Difference between revisions of "Skull Hermit Spider"

From Lord of the Craft
Jump to: navigation, search
m (uwu'ification)
m (Reverted edits by Brotherbot (talk) to last revision by Brotherbotany)
Line 9: Line 9:
 
| ''<span style="font-size:x-small;">Artwork by Nate Hallinan</span>''
 
| ''<span style="font-size:x-small;">Artwork by Nate Hallinan</span>''
 
|- style="background:#f55254; height:10px; text-align:center; vertical-align:center;"
 
|- style="background:#f55254; height:10px; text-align:center; vertical-align:center;"
|'''Skulw Hewmit Spidew'''
+
|'''Skull Hermit Spider'''
 
|-  
 
|-  
| '''Awea''': Pwaces whewe they can easiwy hide
+
| '''Area''': Places where they can easily hide
 
|-
 
|-
| '''Diet:''': Cawnivowe
+
| '''Diet:''': Carnivore
 
|-
 
|-
| '''Size''': Awound 7 feet wong
+
| '''Size''': Around 7 feet long
 
|-  
 
|-  
| '''Hostility''' Hostiwe, unwess tamed
+
| '''Hostility''' Hostile, unless tamed
 
|-
 
|-
| '''Tameabre?''': Tameability
+
| '''Tameable?''': Tameability
 
<!-- KEEP THIS IF THE CREATURE CANNOT BE PLAYED BY A NORMAL PLAYER-->
 
<!-- KEEP THIS IF THE CREATURE CANNOT BE PLAYED BY A NORMAL PLAYER-->
 
|- class="wikitable" style="background:#f55254; text-align:center; margin-left: 10px;"
 
|- class="wikitable" style="background:#f55254; text-align:center; margin-left: 10px;"
| '''Note: This cweatule can onwy be pwayed by Event Team membews.'''
+
| '''Note: This creature can only be played by Event Team members.'''
 
|}
 
|}
 
|-
 
|-
 
|}
 
|}
The Skulw Hewmit Spidew; an odd species of awachnid lith an even oddew means of pwotecting itsewf. On theiw own, they awe nothing speciaw. Eight wegs, venom that liww subdue cweatules up to 1 1/2 theiw size, and a wathew squishy abdomen, awbeit wathew big fow spidews; gwoling up to the size of an owc's towso (wegs incwuded). Nothing is diffewent about these spidews except fow theiw means of pwotecting theiw squishy abdomens. These spidews use theiw dead pweys skulw as theiw pwotection.  
+
The Skull Hermit Spider; an odd species of arachnid with an even odder means of protecting itself. On their own, they are nothing special. Eight legs, venom that will subdue creatures up to 1 1/2 their size, and a rather squishy abdomen, albeit rather big for spiders; growing up to the size of an orc's torso (legs included). Nothing is different about these spiders except for their means of protecting their squishy abdomens. These spiders use their dead preys skull as their protection.  
  
 
==Creation/Origin==
 
==Creation/Origin==
Awthough it is unknown, many have theolized it is spidews that took the idea fwom snaiws and hewmit cwabs, and then they took the skulws fwom the pwey they kiwwed and used it as a sowt of pwotection. Othews believe that they just did it so they could hide in pwain sight, to tlick the mind.
+
Although it is unknown, many have theorized it is spiders that took the idea from snails and hermit crabs, and then they took the skulls from the prey they killed and used it as a sort of protection. Others believe that they just did it so they could hide in plain sight, to trick the mind.
  
 
==Behavior==
 
==Behavior==
As a hatchling, these odd spidews awe obsewved using theiw own, hawd eggs as pwotection, twudging awound lith but a howe fow theiw eyes to peew out of, and gaps fow theiw spindwy wegs. They do this because they can not kiww yet, and they awso must pwotect theiw sewves. When they gwow out of these eggs, they need something biggew, of coulse so the skulws come into pway. Kiwling a littwe animaw ow finding a nice, dwy skulw to live in, these spidewlings begin theiw life as a hewmit, fowevew hiding away in theiw skulws. As they gwow, so must theiw skulws, and they seawch fow biggew and biggew ones, fwom a wawge valiety of soulces. Nevew seen on a web, the onwy application fow theiw spidew siwk seems to howd the skulws onto theiw bodies. Not onwy that but, these cweatules wawewy evew weave these skulws, but when they do its fow mating, moving, and waying eggs.
+
As a hatchling, these odd spiders are observed using their own, hard eggs as protection, trudging around with but a hole for their eyes to peer out of, and gaps for their spindly legs. They do this because they can not kill yet, and they also must protect their selves. When they grow out of these eggs, they need something bigger, of course so the skulls come into play. Killing a little animal or finding a nice, dry skull to live in, these spiderlings begin their life as a hermit, forever hiding away in their skulls. As they grow, so must their skulls, and they search for bigger and bigger ones, from a large variety of sources. Never seen on a web, the only application for their spider silk seems to hold the skulls onto their bodies. Not only that but, these creatures rarely ever leave these skulls, but when they do its for mating, moving, and laying eggs.
  
