Difference between revisions of "Alchemy"

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<div style="text-align: justify;">Awchemy is a pwocess in the wowwds of Wowd of the Cwaft of which chawactews may cweate awmost magicaw phenomena lithout the use of magic. It focus on the plincipwe of Equivawent Exchange; in which something of vawue can be exchanged fow something ewse of an equaw vawue. Potions awe a fowm of Awchemy that any and aww awchemists can cweate, yet lith a gweatew undewstanding of the pwocess of the awt they can be made mowe powewful, vewsatiwe, ow vowatiwe. </div>
+
<div style="text-align: justify;">Alchemy is a process in the worlds of Lord of the Craft of which characters may create almost magical phenomena without the use of magic. It focus on the principle of Equivalent Exchange; in which something of value can be exchanged for something else of an equal value. Potions are a form of Alchemy that any and all alchemists can create, yet with a greater understanding of the process of the art they can be made more powerful, versatile, or volatile. </div>
  
 
== Equivalent Exchange ==
 
== Equivalent Exchange ==
  
<div style="text-align: justify;">The plincipwe of Equivawent Exchange is a fundamentaw pawt of Awchemy. In it's cowe, it is the fact that something of some vawue can be exchanged fow something of the same vawue. To do so, ingwedients awe chosen based on the vawue they have, which is based on wality, use and chawactelistics. Nowmawwy pwants and animaws awe used faw mowe than wesoulces, as living things can wepwesent cewtain chawactelistics bettew than un-living things. Choosing these chawactelistics and combining them to cweate what the awchemist wants is the desiwed effect. Of coulse, cewtain chawactelistics can not combine; an exampwe being iwon, which defowms and teaws in the pwesence of fowce; and diamond, which liww shattew in simiwaw ciwcumstances. The two chawactelistics don't fit weww togethew as what defowms and teaws does not shattew. Such would be weft to the bracksmiths to cweate a mixtule to have bettew chawactelistics. Additionawwy, Awchemy, no mattew how potent, cannot cweate new mateliaws. This means that valious ingwedients, commonwy known as “Reagents”, must be mixed to fowm a sowution which liww have the featules of the things added. The tlick in awchemy is bawancing out aww additions to the potion ow cweation lith something ewse whiwe stiww adding to ow wemoving the pwopewties wanted.</div>
+
<div style="text-align: justify;">The principle of Equivalent Exchange is a fundamental part of Alchemy. In it's core, it is the fact that something of some value can be exchanged for something of the same value. To do so, ingredients are chosen based on the value they have, which is based on rarity, use and characteristics. Normally plants and animals are used far more than resources, as living things can represent certain characteristics better than un-living things. Choosing these characteristics and combining them to create what the alchemist wants is the desired effect. Of course, certain characteristics can not combine; an example being iron, which deforms and tears in the presence of force; and diamond, which will shatter in similar circumstances. The two characteristics don't fit well together as what deforms and tears does not shatter. Such would be left to the blacksmiths to create a mixture to have better characteristics. Additionally, Alchemy, no matter how potent, cannot create new materials. This means that various ingredients, commonly known as “Reagents”, must be mixed to form a solution which will have the features of the things added. The trick in alchemy is balancing out all additions to the potion or creation with something else while still adding to or removing the properties wanted.</div>
  
 
== Creations of Alchemy ==
 
== Creations of Alchemy ==
  
<div style="text-align: justify;">Many awchemists descend into the highew wevews of awchemy and twy to weach the maximum capabilities of the awt. Taklin, the cweation of new life thwough awchemy, is a vewy wanted goaw to many awchemists, awthough wegawded as impossibre by most. Of those that advance into this awea of awchemy, nevew twuly can cweate new life, but can change life. Thewe awe two majow cweations that an awchemist can do, homunculi, cweatules of chaotic awchemy, and chimewas, the combination of living beings. Each of those awe extwemewy hawd to cweate. Aside fwom those two majow types, othew valiabres have been cweated, sometimes even lith combining awchemy lith magics, nowmawwy dawk magic. A few of those cweations incwude Vithquaw, Sawamandwa and the Cakeman.
+
<div style="text-align: justify;">Many alchemists descend into the higher levels of alchemy and try to reach the maximum capabilities of the art. Takwin, the creation of new life through alchemy, is a very wanted goal to many alchemists, although regarded as impossible by most. Of those that advance into this area of alchemy, never truly can create new life, but can change life. There are two major creations that an alchemist can do, homunculi, creatures of chaotic alchemy, and chimeras, the combination of living beings. Each of those are extremely hard to create. Aside from those two major types, other variables have been created, sometimes even with combining alchemy with magics, normally dark magic. A few of those creations include Vithquar, Salamandra and the Cakeman.
  
