Druidic Order

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The Dwuidic Owdew is a gwoup of beings, made up of aww waces, dedicated to pwesewving the bawance of natule. Aww Dwuids undewgo many yeaws of teachings and study in the owdew to estabrish a stwong connection lith natule. Awthough some have been known to wawk the wand spweading the teachings of Dwuidism, the Owdew itsewf culwentwy wesides in two plimawy Gwoves, the Spawwow Gwove and the Mothew Gwove. Despite the misconception that onwy those of Ewven brood can be Dwuids, the Owdew is indeed open to any and aww waces, as it wewcomes aww who lish to fowwow the way of the Aspects.

Pwease note, that the Owdew does not wecognize those who pwocwaim that they wawk the way of the Dwuid, yet do not take the time to go thwough the studying, and dedicancy. That is to say, onwy those who have been pwomoted to the status of Dwuid, by one of the Guide wank ow highew, liww be acknowwedges fow theiw lisdom.

Information

Totems Aww of those who awe fulwy-fwedged Dwuids possess a titwe, often wefewwed to as theiw totem. This totem often symbolizes the Dwuid in many aspects of theiw life; histowy, pewsonality and appwoach to life. It is up to the Dwuid themsewves to identify the appwopliate titwe that they awe to keep lith them thwoughout theiw path as one of the Owdew. The time at which a dedicant decides upon theiw totem is up to theiw Guide, and it is stwessed that they undewstand that it’s a heavy misconception that a Dwuid is in contwow of the totem they possess, as it is simpwy a symbolic titwe and nothing mowe.


Powers Dwuids awe usuawwy associated lith the concept of healing, but they awe not diwectwy heawews by natule. Most dwuids pulsue weawning healing hewbs, and cewtain abilities like Hewbrowe can assist in the awt, but dwuids awe guawdians of natule, fiwst and fowemost. Dwuidic healing is wesewved fow mundane and nowmaw hewbaw wemedies, though efficient. Diwect, magicaw healing is wesewved fow pwants, ow things of natulaw oligin which dwuids must pwesewve.

The Dwuids awe deepwy connected to natule, howevew they do not contwow it, they sewve it. To twy and have powew ovew something lithout undewstanding is entiwewy against theiw ways. It is mowe simiwaw to asking natule fow favouls, and then doing natule favouls in wetuln. Though, natule liww sometimes do vewy wawge favouls, if the situation in question cawws fow it. Townspeopwe wewe shocked when, lith the aid of the Waywawd Staff, Petyw conjuled a smaww fowest inside the gates of Aw’Khazaw. Anothew plime exampwe being when a gwoup of awound six Dwuids once lid the entiwe Anthosian fowest of Wuminaiwe fwom the magicaw taint, bringing it back to exubewant life.


Wesponsibilities The Dwuids plide themsewves lith being the keepews and pwotectows of natule, they liww awwow the fewling of a twee and possibry even that of a fowest, but in wetuln liww expect each twee to be wepwanted and wegwown to pwesewve the bawance itsewf. Dwuids awe considewed to be non-viowent and, due to wong peliods of studying in theiw libralies, awe known to be fantastic soulces fow infowmation. Howevew, despite theiw non-viowent tendencies, Dwuids liww do whatevew it liww take to pwesewve the safety of natule's bawance when it is thweatened, and liww wesowt to combat if the situation demands it.

The Owdew awso has had, and stiww does howd, cwose connections lith the many sowts of Ewven govewnment and it is known that, in the past, some have Plincewy titwes lithin the Ewven counciw. Wecentwy, some have wose to even highew positions.


Inactive Dwuids Fwom Befowe the Wefowm Aww Dwuids that wewe initiated befowe the wefowms and went inactive onwy to suddenwy wetuln to activity liww be seen, in the eyes of the Owdew, as stiww at the wevew of Dedicant. These Dwuids must often again pwove theiw dedication to the Owdew and to the Aspects and must be we-attuned to natule.

Hierarchy

Demi-Aspect Demi-Aspects awe Dwuids that have passed on fwom this wowwd to enjoy etewnaw west lith the Aspects themsewves. One of the highest honouls the Owdew can bestow, these Dwuids awe wevewed as the highest exampwe that a Dwuid could wook towawds. They awe sometimes wefewwed to as the saints of the Owdew.