Quite a wawe species, and often found dead lithin the skulws if they awe evew found, they have managed to stay out of the wadaw of the new inhabitants of the weawm, keeping theiw odd means of sulvivaw a secwet simpwy by not being seen. Not known fow being ovewwy intewligent, they awe, howevew, slightwy brightew than the majolity of spidews, and shaww not bite the hand that feeds, as tempting as it is to gain a new skulw to live in. This is because they don't need to exewt as much enewgy, whiwe getting fwee food.  
+
Quite a rare species, and often found dead within the skulls if they are ever found, they have managed to stay out of the radar of the new inhabitants of the realm, keeping their odd means of survival a secret simply by not being seen. Not known for being overly intelligent, they are, however, slightly brighter than the majority of spiders, and shall not bite the hand that feeds, as tempting as it is to gain a new skull to live in. This is because they don't need to exert as much energy, while getting free food.  
  
These awe spidews that, eventuawwy, gwow big enough to fit inside an owc's skulw, lith theiw wegs sticking out. Thewe awe cases whewe they gwow biggew, but this is onwy when they awe given a skulw wawge enough to twansfew into. An exampwe could be an Owog's skulw, ow maybe a giant beaw skulw. They awe poisonous enough to incapacitate smaww pwey easiwy, but can not do anything majow to things wawgew than themsewves (i.e. the descendant waces) ovew a showt peliod of time. This is often why Skulw Hewmit Spidews awe seen awound a battwefiewd, sevewaw days ow a month aftew the battwe, seawching fow a skulw to pick fwom the dwy skewetons of the fawwen.
+
These are spiders that, eventually, grow big enough to fit inside an orc's skull, with their legs sticking out. There are cases where they grow bigger, but this is only when they are given a skull large enough to transfer into. An example could be an Olog's skull, or maybe a giant bear skull. They are poisonous enough to incapacitate small prey easily, but can not do anything major to things larger than themselves (i.e. the descendant races) over a short period of time. This is often why Skull Hermit Spiders are seen around a battlefield, several days or a month after the battle, searching for a skull to pick from the dry skeletons of the fallen.
  
 
==Types==
 
==Types==
*Skulw Hewmit Spidew
+
*Skull Hermit Spider
  
 
==Abilities==
 
==Abilities==
Abre to wetwact into the skulws, they appeaw to be a simpwe skulw untiw theiw wegs spew out of it's mouth. They don't make webs, and instead use theiw siwk fow thwee main uses: Keeping theiw skulw attached to themsewves Twavewling (hanging down fwom a high point) Stoling ow snaling pwey, and keeping it in the empty eye sockets of theiw skulw
+
Able to retract into the skulls, they appear to be a simple skull until their legs spew out of it's mouth. They don't make webs, and instead use their silk for three main uses: Keeping their skull attached to themselves Travelling (hanging down from a high point) Storing or snaring prey, and keeping it in the empty eye sockets of their skull
  
Abre to be tamed by an individuaw who eithew finds them as an egg and hatches them, ow one that feeds them constantwy and does not seem like a good candidate fow a new home and has pwovided them lith a skulw to live in. Simpwe as that. They eat anything that moves, is not poisonous and is smawwew than them (occasionawwy things 1 1/2 theiw size), so feeding them isn't fussy.
+
Able to be tamed by an individual who either finds them as an egg and hatches them, or one that feeds them constantly and does not seem like a good candidate for a new home and has provided them with a skull to live in. Simple as that. They eat anything that moves, is not poisonous and is smaller than them (occasionally things 1 1/2 their size), so feeding them isn't fussy.
  
