Nethermane

From Lord of the Craft
Jump to: navigation, search
This lore has been shelved and is not used on the server anymore. This page exists purely for archival reasons.

The Nethermane is a gruesome looking creature that looks like it was spewed from the Nether, therefore the unlucky traveler to first spot this beast had given it the name Nethermane. The Nethermane is a 5 inch tall, and 6 inch long, devilish creature with incredibly sharp teeth. They are adapting creatures and can live in almost any climate, though they can not handle extreme colds. The Nethermane is a quick creature with the max sprinting speed of 5 mph though these come in short bursts and it will tire quickly due to it's small legs. The Nethermane can jump backwards due to it's powerful front legs and can become incredibly dangerous because of this. These creatures are not tamable and tend to live alone, a family of Nethermane will be together until their young can fend for themselves then they will all separate. Some Nethermane travel around together in packs, Nethermane judge each other by skill and capability. Certain packs will be formed based on their skills. Particularly fast Nethermane will form a pack if they all get along well with each other and one female will follow them, to be the breeder; the faster Nethermane will get to breed with her to make a stronger generation. The same for strong, high jumping, poisonous, good hunting Nethermane's they all will find a pack eventually. They are vicious creatures and will attack if someone gets too close. They kill too eat, but they do not kill for fun, they kill to defend if need be. As of now the Nethermane have not been in contact with many Humans, or any of the other races. So the Nethermane tend to ignore any Human, however once the Nethermane gets an impression of the races they will act as they do to all animals, aggressive and territorial.

Hunting and Prey

The Nethermane mainly hunt animals high in protein with much meat on them, they prefer to hunt horses, cows, donkeys, chickens; the average farm animal. This makes them pests for farm owners that have livestock. Some Nethermane find that hunting is more of a sport and can hunt for animals that can defend themselves, or try. Some hunt for oxen, wolves and bears.

The Nethermane has also had a bad reputation for being eaten raw by animals. Some animals have tried to eat the Nethermane alive and have had cracked teeth from their shells, have been poisoned by their tail. The only type of animal or creature that has ever successfully caught and eaten a Nethermane, are sea mammals. The Nethermane can not swim, and so when put in water it will squirm around like a bug into a sea mammal will sense it and come up to eat it.

Mating Cycle

They are seasonal breeders that breed in the fall when the length of daylight shortens. The female Nethermane only breed every 10 years and they start breeding at the age of 25. Due to the average size of litters being 2-5 and the litter following it's mother for 7 years until it is able to fend for itself, the mother is forced to skip another breeding season until it is ready once more.

Age and Evolution

The Nethermane can live up to 70–75 years, as they grow they become stronger and when they hit the age of 50, they go into an evolution stage where they grow into three different types of Nethermane.

Type One: Hardened Shell, the Nethermane develops a shell that hardens over it's life time. These shells can just about handle a strike of a iron sword before shattering, though the hard shell can handle small daggers and knifes.

Type Two: Poison tail, the Nethermane develops a poisonous tail, that can carry enough poison to weaken a man, making him vomit and feel nausea after a few hours of being poisoned, though it would not kill the man. There are many ways of curing the poison, such as vitamins and caffeine. How these cures work is unknown, but they will counter the poison. It is only effective to the Nethermane by slowing their prey, this poison if effective on animals. However if the Nethermane is to take the Poison tail evolution then it's life will be shortened by 25 years.

Type Three: Third legs, the Nethermane takes on a new pair of legs that grow between it's previous pair. These legs allow them to cling onto buildings and onto their prey, they a short legs which do not affect its running or jumping. This evolution takes 3 days to complete and is painful for the Nethermane.

Uses

Incredibly good hunters, Nethermane are picky creatures and if they kill a small cow, then see a bigger cow, they will leave the cow they had just slain and go after the stronger one. They are destructive creatures. They have sacks on their cheeks, which can be used as bag. Strangely they have delicious tasting meats, which can be used in some catering stores. Their hardened shell can make some good studded armor, if made correctly.



((Original lore))