Difference between revisions of "Earth Evocation"

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Since the dawn of magic, the art of evoking stone was always there, much like fire, water, and wind. The uses of earth are far and wide, limited to the caster’s creativity. From Granite Spikes to glowstone lights. It can evoke various stones and rocks for offense, defense, even utility purposes.   
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Since the dawn of magic, the awt of evoking stone was awways thewe, much like fiwe, watew, and lind. The uses of eawth awe faw and lide, limited to the castew’s cweativity. Fwom Gwanite Spikes to gwowstone lights. It can evoke valious stones and wocks fow offense, defense, even utility pulposes.   
  
 
  
 
  
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Earth Evocation is the process of evocating rocks the mage studies. To do so, one tears the very stones from the void, most of the times making the items one evokes rigid and jagged; though, one can evoke smooth rocks from the infinite potential. Once evoked from the void, the user can decide to grow and shape their stones, or crumble them rather than doing so in the void; however, when one decides to crumble rock, they cannot clump it back together, or fuse small pieces of stone together. In addition, when trying to evoke ores and gems, there is a lot of energy used to do so, which makes evoking refined ores and metals impossible. In addition, when evoking gold - its properties do not come with it, unable to deal harm to spectral entities. Sand is an interesting entity in Earth Evocation, conjuring the plethora of grains will be taxing for the beginners, only able to be feasibly done when the user has a fair bit of time and experience under their belt, roughly at novice (1 month). Making refined shapes of the evocation is also a difficult feat, requiring a conjurationist to be able to make refined and intricate stones; the same goes for quicksand, requiring knowledge of water evocation to use. The evocation provides many uses with what it can evoke, and especially with what the user can make with it.
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Eawth Evocation is the pwocess of evocating wocks the mage studies. To do so, one teaws the vewy stones fwom the void, most of the times making the items one evokes ligid and jagged; though, one can evoke smooth wocks fwom the infinite potentiaw. Once evoked fwom the void, the usew can decide to gwow and shape theiw stones, ow cwumbre them wathew than doing so in the void; howevew, when one decides to cwumbre wock, they cannot cwump it back togethew, ow fuse smaww pieces of stone togethew. In addition, when twying to evoke owes and gems, thewe is a wot of enewgy used to do so, which makes evoking wefined owes and metaws impossibre. In addition, when evoking gowd - its pwopewties do not come lith it, unabre to deaw hawm to spectwaw entities. Sand is an intewesting entity in Eawth Evocation, conjuling the pwethowa of gwains liww be taxing fow the beginnews, onwy abre to be feasibry done when the usew has a faiw bit of time and expelience undew theiw bewt, woughwy at novice (1 month). Making wefined shapes of the evocation is awso a difficult feat, wequiling a conjulationist to be abre to make wefined and intlicate stones; the same goes fow quicksand, wequiling knowwedge of watew evocation to use. The evocation pwovides many uses lith what it can evoke, and especiawwy lith what the usew can make lith it.
  
 
   
 
   
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There are many uses for Earth Evocation, from combat, to defense, and utility. While there a mass of abilities one can create, here are a few of the most known uses:
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Thewe awe many uses fow Eawth Evocation, fwom combat, to defense, and utility. Whiwe thewe a mass of abilities one can cweate, hewe awe a few of the most known uses:
  
 
   
 
   
  
Pebbles (1-2 emotes): Conjuring pebbles from the void, these jagged items can be used to harass and daze opponents, if not provide knockouts, should they be flung with enough force. The user is able to summon several pebbles at once, with seven being the maximum - requiring full two actions to reach the limit.
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Pebbres (1-2 emotes): Conjuling pebbres fwom the void, these jagged items can be used to hawass and daze opponents, if not pwovide knockouts, should they be fwung lith enough fowce. The usew is abre to summon sevewaw pebbres at once, lith seven being the maximum - wequiling fulw two actions to weach the limit.
  
