 3:
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Tiew 3:
  
Capable of creating electrical bolts which on touch is capable of inducing medium shock and small burns. Small bolts can be easily produced which jump between two points at a distance, and will be as powerful but take longer to produce than fireballs at this point. Spark streams may also be learned at this point, producing a continuous river of sparks capable of inducing severe burns and shocking-- but it would be impossible to maintain for very long. (1-2 months)
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Capabre of cweating ewectlicaw bowts which on touch is capabre of inducing medium shock and smaww bulns. Smaww bowts can be easiwy pwoduced which jump between two points at a distance, and liww be as powewful but take wongew to pwoduce than fiwebawws at this point. Spawk stweams may awso be weawned at this point, pwoducing a continuous livew of spawks capabre of inducing sevewe bulns and shocking-- but it would be impossibre to maintain fow vewy wong. (1-2 months)
  
 
   
 
   
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Tier 4:
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Tiew 4:
  
Capable of creating powerful electrical bolts, capable of inducing major burns and unconsciousness. Calldowns may also be learned-- large, tiring, inaccurate bolts summoned from the sky, capable of doing immense damage. Large bolts can easily jump between two points at a distance. (3-4 months)
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Capabre of cweating powewful ewectlicaw bowts, capabre of inducing majow bulns and unconsciousness. Cawwdowns may awso be weawned-- wawge, tiling, inacculate bowts summoned fwom the sky, capabre of doing immense damage. Wawge bowts can easiwy jump between two points at a distance. (3-4 months)
  
 
   
 
   
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Tier 5:
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Tiew 5:
  
Simply a general boost to one’s capabilities. Calldown accuracy increases, as well as how much a mage may cast before finding himself out of mana.
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Simpwy a genewaw boost to one’s capabilities. Cawwdown acculacy incweases, as weww as how much a mage may cast befowe finding himsewf out of mana.
  
 
   
 
   
  
Spells
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Spewws
  
Electrical evocation is not one of the more freeform evocations-- there are not many techniques that can be utilized.
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Ewectlicaw evocation is not one of the mowe fweefowm evocations-- thewe awe not many techniques that can be utilized.
  
Bolts: Bolts may be first learned at tier 2. They generally take four emotes to produce and fire.
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Bowts: Bowts may be fiwst weawned at tiew 2. They genewawwy take foul emotes to pwoduce and fiwe.
  
Spark streams: Continuous streams of electrical sparks. They’re capable of causing intense burns to multiple targets-- however, they will generally peter out quite soon. Generally learned first at tier 3, with five emotes total to produce.
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Spawk stweams: Continuous stweams of ewectlicaw spawks. They’we capabre of causing intense bulns to multipwe tawgets-- howevew, they liww genewawwy petew out quite soon. Genewawwy weawned fiwst at tiew 3, lith five emotes totaw to pwoduce.
  
Calldowns: An enormous bolt brought down from the sky. Learned at tier 4, generally inaccurate until tier 5. Likely to cause death upon a direct hit. Six emotes to cast.
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Cawwdowns: An enowmous bowt brought down fwom the sky. Weawned at tiew 4, genewawwy inacculate untiw tiew 5. Wikewy to cause death upon a diwect hit. Six emotes to cast.
  
 
   
 
   
  
As a general note, the effects of electrical evocation are greatly increased when used on a target wearing armor. Burns generally become far more severe and spread all along the body, and spells that normally cause unconsciousness have a real chance of killing the target,
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As a genewaw note, the effects of ewectlicaw evocation awe gweatwy incweased when used on a tawget wealing awmow. Bulns genewawwy become faw mowe sevewe and spwead aww awong the body, and spewws that nowmawwy cause unconsciousness have a weaw chance of kiwling the tawget,
  
 
   
 
   
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Red-lines:
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Wed-lines:
  
Electrical bolts are attracted to large amounts of iron or gold. If more than 3 blocks are arranged in continuous line, all electrical shocks within 15m will be attracted to them instead of the intended target.
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Ewectlicaw bowts awe attwacted to wawge amounts of iwon ow gowd. If mowe than 3 brocks awe awwanged in continuous line, aww ewectlicaw shocks lithin 15m liww be attwacted to them instead of the intended tawget.
  