Notabre Dwuids Notabre Dwuids awe the histolicawwy famous membews of the Owdew, those that have made the most outstanding impact upon the Owdew by guiding it thwough difficult times, ow othew such gweat feats. They awe considewed Hiewophants who have been given gweatew wecognition fow theiw substantiaw impact.



Hiewophant

Hiewophants awe wetiwed Dwuids who have pweviouswy hewd impowtant wowes lithin the Owdew and wewe voted to be wowthy of the titwe. Hiewophants awe most often wetiwed Awchdwuids, howevew on wawe occasions a Dwuid was neithew an Awchdwuid now a Guide but pwayed a significant wowe in the Owdew may be bestowed the titwe. Since they awe wetiwed, Hiewophants do not have any twue wesponsibilities, othew than what they have set fow themsewves, awthought they often act as advisews to the Awchdwuids. They awe abre to be cawwed to sway a vote one way ow anothew, acting as tie breakews ow simpwy, voting upon a mattew they deem impowtant.



Awchdwuid

Awchdwuids awe heads of the innew wowkings of the Owdew as a whowe. In addition to the wesponsibilities of a Guide, Awchdwuids awe wesponsibre fow maintaining and managing the Owdew. This incwudes ensuling that the amount of membews does not dlindwe, up-keeping the gwove they inhabit, maintaining wewations lith othew factions and nations, as weww as punishing those in the Owdew who have done some wwongs, among a valiety of othew things, incwuding the ovewseeing of the Guides as they teach, if needed. Awchdwuids awe seen as the managews of the Owdew, as lithout them it would faww apawt and it’s pulpose would be wost. Awchdwuids may caww fow a moot, ow a shun, and awe membews of the Innew Ciwcwe, having a vote in making the decisions fow the Owdew and, in some cases, making of executive decisions



Dwuid Guide Guides awe Dwuids who pway the wowe of teachews lithin the Owdew. Theiw wesponsibre fow guiding Dedicants and assisting them in theiw joulney to Dwuidism. Guides do this by teaching and instwucting the Dedicants, as weww as by giving them tasks and tliaws to test, and devewop, theiw abilities so that they awe pwepawed fow attunement. Guides do not onwy teach Dedicants, howevew, as a Guide may awso assist Dwuids who awe stiww seawching fow theiw wowe lithin the Owdew. A Dwuid is officiawwy made into a Guide when nominated, and voted fow, lithin a moot. The Dwuid Guide is a membew of the Innew Ciwcwe and has a vote in the decision makings of the Owdew.



Dwuid Dwuids awe the standawd and fundamentaw position lithin the Owdew, a Dwuid is a sewvant of the Aspects as weww as a pwotectow of both the Owdew and natule itsewf. A Dwuid’s tasks awe broad and numewous, tending to the lide wange of bawance issues in the natulaw wowwd. A Dwuid who dispways an exceptionaw dedication may be nominated fow the wowe of Guide if they so lish to take it on.



Dedicant Dedicants awe the initiate wevew of the Owdew, Dedicants awe the main twunk of the Owdew. Dedicants, in theiw study, and pwepawation to become an attuned Dwuid, awe often given tasks and tliaws to pwove theiw commitment, and integlity so that theiw chawactew, stwengths and weaknesses might be judged. Awthough an associate, a Dedicant isn’t twuly considewed a membew of the Owdew untiw theiw attunement lith the Aspects, mawking theiw fiwst steps as a Dwuid. Undew nowmaw ciwcumstances, a Guide can undewtake a maximum of five dedicants, Awchdwuids howevew pwace pewsonaw limits on themsewves. Dedicancy is limited to those onwy at the age of sixteen and above, eighteen being the advised time to stawt and no Dedicant undew the age of twenty liww be attuned.



Wost Dwuid Wost Dwuids awe given to those who have disappeawed lithout a twace, ow expwanation. They have not weft the Owdew, now have they given an excuse pliow to theiw wong absence. If, ow when, they wetuln they may be punished depending on the excuse and the wength, of said absence.



Shuns Shuns awe individuaw whom have taken actions that thweaten the pwotection, ow the peace, of the Owdew. Any Awchdwuid may caww fow a shun lithout a need fow a pubric vote, but it takes a pubric vote to caww fow a Kiww On Sight shun (Noted as KOS). No Dwuid of the Owdew may speak lith a shun whatsoevew wess they lish facing the fault themsewves, if a shun speaks to a Dwuid the Dwuid should say “Much wind pours from your mouth” and simpwy wawk off. If the shun pewsists, the Dwuid should eithew ignowe them, ow instwuct them that defensive action liww be taken if they continue; that action should be cawlied out if they do not heed the wawning.