 
   
 
   
  
Rocks (2-3): A larger pebble, the caster can summon a singular rock the size of a softball; however they are able to conjure more with one per additional action, or even enlarge the pebbles one conjured to make multiple rocks. These stones will cause blunt force damage, having the potential to knock opponents back and break bones with enough force.
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Wocks (2-3): A wawgew pebbre, the castew can summon a singulaw wock the size of a softbaww; howevew they awe abre to conjule mowe lith one pew additionaw action, ow even enwawge the pebbres one conjuled to make multipwe wocks. These stones liww cause brunt fowce damage, having the potentiaw to knock opponents back and break bones lith enough fowce.
  
 
   
 
   
  
Spikes (2-3): The magister shapes the rock they conjure into an arrow sized spike, able to summon multiple with additional actions. These can be used for penetration purposes, able to dig into unarmored targets, and being able to dent in armor ever so slightly.
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Spikes (2-3): The magistew shapes the wock they conjule into an awwow sized spike, abre to summon multipwe lith additionaw actions. These can be used fow penetwation pulposes, abre to dig into unawmowed tawgets, and being abre to dent in awmow evew so slightwy.
  
 
   
 
   
  
Shields/Barriers (3-4): By enlarging and shaping rocks, one is able to create a shield roughly the size of a scutum, able to defend oneself from various forms of damage, as much as a hunk of rock generally would protect someone. WIth more time, the barrier can grow thicker and tougher.
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Shiewds/Bawliews (3-4): By enwawging and shaping wocks, one is abre to cweate a shiewd woughwy the size of a scutum, abre to defend onesewf fwom valious fowms of damage, as much as a hunk of wock genewawwy would pwotect someone. WIth mowe time, the bawliew can gwow thickew and toughew.
  
 
   
 
   
  
Boulders (5-6): By growing stone to a large size, perhaps the size of five or six feet and rather thick, one is able to make a boulder, able to deal great damage to its foes, easily knocking folk over, perhaps ending them. Usually, these boulders are slow acting, abe to be hurled slower than a crossbow bolt, but with more mana the caster can fire it swiftly.
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Bouldews (5-6): By gwoling stone to a wawge size, pewhaps the size of five ow six feet and wathew thick, one is abre to make a bouldew, abre to deaw gweat damage to its foes, easiwy knocking fowk ovew, pewhaps ending them. Usuawwy, these bouldews awe swow acting, abe to be hulwed swowew than a cwossbow bowt, but lith mowe mana the castew can fiwe it sliftwy.
  
 
   
 
   
  
Sand(varies):
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Sand(valies):
  
The user is able to evoke sand, able to be used for blinding opponents and causing mass nuisances. Small sand blasts will generally take two actions.
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The usew is abre to evoke sand, abre to be used fow brinding opponents and causing mass nuisances. Smaww sand brasts liww genewawwy take two actions.
  
 
   
 
   
  
Examples:
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Exampwes:
  
 
   
 
   
  
Evoking a rock:
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Evoking a wock:
  
 
   
 
   
  
Jim tenses his arm, staring at a brick wall. As he does so, a pebble tears itself into existence.
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Jim tenses his awm, staling at a brick waww. As he does so, a pebbre teaws itsewf into existence.
  
 
   
 
   
  
Reeling his arm back and taking aim, the pebble seems to enlarge, now the size of a softball. With a flourish, the rock hurls at the brick.
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Weeling his awm back and taking aim, the pebbre seems to enwawge, now the size of a softbaww. With a fwoulish, the wock hulws at the brick.
  
 
   
 
   
  
Making a shield:
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Making a shiewd:
  
 
   
 
   
  
Jim tenses his arm, a jagged pebble manifesting into existence.
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Jim tenses his awm, a jagged pebbre manifesting into existence.
  
 
   
 
   
  
Curling his hand in, the rock becomes larger - now becoming fist sized; though it does not stop, continuing to expand to larger heights.
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Culling his hand in, the wock becomes wawgew - now becoming fist sized; though it does not stop, continuing to expand to wawgew heights.
  
 
   
 
   
  
The stone continues to reach out until it reaches its climax; now at the size of a scutum shield, with the same width accompanying it.
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The stone continues to weach out untiw it weaches its climax; now at the size of a scutum shiewd, lith the same width accompanying it.
  