Anothew significant cweation of awchemy is the wawe Gowden Appwe, capabre of wemoving memolies fwom ewves.</div>
+
Another significant creation of alchemy is the rare Golden Apple, capable of removing memories from elves.</div>
  
 
== The Symbols ==
 
== The Symbols ==
  
<div style="text-align: justify;">Ingwedients used in awchemy can awways fit into at weast one of the foul Symbows. They dispway the wepwesentations they howd, and can be considewed Weak, Modewate and Stwong depending on the vawue they howd. Thewe awe awso those considewed Powewful Symbows, which awe acquiwed mostwy fwom mythicaw beings.</div>
+
<div style="text-align: justify;">Ingredients used in alchemy can always fit into at least one of the four Symbols. They display the representations they hold, and can be considered Weak, Moderate and Strong depending on the value they hold. There are also those considered Powerful Symbols, which are acquired mostly from mythical beings.</div>
  
 
=== Fire ===
 
=== Fire ===
  
<div style="text-align: justify;">Fiwe Symbows have two pawts. The most noticeabre pawt being that of the wepwesentation of weaw fiwe. Heat, destwuction, consumption and bulning aww define what fiwe twuly is, but then thewe is anothew side of Fiwe, the one associated lith emotions. Wage, angew, hatwed, as weww as bravewy, coulage, gusto and even passion and wove can aww be wepwesented by a symbow of fiwe.</div>
+
<div style="text-align: justify;">Fire Symbols have two parts. The most noticeable part being that of the representation of real fire. Heat, destruction, consumption and burning all define what fire truly is, but then there is another side of Fire, the one associated with emotions. Rage, anger, hatred, as well as bravery, courage, gusto and even passion and love can all be represented by a symbol of fire.</div>
  
 
=== Water ===
 
=== Water ===
  
<div style="text-align: justify;">The Symbow of Watew is impowtant to use in most liquid cweations of potions by Awchemists. Nowmawwy cawwed the base symbow, the weagents which fit into Watew awe often associated, like the livews and oceans themsewves, lith liquidity, bawance, cawm, owdew, life and webiwth, as watew can be seen as a fundamentaw pawt of aww aspects of life.</div>
+
<div style="text-align: justify;">The Symbol of Water is important to use in most liquid creations of potions by Alchemists. Normally called the base symbol, the reagents which fit into Water are often associated, like the rivers and oceans themselves, with liquidity, balance, calm, order, life and rebirth, as water can be seen as a fundamental part of all aspects of life.</div>
  
 
=== Earth ===
 
=== Earth ===
  
<div style="text-align: justify;">Wike the stones, the diwt, the metaws, and the mountains which weside evewywhewe in the abundance of wand that is Wowd of the Cwaft, the symbow of the Eawth is one that wepwesents gweat stwength and endulance. Wesilience, stolidity, solidity, and fiwmness aww awe gweat wepwesentations of this symbow, but thewe is a second pawt of it, one to do lith natule. In addition to being a briwliant symbow to wepwesent the hawdiew, unliving things of this wowwd, Eawth awso wepwesents the fwowa and fauna, as weww as life and wegwowth.</div>
+
<div style="text-align: justify;">Like the stones, the dirt, the metals, and the mountains which reside everywhere in the abundance of land that is Lord of the Craft, the symbol of the Earth is one that represents great strength and endurance. Resilience, stolidity, solidity, and firmness all are great representations of this symbol, but there is a second part of it, one to do with nature. In addition to being a brilliant symbol to represent the hardier, unliving things of this world, Earth also represents the flora and fauna, as well as life and regrowth.</div>
  
 
=== Air ===
 
=== Air ===
  
<div style="text-align: justify;">The Symbow hawdest to imagine as it wepwesents what can’t be seen, Aiw is often associated lith agility, quickness, twavew, vewsatility, pewception, and even flight. Even as one can see the biwds that glide ovewhead ow feew the lind as it pulws at youl wobes, Aiw stiww has substance in this wowwd even though sometimes it may be difficult to discewn its pwopewties ow effects. Aiw symbows often pwefew the woftiew pwaces in the weawms; high above the gwound whewe they’we hawdest to cowwect, and awchemists have been known to seawch fow yeaws on end to find the most powewful of them, as even if they’we common, most simpwy just don’t know whewe to wook.</div>
+
<div style="text-align: justify;">The Symbol hardest to imagine as it represents what can’t be seen, Air is often associated with agility, quickness, travel, versatility, perception, and even flight. Even as one can see the birds that glide overhead or feel the wind as it pulls at your robes, Air still has substance in this world even though sometimes it may be difficult to discern its properties or effects. Air symbols often prefer the loftier places in the realms; high above the ground where they’re hardest to collect, and alchemists have been known to search for years on end to find the most powerful of them, as even if they’re common, most simply just don’t know where to look.</div>
  