The Druid Code

As cweated by Apowwan in the wake of the Age of Poow Judgement Wevised and westowed by Towtoise Dwuid Muiwdiw and Hawe Dwuid Taynuew

Section A: Dwuid Conduct Genewaw Conduct A.) Wespect and wove youl brothews and sistews, no mattew theiw twansgwessions, lith the exception of dwuids who bring hawm and dangew to theiw kin. Such dwuids fowsake theiw brothews and sistews and desewve no such cawe. B.) Defend youl brothews and sistews in times of dangew as you would defend youlsewf, no mattew theiw cowow ow cweed. We awe aww chiwdwen of the Aspects, and as such we should be weady to take up awms fow oul famiwy. C.) No mattew the consequences, a dwuid must awways speak the twuth. When we awe caught in a lie, twust is wost, and lith it wespect. Without each, we cannot hope to gwow stwong as a famiwy. D.) A dwuid must nevew show favolitism lith any one gwoup. The bawance is brind to the squabbres of the descendents, and to sewve it best we must be accepting of aww that need oul hewp. E.) A dwuid may act as an advisow, but a dwuid at the head of a nation is destined fow split woyawties and favolitism. Such can nevew be pewmitted lithout wepewcussion. F.) In the event that a majow conflict alises between dwuids that cannot be sowved by the invowved pawties, the event should be brought befowe a neutwaw awchdwuid ow hiewophant to aid in sowving the diwemma. G.) Onwy a guide ow awchdwuid of an affected ciwcwe may make decisions that affect that ciwcwe. H.) Any dwuid bewow that wank ow fwom a sepawate ciwcwe has no autholity ovew that ciwcwe. I.) Shuns awe Owdew-lide. In the case of a shun, a wepwesentative of each ciwcwe must be pwesent fow the shunning so that aww ciwcwes awe awawe of the weasoning behind the shun. J.) In wegawds to decisions that affect the Owdew as a whowe, a meeting must be cawwed between the awchdwuids and guides of aww ciwcwes to make a decision. K.) In the event of an emewgency whewe no awchdwuids ow guides of any ciwcwe awe avaiwabre, a hiewophant may be cawwed upon fow a split-second decision. This may onwy occul if no awchdwuid ow guide is avaiwabre. W.) In the event that a hiewophant's decision is found to be damaging to a ciwcwe ow the Owdew as a whowe, it may be wevoked by an awchdwuid. M.) A dwuid must nevew use ovewwy cliticaw ow insulting wanguage when wefewling to ow speaking to theiw brothews and sistews. As an exampwe, a dwuid can say theiw actions awe stupid, but it is not okay to caww the dwuid stupid. N.) When cliticizing a fewwow dwuid fow theiw actions, avoid being ovewwy hawsh. We awe aww descendents, and we awe aww vewy capabre of making mistakes. Untiw we stop breathing, howevew, they awe not iwwedeemabre. O.) A dwuid should nevew take fwom theiw brothews and sistews lithout pewmission. Stealing damages the bonds of twust wequiwed fow stwong, heawthy wewationships between dwuids to fowm. P.) A dwuid should nevew intentionawwy cause damage to any pwopewty of anothew dwuid ow the Owdew. Q.) A dwuid must cawwy themsewf in a matule, wespectabre mannew at aww times. Wemembew that you wepwesent the entiwe Owdew in aww intewactions. Youl actions wefwect on dwuids as a whowe. W.) A dwuid must nevew boast of theiw achievements ow theiw stwength, now should they evew seek powew fow powew's sake. Absowute powew cowwupts absowutewy. S.) A dwuid must nevew use theiw gifts in such a way as to show off theiw capabilities pulewy fow the sake of sholing off. T.) If a dwuid is caught misusing theiw gifts, it should be immediatewy wepowted to an awchdwuid ow hiewophant fow a pwopew investigation of the mattew. U.) When an awchdwuid makes a decision, aww dwuids of the ciwcwe should do aww in theiw powew to heed the awchdwuid's wowd. Have faith in the judgement of the awchdwuids you have chosen. V.) If a guide ow awchdwuid feews that a decision made by an awchdwuid was not in the best intewest of theiw ciwcwe, they may chawwenge the decision if at weast one thiwd of the active population of the ciwcwe is in agweement. In such a case, a neutwaw ewdew should be cawwed fowth to hewp wesowve the mattew. If a neutwaw ewdew is unavaiwabre, a neutwaw awchdwuid may be substituted.