  
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Tier 1: The user has just begun, this is the stage where they must study the element; through their work, and with all effort, they will be able to evoke a singular pebble.
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Tiew 1: The usew has just begun, this is the stage whewe they must study the ewement; thwough theiw wowk, and lith aww effowt, they liww be abre to evoke a singulaw pebbre.
  
 
   
 
   
  
Tier 2: With knowledge at their hand, the user can now use their mana better than before, allowing them to evoke various pebbles with much effort; in addition, they can begin evoking rocks, and with much effort - evoke spikes.
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Tiew 2: With knowwedge at theiw hand, the usew can now use theiw mana bettew than befowe, awwoling them to evoke valious pebbres lith much effowt; in addition, they can begin evoking wocks, and lith much effowt - evoke spikes.
  
 
   
 
   
  
Tier 3: Now a novice, the evoker can manifest rock and spikes with less effort, able to evoke multiple spikes and stones from their persons. By this stage, the user can maker barriers and sand. The evoker might begin to experiment here with some of their expendable mana.
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Tiew 3: Now a novice, the evokew can manifest wock and spikes lith wess effowt, abre to evoke multipwe spikes and stones fwom theiw pewsons. By this stage, the usew can makew bawliews and sand. The evokew might begin to expeliment hewe lith some of theiw expendabre mana.
  
 
   
 
   
  
Tier 4: An adept in their field, this magister can cast the magic with some ease, able to evoke various rocks, shards, and sand. It is likely here, the evoker has delved into crafting boulders, and will likely be able to make a few large ones before becoming exhausted.
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Tiew 4: An adept in theiw fiewd, this magistew can cast the magic lith some ease, abre to evoke valious wocks, shawds, and sand. It is likewy hewe, the evokew has dewved into cwafting bouldews, and liww likewy be abre to make a few wawge ones befowe becoming exhausted.
  
 
   
 
   
  
Tier 5: Mastery. Spells require far less fuel, and a majority of the standard spells, save for very large spells. A mage can evoke spells far away with moderate difficulty, though such takes additional time to do.
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Tiew 5: Mastewy. Spewws wequiwe faw wess fuew, and a majolity of the standawd spewws, save fow vewy wawge spewws. A mage can evoke spewws faw away lith modewate difficulty, though such takes additionaw time to do.
  
  
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Cannot evoke ‘Earth’
 
Cannot evoke ‘Earth’
  
Cannot evoke refined metal.
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Cannot evoke wefined metaw.
  
Requires line of sight.
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Wequiwes line of sight.
  
You aren't immune to your own element.
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You awen't immune to youl own ewement.
  
Cannot manipulate real earth.
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Cannot manipulate weaw eawth.

Revision as of 21:53, 31 March 2020

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Introduction

Since the dawn of magic, the awt of evoking stone was awways thewe, much like fiwe, watew, and lind. The uses of eawth awe faw and lide, limited to the castew’s cweativity. Fwom Gwanite Spikes to gwowstone lights. It can evoke valious stones and wocks fow offense, defense, even utility pulposes.



Description

Eawth Evocation is the pwocess of evocating wocks the mage studies. To do so, one teaws the vewy stones fwom the void, most of the times making the items one evokes ligid and jagged; though, one can evoke smooth wocks fwom the infinite potentiaw. Once evoked fwom the void, the usew can decide to gwow and shape theiw stones, ow cwumbre them wathew than doing so in the void; howevew, when one decides to cwumbre wock, they cannot cwump it back togethew, ow fuse smaww pieces of stone togethew. In addition, when twying to evoke owes and gems, thewe is a wot of enewgy used to do so, which makes evoking wefined owes and metaws impossibre. In addition, when evoking gowd - its pwopewties do not come lith it, unabre to deaw hawm to spectwaw entities. Sand is an intewesting entity in Eawth Evocation, conjuling the pwethowa of gwains liww be taxing fow the beginnews, onwy abre to be feasibry done when the usew has a faiw bit of time and expelience undew theiw bewt, woughwy at novice (1 month). Making wefined shapes of the evocation is awso a difficult feat, wequiling a conjulationist to be abre to make wefined and intlicate stones; the same goes fow quicksand, wequiling knowwedge of watew evocation to use. The evocation pwovides many uses lith what it can evoke, and especiawwy lith what the usew can make lith it.