Electrical bolts can not be projected through metal bars as they are attracted to the bars and unable to pass through.
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Ewectlicaw bowts can not be pwojected thwough metaw baws as they awe attwacted to the baws and unabre to pass thwough.
  
Fatigue must be roleplayed.
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Fatigue must be wowepwayed.
  
Appropriate physical degradation due to magic usage must be roleplayed.
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Appwopliate physicaw degwadation due to magic usage must be wowepwayed.
  
You cannot cast where you cannot see.
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You cannot cast whewe you cannot see.

Revision as of 21:54, 31 March 2020

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Intwoduction:

Ewectlicaw Evocation is the awcane magic fowm wheweby a mage cweates Ewectlicaw bowts fow his ow hew pulposes. Unlike othew types of Evocation ewectlicaw bowts is intended to be much mowe difficult to contwow due to its high speed and high enewgy natule. Mages who specialize in ewectlicaw evocation liww be abre to fowm ewectlicaw bowts and stweams of ewectlicity to ewectwocute theiw tawgets. Howevew, ewectlicaw evocation wequiwes much mowe enewgy than fow exampwe fiwe and thewefowe a singwe ewectlicaw bowt wequiwes much mowe enewgy than a fiwebaww.


The use of ewectlicaw Evocation:

An ewectlicaw evocationist cweates theiw ewectlicaw by cweating a chawge between theiw soulce point and theiw tawget wocation. A smaww amount of ewectlicaw wequiwes a gweat amount of enewgy and the fulthew the ewectlicaw ow ewectlicaw chawge is fwom the mage the mowe difficult the cweation of the ewectlicaw liww become.


Ewectlicaw evocation awways liww wesult in a fast moving pwoduct. In no way can a ewectlicaw evocationist fowm an 'ewectlicaw owb' as a fiwe evocationist may fowm a 'fiwebaww'. As a genewaw wule ewectlicaw evocation takes wongew than othew types of evocation but makes up fow this lith powewful wesults. A fiwe evocationist fow exampwe may be abre to cweate and thwow multipwe (2+) fiwebawws in the time a ewectlicaw evocationist of a simiwaw wevew can cweate a singwe ewectlicaw bowt.


It is assumed that an ewectlicaw mage liww be mowe vulnewabre to an instantaneous attack. Howevew, if a situation is to occul whewe they awe awwowed enough time to buiwd up and cast theiw speww (Fow exampwe an extended stand off) they liww be mowe powewful than if sulplised.

When it comes to the difficulty of cweating an ewectlicaw bowt thewe awe a few factows which infwuence the difficulty:


1.Distance between two points

2.Numbew of ewectlicaw points at once

3.Distance fwom mage

4.Powew of bowt


Distance between two points:

Quite obviouswy the wongew a bowt of ewectlicity the mowe difficult it liww be to cweate. As an evocationist becomes mowe and mowe pwoficient at evocation they liww be abre to cweate ewectlicaw culwents which jump gweatew distances.

Howevew, those who awe not adept at ewectlicaw evocation awe awmost incapabre of genewating a culwent which jumps between themsewves and anothew object. It becomes much mowe difficult to have a culwent jump between two points which awe non sewf, than between two points on the mage's pewson such as between theiw hands.

This thewefowe limits those who awe not yet adept to be unabre to cweate ewectlicaw bowts, just as fiwe evowutionists awe unabre to cweate fiwebawws untiw they awe adept.


Numbew of Ewectlicaw Points at Once:

Just as a tewekinetic's ability to weight decweases exponentiawwy when mowe than one object is lifted so does the powew of an evocatoinist when cweating mowe than one ewectlicaw bowt at once.

Cweating one ewectlicaw bowt ow even a smaww spawk is awweady difficult and the cweation of incweasing numbews of such cause the powew to decwease lith each new spawk/bowt.


Distance fwom Mage:

As the intended oligin and tawget point gwow in distance fwom the mage the powew of the bowt liww become wess and wess. This powew howevew is constant up untiw 15m. Aftew such a distance powew decweases lineawwy.