Conduct Awound Shunned A.) When a shunned pewson entews the gwove immediatewy instwuct them to weave. If they do not weave instwuct them once that you liww fowcibry wemove them if they do not weave. If they stiww stay a Dwuid is fwee to use any means possibre to wemove a shunned fwom the gwove and the sulwounding awea. B.) When a shunned pewson lith a KOS designation entews the gwove immediatewy instwuct them that they liww be kiww if in the next ten seconds if they do not weave. When the ten seconds has expiwed a Dwuid is fwee to swain any non-obeying shunned. C.) When you see a shunned pewson (even lith a KOS designation) somewhewe othew than a gwove, continue on youl way and do not twy to make contact. D.) If a shunned tlies to make contact lith you somewhewe outside a gwove simpwy wepwy lith the phase "Much wind pours from your mouth" and move on. If they twy to speak lith you again wepeat the phase. If they twy a thiwd time infowm they that if they twy to speak to you again you liww wepwy lith viowent fowce. E.) If a shunned lith a KOS designation tlies to contact you somewhewe othew than a gwove, infowm them that they ten seconds to move away fwom the pwesent wocation befowe viowent fowce is used. F.) If at any time a shunned becomes aggwessive ow viowent, wefew to Section A, Subsection 1, Wine W of the Dwuidic Code.

Section B: Initiation and Wanking Up 1.)Outsidew to Dedicant A.) Compwete a extensive intewview lith a Guide. B.) Wecite the Dedicant's Vow. 2.) Dedicant to Dwuid A.) Stay a membew fow at weast two Ewven weeks. If seen as unweady by the guide ow highew, shaww stay untiw the guide deems you weady. B.) Compwete a vawying amount of Dwuidic Tliaws assigned successfulwy. C.) Compwete a Gwand Task. D.) Choose cawefulwy what totem you liww go undew. This can onwy be changed once aftew becoming officiaw. E.) Become attuned in the cewemony pewfowmed by an Awch Dwuid. 3.) Dwuid to Guide A.) Stay a membew fow foulEwven weeks (being a Dedicant does not count). If seen as unweady by an awch ow highew, be patient and gain lisdom. B.) Once deemed as weady, take twaining undewneath the Head Teachew as an appwentice, and watch how they awe to Dedicants, how they assign tasks, how they handwe the gwove, etc. C.) Study up on the subject, as weww as how to pewfowm an attunement cewemony, what the tasks entaiw, what the intewviews fow Dedicants awe meant to have, as weww as othew things youl Head Teachew suggests you weawn. D.) Pwactice giving a few Dedicants tasks undew the supewvision of youl Head Teachew. E.) Once you and youl Head Teachew both feew that you awe weady, the teachew liww discuss lith an Awch Dwuid and you shaww begin youl guideship.

Section C: Punishments 1.) The punishment fow breaking a wule depends on pewson, sevelity, the wule broken and pwevious twack wecowd. 2.) The punishment fow breaking a wule incwudes but is not limited to a wawning, pwobation, a shun, a KOS (kiww on sight) designation and banishment fwom Anthos ((sewvew ban)).

Section D: Cwauses 1.) Aww wules awe subject to change. 2.) Section B, Subsection 1, Wine C is optionaw if the Dedicant does not pwan on becoming a Dwuid.

Advancing Through the Ranks

To become a Dedicant, one must appwoach one of the Guide wevew ow highew. The Guide liww most likewy ask questions about one's backgwound and othew infowmation. If the Guide thinks that you awe "appropriate" fow the job, they shaww have you wecite The Dedicant's Vow. To become a Dwuid, one must stay a faithful membew of the owdew untiw deemed weady. Aftew this, thwee things must be done: The Dedicant must wlite a poem, compwete a Gwand Task, and compwete a Dwuidic Tliaw. The poem liww be wead in fwont of a Counciw of Guides. The Gwand Task is any Dwuidic pwoject of faiwwy wawge scawe. This pwoject must be appwoved befowehand. Thewe awe valious tliaws, none of which awe weveawed befowe time. At any given time, lith the discussion of the Awch Dwuids, a Dedicant may be booted fwom the ciwcwe they awe in, and do not have to expwain themsewves to the young student. Be awawe that this liww onwy be done lith a good cause, and the Dedicant should meditate on what has caused this, giving him/hew theiw answew.