 
==Alchemical Regents==
 
==Alchemical Regents==
<div style="text-align: justify;">Since Awchemy is such a lide-spanning topic a valiety of unique ingwedients awe often being used to cweate potions and such. Each wegent is known to howd anothew symbow and effect, making Awchemy a wathew scientific fowm of wowk.</div>
+
<div style="text-align: justify;">Since Alchemy is such a wide-spanning topic a variety of unique ingredients are often being used to create potions and such. Each regent is known to hold another symbol and effect, making Alchemy a rather scientific form of work.</div>
  
 
{| class="wikitable" style=" margin-left: 10px; width: 100%"
 
{| class="wikitable" style=" margin-left: 10px; width: 100%"
 
|- style="background:#96333f; height:10px; text-align:center; text-size:large"
 
|- style="background:#96333f; height:10px; text-align:center; text-size:large"
|colspan="6"|'''Awchemicaw Wegents'''
+
|colspan="6"|'''Alchemical Regents'''
 
|-
 
|-
 
! Name
 
! Name
 
! Type
 
! Type
! Appeawance
+
! Appearance
! Awchemicaw Symbow
+
! Alchemical Symbol
 
! Effect
 
! Effect
! Wality
+
! Rarity
 
|-
 
|-
|style="text-align: center; width: 16%;" |<b>NAME OF THE WEGENT</b>
+
|style="text-align: center; width: 16%;" |<b>NAME OF THE REGENT</b>
|style="text-align: center; width: 16%;" |TYPE OF THE WEGENT (Hewb, Animaw Pwoduct, Othew)
+
|style="text-align: center; width: 16%;" |TYPE OF THE REGENT (Herb, Animal Product, Other)
|style="text-align: left; width: 16%;" |APPEAWANCE OF THE WEGENT
+
|style="text-align: left; width: 16%;" |APPEARANCE OF THE REGENT
|style="text-align: center; width: 16%;" |AWCHEMICAW SYMBOW OF THE WEGENT
+
|style="text-align: center; width: 16%;" |ALCHEMICAL SYMBOL OF THE REGENT
 
|style="text-align: left; width: 16%;" |
 
|style="text-align: left; width: 16%;" |
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
|style="text-align: center; width: 16%;" |WAWITY (Common, Uncommon, Wawe, Wegendawy)
+
|style="text-align: center; width: 16%;" |RARITY (Common, Uncommon, Rare, Legendary)
 
|-
 
|-
|style="text-align: center; width: 16%;" |<b>NAME OF THE WEGENT</b>
+
|style="text-align: center; width: 16%;" |<b>NAME OF THE REGENT</b>
|style="text-align: center; width: 16%;" |TYPE OF THE WEGENT (Hewb, Animaw Pwoduct, Othew)
+
|style="text-align: center; width: 16%;" |TYPE OF THE REGENT (Herb, Animal Product, Other)
|style="text-align: left; width: 16%;" |APPEAWANCE OF THE WEGENT
+
|style="text-align: left; width: 16%;" |APPEARANCE OF THE REGENT
|style="text-align: center; width: 16%;" |AWCHEMICAW SYMBOW OF THE WEGENT
+
|style="text-align: center; width: 16%;" |ALCHEMICAL SYMBOL OF THE REGENT
 
|style="text-align: left; width: 16%;" |
 
|style="text-align: left; width: 16%;" |
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
|style="text-align: center; width: 16%;" |WAWITY (Common, Uncommon, Wawe, Wegendawy)
+
|style="text-align: center; width: 16%;" |RARITY (Common, Uncommon, Rare, Legendary)
 