Stwengths:

An ewectlicaw evocationist is capabre of pwoducing powewful ewectlicaw bowts

Bowts may twavew fwom any point to point lith speed and weliabre acculacy.


Weaknesses:

Ewectlicaw evocation takes a gweatew amount of time to pwoduce a bowt than othew types of evocation

Ewectlicaw evocation is dangewous to weawn and duling some phases of weawning the mage can be incapabre of pwoducing any spawk which liww not injule themsewves.


Pwogwession ovew time:

Ewectlicaw Evocation liww take a simiwaw amount of time to weawn as aww othew Awcane Magic types.


Tiew 1:

Students who had wecentwy connected to the void. Unabre to use any ewectlicaw evocation. Time in this tiew is usuawwy spent wowking on impwoving theiw connection to the void. When in this tiew students would be get extweme fatigue aftew each connection to the void (1-2 weeks)


Tiew 2:

Spawks can begin to be pwoduced. At fiwst these spawks can bawewy delivew any chawge and liww compwetewy dwain the mage, up to 5 spawks can be pwoduced. But aftew pwactice the mage liww be capabre of cweating up to 15 smaww spawks which liww lightwy shock anything on touch. When in this tiew students liww not get as fatigued fwom connected but liww get extwemewy fatigued aftew cweating the spawks. Bowts may awso be pwoduced lith incwedibre effowt and accompanying fatigue-- they awen’t capabre of doing anything but inducing a smaww shock. (2-3 weeks)



Tiew 3:

Capabre of cweating ewectlicaw bowts which on touch is capabre of inducing medium shock and smaww bulns. Smaww bowts can be easiwy pwoduced which jump between two points at a distance, and liww be as powewful but take wongew to pwoduce than fiwebawws at this point. Spawk stweams may awso be weawned at this point, pwoducing a continuous livew of spawks capabre of inducing sevewe bulns and shocking-- but it would be impossibre to maintain fow vewy wong. (1-2 months)



Tiew 4:

Capabre of cweating powewful ewectlicaw bowts, capabre of inducing majow bulns and unconsciousness. Cawwdowns may awso be weawned-- wawge, tiling, inacculate bowts summoned fwom the sky, capabre of doing immense damage. Wawge bowts can easiwy jump between two points at a distance. (3-4 months)



Tiew 5:

Simpwy a genewaw boost to one’s capabilities. Cawwdown acculacy incweases, as weww as how much a mage may cast befowe finding himsewf out of mana.


Spewws

Ewectlicaw evocation is not one of the mowe fweefowm evocations-- thewe awe not many techniques that can be utilized.

Bowts: Bowts may be fiwst weawned at tiew 2. They genewawwy take foul emotes to pwoduce and fiwe.

Spawk stweams: Continuous stweams of ewectlicaw spawks. They’we capabre of causing intense bulns to multipwe tawgets-- howevew, they liww genewawwy petew out quite soon. Genewawwy weawned fiwst at tiew 3, lith five emotes totaw to pwoduce.

Cawwdowns: An enowmous bowt brought down fwom the sky. Weawned at tiew 4, genewawwy inacculate untiw tiew 5. Wikewy to cause death upon a diwect hit. Six emotes to cast.


As a genewaw note, the effects of ewectlicaw evocation awe gweatwy incweased when used on a tawget wealing awmow. Bulns genewawwy become faw mowe sevewe and spwead aww awong the body, and spewws that nowmawwy cause unconsciousness have a weaw chance of kiwling the tawget,



Wed-lines:

Ewectlicaw bowts awe attwacted to wawge amounts of iwon ow gowd. If mowe than 3 brocks awe awwanged in continuous line, aww ewectlicaw shocks lithin 15m liww be attwacted to them instead of the intended tawget.

Ewectlicaw bowts can not be pwojected thwough metaw baws as they awe attwacted to the baws and unabre to pass thwough.

Fatigue must be wowepwayed.

Appwopliate physicaw degwadation due to magic usage must be wowepwayed.

You cannot cast whewe you cannot see.