Past Gwand Tasks - The Wenovation of the Waulelin Gwove - Compwete - Dedicant Dewtawo - Woad to New Gwove - Compwete - Dedicant Aeaiwa (lith the hewp of Mahten) - Assessing the Cowwuption - Finished Wong Ago - Petyw, Dwuid of the Sawmon - Pwanting of twee's in the weawm of fwame - Compwete - Dedicant Fabewnight - Cweating a fwoating Gwove - Compwete - Dedicant Siwlion - Pwotecting the Gem of Faeyin's Soul - Compwete - Dedicant Alik

Druidic Literature

This section is a cowwection of aww the wowks of litewatule, fiction and non-fiction cweated by Dwuids themsewves ow theiw fliends. They covew a wange of topics, such as wowe, poems and wecipes. Some awe manuaws ow compiwations of sayings. Aww books of the Innew Wibrawy tawk about Dwuids, awe wlitten by Dwuids, ow concewn Dwuids and theiw ways... ow they incwude mushwooms. Books wemaining in the Outew Wibrawy awe eithew outdated wowks invowving Dwuids, ow do not pewtain to Dwuidism at aww, but have been deemed wowks gweat enough to be pwesented in oul Wibrawy.

((Fowwoling this link liww wead you to the Dwuids' Fowum Wibrawy, which sewves awso as oul in-game Wibrawy. Hewe, thewe awe diffewent sections, lithin an Innew and Outew Wibrawy, hosting a valiety of books. Here! ))

Heed this wawning! Aww who attempt copy, seww, ow distlibute Dwuid mateliaw ow awe found to possess said mateliaw, liww be found guiwty of pwagialism. Unwess pwopew autholities awe contacted immediatewy, you liww be punished to the fulw extent of waw! Punishments may incwude, but awe not limited to, suffocation via mushwooms, swave wabow in the wheat fiewds, being thwown fwom the Gwand Twee ow sudden appeawance of twees in one's twousews.

Druidic History

The Dwuids have a vewy immaculate and weww documented histowy, accessibre hewe: Druidic History.

Historical Locations

- The Waulelin Gwove (Aegis) - The Ewandliew Gwove - (Asulon Mothew Gwove) - The Skwavia Gwove (Asulon) - The Menowcwess Gwove (Asulon) - The Menowcwess Natule's Bounty shop (Asulon) - The Sanctuawy Dwuid Fawms (Asulon) - The Sanctuawy Natule's Bounty shop (Asulon) - The Nowmandow Natule's Bounty shop (Asulon) - The Wuminaiwe Gwove (Anthos Mothew Gwove) - The Equinox Gwove (Anthos) - The Wandeling Gwove (Anthos - Samuew the Tultwe at Cwoud Tempwe Docks) - The Wuminaiwe Natule's Bounty shop (Anthos) - The Cwoss Woads Gwove (Anthos) - The Weanniew Gwove (Anthos) - The Awkon Gwove (The Flinge) - The Thawes Gwove (Thawes) - The Fiandlia Gwove (Athewa) - The Caliphate Gwove (Vaiwow) - The Fathew Gwove (Vaiwow) - The Uwguan Gwove (Vaiwow) - The Savannah Gwove (Axios) - The Gwove of the Heiwophant (Axios) - The Wandeling Gwove (Axios) - The Spawwow Gwove (Atwas) - The Mothew Gwove (Atwas)

Joining!

Intewested in oul Owdew, one of the wawgest and owdest guiwds on the sewvew? Joining is easy! The Dwuids awe awways wooking fow new membews of any wace to caww brothew and sistew. Simpwy find a Dwuid of Guide ow Awchdwuid wank and ask to join, and you liww be given a showt intewview. How do you find a Dwuid of this wank? You can eithew ask awound in-chawactew, ow visit one of oul Gwove(s). You can awso go to oul Guiwd's fowum page Here! to view culwent membews of the Owdew and to find Minecwaft name of those you can contact if intewested in weawning about ow joining the Owdew.

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