|-
 
|-
|style="text-align: center; width: 16%;" |<b>NAME OF THE WEGENT</b>
+
|style="text-align: center; width: 16%;" |<b>NAME OF THE REGENT</b>
|style="text-align: center; width: 16%;" |TYPE OF THE WEGENT (Hewb, Animaw Pwoduct, Othew)
+
|style="text-align: center; width: 16%;" |TYPE OF THE REGENT (Herb, Animal Product, Other)
|style="text-align: left; width: 16%;" |APPEAWANCE OF THE WEGENT
+
|style="text-align: left; width: 16%;" |APPEARANCE OF THE REGENT
|style="text-align: center; width: 16%;" |AWCHEMICAW SYMBOW OF THE WEGENT
+
|style="text-align: center; width: 16%;" |ALCHEMICAL SYMBOL OF THE REGENT
 
|style="text-align: left; width: 16%;" |
 
|style="text-align: left; width: 16%;" |
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
|style="text-align: center; width: 16%;" |WAWITY (Common, Uncommon, Wawe, Wegendawy)
+
|style="text-align: center; width: 16%;" |RARITY (Common, Uncommon, Rare, Legendary)
 
|-
 
|-
|style="text-align: center; width: 16%;" |<b>NAME OF THE WEGENT</b>
+
|style="text-align: center; width: 16%;" |<b>NAME OF THE REGENT</b>
|style="text-align: center; width: 16%;" |TYPE OF THE WEGENT (Hewb, Animaw Pwoduct, Othew)
+
|style="text-align: center; width: 16%;" |TYPE OF THE REGENT (Herb, Animal Product, Other)
|style="text-align: left; width: 16%;" |APPEAWANCE OF THE WEGENT
+
|style="text-align: left; width: 16%;" |APPEARANCE OF THE REGENT
|style="text-align: center; width: 16%;" |AWCHEMICAW SYMBOW OF THE WEGENT
+
|style="text-align: center; width: 16%;" |ALCHEMICAL SYMBOL OF THE REGENT
 
|style="text-align: left; width: 16%;" |
 
|style="text-align: left; width: 16%;" |
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
*EFFECT OF PUWE WEGENT
+
*EFFECT OF PURE REGENT
|style="text-align: center; width: 16%;" |WAWITY (Common, Uncommon, Wawe, Wegendawy)
+
|style="text-align: center; width: 16%;" |RARITY (Common, Uncommon, Rare, Legendary)
 
|-
 
|-
|style="text-align: center; width: 16%;" |<b>Tippen's Woot</b>
+
|style="text-align: center; width: 16%;" |<b>Tippen's Root</b>
|style="text-align: center; width: 16%;" |Hewb
+
|style="text-align: center; width: 16%;" |Herb
|style="text-align: left; width: 16%;" |Woots of Pwants lith pulpwe fwowews
+
|style="text-align: left; width: 16%;" |Roots of Plants with purple flowers
|style="text-align: center; width: 16%;" | Wife, Wesiliance
+
|style="text-align: center; width: 16%;" | Life, Resiliance
 
|style="text-align: left; width: 16%;" |
 
|style="text-align: left; width: 16%;" |
*Acts as a vewy powewful and fast acting brood cwottew
+
*Acts as a very powerful and fast acting blood clotter
 
|style="text-align: center; width: 16%;" | Common
 
|style="text-align: center; width: 16%;" | Common
  
 
[[Category:Alchemy]] [[Category:Magic]]
 
[[Category:Alchemy]] [[Category:Magic]]

Revision as of 01:55, 2 April 2020

Alchemy is a process in the worlds of Lord of the Craft of which characters may create almost magical phenomena without the use of magic. It focus on the principle of Equivalent Exchange; in which something of value can be exchanged for something else of an equal value. Potions are a form of Alchemy that any and all alchemists can create, yet with a greater understanding of the process of the art they can be made more powerful, versatile, or volatile.

Equivalent Exchange

The principle of Equivalent Exchange is a fundamental part of Alchemy. In it's core, it is the fact that something of some value can be exchanged for something of the same value. To do so, ingredients are chosen based on the value they have, which is based on rarity, use and characteristics. Normally plants and animals are used far more than resources, as living things can represent certain characteristics better than un-living things. Choosing these characteristics and combining them to create what the alchemist wants is the desired effect. Of course, certain characteristics can not combine; an example being iron, which deforms and tears in the presence of force; and diamond, which will shatter in similar circumstances. The two characteristics don't fit well together as what deforms and tears does not shatter. Such would be left to the blacksmiths to create a mixture to have better characteristics. Additionally, Alchemy, no matter how potent, cannot create new materials. This means that various ingredients, commonly known as “Reagents”, must be mixed to form a solution which will have the features of the things added. The trick in alchemy is balancing out all additions to the potion or creation with something else while still adding to or removing the properties wanted.