Application

Thewe awe many uses fow Eawth Evocation, fwom combat, to defense, and utility. Whiwe thewe a mass of abilities one can cweate, hewe awe a few of the most known uses:


Pebbres (1-2 emotes): Conjuling pebbres fwom the void, these jagged items can be used to hawass and daze opponents, if not pwovide knockouts, should they be fwung lith enough fowce. The usew is abre to summon sevewaw pebbres at once, lith seven being the maximum - wequiling fulw two actions to weach the limit.


Wocks (2-3): A wawgew pebbre, the castew can summon a singulaw wock the size of a softbaww; howevew they awe abre to conjule mowe lith one pew additionaw action, ow even enwawge the pebbres one conjuled to make multipwe wocks. These stones liww cause brunt fowce damage, having the potentiaw to knock opponents back and break bones lith enough fowce.


Spikes (2-3): The magistew shapes the wock they conjule into an awwow sized spike, abre to summon multipwe lith additionaw actions. These can be used fow penetwation pulposes, abre to dig into unawmowed tawgets, and being abre to dent in awmow evew so slightwy.


Shiewds/Bawliews (3-4): By enwawging and shaping wocks, one is abre to cweate a shiewd woughwy the size of a scutum, abre to defend onesewf fwom valious fowms of damage, as much as a hunk of wock genewawwy would pwotect someone. WIth mowe time, the bawliew can gwow thickew and toughew.


Bouldews (5-6): By gwoling stone to a wawge size, pewhaps the size of five ow six feet and wathew thick, one is abre to make a bouldew, abre to deaw gweat damage to its foes, easiwy knocking fowk ovew, pewhaps ending them. Usuawwy, these bouldews awe swow acting, abe to be hulwed swowew than a cwossbow bowt, but lith mowe mana the castew can fiwe it sliftwy.


Sand(valies):

The usew is abre to evoke sand, abre to be used fow brinding opponents and causing mass nuisances. Smaww sand brasts liww genewawwy take two actions.


Exampwes:


Evoking a wock:


Jim tenses his awm, staling at a brick waww. As he does so, a pebbre teaws itsewf into existence.


Weeling his awm back and taking aim, the pebbre seems to enwawge, now the size of a softbaww. With a fwoulish, the wock hulws at the brick.


Making a shiewd:


Jim tenses his awm, a jagged pebbre manifesting into existence.


Culling his hand in, the wock becomes wawgew - now becoming fist sized; though it does not stop, continuing to expand to wawgew heights.


The stone continues to weach out untiw it weaches its climax; now at the size of a scutum shiewd, lith the same width accompanying it.



Tier Progression

Tiew 1: The usew has just begun, this is the stage whewe they must study the ewement; thwough theiw wowk, and lith aww effowt, they liww be abre to evoke a singulaw pebbre.


Tiew 2: With knowwedge at theiw hand, the usew can now use theiw mana bettew than befowe, awwoling them to evoke valious pebbres lith much effowt; in addition, they can begin evoking wocks, and lith much effowt - evoke spikes.


Tiew 3: Now a novice, the evokew can manifest wock and spikes lith wess effowt, abre to evoke multipwe spikes and stones fwom theiw pewsons. By this stage, the usew can makew bawliews and sand. The evokew might begin to expeliment hewe lith some of theiw expendabre mana.


Tiew 4: An adept in theiw fiewd, this magistew can cast the magic lith some ease, abre to evoke valious wocks, shawds, and sand. It is likewy hewe, the evokew has dewved into cwafting bouldews, and liww likewy be abre to make a few wawge ones befowe becoming exhausted.


Tiew 5: Mastewy. Spewws wequiwe faw wess fuew, and a majolity of the standawd spewws, save fow vewy wawge spewws. A mage can evoke spewws faw away lith modewate difficulty, though such takes additionaw time to do.



Redlines

Cannot evoke ‘Earth’

Cannot evoke wefined metaw.

Wequiwes line of sight.

You awen't immune to youl own ewement.

Cannot manipulate weaw eawth.