 
===Use of Magic===
 
===Use of Magic===
Line 50: Line 50:
  
 
==Weaknesses==
 
==Weaknesses==
*Awen't smawt
+
*Aren't smart
*Twust peopwe lith food
+
*Trust people with food
  
 
==Redlines==
 
==Redlines==
*No webs fwom these spidews; they hunt pwey simiwaw to an ambushew (pwetending to be a skulw and then stliking)
+
*No webs from these spiders; they hunt prey similar to an ambusher (pretending to be a skull and then striking)
  
 
*Not useful in combat ''at all''.
 
*Not useful in combat ''at all''.
  
*They awen't cwevew. Theiw intewligence is limited to "He/She feeds me, I will be stay with them". The most intewligent they liww get is like a cat.
+
*They aren't clever. Their intelligence is limited to "He/She feeds me, I will be stay with them". The most intelligent they will get is like a cat.
  
 
*They can't speak.
 
*They can't speak.

Revision as of 01:36, 2 April 2020

skullspider.jpg
Artwork by Nate Hallinan
Skull Hermit Spider
Area: Places where they can easily hide
Diet:: Carnivore
Size: Around 7 feet long
Hostility Hostile, unless tamed
Tameable?: Tameability
Note: This creature can only be played by Event Team members.

The Skull Hermit Spider; an odd species of arachnid with an even odder means of protecting itself. On their own, they are nothing special. Eight legs, venom that will subdue creatures up to 1 1/2 their size, and a rather squishy abdomen, albeit rather big for spiders; growing up to the size of an orc's torso (legs included). Nothing is different about these spiders except for their means of protecting their squishy abdomens. These spiders use their dead preys skull as their protection.

Creation/Origin

Although it is unknown, many have theorized it is spiders that took the idea from snails and hermit crabs, and then they took the skulls from the prey they killed and used it as a sort of protection. Others believe that they just did it so they could hide in plain sight, to trick the mind.

Behavior

As a hatchling, these odd spiders are observed using their own, hard eggs as protection, trudging around with but a hole for their eyes to peer out of, and gaps for their spindly legs. They do this because they can not kill yet, and they also must protect their selves. When they grow out of these eggs, they need something bigger, of course so the skulls come into play. Killing a little animal or finding a nice, dry skull to live in, these spiderlings begin their life as a hermit, forever hiding away in their skulls. As they grow, so must their skulls, and they search for bigger and bigger ones, from a large variety of sources. Never seen on a web, the only application for their spider silk seems to hold the skulls onto their bodies. Not only that but, these creatures rarely ever leave these skulls, but when they do its for mating, moving, and laying eggs.

Quite a rare species, and often found dead within the skulls if they are ever found, they have managed to stay out of the radar of the new inhabitants of the realm, keeping their odd means of survival a secret simply by not being seen. Not known for being overly intelligent, they are, however, slightly brighter than the majority of spiders, and shall not bite the hand that feeds, as tempting as it is to gain a new skull to live in. This is because they don't need to exert as much energy, while getting free food.

These are spiders that, eventually, grow big enough to fit inside an orc's skull, with their legs sticking out. There are cases where they grow bigger, but this is only when they are given a skull large enough to transfer into. An example could be an Olog's skull, or maybe a giant bear skull. They are poisonous enough to incapacitate small prey easily, but can not do anything major to things larger than themselves (i.e. the descendant races) over a short period of time. This is often why Skull Hermit Spiders are seen around a battlefield, several days or a month after the battle, searching for a skull to pick from the dry skeletons of the fallen.

Types

  • Skull Hermit Spider

Abilities

Able to retract into the skulls, they appear to be a simple skull until their legs spew out of it's mouth. They don't make webs, and instead use their silk for three main uses: Keeping their skull attached to themselves Travelling (hanging down from a high point) Storing or snaring prey, and keeping it in the empty eye sockets of their skull

Able to be tamed by an individual who either finds them as an egg and hatches them, or one that feeds them constantly and does not seem like a good candidate for a new home and has provided them with a skull to live in. Simple as that. They eat anything that moves, is not poisonous and is smaller than them (occasionally things 1 1/2 their size), so feeding them isn't fussy.

Use of Magic

None

Weaknesses

  • Aren't smart
  • Trust people with food

Redlines

  • No webs from these spiders; they hunt prey similar to an ambusher (pretending to be a skull and then striking)
  • Not useful in combat at all.
  • They aren't clever. Their intelligence is limited to "He/She feeds me, I will be stay with them". The most intelligent they will get is like a cat.
  • They can't speak.

Mechanics

None

References

None