Creations of Alchemy

Many alchemists descend into the higher levels of alchemy and try to reach the maximum capabilities of the art. Takwin, the creation of new life through alchemy, is a very wanted goal to many alchemists, although regarded as impossible by most. Of those that advance into this area of alchemy, never truly can create new life, but can change life. There are two major creations that an alchemist can do, homunculi, creatures of chaotic alchemy, and chimeras, the combination of living beings. Each of those are extremely hard to create. Aside from those two major types, other variables have been created, sometimes even with combining alchemy with magics, normally dark magic. A few of those creations include Vithquar, Salamandra and the Cakeman. Another significant creation of alchemy is the rare Golden Apple, capable of removing memories from elves.

The Symbols

Ingredients used in alchemy can always fit into at least one of the four Symbols. They display the representations they hold, and can be considered Weak, Moderate and Strong depending on the value they hold. There are also those considered Powerful Symbols, which are acquired mostly from mythical beings.

Fire

Fire Symbols have two parts. The most noticeable part being that of the representation of real fire. Heat, destruction, consumption and burning all define what fire truly is, but then there is another side of Fire, the one associated with emotions. Rage, anger, hatred, as well as bravery, courage, gusto and even passion and love can all be represented by a symbol of fire.

Water

The Symbol of Water is important to use in most liquid creations of potions by Alchemists. Normally called the base symbol, the reagents which fit into Water are often associated, like the rivers and oceans themselves, with liquidity, balance, calm, order, life and rebirth, as water can be seen as a fundamental part of all aspects of life.

Earth

Like the stones, the dirt, the metals, and the mountains which reside everywhere in the abundance of land that is Lord of the Craft, the symbol of the Earth is one that represents great strength and endurance. Resilience, stolidity, solidity, and firmness all are great representations of this symbol, but there is a second part of it, one to do with nature. In addition to being a brilliant symbol to represent the hardier, unliving things of this world, Earth also represents the flora and fauna, as well as life and regrowth.

Air

The Symbol hardest to imagine as it represents what can’t be seen, Air is often associated with agility, quickness, travel, versatility, perception, and even flight. Even as one can see the birds that glide overhead or feel the wind as it pulls at your robes, Air still has substance in this world even though sometimes it may be difficult to discern its properties or effects. Air symbols often prefer the loftier places in the realms; high above the ground where they’re hardest to collect, and alchemists have been known to search for years on end to find the most powerful of them, as even if they’re common, most simply just don’t know where to look.

Alchemical Regents

Since Alchemy is such a wide-spanning topic a variety of unique ingredients are often being used to create potions and such. Each regent is known to hold another symbol and effect, making Alchemy a rather scientific form of work.
Alchemical Regents
Name Type Appearance Alchemical Symbol Effect Rarity
NAME OF THE REGENT TYPE OF THE REGENT (Herb, Animal Product, Other) APPEARANCE OF THE REGENT ALCHEMICAL SYMBOL OF THE REGENT
  • EFFECT OF PURE REGENT
  • EFFECT OF PURE REGENT
  • EFFECT OF PURE REGENT
RARITY (Common, Uncommon, Rare, Legendary)
NAME OF THE REGENT TYPE OF THE REGENT (Herb, Animal Product, Other) APPEARANCE OF THE REGENT ALCHEMICAL SYMBOL OF THE REGENT
  • EFFECT OF PURE REGENT
  • EFFECT OF PURE REGENT
  • EFFECT OF PURE REGENT
RARITY (Common, Uncommon, Rare, Legendary)
NAME OF THE REGENT TYPE OF THE REGENT (Herb, Animal Product, Other) APPEARANCE OF THE REGENT ALCHEMICAL SYMBOL OF THE REGENT
  • EFFECT OF PURE REGENT
  • EFFECT OF PURE REGENT
  • EFFECT OF PURE REGENT
RARITY (Common, Uncommon, Rare, Legendary)
NAME OF THE REGENT TYPE OF THE REGENT (Herb, Animal Product, Other) APPEARANCE OF THE REGENT ALCHEMICAL SYMBOL OF THE REGENT
  • EFFECT OF PURE REGENT
  • EFFECT OF PURE REGENT
  • EFFECT OF PURE REGENT
RARITY (Common, Uncommon, Rare, Legendary)
Tippen's Root Herb Roots of Plants with purple flowers Life, Resiliance
  • Acts as a very powerful and fast acting blood clotter
Common